game/onyx/hb_game/flottes.php

374 lines
17 KiB
PHP

<?php
set_time_limit(0);
/* ! ATTENTION ! NE PAS FAIRE DE REFERENCE A UNE DONNEE DU FICHIER BDD.PHP OU
* DE L'UTILISATEUR COURANT CAR LE SCRIPT EST LANCE PAR L'ATTAQUANT ET PAR
* L'ATTAQUé.
*/
require_once(_FCORE."hb_game/Class/class.rapport.php");
function resteVaisseau($tableau){
$ct = count($tableau);
for ($i = 0; $i < $ct; $i++) {
if (!empty($tableau[$i])) return true;
}
return false;
}
$Hgalaxie = $queryPlanete["galaxie"];
$Hss = $queryPlanete["ss"];
$Hposition = $queryPlanete["position"];
$bdd->connexion();
$queryFlottes = $bdd->query("SELECT * FROM $table_flottes WHERE id_user = '$id_user' OR (end_galaxie = '$Hgalaxie' AND end_ss = '$Hss' AND end_position = '$Hposition');");
$bdd->deconnexion();
$nbFlottes = $bdd->num_rows;
for ($i = 0; $i < $nbFlottes; $i++) {
//Récupération des principales variables de la flotte
$id_flotte = $queryFlottes[$i]['id'];
$mission = $queryFlottes[$i]['mission'];
$end_galaxie = $queryFlottes[$i]['end_galaxie'];
$end_ss = $queryFlottes[$i]['end_ss'];
$end_position = $queryFlottes[$i]['end_position'];
$end_time = $queryFlottes[$i]['start_time'] + $queryFlottes[$i]['end_time'];
//On vérifie que la planète cible existe
$bdd->connexion();
$queryEN = $bdd->unique_query("SELECT * FROM $table_planete WHERE galaxie = '$end_galaxie' AND ss = '$end_ss' AND position = '$end_position';");
if (!$queryEN && $mission != 3 && $mission != 6 && time() > $end_time) {
$bdd->query("UPDATE $table_flottes SET effectue = '1', mission = '6', ret_time = '".($end_time + $queryFlottes[$i]['end_time'])."' WHERE id = $id_flotte;");
$titreA = 'Impossible d\'effectuer la mission';
$bdd->escape($titreA);
$rapportA = 'La flotte '.$queryFlottes[$i]['nom_flotte'].' n\'a pas pu effectuer sa mission correctement car lorsqu\'elle est arrivée sur place, la planète était déserte.';
$bdd->escape($rapportA);
$db->query("INSERT INTO $table_mail (destinataire, expediteur, sujet, contenu, temps) VALUES(".$queryFlottes[$i]['id_user'].", '', '$titreA', '$rapportA', '".$end_time."')");
$bdd->deconnexion();
continue;
}
elseif (!$queryEN && $mission != 3 && $queryFlottes[$i]['effectue'] != 1) {
$bdd->deconnexion();
continue;
}
$bdd->deconnexion();
$ENidPlan = $queryEN['id'];
//La flotte est prête a effectuer une action
if ($queryFlottes[$i]['effectue'] != 1 && time() >= $queryFlottes[$i]['start_time'] + $queryFlottes[$i]['end_time'] && !empty($queryFlottes[$i]['end_time'])) {
//Mission Attaquer
if ($mission == 1) {
require_once(_FCORE."hb_game/Class/class.combat.php");
$bdd->connexion();
//On regarde si le combat a déjà commencé
if ($queryFlottes[$i]['effectue'] == 2) {
if ($queryCombat = $bdd->unique_query("SELECT * FROM $table_flottes_combats WHERE refflotte = '$id_flotte';")) {
//On vérifie si on lance le tour suivant ou non
if (time() >= $queryCombat['timestamp']) {
//On modifie le timestamp pour ne pas que le combat se déroule deux fois
$timebloque = time() + 5;
$bdd->query("UPDATE $table_flottes_combats SET timestamp = '$timebloque' WHERE refflotte = '$id_flotte';");
//Récupération du combat
$combat = unserialize($queryCombat['serialize']);
//Mise à jour des tactiques
if (!empty($queryCombat['tactiqueAT'])) $combat->changerTactiqueAT($queryCombat['tactiqueAT']);
