59 lines
1.3 KiB
Go
59 lines
1.3 KiB
Go
package api
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import (
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"net/http"
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"github.com/gin-gonic/gin"
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"git.nemunai.re/nemunaire/reveil/config"
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"git.nemunai.re/nemunaire/reveil/player"
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)
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func declareAlarmRoutes(cfg *config.Config, router *gin.RouterGroup) {
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router.GET("/alarm", func(c *gin.Context) {
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if player.CommonPlayer == nil {
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c.JSON(http.StatusOK, false)
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} else {
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c.JSON(http.StatusOK, true)
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}
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})
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router.POST("/alarm/run", func(c *gin.Context) {
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if player.CommonPlayer == nil {
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err := player.WakeUp(cfg, nil)
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if err != nil {
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c.AbortWithStatusJSON(http.StatusInternalServerError, gin.H{"errmsg": err.Error()})
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return
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}
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} else {
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c.AbortWithStatusJSON(http.StatusBadRequest, gin.H{"errmsg": "Player already running"})
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return
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}
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c.JSON(http.StatusOK, true)
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})
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router.POST("/alarm/next", func(c *gin.Context) {
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if player.CommonPlayer == nil {
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c.AbortWithStatusJSON(http.StatusBadRequest, gin.H{"errmsg": "No player currently playing"})
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return
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} else {
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player.CommonPlayer.NextTrack()
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}
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c.JSON(http.StatusOK, true)
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})
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router.DELETE("/alarm", func(c *gin.Context) {
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if player.CommonPlayer != nil {
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err := player.CommonPlayer.Stop()
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if err != nil {
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c.AbortWithStatusJSON(http.StatusInternalServerError, gin.H{"errmsg": err.Error()})
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return
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}
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}
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c.JSON(http.StatusOK, true)
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})
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}
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