happyDomain/ui/src/lib/components/resources/raw.svelte

137 lines
4.8 KiB
Svelte

<!--
This file is part of the happyDomain (R) project.
Copyright (c) 2022-2024 happyDomain
Authors: Pierre-Olivier Mercier, et al.
This program is offered under a commercial and under the AGPL license.
For commercial licensing, contact us at <contact@happydomain.org>.
For AGPL licensing:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
-->
<script lang="ts">
import { createEventDispatcher } from 'svelte';
import {
Input,
InputGroup,
InputGroupText,
} from '@sveltestrap/sveltestrap';
import type {
InputType,
} from 'sveltestrap/src/Input.d';
import { t } from '$lib/translations';
const dispatch = createEventDispatcher();
export let edit = false;
export let index: string;
export let specs: any = { };
export let value: any;
let unit: string|null = null;
$: unit = specs.type === 'time.Duration' || specs.type === 'common.Duration' ? 's' : null
let inputtype: InputType = "text";
$: if (specs.type && (specs.type.startsWith("uint") || specs.type.startsWith("int"))) inputtype = "number";
else if (specs.type && specs.type === "bool") inputtype = "checkbox";
else if (specs.textarea) inputtype = "textarea";
let inputmin: number | undefined = undefined;
let inputmax: number | undefined = undefined;
$: if (specs.type) {
if (specs.type == "int8" || specs.type == "uint8") inputmax = 255;
else if (specs.type == "int16" || specs.type == "uint16") inputmax = 65536;
else if (specs.type == "int" || specs.type == "uint" || specs.type == "int32" || specs.type == "uint32") inputmax = 2147483647;
else if (specs.type == 'time.Duration' || specs.type == 'common.Duration' || specs.type == "int64" || specs.type == "uint64") inputmax = 9007199254740991;
else inputmax = undefined;
if (inputmax) {
if (specs.type && specs.type.startsWith("uint")) inputmin = 0; else inputmin = -inputmax - 1;
} else {
inputmin = undefined;
}
}
function checkBase64(val: string): boolean {
try {
atob(val);
return true;
} catch {
return false;
}
}
let feedback: string|undefined = undefined;
$: {
if (inputmax && value > inputmax) {
feedback = t.get('errors.too-high', {max: inputmax});
} else if (inputmin && value < inputmin) {
feedback = t.get('errors.too-low', {min: inputmin});
} else if (specs.type && (specs.type === "[]uint8" || specs.type === "[]byte") && !checkBase64(value)) {
if (checkBase64(value+"==")) {
feedback = t.get("errors.base64") + " " + t.get("errors.suggestion", {suggestion: `${value}==`});
} else if (checkBase64(value+"=")) {
feedback = t.get("errors.base64") + " " + t.get("errors.suggestion", {suggestion: `${value}=`});
} else if (checkBase64(value+"a")) {
feedback = t.get("errors.base64") + " " + t.get("errors.base64-unfinished");
} else {
feedback = t.get("errors.base64") + " " + t.get("errors.base64-illegal-char");
}
} else {
feedback = undefined;
}
}
</script>
<InputGroup size="sm" {...$$restProps}>
{#if edit && specs.choices && specs.choices.length > 0}
<Input
id={'spec-' + index + '-' + specs.id}
type="select"
required={specs.required}
bind:value={value}
on:focus={() => dispatch("focus")}
on:blur={() => dispatch("blur")}
>
{#each specs.choices as opt}
<option value={opt}>{opt}</option>
{/each}
</Input>
{:else}
<Input
id={'spec-' + index + '-' + specs.id}
type={inputtype}
class="fw-bold"
{feedback}
invalid={feedback !== undefined}
min={inputmin}
max={inputmax}
placeholder={specs.placeholder}
plaintext={!edit}
readonly={!edit}
required={specs.required}
bind:value={value}
on:focus={() => dispatch("focus")}
on:blur={() => dispatch("blur")}
/>
{/if}
{#if unit !== null}
<InputGroupText>{unit}</InputGroupText>
{/if}
</InputGroup>