checker: Refactor + ensure theme is not disabled
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b9ded53920
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6e5fd70156
@ -25,29 +25,73 @@ func treatWantChoices(pathname string, team *fic.Team) {
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var ask wantChoices
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if cnt_raw, err := ioutil.ReadFile(pathname); err != nil {
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cnt_raw, err := ioutil.ReadFile(pathname)
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if err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else if err = json.Unmarshal(cnt_raw, &ask); err != nil {
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return
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}
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err = json.Unmarshal(cnt_raw, &ask)
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if err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else if ask.FlagId == 0 {
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return
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}
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if ask.FlagId == 0 {
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log.Printf("%s [WRN] Invalid content in wantChoices file: %s\n", id, pathname)
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os.Remove(pathname)
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} else if flag, err := fic.GetFlagKey(ask.FlagId); err != nil {
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return
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}
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flag, err := fic.GetFlagKey(ask.FlagId)
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if err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else if !team.CanSeeFlag(flag) {
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return
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}
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if !team.CanSeeFlag(flag) {
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log.Printf("%s [!!!] The team asks to display choices whereas it doesn't have access to the flag\n", id)
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} else if exercice, err := flag.GetExercice(); err != nil {
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return
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}
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exercice, err := flag.GetExercice()
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if err != nil {
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log.Printf("%s [ERR] Unable to retrieve the flag's underlying exercice: %s\n", id, err)
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} else if !team.HasAccess(exercice) {
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return
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}
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if !team.HasAccess(exercice) {
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log.Printf("%s [!!!] The team asks to display choices whereas it doesn't have access to the exercice\n", id)
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} else if exercice.Disabled {
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return
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}
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if exercice.Disabled {
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log.Println("[!!!] The team submits something for a disabled exercice")
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} else if err = team.DisplayChoices(flag); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else {
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appendGenQueue(fic.GenStruct{Id: id, Type: fic.GenTeam, TeamId: team.Id})
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if err = os.Remove(pathname); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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return
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}
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if exercice.IdTheme != nil {
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theme, err := fic.GetTheme(*exercice.IdTheme)
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if err != nil {
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log.Printf("%s [ERR] Unable to retrieve theme for exercice %d: %s\n", id, exercice.Id, err)
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return
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}
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// Theme should not be locked
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if theme.Locked {
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log.Printf("%s [!!!] Want choice received for locked theme %d (fid=%d): %s\n", id, exercice.IdTheme, ask.FlagId, theme.Name)
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return
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}
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}
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err = team.DisplayChoices(flag)
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if err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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return
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}
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appendGenQueue(fic.GenStruct{Id: id, Type: fic.GenTeam, TeamId: team.Id})
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if err = os.Remove(pathname); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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}
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}
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@ -27,45 +27,88 @@ func treatOpeningHint(pathname string, team *fic.Team) {
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var ask askOpenHint
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if cnt_raw, err := ioutil.ReadFile(pathname); err != nil {
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cnt_raw, err := ioutil.ReadFile(pathname)
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if err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else if err = json.Unmarshal(cnt_raw, &ask); err != nil {
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return
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}
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err = json.Unmarshal(cnt_raw, &ask)
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if err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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} else if ask.HintId == 0 {
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return
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}
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if ask.HintId == 0 {
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log.Printf("%s [WRN] Invalid content in hint file: %s\n", id, pathname)
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os.Remove(pathname)
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} else if hint, err := fic.GetHint(ask.HintId); err != nil {
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return
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}
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hint, err := fic.GetHint(ask.HintId)
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if err != nil {
