libfic: simplify git usability of the reset list
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@ -29,15 +29,49 @@ func truncateTable(tables ...string) (error) {
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// ResetGame resets all tables containing team attempts and solves.
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func ResetGame() (error) {
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return truncateTable("team_wchoices", "team_hints", "flag_found", "mcq_found", "exercice_solved", "exercice_tries")
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return truncateTable(
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"team_wchoices",
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"team_hints",
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"flag_found",
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"mcq_found",
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"exercice_solved",
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"exercice_tries",
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)
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}
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// ResetExercices wipes out all challenges (both attempts and statements).
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func ResetExercices() (error) {
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return truncateTable("team_wchoices", "team_hints", "exercice_files_deps", "exercice_files", "flag_found", "exercice_flags_deps", "flag_choices", "exercice_flags", "exercice_solved", "exercice_tries", "exercice_hints", "mcq_found", "mcq_entries", "exercice_mcq", "exercice_tags", "exercices", "themes")
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return truncateTable(
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"team_wchoices",
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"team_hints",
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"exercice_files_deps",
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"exercice_files",
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"flag_found",
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"exercice_flags_deps",
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"flag_choices",
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"exercice_flags",
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"exercice_solved",
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"exercice_tries",
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"exercice_hints",
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"mcq_found",
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"mcq_entries",
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"exercice_mcq",
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"exercice_tags",
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"exercices",
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"themes",
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)
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}
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// ResetTeams wipes out all teams, incluings members and attempts.
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func ResetTeams() (error) {
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return truncateTable("team_wchoices", "team_hints", "flag_found", "mcq_found", "exercice_solved", "exercice_tries", "team_members", "teams")
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return truncateTable(
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"team_wchoices",
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"team_hints",
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"flag_found",
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"mcq_found",
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"exercice_solved",
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"exercice_tries",
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"team_members",
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"teams",
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)
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}
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