if (!empty($queryCombat['tactiqueEN'])) $combat->changerTactiqueEN($queryCombat['tactiqueEN']);
}
else continue;
}
else {
$time = time();
$bdd->query("UPDATE $table_flottes SET effectue = '1', ret_time = end_time + $time WHERE id = '$id_flotte';");
file_log("Erreur dans le script de combat, la flotte de ".trouvNom($queryFlottes[$i]['id_user'])."(".$queryFlottes[$i]['id_user'].") a été renvoyé au point de départ.", 1);
header('Location: ./?erreurcombat');
exit;
}
}
else {
//On génére un nouveau combat
$combat = new Combat($queryFlottes[$i], $queryEN, $queryEN, array(trouvInfo($queryFlottes[$i]['id_user'], 'blindage'), trouvInfo($queryEN['id_user'], 'blindage')));
$bdd->query("UPDATE $table_flottes SET effectue = '2' WHERE id = '$id_flotte';");
}
$bdd->deconnexion();
while($combat->timestamp <= time()) {
//Préparation du rapport
$rapport = new Rapport($mission, $queryFlottes[$i]['id_user'], $queryEN['id_user'], $combat->timestamp);
$combat->Ntour++;
$rapport->addInfo($combat->ATvais, 0);
$rapport->addInfo($combat->ENvais, 1);
$rapport->addInfo($combat->ENdef, 2);
$rapport->addInfo($combat->Ntour, 3);
$rapport->addInfo($queryEN, 4);
$rapport->addInfo($queryFlottes[$i], 5);
//Récupération des paramètres de la tactique de l'attaquant
$arraytactique = tactique($combat->ATtactique);
//On régénére les boucliers de l'attaquant et on calcul l'attaque de l'attaquant
$ATattaque = $combat->calcAttaque($arraytactique[2] + $combat->regenereBC($arraytactique[1], true, !$arraytactique[3], trouvInfo($queryFlottes[$i]['id_user'], 'blindage')), true, trouvInfo($queryFlottes[$i]['id_user'], 'armement'));
//Récupération des paramètres de la tactique du défenseur
$arraytactique = tactique($combat->ENtactique);
//On régénére les boucliers de l'attaquant et on calcul l'attaque de l'attaquant
$ENattaque = $combat->calcAttaque($arraytactique[2] + $combat->regenereBC($arraytactique[1], false, !$arraytactique[3], trouvInfo($queryEN['id_user'], 'blindage')), false, trouvInfo($queryEN['id_user'], 'armement'));
//On lance l'attaque
@$ATresult = $combat->attaquerVais($ATattaque, true);
@$ENresult = $combat->attaquerVais($ENattaque, false);
if (!$ATresult && $ENresult) { //Attaquant vainqueur
$combat->ENres['metal'] = $queryEN['metal'];
$combat->ENres['cristal'] = $queryEN['cristal'];
$combat->ENres['hydrogene'] = $queryEN['hydrogene'];
$exportAT = $combat->exportAT(true); $ret_time = $combat->timestamp;
$exportEN = $combat->exportEN(); $pillm = $combat->pillage[0]; $pillc = $combat->pillage[1]; $pillh = $combat->pillage[2];
$bdd->connexion();
$bdd->query("UPDATE $table_flottes SET $exportAT, effectue = '1', ret_time = '$ret_time' + end_time WHERE id = '$id_flotte';");
$bdd->query("UPDATE $table_planete SET $exportEN, metal = metal - '$pillm', cristal = cristal - '$pillc', hydrogene = hydrogene - '$pillh' WHERE id = '$ENidPlan';");
$bdd->query("DELETE FROM $table_flottes_combats WHERE refflotte = '$id_flotte';");
$bdd->deconnexion();
$rapport->addInfo(array(true, true, false), 6);
}
elseif ($ATresult && !$ENresult) { //Défenseur vainqueur
$exportEN = $combat->exportEN();
$bdd->connexion();
$bdd->query("DELETE FROM $table_flottes_combats WHERE refflotte = '$id_flotte';");
$bdd->query("DELETE FROM $table_flottes WHERE id = '$id_flotte';");
$bdd->query("UPDATE $table_planete SET $exportEN WHERE id = '$ENidPlan';");
