server/backend/choices.go

39 lines
926 B
Go

package main
import (
"encoding/json"
"log"
"io/ioutil"
"os"
"srs.epita.fr/fic-server/libfic"
)
type wantChoices struct {
FlagId int64 `json:"id"`
}
func treatWantChoices(pathname string, team fic.Team) {
var ask wantChoices
if cnt_raw, err := ioutil.ReadFile(pathname); err != nil {
log.Println("[ERR]", err)
} else if err = json.Unmarshal(cnt_raw, &ask); err != nil {
log.Println("[ERR]", err)
} else if ask.FlagId == 0 {
log.Println("[WRN] Invalid content in wantChoices file: ", pathname)
os.Remove(pathname)
} else if flag, err := fic.GetFlagKey(ask.FlagId); err != nil {
log.Println("[ERR]", err)
} else if err = team.DisplayChoices(flag); err != nil {
log.Println("[ERR]", err)
} else {
if err = genTeamMyFile(team); err != nil {
log.Println("my-", team.Id, ".json generation error: ", err)
}
if err = os.Remove(pathname); err != nil {
log.Println("[ERR]", err)
}
}
}