Implement alarm sound
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15 changed files with 531 additions and 50 deletions
46
ui/src/lib/alarm.js
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46
ui/src/lib/alarm.js
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@ -0,0 +1,46 @@
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export async function isAlarmActive() {
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const res = await fetch('api/alarm', {
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headers: {'Accept': 'application/json'},
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});
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if (res.status == 200) {
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return await res.json();
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} else {
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throw new Error((await res.json()).errmsg);
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}
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}
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export async function runAlarm() {
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const res = await fetch('api/alarm/run', {
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method: 'POST',
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headers: {'Accept': 'application/json'},
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});
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if (res.status == 200) {
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return await res.json();
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} else {
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throw new Error((await res.json()).errmsg);
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}
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}
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export async function alarmNextTrack() {
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const res = await fetch('api/alarm/next', {
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method: 'POST',
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headers: {'Accept': 'application/json'},
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});
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if (res.status == 200) {
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return await res.json();
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} else {
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throw new Error((await res.json()).errmsg);
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}
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}
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export async function alarmStop() {
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const res = await fetch('api/alarm', {
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method: 'DELETE',
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headers: {'Accept': 'application/json'},
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});
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if (res.status == 200) {
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return await res.json();
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} else {
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throw new Error((await res.json()).errmsg);
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}
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}
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@ -5,11 +5,12 @@ export class Settings {
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}
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}
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update({ language, gong_interval, weather_delay, weather_action }) {
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update({ language, gong_interval, weather_delay, weather_action, max_run_time }) {
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this.language = language;
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this.gong_interval = gong_interval;
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this.weather_delay = weather_delay;
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this.weather_action = weather_action;
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this.max_run_time = max_run_time;
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}
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async save() {
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