$bdd->deconnexion();
$rapport->addInfo(array(true, false, false), 6);
}
elseif (!$ATresult && !$ENresult) { //Match nul
$exportEN = $combat->exportEN();
$bdd->connexion();
$bdd->query("DELETE FROM $table_flottes_combats WHERE refflotte = '$id_flotte';");
$bdd->query("DELETE FROM $table_flottes WHERE id = '$id_flotte';");
$bdd->query("UPDATE $table_planete SET $exportEN WHERE id = '$ENidPlan';");
$bdd->deconnexion();
$rapport->addInfo(array(true, false, true), 6);
}
elseif ($combat->Ntour >= 250) { //Match nul
$exportAT = $combat->exportAT(false); $ret_time = $combat->timestamp;
$exportEN = $combat->exportEN(); $pillm = $combat->pillage[0]; $pillc = $combat->pillage[1]; $pillh = $combat->pillage[2];
$bdd->connexion();
$bdd->query("UPDATE $table_flottes SET $exportAT, effectue = '1', ret_time = '$ret_time' + end_time WHERE id = '$id_flotte';");
$bdd->query("UPDATE $table_planete SET $exportEN, metal = metal - '$pillm', cristal = cristal - '$pillc', hydrogene = hydrogene - '$pillh' WHERE id = '$ENidPlan';");
$bdd->query("DELETE FROM $table_flottes_combats WHERE refflotte = '$id_flotte';");
$bdd->deconnexion();
$rapport->addInfo(array(true, false, true), 6);
}
else $rapport->addInfo(array(false, false, false), 6);
$rapport->addInfo($combat->ATvais, 7);
$rapport->addInfo($combat->ENvais, 8);
$rapport->addInfo($combat->ENdef, 9);
//Prévision du prochain tour
$combat->timestamp += 300;
$rapport->addInfo($combat->timestamp, 10);
$rapport->addInfo($combat->pillage, 11);
//On envoie les rapports aux joueurs concernés
$rapport->send();
//On arrête la boucle si le combat est terminé
if ($rapport->var[6][0]) break;
}
$debriM = $combat->debriM + $queryEN['debris_met'];
$debriC = $combat->debriC + $queryEN['debris_cri'];
$bdd->connexion();
$bdd->escape($debriM);
$bdd->escape($debriC);
$bdd->query("UPDATE $table_planete SET debris_met = $debriM, debris_cri = $debriC WHERE galaxie = '$end_galaxie' AND ss = '$end_ss' AND position = '$end_position';");
$combat->debriM = 0;
$combat->debriC = 0;
if (!$rapport->var[6][0]) { //Si le combat n'est pas terminé
//On sérialise la classe pour l'exporter
$serialise = serialize($combat);
$bdd->escape($serialise);
//On enregistre le combat dans la base de données
$timesuite = $combat->timestamp;
$idFleet = $queryFlottes[$i]['id'];
if ($queryFlottes[$i]['effectue']) $bdd->query("UPDATE $table_flottes_combats SET serialize = '$serialise', tactiqueAT = '0', tactiqueEN = '0', timestamp = '$timesuite' WHERE refflotte = '$id_flotte';");
else $bdd->query("INSERT INTO $table_flottes_combats (refflotte, timestamp, serialize, tactiqueAT, tactiqueEN) VALUES('$idFleet', '$timesuite', '$serialise', '0', '0');");
}
$bdd->deconnexion();
}
//Mission Transporter
elseif ($mission == 2) {
$Cmetal = $queryFlottes[$i]['contenu_metal'];
$Ccristal = $queryFlottes[$i]['contenu_cristal'];
$Chydrogene = $queryFlottes[$i]['contenu_hydrogene'];
$bdd->connexion();
$bdd->query("UPDATE $table_planete SET metal = metal + '$Cmetal', cristal = cristal + '$Ccristal', hydrogene = hydrogene + '$Chydrogene' WHERE galaxie = '$end_galaxie' AND ss = '$end_ss' AND position = '$end_position';");
$bdd->query("UPDATE $table_flottes SET effectue = '1', contenu_metal = '0', contenu_cristal = '0', contenu_hydrogene = '0' WHERE id = '$id_flotte';");
