settings: new function to regenerate files
This commit is contained in:
parent
058c2eda57
commit
0321e0d30e
1 changed files with 10 additions and 0 deletions
|
@ -68,6 +68,16 @@ func SaveSettings(path string, s FICSettings) error {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func ForceRegeneration() error {
|
||||||
|
location := path.Join(SettingsDir, SettingsFile)
|
||||||
|
if settings, err := ReadSettings(location); err != nil {
|
||||||
|
return err
|
||||||
|
} else {
|
||||||
|
settings.Generation = time.Now()
|
||||||
|
return SaveSettings(location, settings)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
func LoadAndWatchSettings(settingsPath string, reload func (FICSettings)) {
|
func LoadAndWatchSettings(settingsPath string, reload func (FICSettings)) {
|
||||||
// First load of configuration if it exists
|
// First load of configuration if it exists
|
||||||
if _, err := os.Stat(settingsPath); !os.IsNotExist(err) {
|
if _, err := os.Stat(settingsPath); !os.IsNotExist(err) {
|
||||||
|
|
Reference in a new issue