dashboard: generate a special teams.json with members for trophee scene

This commit is contained in:
nemunaire 2020-01-30 18:43:44 +01:00
parent b9fa5accff
commit 66a72633d6
4 changed files with 32 additions and 4 deletions

View file

@ -169,6 +169,14 @@ func genMyPublicFile() error {
os.Symlink("my.json", path.Join(dirPath, "wait.json"))
if teams, err := fic.ExportTeams(true); err != nil {
return err
} else if j, err := json.Marshal(teams); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(dirPath, "teams.json"), j, 0666); err != nil {
return err
}
return nil
}
@ -187,7 +195,7 @@ func genEventsFile() error {
// Generate general teams.json file
func genTeamsFile() error {
if teams, err := fic.ExportTeams(); err != nil {
if teams, err := fic.ExportTeams(false); err != nil {
return err
} else if j, err := json.Marshal(teams); err != nil {
return err
@ -195,6 +203,14 @@ func genTeamsFile() error {
return err
}
if teams, err := fic.ExportTeams(true); err != nil {
return err
} else if j, err := json.Marshal(teams); err != nil {
return err
} else if err = ioutil.WriteFile(path.Join(TeamsDir, "public", "teams.json"), j, 0666); err != nil {
return err
}
return nil
}