$bdd->deconnexion();
$rapport = new Rapport($mission, $queryFlottes[$i]['id_user'], $queryEN['id_user'], $end_time);
$rapport->addInfo($queryEN, 0);
$rapport->addInfo(array($queryFlottes[$i]['contenu_metal'], $queryFlottes[$i]['contenu_cristal'], $queryFlottes[$i]['contenu_hydrogene']), 1);
$rapport->send();
}
//Mission Coloniser
elseif ($mission == 3) {
$rapport = new Rapport($mission, $queryFlottes[$i]['id_user'], 0, $end_time);
$rapport->addInfo(array($end_galaxie, $end_ss, $end_position), 0);
$rapport->addInfo(true, 1);
$time = time();
$cases = mt_rand(125,222);
$image = mt_rand(1,15);
$Cmetal = $queryFlottes[$i]['contenu_metal'] + 1000;
$Ccristal = $queryFlottes[$i]['contenu_cristal'] + 700;
$Chydrogene = $queryFlottes[$i]['contenu_hydrogene'];
//Calcul de l'isolement
$nbPlan = count($queryPlanetes);
if ($nbPlan >= 11) {
switch($nbPlan){
case 11: $tps = 2; break;
case 12: $tps = 4; break;
case 13: $tps = 6; break;
case 14: $tps = 8; break;
case 15: $tps = 12; break;
case 16: $tps = 16; break;
case 17: $tps = 20; break;
default: $tps = 24;
}
}
else $tps = 0;
$debut = mktime(rand(0, 24-$tps), 0, 0, date('n'), date('j'), date('Y'));
$fin = $debut + $tps * 3600;
$idFlo = $queryFlottes[$i]['id_user'];
$bdd->connexion();
if ($bdd->query("INSERT INTO $table_planete (id_user, isolement, nom_planete, galaxie, ss, position, image, cases, timestamp, metal, cristal, hydrogene, hash_planete) VALUES ('$idFlo', '$debut $fin', 'Planète colonisée', '$end_galaxie', '$end_ss', '$end_position', '$image', '$cases', '$time', '$Cmetal', '$Ccristal', '$Chydrogene', SHA1(CONCAT('g',planete.galaxie,'s',planete.ss,'p',planete.position)));") === false) {
$rapport->addInfo(false, 1);
$bdd->query("UPDATE $table_flottes SET effectue = 1 WHERE id = $id_flotte;");
$bdd->deconnexion();
}
else {
if ($queryFlottes[$i]['nb_vais'] == 1) {
$queryFlottes[$i]['nb_vais'] = -1;
$bdd->query("DELETE FROM $table_flottes WHERE id = $id_flotte");
}
else $bdd->query("UPDATE $table_flottes SET effectue = 1, vaisseau_3 = vaisseau_3 - 1, nb_vais = nb_vais - 1, contenu_metal = 0, contenu_cristal = 0, contenu_hydrogene = 0 WHERE id = $id_flotte;");
$bdd->deconnexion();
}
$rapport->send();
}
//Mission Recycler
elseif ($mission == 4) {
$capacite = $queryFlottes[$i]['contenu_max'] - (vais_conso($queryFlottes[$i]['end_time'], count($queryFlottes[$i]['nb_vais']))*$queryFlottes[$i]['vitesse']*5) + $queryFlottes[$i]['contenu_metal'] + $queryFlottes[$i]['contenu_cristal'] + $queryFlottes[$i]['contenu_hydrogene'];
$debris_met = $queryEN['debris_met'];
$debris_cri = $queryEN['debris_cri'];
if ($debris_met+$debris_cri > $capacite) {
$a = floor($capacite/2);
$b = floor($capacite/2);
if ($a > $debris_met && $b > $debris_cri) {
$a = $debris_met;
$b = $debris_cri;
}
else if ($a > $debris_met) {
$a = $debris_met;
$b = ($capacite - $a);
if ($b > $debris_cri) $b = $debris_cri;
}
else if ($b > $debris_cri) {
$b = $debris_cri;
$a = ($capacite - $b);
if ($a > $debris_met) $a = $debris_met;
}
}
else {
$a = $debris_met;
$b = $debris_cri;
}
$Cmetal = $a + $queryFlottes[$i]['contenu_metal'];
$Ccristal = $b + $queryFlottes[$i]['contenu_cristal'];
$bdd->connexion();
$bdd->query("UPDATE $table_flottes SET effectue = '1', contenu_metal = '$Cmetal', contenu_cristal = '$Ccristal' WHERE id = '$id_flotte';");
