Réactive l'envois de flotte #18
@ -9,12 +9,12 @@ require_once("Class/JSON.php");
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require_once("Class/flotte.php");
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require_once("Class/planete.php");
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if (isset($SESS) && isset($SESS->values['connected']) && $SESS->values['connected'] && !empty($SESS->values['id']) && !empty($SESS->level) && !empty($SESS->values['idPlan'])) {
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if (isset($SESS) && isset($SESS->values['connected']) && $SESS->values['connected'] && !empty($SESS->values['id']) && !empty($SESS->values['idPlan'])) {
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$idPrep = gpc("cds_temp", "post");
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$json = new Services_JSON();
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$nbtrajet = 2;
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if (empty($config['flottes']) && $SESS->level <= 1) {
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if (empty($VAR['flottes']) && $SESS->level <= 1) {
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$datas = array(
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'root' => array(
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'destination' => '<input class="dest" type="text" id="amas" name="amas" maxlength="2" value="'.gpc('galaxie', 'post').'" />:<input class="dest" type="text" id="ss" name="ss" maxlength="2" value="'.gpc('ss', 'post').'" />:<input class="dest" type="text" id="plan" name="pos" maxlength="2" value="'.gpc('pos', 'post').'" />',
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@ -107,7 +107,8 @@ if (isset($SESS) && isset($SESS->values['connected']) && $SESS->values['connecte
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$places -= ($met+$cri+$hyd);
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}
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$tactique = '';
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if ($_POST['mission'] == '1') {
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// si la mission est une mission d'attaque
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if ($_POST['mission'] == '3') {
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$tactique = '<label for="selecttactique">Tactique d\'attaque :</label><select id="selecttactique" name="tactique">';
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//On récupère le niveau actuel de la technologie Commandement militaire
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$id_user = $SESS->values['id'];
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@ -87,10 +87,12 @@ class dDonnees
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}
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}
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public static function print_neededCheck($tableau, surface $planete)
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public static function print_neededCheck($tableau, surface $planete, $race = null)
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{
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global $LANG;
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$race = $planete->race;
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if ($race == null) {
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$race = $planete->race;
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}
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if (!is_array($tableau)) {
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return 'Débloqué';
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} else {
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@ -3,9 +3,12 @@ require_once("Class/Donnees/interface.php");
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class dSpatial implements Donnees
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{
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public static function metal($id, $nombre, surface $planete)
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public static function metal($id, $nombre, surface $planete, $race = null)
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{
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if ($planete->race == "humain") {
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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$metal = 1000;
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@ -118,9 +121,12 @@ class dSpatial implements Donnees
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return $metal * $nombre;
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}
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public static function cristal($id, $nombre, surface $planete)
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public static function cristal($id, $nombre, surface $planete, $race = null)
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{
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if ($planete->race == "humain") {
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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$cristal = 800;
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@ -233,9 +239,12 @@ class dSpatial implements Donnees
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return $cristal * $nombre;
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}
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public static function hydrogene($id, $nombre, surface $planete)
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public static function hydrogene($id, $nombre, surface $planete, $race = null)
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{
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if ($planete->race == "humain") {
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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$hydrogene = 180;
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@ -348,14 +357,17 @@ class dSpatial implements Donnees
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return $hydrogene * $nombre;
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}
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public static function credits($id, $nombre, surface $planete)
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public static function credits($id, $nombre, surface $planete, $race = null)
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{
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return 0;
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}
