New option to allow teams to self reset their progression
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parent
a0c34018cf
commit
d6ff46ca7f
9 changed files with 173 additions and 3 deletions
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@ -71,6 +71,7 @@ func reloadSettings(config *settings.Settings) {
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allowRegistration = config.AllowRegistration
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canJoinTeam = config.CanJoinTeam
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denyTeamCreation = config.DenyTeamCreation
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canResetProgression = config.WorkInProgress && config.CanResetProgression
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fic.HintCoefficient = config.HintCurCoefficient
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fic.WChoiceCoefficient = config.WChoiceCurCoefficient
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fic.ExerciceCurrentCoefficient = config.ExerciceCurCoefficient
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@ -211,6 +212,8 @@ func treat(raw_path string) {
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treatOpeningHint(raw_path, team)
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case "choices":
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treatWantChoices(raw_path, team)
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case "reset_progress":
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treatResetProgress(raw_path, team)
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case ".locked":
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treatLocked(raw_path, team)
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default:
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54
checker/reset_progress.go
Normal file
54
checker/reset_progress.go
Normal file
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@ -0,0 +1,54 @@
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package main
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import (
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"encoding/base64"
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"encoding/binary"
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"encoding/json"
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"io/ioutil"
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"log"
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"math/rand"
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"os"
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"srs.epita.fr/fic-server/libfic"
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)
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var canResetProgression = false
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type askResetProgress struct {
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ExerciceId int64 `json:"eid"`
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}
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func treatResetProgress(pathname string, team *fic.Team) {
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if !canResetProgression {
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log.Printf("[!!!] Receive reset_progress, whereas desactivated in settings.\n")
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return
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}
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// Generate a unique identifier to follow the request in logs
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bid := make([]byte, 5)
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binary.LittleEndian.PutUint32(bid, rand.Uint32())
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id := "[" + base64.StdEncoding.EncodeToString(bid) + "]"
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log.Println(id, "New ResetProgress receive", pathname)
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var ask askResetProgress
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if cnt_raw, err := ioutil.ReadFile(pathname); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else if err = json.Unmarshal(cnt_raw, &ask); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else if ask.ExerciceId == 0 {
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log.Printf("%s [WRN] Invalid content in reset_progress file: %s\n", id, pathname)
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os.Remove(pathname)
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} else if exercice, err := fic.GetExercice(ask.ExerciceId); err != nil {
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log.Printf("%s [ERR] Unable to retrieve the given exercice: %s\n", id, err)
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} else if exercice.Disabled {
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log.Println("[!!!] The team submits something for a disabled exercice")
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} else if err := team.ResetProgressionOnExercice(exercice); err != nil {
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log.Printf("%s [ERR] Unable to reset progression: %s\n", id, err)
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} else {
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appendGenQueue(fic.GenStruct{Id: id, Type: fic.GenTeam, TeamId: team.Id})
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if err = os.Remove(pathname); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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}
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}
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}
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