Round score instead of floor + display score100 to player
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a0cb395c79
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3 changed files with 5 additions and 4 deletions
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@ -36,7 +36,7 @@
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<tfoot>
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<tfoot>
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<th></th>
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<th></th>
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<th></th>
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<th></th>
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<th>{{ my.score }}</th>
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<th>{{ my.score100 / 100 }}</th>
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</thead>
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</thead>
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</tbody>
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</tbody>
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</table>
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</table>
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@ -95,7 +95,7 @@
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<Nav class="ms-auto text-light" navbar>
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<Nav class="ms-auto text-light" navbar>
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{#if $my && $my.team_id}
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{#if $my && $my.team_id}
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<NavItem>
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<NavItem>
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{Math.round($my.score*100)/100} {$my.score === 1 ? 'point' : 'points'}
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{$my.score100/100} {Math.abs($my.score) < 2 ? 'point' : 'points'}
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{#if $teams && $teams[$my.team_id] && $teams[$my.team_id].rank}
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{#if $teams && $teams[$my.team_id] && $teams[$my.team_id].rank}
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– {$teams[$my.team_id].rank}<sup>e</sup> sur {Object.keys($teams).length}
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– {$teams[$my.team_id].rank}<sup>e</sup> sur {Object.keys($teams).length}
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{/if}
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{/if}
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@ -5,6 +5,7 @@ import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"fmt"
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"log"
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"log"
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"math"
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"os"
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"os"
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"path"
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"path"
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"sort"
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"sort"
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@ -124,8 +125,8 @@ func MyJSONTeam(t *Team, started bool) (interface{}, error) {
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ret.Name = t.Name
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ret.Name = t.Name
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ret.Id = t.Id
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ret.Id = t.Id
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points, _ := t.GetPoints()
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points, _ := t.GetPoints()
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ret.Points = int64(float64(points) * GlobalScoreCoefficient)
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ret.Points = int64(math.Round(float64(points) * GlobalScoreCoefficient))
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ret.Points100 = int64(float64(points) * GlobalScoreCoefficient * 100)
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ret.Points100 = int64(math.Round(float64(points) * GlobalScoreCoefficient * 100))
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if members, err := t.GetMembers(); err == nil {
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if members, err := t.GetMembers(); err == nil {
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ret.Members = members
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ret.Members = members
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}
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}
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