server/backend/generation.go

133 lines
3.0 KiB
Go

package main
import (
"encoding/json"
"errors"
"fmt"
"io/ioutil"
"os"
"path"
"srs.epita.fr/fic-server/libfic"
)
// Check if the challenge is started or not
func isStarted() bool {
if _, err := os.Stat(path.Join(TeamsDir, "started")); os.IsNotExist(err) {
return false
}
return true
}
// Generate my.json and wait.json for a given team
func genTeamMyFile(team fic.Team) error {
dirPath := path.Join(TeamsDir, team.InitialName)
if s, err := os.Stat(dirPath); os.IsNotExist(err) {
os.MkdirAll(dirPath, 0777)
} else if !s.IsDir() {
return errors.New(fmt.Sprintf("%s is not a directory", dirPath))
}
if my, err := fic.MyJSONTeam(&team, true); err != nil {
return err
} else if j, err := json.Marshal(my); err != nil {
return err
} else if err := ioutil.WriteFile(path.Join(dirPath, "my.json"), j, 0666); err != nil {
return err
}
if !isStarted() {
if my, err := fic.MyJSONTeam(&team, false); err != nil {
return err
} else if j, err := json.Marshal(my); err != nil {
return err
} else if err := ioutil.WriteFile(path.Join(dirPath, "wait.json"), j, 0666); err != nil {
return err
}
}
return nil
}
// Generate public my.json file
func genMyPublicFile() error {
dirPath := path.Join(TeamsDir, "_public")
if s, err := os.Stat(dirPath); os.IsNotExist(err) {
os.MkdirAll(dirPath, 0777)
} else if !s.IsDir() {
return errors.New(fmt.Sprintf("%s is not a directory", dirPath))
}
if my, err := fic.MyJSONTeam(nil, true); err != nil {
return err
} else if j, err := json.Marshal(my); err != nil {
return err
} else if err := ioutil.WriteFile(path.Join(dirPath, "my.json"), j, 0666); err != nil {
return err
}
os.Symlink("my.json", path.Join(dirPath, "wait.json"))
return nil
}
// Generate general teams.json file
func genTeamsFile() error {
if teams, err := fic.ExportTeams(); err != nil {
return err
} else if j, err := json.Marshal(teams); err != nil {
return err
} else if err := ioutil.WriteFile(path.Join(TeamsDir, "teams.json"), j, 0666); err != nil {
return err
}
return nil
}
// Generate general themes.json file
func genThemesFile() error {
if themes, err := fic.ExportThemes(); err != nil {
return err
} else if j, err := json.Marshal(themes); err != nil {
return err
} else if err := ioutil.WriteFile(path.Join(TeamsDir, "themes.json"), j, 0666); err != nil {
return err
}
return nil
}
func genTeamAll(team fic.Team) error {
if err := genThemesFile(); err != nil {
return err
} else if err := genTeamsFile(); err != nil {
return err
} else if err := genTeamMyFile(team); err != nil {
return err
}
return nil
}
func genAll() error {
if err := genThemesFile(); err != nil {
return err
} else if err := genTeamsFile(); err != nil {
return err
} else if err := genMyPublicFile(); err != nil {
return err
} else if teams, err := fic.GetTeams(); err != nil {
return err
} else {
for _, team := range(teams) {
if err := genTeamMyFile(team); err != nil {
return err
}
}
}
return nil
}