backend: generate events.json when needed

This commit is contained in:
nemunaire 2018-01-23 01:16:25 +01:00
parent 627c28cd94
commit 1c18b797e0
5 changed files with 34 additions and 2 deletions

View file

@ -75,6 +75,19 @@ func genMyPublicFile() error {
return nil
}
// Generate general evemts.json file
func genEventsFile() error {
if evts, err := fic.GetLastEvents(); err != nil {
return err
} else if j, err := json.Marshal(evts); err != nil {
return err
} else if err := ioutil.WriteFile(path.Join(TeamsDir, "events.json"), j, 0666); err != nil {
return err
}
return nil
}
// Generate general teams.json file
func genTeamsFile() error {
if teams, err := fic.ExportTeams(); err != nil {
@ -116,6 +129,8 @@ func genAll() {
log.Println("themes.json generation error: ", err)
} else if err := genTeamsFile(); err != nil {
log.Println("teams.json generation error: ", err)
} else if err := genEventsFile(); err != nil {
log.Println("events.json generation error: ", err)
} else if err := genMyPublicFile(); err != nil {
log.Println("MyPublic generation error: ", err)
} else if teams, err := fic.GetTeams(); err != nil {