Add GUI_ReadBmp_16Gray function
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@ -205,6 +205,86 @@ UBYTE GUI_ReadBmp_4Gray(const char *path, UWORD Xstart, UWORD Ystart)
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return 0;
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}
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UBYTE GUI_ReadBmp_16Gray(const char *path, UWORD Xstart, UWORD Ystart)
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{
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FILE *fp; //Define a file pointer
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BMPFILEHEADER bmpFileHeader; //Define a bmp file header structure
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BMPINFOHEADER bmpInfoHeader; //Define a bmp info header structure
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// Binary file open
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if((fp = fopen(path, "rb")) == NULL) {
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Debug("Cann't open the file!\n");
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exit(0);
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}
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// Set the file pointer from the beginning
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fseek(fp, 0, SEEK_SET);
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fread(&bmpFileHeader, sizeof(BMPFILEHEADER), 1, fp); //sizeof(BMPFILEHEADER) must be 14
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fread(&bmpInfoHeader, sizeof(BMPINFOHEADER), 1, fp); //sizeof(BMPFILEHEADER) must be 50
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printf("pixel = %d * %d\r\n", bmpInfoHeader.biWidth, bmpInfoHeader.biHeight);
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// They are both the same width in bytes
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// round up to the next byte
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UWORD Width_Byte = (bmpInfoHeader.biWidth + 1) / 2;
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UBYTE Image[Width_Byte * bmpInfoHeader.biHeight];
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memset(Image, 0xFF, Width_Byte * bmpInfoHeader.biHeight);
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// Determine if it is a monochrome bitmap
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int readbyte = bmpInfoHeader.biBitCount;
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printf("biBitCount = %d\r\n",readbyte);
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if(readbyte != 4) {
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Debug("Bmp image is not a 4-bit bitmap!\n");
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exit(0);
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}
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// Determine colors based on the palette
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// A map from palette entry to color
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UBYTE colors[16];
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UBYTE i;
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BMPRGBQUAD rgbData;
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for (i = 0; i < 16; i++){
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fread(&rgbData, sizeof(BMPRGBQUAD), 1, fp);
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// Work out the closest colour
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// 16 colours over 0-255 => 0-8 => 0, 9-25 => 1 (17), 26-42 => 2 (34), etc
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// Base it on red
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colors[i] = (rgbData.rgbRed + 8) / 17;
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}
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// Read image data into the cache
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UWORD x, y;
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UBYTE Rdata;
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fseek(fp, bmpFileHeader.bOffset, SEEK_SET);
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for (y = 0; y < bmpInfoHeader.biHeight; y++) {//Total display column
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for (x = 0; x < Width_Byte; x++) {//Show a line in the line
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if (fread((char *) &Rdata, 1, 1, fp) != 1) {
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perror("get bmpdata:\r\n");
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break;
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}
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Image[x + (bmpInfoHeader.biHeight - y - 1) * Width_Byte] = Rdata;
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}
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}
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fclose(fp);
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// Refresh the image to the display buffer based on the displayed orientation
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UBYTE coloridx;
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printf("bmpInfoHeader.biWidth = %d\r\n", bmpInfoHeader.biWidth);
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printf("bmpInfoHeader.biHeight = %d\r\n", bmpInfoHeader.biHeight);
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for (y = 0; y < bmpInfoHeader.biHeight; y++) {
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for (x = 0; x < bmpInfoHeader.biWidth; x++) {
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if (Xstart + x > Paint.Width || Ystart + y > Paint.Height)
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break;
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coloridx = (Image[x / 2 + y * Width_Byte] >> ((x % 2) ? 0 : 4)) & 15;
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Paint_SetPixel(Xstart + x, Ystart + y, colors[coloridx]);
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}
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}
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return 0;
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}
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UBYTE GUI_ReadBmp_RGB_7Color(const char *path, UWORD Xstart, UWORD Ystart)
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{
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@ -87,6 +87,7 @@ typedef struct RGB_QUAD {
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UBYTE GUI_ReadBmp(const char *path, UWORD Xstart, UWORD Ystart);
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UBYTE GUI_ReadBmp_4Gray(const char *path, UWORD Xstart, UWORD Ystart);
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UBYTE GUI_ReadBmp_16Gray(const char *path, UWORD Xstart, UWORD Ystart);
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UBYTE GUI_ReadBmp_RGB_4Color(const char *path, UWORD Xstart, UWORD Ystart);
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UBYTE GUI_ReadBmp_RGB_7Color(const char *path, UWORD Xstart, UWORD Ystart);
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#endif
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