Ajout d'une étape de linting dans DroneCi (#3)
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continuous-integration/drone/push Build is passing
Corrige un doublons laissé par le rebase semi-manuel Ajout d'une étape de linting dans DroneCi Fix linting Co-authored-by: Nigel Sheldon <nigelsheldon@live.fr> Reviewed-on: https://gitea.nemunai.re/halo-battle/game/pulls/3
This commit is contained in:
parent
5b17a7dbd7
commit
dd61d3b66b
263 changed files with 45327 additions and 42695 deletions
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@ -3,208 +3,198 @@ require_once("Class/Donnees/interface.php");
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class dAlliancesBatiments implements Donnees
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{
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public static function metal($id, $niveau, surface $planete)
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{
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switch($id)
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{
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case 0:
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$metal = ceil(pow(1.5, $niveau)*68);
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break;
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case 1:
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$metal = ceil(pow(1.6, $niveau)*53);
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break;
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case 2:
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$metal = ceil(pow(1.5, $niveau)*242);
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break;
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case 3:
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$metal = ceil(pow(1.5, $niveau)*92);
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break;
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case 4:
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$metal = ceil(pow(1.73, $niveau)*800);
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break;
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case 5:
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$metal = ceil(pow(2, $niveau)*750);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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public static function metal($id, $niveau, surface $planete)
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{
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switch ($id) {
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case 0:
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$metal = ceil(pow(1.5, $niveau)*68);
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break;
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case 1:
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$metal = ceil(pow(1.6, $niveau)*53);
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break;
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case 2:
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$metal = ceil(pow(1.5, $niveau)*242);
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break;
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case 3:
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$metal = ceil(pow(1.5, $niveau)*92);
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break;
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case 4:
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$metal = ceil(pow(1.73, $niveau)*800);
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break;
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case 5:
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$metal = ceil(pow(2, $niveau)*750);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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return $metal;
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}
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return $metal;
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}
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public static function cristal($id, $niveau, surface $planete)
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{
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switch($id)
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{
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case 0:
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$cristal = ceil(pow(1.5, $niveau)*17);
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break;
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case 1:
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$cristal = ceil(pow(1.6, $niveau)*27);
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break;
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case 2:
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$cristal = ceil(pow(1.5, $niveau)*72);
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break;
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case 3:
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$cristal = ceil(pow(1.5, $niveau)*37);
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break;
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case 4:
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$cristal = ceil(pow(1.73, $niveau)*420);
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break;
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case 5:
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$cristal = ceil(pow(2, $niveau)*500);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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public static function cristal($id, $niveau, surface $planete)
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{
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switch ($id) {
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case 0:
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$cristal = ceil(pow(1.5, $niveau)*17);
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break;
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case 1:
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$cristal = ceil(pow(1.6, $niveau)*27);
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break;
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case 2:
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$cristal = ceil(pow(1.5, $niveau)*72);
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break;
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case 3:
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$cristal = ceil(pow(1.5, $niveau)*37);
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break;
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case 4:
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$cristal = ceil(pow(1.73, $niveau)*420);
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break;
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case 5:
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$cristal = ceil(pow(2, $niveau)*500);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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return $cristal;
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}
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return $cristal;
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}
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public static function hydrogene($id, $niveau, surface $planete)
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{
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switch($id)
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{
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case 0:
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$hydrogene = 0;
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break;
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case 1:
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$hydrogene = 0;
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break;
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case 2:
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$hydrogene = 0;
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break;
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case 3:
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$hydrogene = 0;
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break;
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case 4:
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$hydrogene = ceil(pow(1.68, $niveau)*285);
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break;
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case 5:
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$hydrogene = 0;
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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public static function hydrogene($id, $niveau, surface $planete)
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{
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switch ($id) {
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case 0:
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$hydrogene = 0;
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break;
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case 1:
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$hydrogene = 0;
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break;
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case 2:
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$hydrogene = 0;
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break;
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case 3:
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$hydrogene = 0;
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break;
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case 4:
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$hydrogene = ceil(pow(1.68, $niveau)*285);
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break;
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case 5:
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$hydrogene = 0;
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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return $hydrogene;
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}
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return $hydrogene;
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}
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public static function credits($id, $niveau, surface $planete)
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{
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switch($id)
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{
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case 0:
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$credits = ceil(pow(1.68, $niveau)*25);
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break;
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case 1:
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$credits = ceil(pow(1.68, $niveau)*85);
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break;
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case 2:
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$credits = ceil(pow(1.68, $niveau)*185);
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break;
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case 3:
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$credits = ceil(pow(1.68, $niveau)*285);
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break;
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case 4:
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$credits = ceil(pow(1.68, $niveau)*385);
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break;
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case 5:
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$credits = ceil(pow(1.68, $niveau)*485);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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public static function credits($id, $niveau, surface $planete)
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{
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switch ($id) {
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case 0:
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$credits = ceil(pow(1.68, $niveau)*25);
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break;
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case 1:
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$credits = ceil(pow(1.68, $niveau)*85);
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break;
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case 2:
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$credits = ceil(pow(1.68, $niveau)*185);
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break;
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case 3:
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$credits = ceil(pow(1.68, $niveau)*285);
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break;
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case 4:
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$credits = ceil(pow(1.68, $niveau)*385);
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break;
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case 5:
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$credits = ceil(pow(1.68, $niveau)*485);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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return $credits;
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}
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return $credits;
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}
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public static function temps($id, $niveau, surface $planete)
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{
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switch($id)
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{
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case 0:
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$sec = pow(1.5, $niveau)*6;
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break;
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case 1:
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$sec = pow(1.55, $niveau)*6;
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break;
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case 2:
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$sec = pow(1.624, $niveau)*6;
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break;
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case 3:
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$sec = pow(1.597, $niveau)*6;
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break;
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case 4:
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$sec = pow(1.7, $niveau)*6;
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break;
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case 5:
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$sec = ceil(pow(2, $niveau)*720);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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public static function temps($id, $niveau, surface $planete)
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{
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switch ($id) {
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case 0:
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$sec = pow(1.5, $niveau)*6;
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break;
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case 1:
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$sec = pow(1.55, $niveau)*6;
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break;
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case 2:
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$sec = pow(1.624, $niveau)*6;
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break;
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case 3:
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$sec = pow(1.597, $niveau)*6;
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break;
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case 4:
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$sec = pow(1.7, $niveau)*6;
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break;
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case 5:
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$sec = ceil(pow(2, $niveau)*720);
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break;
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default:
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trigger_error("Batiment d'alliance ".$id." introuvable dans les données", E_USER_ERROR);
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}
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//Accélération du temps de construction
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$sec /= VITESSE;
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//Accélération du temps de construction
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$sec /= VITESSE;
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return $sec;
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}
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return $sec;
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}
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public static function image($id, surface $planete)
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{
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if ($planete->race == "covenant")
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{
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switch($id)
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{
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case 0:
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//return "batimentcovieux4.jpg";
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break;
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}
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return Donnees::image_covenant_default;
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}
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elseif ($planete->race == "humain")
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{
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switch($id)
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{
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case 0:
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//return "batimentcovieux4.jpg";
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break;
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}
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return Donnees::image_humain_default;
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}
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else
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trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
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}
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public static function image($id, surface $planete)
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{
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if ($planete->race == "covenant") {
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switch ($id) {
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case 0:
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//return "batimentcovieux4.jpg";
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break;
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}
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return Donnees::image_covenant_default;
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} elseif ($planete->race == "humain") {
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switch ($id) {
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case 0:
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//return "batimentcovieux4.jpg";
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break;
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}
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return Donnees::image_humain_default;
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} else {
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trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
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}
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}
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public static function needed($id, surface $planete, $print = false)
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{
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$neededAlliancesBatiments =
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array(
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0,
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array(
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array('batiments', 0, 1)
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),
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array(
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array('batiments', 0, 3)
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),
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array(
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array('batiments', 0, 5)
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),
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array(
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array('batiments', 0, 4)
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),
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array(
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array('batiments', 0, 2)
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)