$bdd->query("UPDATE $table_planete SET debris_met = debris_met - '$a', debris_cri = debris_cri - '$b' WHERE galaxie = '$end_galaxie' AND ss = '$end_ss' AND position = '$end_position';");
$bdd->deconnexion();
$rapport = new Rapport($mission, $queryFlottes[$i]['id_user'], $queryEN['id_user'], $end_time);
$rapport->addInfo($queryEN, 0);
$rapport->addInfo(array($a, $b), 1);
$rapport->send();
}
//Mission Espionnage
elseif ($mission == 5) {
$nbsondes = $queryFlottes[$i]['vaisseau_3'];
$id_userT = $queryEN['id_user'];
$id_att = $queryFlottes[$i]['id_user'];
$bdd->connexion();
$bdd->query("UPDATE $table_flottes SET effectue = 1 WHERE id = $id_flotte;");
$resultatUD = $bdd->unique_query("SELECT * FROM $table_user WHERE id = $id_userT;");
$resultatUA = $bdd->unique_query("SELECT * FROM $table_user WHERE id = $id_att;");
$bdd->deconnexion();
$diffNiveau = $resultatUA['detection'] - $resultatUD['detection'] + floor($nbsondes/2);
$rapport = new Rapport($mission, $id_att, $id_userT, $end_time);
if ($diffNiveau < 0) {
$rapport->addInfo($queryEN, 0);
$rapport->addInfo(false, 1);
}
if ($diffNiveau >= 0) $rapport->addInfo($queryEN, 0);
if ($diffNiveau >= 1) $rapport->addInfo(true, 1);
if ($diffNiveau >= 2) $rapport->addInfo(true, 2);
if ($diffNiveau >= 3) $rapport->addInfo(true, 3);
if ($diffNiveau >= 4) $rapport->addInfo($resultatUD, 4);
if ($diffNiveau >= 5) $rapport->addInfo(true, 5);
$rapport->send();
}
}
//Si la flotte a terminé son retour
if (($queryFlottes[$i]['mission'] == 0 && $queryFlottes[$i]['start_time'] + $queryFlottes[$i]['end_time'] <= time()) || ($queryFlottes[$i]['effectue'] == 1 && ((!empty($queryFlottes[$i]['ret_time']) && $queryFlottes[$i]['ret_time'] <= time()) || ($queryFlottes[$i]['start_time'] + $queryFlottes[$i]['end_time']*2 <= time())))) {
if ($queryFlottes[$i]['mission'] == 0) {
$fin_galaxie = $queryFlottes[$i]['end_galaxie'];
$fin_systeme = $queryFlottes[$i]['end_ss'];
$fin_potision = $queryFlottes[$i]['end_position'];
}
elseif (!empty($queryFlottes[$i]['ret_position'])) {
$fin_galaxie = $queryFlottes[$i]['ret_galaxie'];
$fin_systeme = $queryFlottes[$i]['ret_ss'];
$fin_potision = $queryFlottes[$i]['ret_position'];
}
else {
$fin_galaxie = $queryFlottes[$i]['start_galaxie'];
$fin_systeme = $queryFlottes[$i]['start_ss'];
$fin_potision = $queryFlottes[$i]['start_position'];
}
$bdd->connexion();
if ($bdd->unique_query("SELECT * FROM $table_planete WHERE galaxie = '$fin_galaxie' AND ss = '$fin_systeme' AND position = '$fin_potision';")) {
$export = '';
$nbvais = 12;
for($j = 1; $j <= $nbvais; $j++) {
$export .= ', vaisseau_'.$j.' = vaisseau_'.$j.' + '.$queryFlottes[$i]['vaisseau_'.$j];
}
$Cmetal = $queryFlottes[$i]['contenu_metal'];
$Ccristal = $queryFlottes[$i]['contenu_cristal'];
$Chydrogene = $queryFlottes[$i]['contenu_hydrogene'];
$bdd->query("UPDATE $table_planete SET metal = metal + '$Cmetal', cristal = cristal + '$Ccristal', hydrogene = hydrogene + '$Chydrogene'$export WHERE galaxie = '$fin_galaxie' AND ss = '$fin_systeme' AND position = '$fin_potision';");
}
$idUserFlotte = $queryFlottes[$i]['id_user'];
$bdd->query("DELETE FROM $table_flottes WHERE id_user = '$idUserFlotte' AND id = '$id_flotte';");
$bdd->query("DELETE FROM $table_flottes_combats WHERE refflotte = '$id_flotte';");
$bdd->deconnexion();
}
}
?>