Split backend service into checker and generator

Both are linked through a unix socket.
This commit is contained in:
nemunaire 2023-07-10 09:17:02 +02:00
parent f755d7c998
commit ed091e761c
34 changed files with 657 additions and 205 deletions

1
generator/.gitignore vendored Normal file
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generator

280
generator/generation.go Normal file
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package main
import (
"encoding/json"
"fmt"
"io/ioutil"
"log"
"net/http"
"os"
"path"
"runtime"
"sync"
"srs.epita.fr/fic-server/libfic"
)
var parallelJobs = runtime.NumCPU()
var genQueue chan fic.GenStruct
var inQueueMutex sync.RWMutex
var inGenQueue map[fic.GenerateType]bool
func init() {
genQueue = make(chan fic.GenStruct)
inGenQueue = map[fic.GenerateType]bool{}
}
func launchWorkers() {
log.Println("Running with", parallelJobs, "worker(s)")
for i := parallelJobs; i > 0; i-- {
go consumer()
}
}
func enqueueHandler(w http.ResponseWriter, r *http.Request) {
var gs fic.GenStruct
dec := json.NewDecoder(r.Body)
err := dec.Decode(&gs)
if err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
log.Printf("POST /enqueue | %v", gs)
appendGenQueue(gs)
http.Error(w, "OK", http.StatusOK)
}
func appendGenQueue(gs fic.GenStruct) {
if gs.Type == fic.GenTeam || gs.Type == fic.GenTeamIssues {
genQueue <- gs
return
}
// Append only if not already in queue
inQueueMutex.RLock()
if v, ok := inGenQueue[gs.Type]; !ok || !v {
inQueueMutex.RUnlock()
inQueueMutex.Lock()
inGenQueue[gs.Type] = true
inQueueMutex.Unlock()
genQueue <- gs
} else {
inQueueMutex.RUnlock()
}
}
func consumer() {
var id string
var err error
for {
gs := <-genQueue
id = gs.Id
inQueueMutex.Lock()
inGenQueue[gs.Type] = false
inQueueMutex.Unlock()
switch gs.Type {
case fic.GenPublic:
err = genMyPublicFile()
case fic.GenEvents:
err = genEventsFile()
case fic.GenTeam:
err = genTeamMyFile(gs.TeamId)
case fic.GenTeams:
err = genTeamsFile()
case fic.GenThemes:
err = genThemesFile()
case fic.GenTeamIssues:
err = genTeamIssuesFile(gs.TeamId)
}
if err != nil {
log.Println(id, "[ERR] Unable to generate:", err)
}
}
}
// Generate issues.json for a given team
func genTeamIssuesFile(teamid int64) error {
team, err := fic.GetTeam(teamid)
if err != nil {
return fmt.Errorf("Unable to GetTeam: %w", err)
}
dirPath := path.Join(TeamsDir, fmt.Sprintf("%d", team.Id))
my, err := team.MyIssueFile()
if err != nil {
return err
}
if my == nil {
if _, err := os.Stat(path.Join(dirPath, "issues.json")); !os.IsNotExist(err) {
err = os.Remove(path.Join(dirPath, "issues.json"))
if err != nil {
log.Printf("Unable to remove empty issues file: %s", path.Join(dirPath, "issues.json"))
}
}
return nil
}
if s, err := os.Stat(dirPath); os.IsNotExist(err) {
os.MkdirAll(dirPath, 0777)
} else if !s.IsDir() {
return fmt.Errorf("%s is not a directory", dirPath)
}
if j, err := json.Marshal(my); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(dirPath, "issues.json"), j, 0644); err != nil {
return err
}
return nil
}
// Generate my.json, wait.json and scores.json for a given team
func genTeamMyFile(teamid int64) error {
team, err := fic.GetTeam(teamid)
if err != nil {
return fmt.Errorf("Unable to GetTeam: %w", err)
}
dirPath := path.Join(TeamsDir, fmt.Sprintf("%d", team.Id))
if s, err := os.Stat(dirPath); os.IsNotExist(err) {
os.MkdirAll(dirPath, 0777)
} else if !s.IsDir() {
return fmt.Errorf("%s is not a directory", dirPath)
}
if my, err := fic.MyJSONTeam(team, true); err != nil {
return err
} else if j, err := json.Marshal(my); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(dirPath, "my.json"), j, 0666); err != nil {
return err
}
// Speed up generation when challenge is started
if !ChStarted {
if my, err := fic.MyJSONTeam(team, false); err != nil {
return err
} else if j, err := json.Marshal(my); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(dirPath, "wait.json"), j, 0666); err != nil {
return err
}
} else {
if scores, err := team.ScoreGrid(); err != nil {
return err
} else if j, err := json.Marshal(scores); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(dirPath, "scores.json"), j, 0666); err != nil {
return err
}
}