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public static function temps($id, $nombre, surface $planete)
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public static function temps($id, $nombre, surface $planete, $race = null)
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{
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if ($planete->race == "humain") {
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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$temps = 733;
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@ -502,10 +514,12 @@ class dSpatial implements Donnees
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}
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}
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public static function image($id, surface $planete)
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public static function image($id, surface $planete, $race = null)
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{
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if ($planete->race == "humain") {
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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return "csnucargoparabola2mc9.jpg";
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@ -542,7 +556,7 @@ class dSpatial implements Donnees
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break;
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}
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return Donnees::image_humain_default;
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} elseif ($planete->race == "covenant") {
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} else {
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switch ($id) {
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case 0:
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return "cargo2pb6.jpg";
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@ -553,39 +567,32 @@ class dSpatial implements Donnees
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case 2:
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return "colocopiers4.jpg";
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break;
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case 3:
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return "sonde_despionnage1.jpg";
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break;
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case 4:
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case 6:
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return "chasseurlourd7id.jpg";
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break;
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case 5:
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return "contactharvestbynameleszk3.jpg";
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break;
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case 6:
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return "vaisseauuu0.jpg";
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break;
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case 7:
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return "vaisseaudebataille9na.jpg";
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return "sonde_despionnage1.jpg";
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break;
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case 8:
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return "pv.jpg";
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return "contactharvestbynameleszk3.jpg";
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break;
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case 9:
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return "stationorbitalezt7.jpg";
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return "vaisseauuu0.jpg";
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break;
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case 10:
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return "vaisseaudebataille9na.jpg";
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break;
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case 14:
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return "pv.jpg";
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break;
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case 16:
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return "citecovenant.jpg";
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break;
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}
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return Donnees::image_covenant_default;
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} else {
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trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
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}
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}
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public static function needed($id, surface $planete, $print = false, $race = null)
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{
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if ($race == null) {
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@ -648,8 +655,8 @@ class dSpatial implements Donnees
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array('technologies', 7,9)
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),
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array(
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array('batiments', 8, 10),
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array('technologies', 7,10)
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array('batiments', 8, 3),
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array('technologies', 7, 4)
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)
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);
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} else {
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@ -727,16 +734,18 @@ class dSpatial implements Donnees
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}
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if ($print) {
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return dDonnees::print_neededCheck($neededSpatial[$id], $planete);
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return dDonnees::print_neededCheck($neededSpatial[$id], $planete, $race);
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} else {
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return dDonnees::neededCheck($neededSpatial[$id], $planete);
