Apply standalone exercices settings

This commit is contained in:
nemunaire 2024-03-16 11:28:59 +01:00
commit 398de21793
6 changed files with 63 additions and 1 deletions

View file

@ -116,6 +116,29 @@ func (t *Team) Delete() (int64, error) {
// HasAccess checks if the Team has access to the given challenge.
func (t *Team) HasAccess(e *Exercice) bool {
// Case of standalone exercices
if e.IdTheme == nil || *e.IdTheme == 0 {
ord, err := e.GetOrdinal()
if err != nil {
return false
}
if ord < UnlockedStandaloneExercices {
return true
}
sc, err := t.SolvedCount()
if sc == nil || err != nil {
return false
}
if ord < UnlockedStandaloneExercices+int(UnlockedStandaloneExercicesByValidation*float64(*sc)) {
return true
}
return false
}
if UnlockedChallengeDepth < 0 {
return true
}
@ -297,6 +320,12 @@ func (t *Team) LastTryDist(e *Exercice) int64 {
}
}
// SolvedCount returns the number of solved exercices.
func (t *Team) SolvedCount() (nb *int64, err error) {
err = DBQueryRow("SELECT COUNT(*) FROM exercice_solved WHERE id_team = ?", t.Id).Scan(&nb)
return
}
// HasSolved checks if the Team already has validated the given challenge.
// Note that the function also returns the effective validation timestamp.
func (t *Team) HasSolved(e *Exercice) (tm *time.Time) {