Settings are now given through TEAMS/settings.json instead of been given through command line arguments

This commit is contained in:
nemunaire 2016-12-30 12:45:14 +01:00 committed by Pierre-Olivier Mercier
commit fae97e5411
9 changed files with 210 additions and 70 deletions

View file

@ -8,10 +8,9 @@ import (
"time"
)
type TimeHandler struct {
StartTime time.Time
Duration time.Duration
}
var challengeStart time.Time
type TimeHandler struct {}
type timeObject struct {
Started int64 `json:"st"`
@ -24,7 +23,7 @@ func (t TimeHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
if j, err := json.Marshal(timeObject{t.StartTime.Unix(), time.Now().Unix(), int(t.Duration.Seconds())}); err != nil {
if j, err := json.Marshal(timeObject{challengeStart.Unix(), time.Now().Unix(), int(challengeEnd.Sub(challengeStart).Seconds())}); err != nil {
http.Error(w, fmt.Sprintf("{\"errmsg\":\"%q\"}", err), http.StatusInternalServerError)
} else {
w.WriteHeader(http.StatusOK)