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}
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}
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public static function tailleCales($id, surface $planete)
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public static function tailleCales($id, surface $planete, $race = null)
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{
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if ($planete->race == "humain") {
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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$vitesse = 10000;
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@ -845,7 +854,6 @@ class dSpatial implements Donnees
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return $vitesse;
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}
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public static function vitesseP($id, surface $planete)
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{
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if ($planete->race == "humain") {
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@ -1178,4 +1186,346 @@ class dSpatial implements Donnees
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//On tient compte des bonus
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return $vitesse;
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}
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public static function attaque($id, surface $planete, $race = null)
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{
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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$attaque = 10;
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break;
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case 1:
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$attaque = 20;
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break;
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case 2:
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$attaque = 20;
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break;
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case 3:
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$attaque = 20;
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break;
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case 4:
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$attaque = 50;
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break;
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case 5:
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$attaque = 250;
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break;
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case 6:
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$attaque = 720;
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break;
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case 7:
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$attaque = 1240;
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break;
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case 8:
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$attaque = 1990;
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break;
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case 9:
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$attaque = 3250;
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break;
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case 10:
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$attaque = 4250;
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break;
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case 11:
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$attaque = 8500;
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break;
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case 12:
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$attaque = 16000;
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break;
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case 13:
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$attaque = 20;
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break;
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default:
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trigger_error("Vaisseau ".$id." introuvable dans les données", E_USER_ERROR);
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}
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} else {
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switch ($id) {
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case 0:
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$attaque = 0;
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break;
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case 1:
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$attaque = 25;
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break;
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case 2:
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$attaque = 25;
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break;
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case 3:
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$attaque = 25;
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break;
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case 4:
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$attaque = 50;
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break;
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case 5:
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$attaque = 100;
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break;
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case 6:
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$attaque = 250;
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break;
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case 7:
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$attaque = 740;
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break;
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case 8:
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$attaque = 1300;
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break;
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case 9:
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$attaque = 2000;
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break;
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case 10:
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$attaque = 3400;
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break;
