Add a method to change a channel topic
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parent
e9ae971621
commit
8230ed39e9
2
DCC.py
2
DCC.py
@ -188,7 +188,7 @@ class DCC(threading.Thread):
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else:
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self.send_dcc("The name you entered contain invalid char.")
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else:
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self.srv.treat_msg((":%s PRIVMSG %s :" % (self.sender, self.srv.nick)).encode() + line, self.srv, True)
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self.srv.treat_msg((":%s PRIVMSG %s :" % (self.sender, self.srv.nick)).encode() + line, True)
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if self.connected:
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self.conn.close()
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@ -1,11 +1,12 @@
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# coding=utf-8
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class Channel:
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def __init__(self, node):
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def __init__(self, node, srv):
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self.node = node
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self.name = node["name"]
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self.password = node["password"]
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self.people = dict()
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self.srv = srv
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self.topic = ""
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def join(self, nick, level = 0):
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@ -13,6 +14,8 @@ class Channel:
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self.people[nick] = level
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def chtopic(self, newtopic):
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"""Send command to change the topic"""
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self.srv.send_msg(self.name, newtopic, "TOPIC")
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self.topic = newtopic
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def nick(self, oldnick, newnick):
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@ -135,7 +135,7 @@ class Message:
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def authorize(self):
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if self.srv.isDCC():
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if self.srv.isDCC(self.sender):
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return True
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elif self.realname not in CREDITS:
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CREDITS[self.realname] = Credits(self.realname)
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@ -164,7 +164,7 @@ class Message:
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elif self.cmd == "PART":
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self.srv.channels[self.channel].part(self.nick)
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elif self.cmd == "TOPIC":
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self.srv.channels[self.channel].chtopic(self.content)
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self.srv.channels[self.channel].topic = self.content
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elif self.cmd == "NICK":
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for chn in self.srv.channels.keys():
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self.srv.channels[chn].nick(self.nick, self.content)
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18
server.py
18
server.py
@ -29,7 +29,7 @@ class Server(threading.Thread):
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self.channels = dict()
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for chn in node.getNodes("channel"):
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chan = channel.Channel(chn)
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chan = channel.Channel(chn, self)
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self.channels[chan.name] = chan
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threading.Thread.__init__(self)
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@ -67,6 +67,7 @@ class Server(threading.Thread):
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@property
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def ip(self):
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"""Convert common IP representation to little-endian integer representation"""
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sum = 0
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if self.node.hasAttribute("ip"):
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for b in self.node["ip"].split("."):
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@ -98,6 +99,7 @@ class Server(threading.Thread):
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return self.host + ":" + str(self.port)
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def send_ctcp(self, to, msg, cmd = "NOTICE", endl = "\r\n"):
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"""Send a message as CTCP response"""
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if msg is not None and to is not None:
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for line in msg.split("\n"):
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if line != "":
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@ -114,6 +116,7 @@ class Server(threading.Thread):
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def send_msg_final(self, channel, msg, cmd = "PRIVMSG", endl = "\r\n"):
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"""Send a message without checks"""
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if channel == self.nick:
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exc_type, exc_value, exc_traceback = sys.exc_info()
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traceback.print_exception(exc_type, exc_value, exc_traceback)
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@ -131,6 +134,7 @@ class Server(threading.Thread):
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self.send_msg_final(self.partner, msg)
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def send_msg_usr(self, user, msg):
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"""Send a message to a user instead of a channel"""
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if user is not None and user[0] != "#":
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realname = user.split("!")[1]
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if realname in self.dcc_clients:
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@ -139,25 +143,30 @@ class Server(threading.Thread):
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self.send_msg_final(user.split('!')[0], msg)
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def send_msg(self, channel, msg, cmd = "PRIVMSG", endl = "\r\n"):
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"""Send a message to a channel"""
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if self.accepted_channel(channel):
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self.send_msg_final(channel, msg, cmd, endl)
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def send_msg_verified(self, sender, channel, msg, cmd = "PRIVMSG", endl = "\r\n"):
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"""Send a message to a channel, only if the source user is on this channel too"""
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if self.accepted_channel(channel, sender):
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self.send_msg_final(channel, msg, cmd, endl)
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def send_global(self, msg, cmd = "PRIVMSG", endl = "\r\n"):
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"""Send a message to all channels on this server"""
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for channel in self.channels.keys():
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self.send_msg(channel, msg, cmd, endl)
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def accepted_channel(self, chan, sender = None):
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"""Return True if the channel (or the user) is authorized"""
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if self.listen_nick:
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return (chan in self.channels and (sender is None or sender in self.channels[chan].people)) or chan == self.nick
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else:
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return chan in self.channels and (sender is None or sender in self.channels[chan].people)
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def disconnect(self):
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"""Close the socket with the server and all DCC client connections"""
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if self.connected:
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self.stop = True
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self.s.shutdown(socket.SHUT_RDWR)
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@ -183,12 +192,13 @@ class Server(threading.Thread):
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return False
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def join(self, chan, password = None):
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"""Join a channel"""
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if chan is not None and self.connected and chan not in self.channels:
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chn = xmlparser.module_state.ModuleState("channel")
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chn["name"] = chan
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chn["password"] = password
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self.node.addChild(chn)
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self.channels[chan] = channel.Channel(chn)
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self.channels[chan] = channel.Channel(chn, self)
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if password is not None:
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self.s.send(("JOIN %s %s\r\n" % (chan, password)).encode ())
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else:
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@ -198,6 +208,7 @@ class Server(threading.Thread):
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return False
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def leave(self, chan):
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"""Leave a channel"""
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if chan is not None and self.connected and chan in self.channels:
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self.s.send(("PART %s\r\n" % self.channels[chan].name).encode ())
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del self.channels[chan]
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@ -209,6 +220,7 @@ class Server(threading.Thread):
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self.mods = mods
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def launch(self, mods):
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"""Connect to the server if it is no yet connected"""
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if not self.connected:
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self.stop = False
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self.mods = mods
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@ -216,7 +228,7 @@ class Server(threading.Thread):
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else:
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print (" Already connected.")
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def treat_msg(self, line, srv = None, private = False):
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def treat_msg(self, line, private = False):
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if srv is None:
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srv = self
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try:
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