spdif: Handle soundcard asleep, try to wake up with a random bitrate
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@ -82,6 +82,11 @@ func (s *SPDIFSource) Enable() error {
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}
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}
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s.Bitrate = sr
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s.Bitrate = sr
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// If no bitrate, asume soundcard is sleeping, try to wake up with a random bitrate
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if sr == 0 {
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sr = 44100
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}
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pipeR, pipeW, err := os.Pipe()
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pipeR, pipeW, err := os.Pipe()
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if err != nil {
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if err != nil {
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return err
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return err
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