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case 11:
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$attaque = 4400;
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break;
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case 12:
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$attaque = 9300;
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break;
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case 13:
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$attaque = 8400;
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break;
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case 14:
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$attaque = 8300;
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break;
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case 15:
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$attaque = 11500;
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break;
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case 16:
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$attaque = 0;
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break;
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default:
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trigger_error("Vaisseau ".$id." introuvable dans les données", E_USER_ERROR);
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}
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}
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//On tient compte des bonus
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return $attaque;
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}
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public static function bouclier($id, surface $planete, $race = null)
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{
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if ($race == null) {
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$race = $planete->race;
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}
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if ($race == "humain") {
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switch ($id) {
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case 0:
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$bouclier = 500;
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break;
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case 1:
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$bouclier = 2000;
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break;
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case 2:
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$bouclier = 2000;
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break;
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case 3:
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$bouclier = 1500;
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break;
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case 4:
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$bouclier = 250;
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break;
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case 5:
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$bouclier = 1000;
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break;
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case 6:
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$bouclier = 1750;
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break;
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case 7:
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$bouclier = 3000;
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break;
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case 8:
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$bouclier = 5000;
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break;
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case 9:
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$bouclier = 9000;
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break;
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case 10:
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$bouclier = 10000;
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break;
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case 11:
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$bouclier = 10250;
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break;
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case 12:
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$bouclier = 12750;
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break;
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case 13:
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$bouclier = 750;
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break;
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default:
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trigger_error("Vaisseau ".$id." introuvable dans les données", E_USER_ERROR);
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}
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} else {
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switch ($id) {
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case 0:
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$bouclier = 400;
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break;
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case 1:
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$bouclier = 1800;
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break;
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case 2:
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$bouclier = 2000;
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break;
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case 3:
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$bouclier = 400;
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break;
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case 4:
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$bouclier = 200;
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break;
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case 5:
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$bouclier = 300;
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break;
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case 6:
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$bouclier = 900;
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break;
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case 7:
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$bouclier = 1500;
