checker: split monolithic rule into per-concern rules

Replace the single matrix_federation rule with individual rules for
federation status, well-known delegation, SRV records, connection
reachability, TLS checks, and homeserver version, so the UI surfaces a
clear checklist. Drop the incorrect well-known/server_name equality
check: m.server points at the delegated federation endpoint, which is
intentionally distinct from server_name.
This commit is contained in:
nemunaire 2026-04-26 00:40:59 +07:00
commit e4b6481d32
8 changed files with 346 additions and 60 deletions

View file

@ -3,79 +3,62 @@ package checker
import (
"context"
"fmt"
"strings"
sdk "git.happydns.org/checker-sdk-go/checker"
)
// Rule returns a new matrix federation check rule.
// Rules returns the full list of CheckRules exposed by the Matrix checker.
// Each rule covers a single concern so the UI can show a clear checklist
// rather than a single monolithic pass/fail line.
func Rules() []sdk.CheckRule {
return []sdk.CheckRule{
&federationOKRule{},
&wellKnownRule{},
&srvRecordsRule{},
&connectionReachableRule{},
&tlsChecksRule{},
&versionRule{},
}
}
// Rule returns the aggregate federation rule.
//
// Deprecated: prefer Rules() which exposes every concern individually. Kept
// for backward compatibility with callers that embed a single rule.
func Rule() sdk.CheckRule {
return &matrixRule{}
return &federationOKRule{}
}
type matrixRule struct{}
func (r *matrixRule) Name() string {
return "matrix_federation"
}
func (r *matrixRule) Description() string {
return "Checks whether Matrix federation is working correctly"
}
func (r *matrixRule) ValidateOptions(opts sdk.CheckerOptions) error {
return nil
}
func (r *matrixRule) Evaluate(ctx context.Context, obs sdk.ObservationGetter, opts sdk.CheckerOptions) []sdk.CheckState {
// loadMatrixData fetches the Matrix observation. On error returns a
// CheckState the caller should emit to short-circuit its rule.
func loadMatrixData(ctx context.Context, obs sdk.ObservationGetter) (*MatrixFederationData, *sdk.CheckState) {
var data MatrixFederationData
if err := obs.Get(ctx, ObservationKeyMatrix, &data); err != nil {
return []sdk.CheckState{{
return nil, &sdk.CheckState{
Status: sdk.StatusError,
Message: fmt.Sprintf("Failed to get Matrix federation data: %v", err),
Code: "matrix_federation_error",
}}
}
domain, _ := opts["serviceDomain"].(string)
domain = strings.TrimSuffix(domain, ".")
if data.FederationOK {
version := strings.TrimSpace(data.Version.Name + " " + data.Version.Version)
return []sdk.CheckState{{
Status: sdk.StatusOK,
Message: fmt.Sprintf("Running %s", version),
Code: "matrix_federation_ok",
Meta: map[string]any{
"version": version,
},
}}
}
var statusLine string
if data.DNSResult.SRVError != nil && data.WellKnownResult.Result != "" {
statusLine = fmt.Sprintf("%s OR %s", data.DNSResult.SRVError.Message, data.WellKnownResult.Result)
} else if len(data.ConnectionErrors) > 0 {
var msg strings.Builder
for srv, cerr := range data.ConnectionErrors {
if msg.Len() > 0 {
msg.WriteString("; ")
}
msg.WriteString(srv)
msg.WriteString(": ")
msg.WriteString(cerr.Message)
Code: "matrix.observation_error",
}
statusLine = fmt.Sprintf("Connection errors: %s", msg.String())
} else if data.WellKnownResult.Server != domain {
statusLine = fmt.Sprintf("Bad homeserver_name: got %s, expected %s", data.WellKnownResult.Server, domain)
} else {
statusLine = fmt.Sprintf("Federation broken. Check https://federationtester.matrix.org/#%s", domain)
}
return []sdk.CheckState{{
Status: sdk.StatusCrit,
Message: statusLine,
Code: "matrix_federation_fail",
}}
return &data, nil
}
func passState(code, message string) sdk.CheckState {
return sdk.CheckState{Status: sdk.StatusOK, Message: message, Code: code}
}
func infoState(code, message string) sdk.CheckState {
return sdk.CheckState{Status: sdk.StatusInfo, Message: message, Code: code}
}
func warnState(code, message string) sdk.CheckState {
return sdk.CheckState{Status: sdk.StatusWarn, Message: message, Code: code}
}
func critState(code, message string) sdk.CheckState {
return sdk.CheckState{Status: sdk.StatusCrit, Message: message, Code: code}
}
func unknownState(code, message string) sdk.CheckState {
return sdk.CheckState{Status: sdk.StatusUnknown, Message: message, Code: code}
}