server/libfic/reset.go

44 lines
1.4 KiB
Go

package fic
import (
"context"
)
// truncateTable performs an insecure wipe on the given tables.
func truncateTable(tables ...string) (error) {
if tx, err := db.BeginTx(context.TODO(), nil); err != nil {
return err
} else {
if _, err := tx.Exec("SET FOREIGN_KEY_CHECKS = 0;"); err != nil {
return err
}
for _, table := range tables {
if _, err := tx.Exec("TRUNCATE TABLE " + table + ";"); err != nil {
return err
}
}
if _, err := tx.Exec("SET FOREIGN_KEY_CHECKS = 1;"); err != nil {
return err
}
if err := tx.Commit(); err != nil {
return err
}
}
return nil
}
// ResetGame resets all tables containing team attempts and solves.
func ResetGame() (error) {
return truncateTable("team_wchoices", "team_hints", "flag_found", "mcq_found", "exercice_solved", "exercice_tries")
}
// ResetExercices wipes out all challenges (both attempts and statements).
func ResetExercices() (error) {
return truncateTable("team_wchoices", "team_hints", "exercice_files_deps", "exercice_files", "flag_found", "exercice_flags_deps", "flag_choices", "exercice_flags", "exercice_solved", "exercice_tries", "exercice_hints", "mcq_found", "mcq_entries", "exercice_mcq", "exercice_tags", "exercices", "themes")
}
// ResetTeams wipes out all teams, incluings members and attempts.
func ResetTeams() (error) {
return truncateTable("team_wchoices", "team_hints", "flag_found", "mcq_found", "exercice_solved", "exercice_tries", "team_members", "teams")
}