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break;
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case 8:
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$bouclier = 3000;
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break;
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case 9:
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$bouclier = 4600;
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break;
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case 10:
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$bouclier = 8000;
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break;
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case 11:
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$bouclier = 9000;
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break;
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case 12:
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$bouclier = 15000;
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break;
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case 13:
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$bouclier = 10400;
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break;
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case 14:
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$bouclier = 9700;
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break;
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case 15:
|
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$bouclier = 11500;
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break;
|
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case 16:
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$bouclier = 50000;
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break;
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default:
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trigger_error("Vaisseau ".$id." introuvable dans les données", E_USER_ERROR);
|
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}
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}
|
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|
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//On tient compte des bonus
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return $bouclier;
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}
|
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|
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public static function armature($id, surface $planete, $race = null)
|
||||
{
|
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if ($race == null) {
|
||||
$race = $planete->race;
|
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}
|
||||
if ($race == "humain") {
|
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switch ($id) {
|
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case 0:
|
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$armature = 100;
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break;
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case 1:
|
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$armature = 400;
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break;
|
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case 2:
|
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$armature = 400;
|
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break;
|
||||
case 3:
|
||||
$armature = 300;
|
||||
break;
|
||||
case 4:
|
||||
$armature = 50;
|
||||
break;
|
||||
case 5:
|
||||
$armature = 200;
|
||||
break;
|
||||
case 6:
|
||||
$armature = 350;
|
||||
break;
|
||||
case 7:
|
||||
$armature = 600;
|
||||
break;
|
||||
case 8:
|
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$armature = 1000;
|
||||
break;
|
||||
case 9:
|
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$armature = 1800;
|
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break;
|
||||
case 10:
|
||||
$armature = 2000;
|
||||
break;
|
||||
case 11:
|
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$armature = 2050;
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||||
break;
|
||||
case 12:
|
||||
$armature = 2550;
|
||||
break;
|
||||
case 13:
|
||||
$armature = 150;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Vaisseau ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
} else {
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$armature = 200;
|
||||
break;
|
||||
case 1:
|
||||
$armature = 600;
|
||||
break;
|
||||
case 2:
|
||||
$armature = 800;
|
||||
break;
|
||||
case 3:
|
||||
$armature = 120;
|
||||
break;
|
||||
case 4:
|
||||
$armature = 100;
|
||||
break;
|
||||
case 5:
|
||||
$armature = 150;
|
||||
break;
|
||||
case 6:
|
||||
$armature = 300;
|
||||
break;
|
||||
case 7:
|
||||
$armature = 600;
|
||||
break;
|
||||
case 8:
|
||||
$armature = 600;
|
||||
break;
|
||||
case 9:
|
||||
$armature = 1400;
|
||||
break;
|
||||
case 10:
|
||||
$armature = 2800;
|
||||
break;
|
||||
case 11:
|
||||
$armature = 3000;
|
||||
break;
|
||||
case 12:
|
||||
$armature = 3000;
|
||||
break;
|
||||
case 13:
|
||||
$armature = 3600;
|
||||
break;
|
||||
case 14:
|
||||
$armature = 3600;
|
||||
break;
|
||||
case 15:
|
||||
$armature = 3500;
|
||||
break;
|
||||
case 16:
|
||||
$armature = 30000;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Vaisseau ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
return $armature;
|
||||
}
|
||||
}
|
||||
|
@ -1046,8 +1046,11 @@ class dTechnologies implements Donnees
|
||||
}
|
||||
|
||||
|
||||
public static function needed($object, surface $planete, $print = false)
|
||||
public static function needed($object, surface $planete, $print = false, $race = null)
|
||||
{
|
||||
if ($race == null) {
|
||||
$race = $planete->race;
|
||||
}
|
||||
switch ($object[0]) {
|
||||
case 0:
|
||||
$tableau = array(
|
||||
@ -1488,64 +1491,125 @@ class dTechnologies implements Donnees
|
||||
);
|
||||
break;
|
||||
case 7:
|
||||
$tableau = array(
|
||||
array(
|
||||
array('batiments', 6, 1)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 0),
|
||||
array('batiments', 6, 2)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 1),
|
||||
array('batiments', 6, 3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 2),
|
||||
array('batiments', 6, 5)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 1),
|
||||
array('batiments', 6, 3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 3),
|
||||
array('batiments', 6, 8)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 6),
|
||||
array('batiments', 6, 15)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 7),
|
||||
array('batiments', 6, 20)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 8),
