fix array overflow reading BMP palette
This commit is contained in:
parent
751a9fb93f
commit
aea87abde8
1 changed files with 1 additions and 1 deletions
|
|
@ -93,7 +93,7 @@ UBYTE GUI_ReadBmp(const char *path, UWORD Xstart, UWORD Ystart)
|
|||
|
||||
for(i = 0; i < bmprgbquadsize; i++){
|
||||
// for(i = 0; i < 2; i++) {
|
||||
fread(&bmprgbquad[i * 4], sizeof(BMPRGBQUAD), 1, fp);
|
||||
fread(&bmprgbquad[i], sizeof(BMPRGBQUAD), 1, fp);
|
||||
}
|
||||
if(bmprgbquad[0].rgbBlue == 0xff && bmprgbquad[0].rgbGreen == 0xff && bmprgbquad[0].rgbRed == 0xff) {
|
||||
Bcolor = BLACK;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue