settings: new function to regenerate files
This commit is contained in:
parent
058c2eda57
commit
0321e0d30e
|
@ -68,6 +68,16 @@ func SaveSettings(path string, s FICSettings) error {
|
|||
}
|
||||
}
|
||||
|
||||
func ForceRegeneration() error {
|
||||
location := path.Join(SettingsDir, SettingsFile)
|
||||
if settings, err := ReadSettings(location); err != nil {
|
||||
return err
|
||||
} else {
|
||||
settings.Generation = time.Now()
|
||||
return SaveSettings(location, settings)
|
||||
}
|
||||
}
|
||||
|
||||
func LoadAndWatchSettings(settingsPath string, reload func (FICSettings)) {
|
||||
// First load of configuration if it exists
|
||||
if _, err := os.Stat(settingsPath); !os.IsNotExist(err) {
|
||||
|
|
Loading…
Reference in New Issue