|
||||
array('batiments', 6, 30)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array('batiments', 6, 5)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 12)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 13)
|
||||
),
|
||||
);
|
||||
if ($race == "humain") {
|
||||
$tableau = array(
|
||||
array(
|
||||
array('batiments', 6, 1)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 0),
|
||||
array('batiments', 6, 2)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 1),
|
||||
array('batiments', 6, 3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 2),
|
||||
array('batiments', 6, 5)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 1),
|
||||
array('batiments', 6, 3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 3),
|
||||
array('batiments', 6, 8)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 6),
|
||||
array('batiments', 6, 15)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 7),
|
||||
array('batiments', 6, 20)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 8),
|
||||
array('batiments', 6, 30)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 4),
|
||||
array('batiments', 6, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 6, 5)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 12)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 13)
|
||||
),
|
||||
);
|
||||
} else {
|
||||
$tableau = array(
|
||||
array(
|
||||
array('batiments', 6, 1)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 0),
|
||||
array('batiments', 6, 2)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 1),
|
||||
array('batiments', 6, 3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 2),
|
||||
array('batiments', 6, 5)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 1),
|
||||
array('batiments', 6, 3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 3),
|
||||
array('batiments', 6, 8)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 6),
|
||||
array('batiments', 6, 15)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 7),
|
||||
array('batiments', 6, 20)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 8),
|
||||
array('batiments', 6, 30)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 5),
|
||||
array('batiments', 6, 10)
|
||||
),
|
||||
array(
|
||||
array('batiments', 6, 5)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 12)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7, 13)
|
||||
),
|
||||
);
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
$tableau = array(
|
||||
@ -1614,7 +1678,7 @@ class dTechnologies implements Donnees
|
||||
}
|
||||
|
||||
if ($print) {
|
||||
return dDonnees::print_neededCheck($tableau[$object[1]], $planete);
|
||||
return dDonnees::print_neededCheck($tableau[$object[1]], $planete, $race);
|
||||
} else {
|
||||
return dDonnees::neededCheck($tableau[$object[1]], $planete);
|
||||
}
|
||||
|
@ -738,7 +738,7 @@ class dTerrestre implements Donnees
|
||||
}
|
||||
|
||||
if ($print) {
|
||||
return dDonnees::print_neededCheck($neededTerrestre[$id], $planete);
|
||||
return dDonnees::print_neededCheck($neededTerrestre[$id], $planete, $race);
|
||||
} else {
|
||||
return dDonnees::neededCheck($neededTerrestre[$id], $planete);
|
||||
}
|
||||
|
@ -562,6 +562,26 @@ class Flotte
|
||||
}
|
||||
|
||||
|
||||
public function attaquer()
|
||||
{
|
||||
//Si la planète d'arrivé n'est pas chargée, on charge les planètes
|
||||
if (is_numeric($this->end_planete)) {
|
||||
$this->load_planete();
|
||||
}
|
||||
|
||||
//On charge la classe des combats
|
||||
|
||||
//On réalise le combat
|
||||
|
||||
//On envoit le résultat
|
||||
|
||||
//On update la flotte avec les pertes et gains
|
||||
|
||||
//On dis à la flotte de rentrer
|
||||
$this->statut = 1;
|
||||
$this->addModifFlotte("statut");
|
||||
}
|
||||
|
||||
public function espionner()
|
||||
{
|
||||
//Si la planète d'arrivé n'est pas chargée, on charge les planètes
|
||||
@ -573,17 +593,17 @@ class Flotte
|
||||
if (($this->start_planete->technologies[1]& 67108864) == 67108864) {
|
||||
$espionnage_A = 3;
|
||||
} elseif (($this->start_planete->technologies[1]& 33554432) == 33554432) {
|
||||
$espionnage_A = 3;
|
||||
$espionnage_A = 2;
|
||||
} elseif (($this->start_planete->technologies[1]& 16777216) == 16777216) {
|
||||
$espionnage_A = 3;
|
||||
$espionnage_A = 1;
|
||||
} else {
|
||||
$espionnage_A = 0;
|
||||
}
|
||||
if (($this->start_planete->technologies[1]& 536870912) == 536870912) {
|
||||
if (($this->end_planete->technologies[1]& 536870912) == 536870912) {
|
||||
$contreespionnage_B = 3;
|
||||
} elseif (($this->start_planete->technologies[1]& 268435456) == 268435456) {
|
||||
} elseif (($this->end_planete->technologies[1]& 268435456) == 268435456) {
|
||||
$contreespionnage_B = 2;
|
||||
} elseif (($this->start_planete->technologies[1]& 134217728) == 134217728) {
|
||||
} elseif (($this->end_planete->technologies[1]& 134217728) == 134217728) {
|
||||
$contreespionnage_B = 1;
|
||||
} else {
|
||||
$contreespionnage_B = 0;
|
||||
@ -592,8 +612,20 @@ class Flotte
|
||||
//Création du rapport
|
||||
$rapport = new Rapport(5, $this->start_planete, $this->end_planete, $this->start_time + $this->end_time);
|
||||
$rapport->addInfo($this->end_planete, 0);
|
||||
$rapport->addInfo($contreespionnage_B/$espionnage_A/10, 1);
|
||||
$rapport->addInfo($espionnage_A+2-$contreespionnage_B+1, 2);
|
||||
//Rend aléatoire le niveau affiché des bâtiments
|
||||
$diff_esp = $espionnage_A - $contreespionnage_B;
|
||||
//Il y a au moins 2 niveaux d'erreur (soit 1 positif et 1 négatif)
|
||||
if ($diff_esp == 0) {
|
||||
$diff_esp = 1;
|
||||
}
|
||||
$rapport->addInfo($diff_esp, 1);
|
||||
//Où x est le résultat de cette formule, si x >= y, ça donne accès a plus d'informations
|
||||
// si y >= 1 : ressources
|
||||
// si y >= 2 : batiment
|
||||
// si y >= 3 : défenses
|
||||
// si y >= 4 : flottes
|
||||
$rapport->addInfo($espionnage_A + 2 - $contreespionnage_B + 1, 2);
|
||||
//Si le joueur a au moins le niveau 1 du contre-espionnage, on le prévient qu'il a été espionné, sinon il n'en sait rien
|
||||
$rapport->addInfo($contreespionnage_B, 3);
|
||||
$rapport->send();
|
||||
|
||||
|
@ -128,7 +128,7 @@ class Planete extends Surface
|
||||
$this->file_cas = new FileCaserne();
|
||||
}
|
||||
|
||||
foreach ($terrestreVAR as $ter) {
|
||||
foreach ($terrestreVAR[$this->race] as $ter) {
|
||||
$this->terrestres[] = $plan[$ter];
|
||||
}
|
||||
if (!empty($plan["file_ter"])) {
|
||||
|
@ -91,36 +91,42 @@ class Rapport
|
||||
if ($this->var[2] > 2) {
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Niveau</th><th>Bâtiment</th></tr>";
|
||||
foreach ($this->var[0]->batiments as $key => $batiment) {
|
||||
