spdif: Consider spdif enabled if aplay is still running
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parent
4891d5f7b7
commit
e224b6a986
@ -52,7 +52,7 @@ func (s *SPDIFSource) IsActive() bool {
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}
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}
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func (s *SPDIFSource) IsEnabled() bool {
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func (s *SPDIFSource) IsEnabled() bool {
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return s.processRec != nil
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return s.processRec != nil || s.processPlay != nil
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}
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}
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func (s *SPDIFSource) Enable() error {
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func (s *SPDIFSource) Enable() error {
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@ -80,9 +80,8 @@ func (s *SPDIFSource) Enable() error {
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if s.processPlay != nil && s.processPlay.Process != nil {
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if s.processPlay != nil && s.processPlay.Process != nil {
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s.processPlay.Process.Kill()
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s.processPlay.Process.Kill()
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}
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}
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pipeR.Close()
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pipeW.Close()
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}
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}
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pipeR.Close()
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s.processPlay = nil
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s.processPlay = nil
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}()
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}()
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@ -99,6 +98,7 @@ func (s *SPDIFSource) Enable() error {
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if err != nil {
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if err != nil {
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s.processRec.Process.Kill()
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s.processRec.Process.Kill()
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}
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}
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pipeW.Close()
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s.processRec = nil
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s.processRec = nil
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}()
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}()
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