return nil
}
// Generate public my.json file
func genMyPublicFile() error {
dirPath := path.Join(TeamsDir, "public")
if s, err := os.Stat(dirPath); os.IsNotExist(err) {
os.MkdirAll(dirPath, 0777)
} else if !s.IsDir() {
return fmt.Errorf("%s is not a directory", dirPath)
}
if my, err := fic.MyJSONTeam(nil, true); err != nil {
return err
} else if j, err := json.Marshal(my); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(dirPath, "my.json"), j, 0666); err != nil {
return err
}
os.Symlink("my.json", path.Join(dirPath, "wait.json"))
if teams, err := fic.ExportTeams(true); err != nil {
return err
} else if j, err := json.Marshal(teams); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(dirPath, "teams.json"), j, 0666); err != nil {
return err
}
return nil
}
// Generate general evemts.json file
func genEventsFile() error {
if evts, err := fic.GetLastEvents(); err != nil {
return err
} else if j, err := json.Marshal(evts); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(TeamsDir, "events.json"), j, 0666); err != nil {
return err
}
return nil
}
// Generate general teams.json file
func genTeamsFile() error {
if teams, err := fic.ExportTeams(false); err != nil {
return err
} else if j, err := json.Marshal(teams); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(TeamsDir, "teams.json"), j, 0666); err != nil {
return err
}
if teams, err := fic.ExportTeams(true); err != nil {
return err
} else if j, err := json.Marshal(teams); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(TeamsDir, "public", "teams.json"), j, 0666); err != nil {
return err
}
return nil
}
// Generate general themes.json file
func genThemesFile() error {
if themes, err := fic.ExportThemes(); err != nil {
return err
} else if j, err := json.Marshal(themes); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(TeamsDir, "themes.json"), j, 0666); err != nil {
return err
}
return nil
}
func genAll() {
appendGenQueue(fic.GenStruct{Type: fic.GenThemes})
appendGenQueue(fic.GenStruct{Type: fic.GenTeams})
appendGenQueue(fic.GenStruct{Type: fic.GenEvents})
appendGenQueue(fic.GenStruct{Type: fic.GenPublic})
if teams, err := fic.GetActiveTeams(); err != nil {
log.Println("Team retrieval error: ", err)
} else {
for _, team := range teams {
appendGenQueue(fic.GenStruct{Type: fic.GenTeam, TeamId: team.Id})
appendGenQueue(fic.GenStruct{Type: fic.GenTeamIssues, TeamId: team.Id})
}
}
}

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generator/main.go Normal file
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package main
import (
"context"
"flag"
"fmt"
"log"
"net"
"net/http"
"os"
"os/signal"
"path"
"strings"
"syscall"
"time"
"srs.epita.fr/fic-server/libfic"
"srs.epita.fr/fic-server/settings"
)
var TeamsDir string
var ChStarted = false
var lastRegeneration time.Time
var skipInitialGeneration = false
func reloadSettings(config *settings.Settings) {
fic.HintCoefficient = config.HintCurCoefficient
fic.WChoiceCoefficient = config.WChoiceCurCoefficient
fic.ExerciceCurrentCoefficient = config.ExerciceCurCoefficient
ChStarted = config.Start.Unix() > 0 && time.Since(config.Start) >= 0
if lastRegeneration != config.Generation || fic.PartialValidation != config.PartialValidation || fic.UnlockedChallengeDepth != config.UnlockedChallengeDepth || fic.UnlockedChallengeUpTo != config.UnlockedChallengeUpTo || fic.DisplayAllFlags != config.DisplayAllFlags || fic.FirstBlood != config.FirstBlood || fic.SubmissionCostBase != config.SubmissionCostBase || fic.SubmissionUniqueness != config.SubmissionUniqueness || fic.DiscountedFactor != config.DiscountedFactor {
fic.PartialValidation = config.PartialValidation
fic.UnlockedChallengeDepth = config.UnlockedChallengeDepth
fic.UnlockedChallengeUpTo = config.UnlockedChallengeUpTo
fic.DisplayAllFlags = config.DisplayAllFlags
fic.FirstBlood = config.FirstBlood
fic.SubmissionCostBase = config.SubmissionCostBase
fic.SubmissionUniqueness = config.SubmissionUniqueness
fic.GlobalScoreCoefficient = config.GlobalScoreCoefficient
fic.CountOnlyNotGoodTries = config.CountOnlyNotGoodTries
fic.DiscountedFactor = config.DiscountedFactor
if !skipInitialGeneration {
log.Println("Generating files...")
