happyDomain/model/session.go

140 lines
4.1 KiB
Go

// Copyright or © or Copr. happyDNS (2020)
//
// contact@happydomain.org
//
// This software is a computer program whose purpose is to provide a modern
// interface to interact with DNS systems.
//
// This software is governed by the CeCILL license under French law and abiding
// by the rules of distribution of free software. You can use, modify and/or
// redistribute the software under the terms of the CeCILL license as
// circulated by CEA, CNRS and INRIA at the following URL
// "http://www.cecill.info".
//
// As a counterpart to the access to the source code and rights to copy, modify
// and redistribute granted by the license, users are provided only with a
// limited warranty and the software's author, the holder of the economic
// rights, and the successive licensors have only limited liability.
//
// In this respect, the user's attention is drawn to the risks associated with
// loading, using, modifying and/or developing or reproducing the software by
// the user in light of its specific status of free software, that may mean
// that it is complicated to manipulate, and that also therefore means that it
// is reserved for developers and experienced professionals having in-depth
// computer knowledge. Users are therefore encouraged to load and test the
// software's suitability as regards their requirements in conditions enabling
// the security of their systems and/or data to be ensured and, more generally,
// to use and operate it in the same conditions as regards security.
//
// The fact that you are presently reading this means that you have had
// knowledge of the CeCILL license and that you accept its terms.
package happydns
import (
"crypto/rand"
"encoding/json"
"fmt"
mrand "math/rand"
"time"
)
// Session holds informatin about a User's currently connected.
type Session struct {
// Id is the Session's identifier.
Id Identifier `json:"id"`
// IdUser is the User's identifier of the Session.
IdUser Identifier `json:"login"`
// IssuedAt holds the creation date of the Session.
IssuedAt time.Time `json:"time"`
// Content stores data filled by other modules.
Content map[string][]byte `json:"content,omitempty"`
// changed indicates if Content has changed since its loading.
changed bool
}
// NewSession fills a new Session structure.
func NewSession(user *User) (s *Session, err error) {
session_id := make([]byte, 16)
_, err = rand.Read(session_id)
if err == nil {
s = &Session{
Id: session_id,
IdUser: user.Id,
IssuedAt: time.Now(),
}
}
return
}
// HasChanged tells if the Session has changed since its last loading.
func (s *Session) HasChanged() bool {
return s.changed
}
// FindNewKey returns a key and an identifier appended to the given
// prefix, that is available in the User's Session.
func (s *Session) FindNewKey(prefix string) (key string, id int64) {
for {
// max random id is 2^53 to fit on float64 without loosing precision (JSON limitation)
id = mrand.Int63n(1 << 53)
key = fmt.Sprintf("%s%d", prefix, id)
if _, ok := s.Content[key]; !ok {
return
}
}
return
}
// SetValue defines, erase or delete a content to stores at the given
// key. If the key is already defined, it erases its content. If the
// given value is nil, it deletes the key.
func (s *Session) SetValue(key string, value interface{}) {
if s.Content == nil && value != nil {
s.Content = map[string][]byte{}
}
if value == nil {
if s.Content == nil {
return
} else if _, ok := s.Content[key]; !ok {
return
} else {
delete(s.Content, key)
s.changed = true
}
} else {
s.Content[key], _ = json.Marshal(value)
s.changed = true
}
}
// GetValue retrieves data stored at the given key. Returns true if
// the key exists and if the value has been filled correctly.
func (s *Session) GetValue(key string, value interface{}) bool {
if v, ok := s.Content[key]; !ok {
return false
} else if json.Unmarshal(v, value) != nil {
return false
} else {
return true
}
}
// DropKey removes the given key from the Session's Content.
func (s *Session) DropKey(key string) {
s.SetValue(key, nil)
}
// ClearSession removes all content from the Session.
func (s *Session) ClearSession() {
s.Content = nil
s.changed = true
}