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log.Printf("%s [ERR] Unable to retrieve the given hint: %s\n", id, err)
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} else if exercice, err := hint.GetExercice(); err != nil {
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return
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}
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exercice, err := hint.GetExercice()
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if err != nil {
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log.Printf("%s [ERR] Unable to retrieve the hint's underlying exercice: %s\n", id, err)
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} else if exercice.Disabled {
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return
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}
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if exercice.Disabled {
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log.Println("[!!!] The team submits something for a disabled exercice")
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} else if !team.HasAccess(exercice) {
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return
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}
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if !team.HasAccess(exercice) {
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log.Printf("%s [!!!] The team asks to open an hint whereas it doesn't have access to the exercice\n", id)
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} else if !team.CanSeeHint(hint) {
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return
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}
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if !team.CanSeeHint(hint) {
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log.Printf("%s [!!!] The team asks to open an hint whereas it doesn't have access to it due to hint dependencies\n", id)
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} else if err = team.OpenHint(hint); err != nil && !fic.DBIsDuplicateKeyError(err) { // Skip DUPLICATE KEY errors
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log.Printf("%s [ERR] Unable to open hint: %s\n", id, err)
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} else {
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if exercice.IdTheme == nil {
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if _, err = fic.NewEvent(fmt.Sprintf("L'équipe %s a dévoilé un indice pour le défi %s !", html.EscapeString(team.Name), exercice.Title), "info"); err != nil {
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log.Printf("%s [WRN] Unable to create event: %s\n", id, err)
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}
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} else {
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// Write event
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if lvl, err := exercice.GetLevel(); err != nil {
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log.Printf("%s [WRN] %s\n", id, err)
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} else if theme, err := fic.GetTheme(*exercice.IdTheme); err != nil {
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log.Printf("%s [WRN] %s\n", id, err)
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} else if _, err = fic.NewEvent(fmt.Sprintf("L'équipe %s a dévoilé un indice pour le <strong>%d<sup>e</sup></strong> défi %s !", html.EscapeString(team.Name), lvl, theme.Name), "info"); err != nil {
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log.Printf("%s [WRN] Unable to create event: %s\n", id, err)
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}
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return
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}
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// Find the corresponding theme
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var theme *fic.Theme
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if exercice.IdTheme != nil {
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theme, err = fic.GetTheme(*exercice.IdTheme)
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if err != nil {
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log.Printf("%s [ERR] Unable to retrieve theme for exercice %d: %s\n", id, exercice.Id, err)
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return
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}
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appendGenQueue(fic.GenStruct{Id: id, Type: fic.GenTeam, TeamId: team.Id})
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appendGenQueue(fic.GenStruct{Id: id, Type: fic.GenEvents})
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if err = os.Remove(pathname); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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// Theme should not be locked
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if theme.Locked {
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log.Printf("%s [!!!] Open hint received for locked theme %d (hid=%d): %s\n", id, exercice.IdTheme, ask.HintId, theme.Name)
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return
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}
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}
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if err = team.OpenHint(hint); err != nil && !fic.DBIsDuplicateKeyError(err) { // Skip DUPLICATE KEY errors
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log.Printf("%s [ERR] Unable to open hint: %s\n", id, err)
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return
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}
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if theme == nil {
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if _, err = fic.NewEvent(fmt.Sprintf("L'équipe %s a dévoilé un indice pour le défi %s !", html.EscapeString(team.Name), exercice.Title), "info"); err != nil {
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log.Printf("%s [WRN] Unable to create event: %s\n", id, err)
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}
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} else {
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// Write event
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if lvl, err := exercice.GetLevel(); err != nil {
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log.Printf("%s [WRN] %s\n", id, err)
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} else if _, err = fic.NewEvent(fmt.Sprintf("L'équipe %s a dévoilé un indice pour le <strong>%d<sup>e</sup></strong> défi %s !", html.EscapeString(team.Name), lvl, theme.Name), "info"); err != nil {
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log.Printf("%s [WRN] Unable to create event: %s\n", id, err)
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}
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}
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appendGenQueue(fic.GenStruct{Id: id, Type: fic.GenTeam, TeamId: team.Id})
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appendGenQueue(fic.GenStruct{Id: id, Type: fic.GenEvents})
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if err = os.Remove(pathname); err != nil {
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log.Printf("%s [ERR] %s\n", id, err)
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}
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}
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