go func() {
genAll()
log.Println("Full generation done")
}()
} else {
skipInitialGeneration = false
log.Println("Regeneration skipped by option.")
}
lastRegeneration = config.Generation
} else {
log.Println("No change found. Skipping regeneration.")
}
}
func main() {
if v, exists := os.LookupEnv("FIC_BASEURL"); exists {
fic.FilesDir = v + "files"
} else {
fic.FilesDir = "/files"
}
var bind = flag.String("bind", "./GENERATOR/generator.socket", "Bind path or port/socket")
var dsn = flag.String("dsn", fic.DSNGenerator(), "DSN to connect to the MySQL server")
flag.StringVar(&settings.SettingsDir, "settings", "./SETTINGSDIST", "Base directory where load and save settings")
flag.StringVar(&TeamsDir, "teams", "./TEAMS", "Base directory where save teams JSON files")
flag.StringVar(&fic.FilesDir, "files", fic.FilesDir, "Request path prefix to reach files")
flag.BoolVar(&skipInitialGeneration, "skipfullgeneration", skipInitialGeneration, "Skip the initial regeneration")
flag.IntVar(&parallelJobs, "jobs", parallelJobs, "Number of generation workers")
flag.Parse()
log.SetPrefix("[generator] ")
settings.SettingsDir = path.Clean(settings.SettingsDir)
TeamsDir = path.Clean(TeamsDir)
launchWorkers()
log.Println("Opening DB...")
if err := fic.DBInit(*dsn); err != nil {
log.Fatal("Cannot open the database: ", err)
}
defer fic.DBClose()
// Load configuration
settings.LoadAndWatchSettings(path.Join(settings.SettingsDir, settings.SettingsFile), reloadSettings)
// Register SIGUSR1, SIGUSR2
interrupt1 := make(chan os.Signal, 1)
signal.Notify(interrupt1, syscall.SIGUSR1)
interrupt2 := make(chan os.Signal, 1)
signal.Notify(interrupt2, syscall.SIGUSR2)
// Prepare graceful shutdown
interrupt := make(chan os.Signal, 1)
signal.Notify(interrupt, os.Interrupt, syscall.SIGTERM)
srv := &http.Server{
Addr: *bind,
}
http.HandleFunc("/enqueue", enqueueHandler)
// Serve pages
go func() {
if !strings.Contains(*bind, ":") {
if _, err := os.Stat(*bind); !os.IsNotExist(err) {
if err := os.Remove(*bind); err != nil {
log.Fatal(err)
}
}
os.MkdirAll(path.Dir(*bind), 0777)
unixListener, err := net.Listen("unix", *bind)
if err != nil {
log.Fatal(err)
}
log.Fatal(srv.Serve(unixListener))
} else if err := srv.ListenAndServe(); err != nil {
log.Fatal(err)
}
}()
log.Println(fmt.Sprintf("Ready, listening on %s", *bind))
// Wait shutdown signal
loop:
for {
select {
case <-interrupt:
break loop
case <-interrupt1:
log.Println("SIGUSR1 received, regenerating all files...")
genAll()
log.Println("SIGUSR1 treated.")
case <-interrupt2:
inQueueMutex.Lock()
log.Printf("SIGUSR2 received, dumping statistics:\n parallelJobs: %d\n genQueue: %d\n Teams in queue: %v\n Challenge started: %v\n Last regeneration: %v\n", parallelJobs, len(genQueue), inGenQueue, ChStarted, lastRegeneration)
inQueueMutex.Unlock()
}
}
log.Print("The service is shutting down...")
srv.Shutdown(context.Background())
log.Println("done")
}