happyDomain/internal/app/plugins.go

134 lines
4.1 KiB
Go

// This file is part of the happyDomain (R) project.
// Copyright (c) 2020-2026 happyDomain
// Authors: Pierre-Olivier Mercier, et al.
//
// This program is offered under a commercial and under the AGPL license.
// For commercial licensing, contact us at <contact@happydomain.org>.
//
// For AGPL licensing:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
package app
import (
"fmt"
"log"
"os"
"path/filepath"
"plugin"
"git.happydns.org/happyDomain/checks"
"git.happydns.org/happyDomain/model"
)
// pluginLoader attempts to find and register one specific kind of plugin
// symbol from an already-opened .so file.
//
// It returns (true, nil) when the symbol was found and registration
// succeeded, (true, err) when the symbol was found but something went wrong,
// and (false, nil) when the symbol simply isn't present in that file (which
// is not considered an error — a single .so may implement only a subset of
// the known plugin types).
type pluginLoader func(p *plugin.Plugin, fname string) (found bool, err error)
// pluginLoaders is the authoritative list of plugin types that happyDomain
// knows about. To support a new plugin type, add a single entry here.
var pluginLoaders = []pluginLoader{
loadCheckPlugin,
}
// loadCheckPlugin handles the NewTestPlugin symbol.
func loadCheckPlugin(p *plugin.Plugin, fname string) (bool, error) {
sym, err := p.Lookup("NewCheckPlugin")
if err != nil {
// Symbol not present in this .so — not an error.
return false, nil
}
factory, ok := sym.(func() (string, happydns.Checker, error))
if !ok {
return true, fmt.Errorf("symbol NewCheckPlugin has unexpected type %T", sym)
}
pluginname, myplugin, err := factory()
if err != nil {
return true, err
}
checks.RegisterChecker(pluginname, myplugin)
log.Printf("Plugin %s loaded", pluginname)
return true, nil
}
// initPlugins scans each directory listed in cfg.PluginsDirectories, loads
// every .so file found as a Go plugin, and registers it in the application's
// PluginManager. All load errors are collected and returned as a joined error
// so that a single bad plugin does not prevent the others from loading.
func (a *App) initPlugins() error {
for _, directory := range a.cfg.PluginsDirectories {
files, err := os.ReadDir(directory)
if err != nil {
return fmt.Errorf("unable to read plugins directory %q: %s", directory, err)
}
for _, file := range files {
if file.IsDir() {
continue
}
// Only attempt to load shared-object files.
if filepath.Ext(file.Name()) != ".so" {
continue
}
fname := filepath.Join(directory, file.Name())
err = loadPlugin(fname)
if err != nil {
log.Printf("Unable to load plugin %q: %s", fname, err)
}
}
}
return nil
}
// loadPlugin opens the .so file at fname and runs every registered
// pluginLoader against it. A loader that does not find its symbol is silently
// skipped. If no loader recognises any symbol in the file a warning is logged,
// but no error is returned because the file might be a valid plugin for a
// future version of happyDomain. The first loader error that is encountered
// is returned immediately.
func loadPlugin(fname string) error {
p, err := plugin.Open(fname)
if err != nil {
return err
}
anyFound := false
for _, loader := range pluginLoaders {
found, err := loader(p, fname)
if err != nil {
return err
}
if found {
anyFound = true
}
}
if !anyFound {
log.Printf("Warning: plugin %q exports no recognised symbols", fname)
}
return nil
}