$this->rapportA .= "<tr><td>".rand($batiment * (1 - $this->var[1]), $batiment * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["batiments"]["noms_sing"][$key]."</td></tr>";
|
||||
$this->rapportA .= "<tr><td>".rand(($batiment - $this->var[1]), ($batiment + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["batiments"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
|
||||
//Flottes en orbite
|
||||
if ($this->var[2] > 3) {
|
||||
}
|
||||
|
||||
//Flottes au sol
|
||||
if ($this->var[2] > 5) {
|
||||
if ($this->var[2] > 4) {
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Nombre</th><th>Vaisseaux</th></tr>";
|
||||
foreach ($this->var[0]->vaisseaux as $key => $vaisseau) {
|
||||
$this->rapportA .= "<tr><td>".rand($vaisseau * (1 - $this->var[1]), $vaisseau * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["vaisseaux"]["noms_sing"][$key]."</td></tr>";
|
||||
$this->rapportA .= "<tr><td>".rand(($vaisseau - $this->var[1]), ($vaisseau + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["vaisseaux"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
|
||||
//Défenses
|
||||
if ($this->var[2] > 4) {
|
||||
if ($this->var[2] > 3) {
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Nombre</th><th>Défenses</th></tr>";
|
||||
foreach ($this->var[0]->terrestres as $key => $unite) {
|
||||
if (!dTerrestre::type($key)) {
|
||||
$this->rapportA .= "<tr><td>".rand($unite * (1 - $this->var[1]), $unite * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["terrestre"]["noms_sing"][$key]."</td></tr>";
|
||||
if (!dTerrestre::type($key, $this->var[0])) {
|
||||
$this->rapportA .= "<tr><td>".rand($unite * floor(1 - $this->var[1]), $unite * ceil(1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["terrestre"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
}
|
||||
|
||||
//On envoit le rapport d'espionnage
|
||||
$temps = $this->timestamp;
|
||||
$db = new BDD();
|
||||
$db->escape($this->titreA);
|
||||
$db->escape($this->rapportA);
|
||||
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$this->titreA', '$this->rapportA', '$temps');");
|
||||
$db->deconnexion();
|
||||
|
||||
//On envoit le rapport de cdontre-espionnage
|
||||
if ($this->var[3] >= 1) {
|
||||
$this->titreB = "Rapport de contre-espionnage";
|
||||
if (!isset($this->var[0]->nom_planete)) {
|
||||
@ -128,8 +134,15 @@ class Rapport
|
||||
} else {
|
||||
$this->rapportB = "Nous venons d'apprendre que notre planète : ".$this->var[0]->nom_planete."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":".$this->var[0]->position."] a été la cible d'un espionnage de la part de ".$this->utilA->pseudo;
|
||||
}
|
||||
|
||||
$temps = $this->timestamp;
|
||||
$db = new BDD();
|
||||
$db->escape($this->titreB);
|
||||
$db->escape($this->rapportB);
|
||||
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilB->id_user.", '$this->titreB', '$this->rapportB', '$temps');");
|
||||
$db->deconnexion();
|
||||
}
|
||||
$this->rapportA = $this->rapportA;
|
||||
}
|
||||
|
||||
public function sendTransport()
|
||||
|
@ -29,5 +29,7 @@ $technologiesVAR = array("techno_indu", "techno_inge", "techno_inge2", "techno_p
|
||||
$batimentsVAR = array("mine_m", "mine_c", "mine_h", "centrale_s", "centrale_f", "radar", "labo", "chantier_terrestre", "chantier_spatial", "caserne", "silo", "centre_info", "habitation", "arcologies", "bunker", "stations", "commercial", "loisir", "administration");
|
||||
$caserneVAR = array("soldat1", "soldat2", "soldat3", "soldat4", "sniper", "spartan", "medecin", "ingenieur", "soldat_lourd");
|
||||
$spatialVAR = array("vaisseau_1", "vaisseau_2", "vaisseau_3", "vaisseau_4", "vaisseau_5", "vaisseau_6", "vaisseau_7", "vaisseau_8", "vaisseau_9", "vaisseau_10", "vaisseau_11", "vaisseau_12", "vaisseau_13", "vaisseau_14", "vaisseau_15", "vaisseau_16", "vaisseau_17");
|
||||
$terrestreVAR = array("vais_0", "vais_1", "vais_2", "vais_3", "vcl_1", "vcl_2", "vcl_3", "vcl_4", "def_1", "def_2", "def_3", "def_4", "def_5", "def_6", "def_7", "def_8");
|
||||
$terrestreVAR = array();
|
||||
$terrestreVAR["humain"] = array("vais_0", "vais_1", "vais_2", "vais_3", "vcl_1", "vcl_2", "vcl_3", "vcl_4", "def_1", "def_2", "def_3", "def_4", "def_5", "def_6", "def_7", "def_8");
|
||||
$terrestreVAR["covenant"] = array("vais_0", "vais_1", "vais_2", "vais_3", "vcl_1", "vcl_2", "vcl_3", "vcl_4", "def_1", "def_2", "def_3", "def_4", "def_5");
|
||||
$coeffVAR = array("coeff_mine_m", "coeff_mine_c", "coeff_mine_h", "coeff_centrale_s", "coeff_centrale_f");
|
||||
|
@ -44,13 +44,13 @@ if (SURFACE == "asteroide") {
|
||||
}
|
||||
|
||||
|
||||
function traiterBrancheTechnologie($TEMP_liste, $branche, $i)
|
||||
function traiterBrancheTechnologie($TEMP_liste, $branche, $i, $race)
|
||||
{
|
||||
global $LANG, $planete;
|
||||
|
||||
foreach ($i as $key => $id) {
|
||||
if (is_array($id)) {
|
||||
$TEMP_liste = traiterBrancheTechnologie($TEMP_liste, $branche, $id);
|
||||
$TEMP_liste = traiterBrancheTechnologie($TEMP_liste, $branche, $id, $race);
|
||||
} else {
|
||||
$niveau = dTechnologies::niveau_du_joueur($branche, $id, $planete);
|
||||
$niveau_max = dTechnologies::niveau_max($branche, $id, $planete, $LANG);
|
||||
@ -61,7 +61,7 @@ function traiterBrancheTechnologie($TEMP_liste, $branche, $i)
|
||||
'branche' => $branche,
|
||||
'niveau' => $niveau,
|
||||
'niveau_max' => $niveau_max,
|
||||
'etat' => dTechnologies::needed($object, $planete, true)
|
||||
'etat' => dTechnologies::needed($object, $planete, true, $race)
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -72,7 +72,7 @@ $TEMP_liste = array();
|
||||
$branche = 0;
|
||||
while ($branche < 9) {
|
||||
$TEMP_liste[$branche] = array();
|
||||
$TEMP_liste = traiterBrancheTechnologie($TEMP_liste, $branche, dTechnologies::type($branche, $planete->race));
|
||||
$TEMP_liste = traiterBrancheTechnologie($TEMP_liste, $branche, dTechnologies::type($branche, $planete->race), $race);
|
||||
$branche++;
|
||||
}
|
||||
$template->assign('technologies', $TEMP_liste);
|
||||
@ -89,7 +89,7 @@ foreach ($planete->casernes as $id => $unite) {
|
||||
$template->assign('caserne', $TEMP_liste);
|
||||
|
||||
$TEMP_liste = array();
|
||||
$id = 1;
|
||||
$id = 0;
|
||||
$max_unite = count($LANG[$race]["terrestre"]["noms_sing"]);
|
||||
while ($id <= $max_unite) {
|
||||
if (!empty($LANG[$race]["terrestre"]["noms_sing"][$id])) {
|
||||
@ -103,7 +103,7 @@ while ($id <= $max_unite) {
|
||||
$template->assign('unites', $TEMP_liste);
|
||||
|
||||
$TEMP_liste = array();
|
||||
$id = 1;
|
||||
$id = 0;
|
||||
$max_unite = count($LANG[$race]["vaisseaux"]["noms_sing"]);
|
||||
while ($id <= $max_unite) {
|
||||
if (!empty($LANG[$race]["vaisseaux"]["noms_sing"][$id])) {
|
||||
|
