Fix (CWE-118): Implicit memory aliasing in for loop.
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e651a7495f
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@ -473,7 +473,7 @@ func buildExerciceFlags(i Importer, exercice *fic.Exercice, exceptions *CheckExc
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// Ensure flag ID is unique
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for _, ok := flags[flag.Id]; ok; _, ok = flags[flag.Id] {
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errs = append(errs, NewFlagError(exercice, &flag, nline+1, fmt.Errorf("identifier already used (%d), using a random one.", flag.Id)))
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errs = append(errs, NewFlagError(exercice, ¶ms.Flags[nline], nline+1, fmt.Errorf("identifier already used (%d), using a random one.", flag.Id)))
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flag.Id = rand.Int63()
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}
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@ -491,7 +491,7 @@ func buildExerciceFlags(i Importer, exercice *fic.Exercice, exceptions *CheckExc
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// Read dependency to flag
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for _, nf := range flag.NeedFlag {
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if len(nf.Theme) > 0 {
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errs = append(errs, NewFlagError(exercice, &flag, nline+1, fmt.Errorf("dependancy on another scenario is not implemented yet.")))
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errs = append(errs, NewFlagError(exercice, ¶ms.Flags[nline], nline+1, fmt.Errorf("dependancy on another scenario is not implemented yet.")))
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}
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newFlag.FlagsDeps = append(newFlag.FlagsDeps, nf.Id)
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}
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@ -28,10 +28,10 @@ type uTeamRegistration struct {
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}
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func registrationProcess(id string, team *fic.Team, members []fic.Member, team_id string) {
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for _, m := range members {
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for i, m := range members {
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// Force Id to 0, as it shouldn't have been defined yet
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m.Id = 0
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if err := team.GainMember(&m); err != nil {
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if err := team.GainMember(&members[i]); err != nil {
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log.Println("[WRN] Unable to add member (", m, ") to team (", team, "):", err)
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}
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}
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@ -35,9 +35,9 @@ func (w *Walker) fetchTeams() error {
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w.TeamBindings = map[string]*AirbusTeam{}
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for tid, team := range w.Teams {
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for _, t := range teams {
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for i, t := range teams {
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if team.Name == t.Name || team.ExternalId == t.Name {
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w.TeamBindings[tid] = &t
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w.TeamBindings[tid] = &teams[i]
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break
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}
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}
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