nemubot/modules/qd/Score.py
2012-06-30 04:07:20 +02:00

127 lines
3.4 KiB
Python

# coding=utf-8
from datetime import datetime
class Score:
"""Manage the user's scores"""
def __init__(self):
#FourtyTwo
self.ftt = 0
#TwentyThree
self.twt = 0
self.pi = 0
self.notfound = 0
self.tententen = 0
self.leet = 0
self.great = 0
self.bad = 0
self.triche = 0
self.last = None
self.changed = False
def parse(self, item):
self.ftt = item.getInt("fourtytwo")
self.twt = item.getInt("twentythree")
self.pi = item.getInt("pi")
self.notfound = item.getInt("notfound")
self.tententen = item.getInt("tententen")
self.leet = item.getInt("leet")
self.great = item.getInt("great")
self.bad = item.getInt("bad")
self.triche = item.getInt("triche")
def save(self, state):
state.setAttribute("fourtytwo", self.ftt)
state.setAttribute("twentythree", self.twt)
state.setAttribute("pi", self.pi)
state.setAttribute("notfound", self.notfound)
state.setAttribute("tententen", self.tententen)
state.setAttribute("leet", self.leet)
state.setAttribute("great", self.great)
state.setAttribute("bad", self.bad)
state.setAttribute("triche", self.triche)
def merge(self, other):
self.ftt += other.ftt
self.twt += other.twt
self.pi += other.pi
self.notfound += other.notfound
self.tententen += other.tententen
self.leet += other.leet
self.great += other.great
self.bad += other.bad
self.triche += other.triche
def newWinner(self):
self.ftt = 0
self.twt = 0
self.pi = 1
self.notfound = 1
self.tententen = 0
self.leet = 1
self.great = -1
self.bad = -4
self.triche = 0
def isWinner(self):
return self.great >= 42
def playFtt(self):
if self.canPlay():
self.ftt += 1
def playTwt(self):
if self.canPlay():
self.twt += 1
def playSuite(self):
self.canPlay()
self.twt += 1
self.great += 1
def playPi(self):
if self.canPlay():
self.pi += 1
def playNotfound(self):
if self.canPlay():
self.notfound += 1
def playTen(self):
if self.canPlay():
self.tententen += 1
def playLeet(self):
if self.canPlay():
self.leet += 1
def playGreat(self):
if self.canPlay():
self.great += 1
def playBad(self):
if self.canPlay():
self.bad += 1
self.great += 1
def playTriche(self):
self.triche += 1
def oupsTriche(self):
self.triche -= 1
def bonusQuestion(self):
return
def toTuple(self):
return (self.ftt, self.twt, self.pi, self.notfound, self.tententen, self.leet, self.great, self.bad, self.triche)
def canPlay(self):
now = datetime.now()
ret = self.last == None or self.last.minute != now.minute or self.last.hour != now.hour or self.last.day != now.day
self.changed = self.changed or ret
return ret
def hasChanged(self):
if self.changed:
self.changed = False
self.last = datetime.now()
return True
else:
return False
def score(self):
return (self.ftt * 2 + self.great * 5 + self.leet * 13.37 + (self.pi + 1) * 3.1415 * (self.notfound + 1) + self.tententen * 10 + self.twt - (self.bad + 1) * 10 * (self.triche * 5 + 1) + 7)
def details(self):
return "42: %d, 23: %d, leet: %d, pi: %d, 404: %d, 10: %d, great: %d, bad: %d, triche: %d = %d."%(self.ftt, self.twt, self.leet, self.pi, self.notfound, self.tententen, self.great, self.bad, self.triche, self.score())