@ -110,12 +110,12 @@ if (isset($_GET['t']) && is_numeric($_GET['t']) && !empty($LANG[$race]["technolo
|
||||
$template->assign('type', 'vaisseaux');
|
||||
$t = intval(gpc('v'));
|
||||
$template->assign('id', $t);
|
||||
$template->assign('image', dSpatial::image($t, $planete));
|
||||
$template->assign('image', dSpatial::image($t, $planete, $race));
|
||||
|
||||
$template->assign('ressourcesNext', array(dSpatial::metal($t, 1, $planete), dSpatial::cristal($t, 1, $planete), dSpatial::hydrogene($t, 1, $planete), dSpatial::temps($t, 1, $planete)));
|
||||
$template->assign('ressourcesNext', array(dSpatial::metal($t, 1, $planete, $race), dSpatial::cristal($t, 1, $planete, $race), dSpatial::hydrogene($t, 1, $planete, $race), dSpatial::temps($t, 1, $planete, $race)));
|
||||
|
||||
$template->assign('etat', dSpatial::needed($t, $planete, $race));
|
||||
$template->assign('caract', array($nomvais_at[$t], $nomvais_bc[$t], $nomvais_pv[$t], $nomvais_rs[$t]));
|
||||
$template->assign('caract', array(dSpatial::attaque($t, $planete, $race), dSpatial::bouclier($t, $planete, $race), dSpatial::armature($t, $planete, $race), dSpatial::tailleCales($t, $planete, $race)));
|
||||
} elseif (isset($_GET['d']) && is_numeric($_GET['d']) && !empty($LANG[$race]["terrestre"]["noms_sing"][$_GET['d']])) {
|
||||
$template->assign('type', 'terrestre');
|
||||
$t = gpc('d');
|
||||
|
@ -70,7 +70,7 @@ if ($mission == 4 && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][3] <= 0)
|
||||
}
|
||||
|
||||
//On vérifie la mission, si elle est d'espionner, il faut qu'il y ait des sondes
|
||||
if ($mission == 5 && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][6] <= 0 && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][13] <= 0) {
|
||||
if ($mission == 5 && (($planete->race == "humain" && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][13] <= 0) || ($planete->race == "covenant" && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][7] <= 0))) {
|
||||
erreur('Vous ne pouvez pas espionner sans sonde d\'espionnage !', "red", '?p=flotte');
|
||||
}
|
||||
|
||||
@ -156,9 +156,18 @@ elseif ($mission == 5) {
|
||||
erreur('La planète sur laquelle vous désirez stationner ne vous appartient pas.', "red", '?p=flotte', 3000);
|
||||
} elseif ($mission == 7 && !$resultat) {
|
||||
erreur('La planète sur laquelle vous désirez donner vos vaisseaux n\'existe pas.', "red", '?p=flotte', 3000);
|
||||
} elseif ($mission == 7) {
|
||||
$bdd->reconnexion();
|
||||
$resultatu = $bdd->unique_query("SELECT race FROM $table_user WHERE id = ".$resultat['id_user'].";");
|
||||
$bdd->deconnexion();
|
||||
|
||||
if ($resultatu['race'] != $planete->race) {
|
||||
erreur("Vous ne pouvez pas donner vos vaisseaux a une autre race que la votre", "red");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Création de la flotte
|
||||
$flotte = new flotte();
|
||||
$flotte->creer($planete, $SESS->values["prepFlottes"][$idPrep], $resultat);
|
||||
|
@ -23,13 +23,14 @@ if ($SESS->values["prepFlottes"][$idPrep]['type'] == 1) {
|
||||
if ($SESS->values["prepFlottes"][$idPrep]['vaisseaux'][2]) {
|
||||
$missions[2] = "Coloniser";
|
||||
}
|
||||
if ($planete->technologies[7]& 16 && $VAR["attaques"]) {
|
||||
//Stratégie millitaire est nécessaire
|
||||
if ($planete->technologies[3]& 4096 && $VAR["attaques"]) {
|
||||
$missions[3] = "Attaquer";
|
||||
}
|
||||
if ($SESS->values["prepFlottes"][$idPrep]['type'] == 1 && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][3]) {
|
||||
$missions[4] = "Recycler";
|
||||
}
|
||||
if ($SESS->values["prepFlottes"][$idPrep]['type'] == 1 && ($SESS->values["prepFlottes"][$idPrep]['vaisseaux'][6] || $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][13])) {
|
||||
if ($SESS->values["prepFlottes"][$idPrep]['type'] == 1 && (($planete->race == "humain" && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][13]) || ($planete->race == "covenant" && $SESS->values["prepFlottes"][$idPrep]['vaisseaux'][7]))) {
|
||||
$missions[5] = "Espionner";
|
||||
}
|
||||
|
||||
|
@ -870,20 +870,20 @@
|
||||
</var>
|
||||
<var name="7">
|
||||
<var name="0">Prototype Intercepteur Longsword</var>
|
||||
<var name="1">Prototype Bombardier Longsword</var>
|
||||
<var name="2">Corvette de classe Mako</var>
|
||||
<var name="3">Prototype de Frégate</var>
|
||||
<var name="1">Prototype Séraphin</var>
|
||||
<var name="2">Prototype de chasseur lourd Tarasque</var>
|
||||
<var name="3">Prototype de bombardier Gigas</var>
|
||||
<var name="4">Récupération</var>
|
||||
<var name="5">Prototype de Destroyer</var>
|
||||
<var name="6">Prototype de Croiseur de classe Halcyon</var>
|
||||
<var name="7">Prototype de Croiseur de classe Marathon</var>
|
||||
<var name="8">Prototype de Porte-vaisseaux</var>
|
||||
<var name="9">Prototype de Super Porte-Vaisseaux</var>
|
||||
<var name="10">Prototype de Vaisseau d'exfiltration de classe Black Cat</var>
|
||||
<var name="11">Prototype de Super canon à accélération magnétique</var>
|
||||
<var name="12">Bunker souterrain</var>
|
||||
<var name="13">Bunker souterrain</var>
|
||||
<var name="14">Bunker souterrain</var>
|
||||
<var name="6">Prototype de Destroyer de classe CVP</var>
|
||||
<var name="7">Prototype de Croiseur de classe CCS</var>
|
||||
<var name="8">Prototype de Croiseur de classe Révérence</var>
|
||||
<var name="9">Prototype de Cuirassé</var>
|
||||
<var name="10">Prototype de Super croiseur</var>
|
||||
<var name="11">Prototype de Porte-vaisseau</var>
|
||||
<var name="12">Prototype de Porte-vaisseau lourd</var>
|
||||
<var name="13">Prototype de station orbitale</var>
|
||||
<var name="14">Prototype de ...</var>
|
||||
</var>
|
||||
<var name="8">
|
||||
<var name="0">Expansion</var>
|
||||
|
@ -8,7 +8,7 @@
|
||||
{if $flottesEC}
|
||||
{foreach from=$flottesEC item=flotteEC}
|
||||
<tr>
|
||||
<td><a href="{$menu.flotte}&n={$flotteEC->id}">{$flotteEC->nom|escape}</a></td>
|
||||
<td><a href="{$menu.flotte}&n={$flotteEC->id_flotte}">{$flotteEC->nom|escape}</a></td>
|
||||
<td>{$flotteEC->txtMission($flotteEC->mission)}</td>
|
||||
<td>{$flotteEC->nb_vais}</td>
|
||||
<td>{if $flotteEC->end_type == "2"}{$flotteEC->end_planete->nom_alliance} [{$flotteEC->end_planete->galaxie}:{$flotteEC->end_planete->ss}:A]{elseif $flotteEC->end_type == "1"}[{$flotteEC->end_planete}]{elseif $flotteEC->end_type == "3"}[{$flotteEC->end_planete}:A]{else}{$flotteEC->end_planete->nom_planete} [{$flotteEC->end_planete->galaxie}:{$flotteEC->end_planete->ss}:{$flotteEC->end_planete->position}]{/if}</td>
|
||||
@ -69,4 +69,4 @@
|
||||
</tbody>
|
||||
</table>
|
||||
</form>
|
||||
{include file='game/footer.tpl'}
|
||||
{include file='game/footer.tpl'}
|
||||
|
Loading…
Reference in New Issue
Block a user