youp0m/static-dev.go

46 lines
1.0 KiB
Go

// +build dev
package main
import (
"flag"
"net/http"
"os"
"path/filepath"
)
var StaticDir string = "static/"
func init() {
mux.HandleFunc("/css/", func(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "text/css")
serveStaticAsset(w, r, r.URL.Path)
})
mux.HandleFunc("/js/", func(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "text/javascript")
serveStaticAsset(w, r, r.URL.Path)
})
flag.StringVar(&StaticDir, "static", StaticDir, "Directory containing static files")
}
func serveStaticAsset(w http.ResponseWriter, r *http.Request, url string) {
if url == "index.html" {
r.URL.Path = "/"
} else {
r.URL.Path = "/" + url
}
http.FileServer(http.Dir(StaticDir)).ServeHTTP(w, r)
}
func sanitizeStaticOptions() error {
StaticDir, _ = filepath.Abs(StaticDir)
if _, err := os.Stat(StaticDir); os.IsNotExist(err) {
StaticDir, _ = filepath.Abs(filepath.Join(filepath.Dir(os.Args[0]), "static"))
if _, err := os.Stat(StaticDir); os.IsNotExist(err) {
return err
}
}
return nil
}