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);
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public static function needed($id, surface $planete, $print = false)
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{
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$neededAlliancesBatiments =
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array(
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0,
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array(
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array('batiments', 0, 1)
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),
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array(
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array('batiments', 0, 3)
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),
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array(
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array('batiments', 0, 5)
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),
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array(
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array('batiments', 0, 4)
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),
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array(
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array('batiments', 0, 2)
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)
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);
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if ($print)
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return dDonnees::print_neededCheck($neededAlliancesBatiments[$id], $planete);
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else
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return dDonnees::neededCheck($neededAlliancesBatiments[$id], $planete);
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}
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if ($print) {
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return dDonnees::print_neededCheck($neededAlliancesBatiments[$id], $planete);
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} else {
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return dDonnees::neededCheck($neededAlliancesBatiments[$id], $planete);
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}
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}
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}
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?>
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@ -3,515 +3,489 @@ require_once("Class/Donnees/interface.php");
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class dBatiments implements Donnees
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{
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public static function metal($id, $niveau, surface $planete)
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{
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switch($id)
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{
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case 0:
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$metal = ceil(pow(1.5, $niveau)*68);
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break;
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case 1:
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$metal = ceil(pow(1.6, $niveau)*53);
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break;
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case 2:
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$metal = ceil(pow(1.5, $niveau)*242);
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break;
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case 3:
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$metal = ceil(pow(1.5, $niveau)*92);
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break;
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case 4:
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//$metal = ceil(pow(1.73, $niveau)*800);
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$metal = ceil(pow(3, $niveau)*5000);
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break;
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case 5:
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$metal = ceil(pow(2, $niveau)*750);
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break;
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case 6:
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$metal = ceil(pow(2, $niveau)*200);
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break;
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case 7:
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$metal = ceil(pow(2, $niveau)*520);
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break;
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case 8:
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$metal = ceil(pow(2, $niveau)*600);
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break;
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case 9:
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$metal = ceil(pow(2, $niveau)*200);
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break;
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case 10:
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$metal = ceil(pow(2, $niveau)*400);
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break;
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case 11:
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$metal = ceil(pow(1.7, $niveau)*600);
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break;
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public static function metal($id, $niveau, surface $planete)
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{
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switch ($id) {
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case 0:
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$metal = ceil(pow(1.5, $niveau)*68);
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break;
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case 1:
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$metal = ceil(pow(1.6, $niveau)*53);
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break;
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case 2:
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$metal = ceil(pow(1.5, $niveau)*242);
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break;
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case 3:
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$metal = ceil(pow(1.5, $niveau)*92);
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break;
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case 4:
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//$metal = ceil(pow(1.73, $niveau)*800);
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$metal = ceil(pow(3, $niveau)*5000);
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break;
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case 5:
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$metal = ceil(pow(2, $niveau)*750);
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break;
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case 6:
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$metal = ceil(pow(2, $niveau)*200);
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break;
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case 7:
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$metal = ceil(pow(2, $niveau)*520);
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break;
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case 8:
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$metal = ceil(pow(2, $niveau)*600);
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break;
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case 9:
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$metal = ceil(pow(2, $niveau)*200);
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break;
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case 10:
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$metal = ceil(pow(2, $niveau)*400);
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break;
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case 11:
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$metal = ceil(pow(1.7, $niveau)*600);
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break;
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case 12:
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$metal = ceil(pow($niveau, 2.075)*1000+1500);
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break;
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case 13:
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$metal = ceil(pow($niveau,2.8)*1000+299000);
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break;
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case 14:
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$metal = ceil(pow($niveau, 2)*1200+140000);
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break;
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case 15:
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$metal = ceil(pow($niveau, 2)*1000+80000);
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break;
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case 16:
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$metal = ceil(pow($niveau, 2)*850+60000);
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break;
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case 17:
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$metal = ceil(pow($niveau, 2.5)*500 -300);
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break;
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default:
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trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
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}
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case 12:
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$metal = ceil(pow($niveau, 2.075)*1000+1500);
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break;
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case 13:
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$metal = ceil(pow($niveau, 2.8)*1000+299000);
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break;
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case 14:
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$metal = ceil(pow($niveau, 2)*1200+140000);
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break;
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case 15:
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$metal = ceil(pow($niveau, 2)*1000+80000);
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break;
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case 16:
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$metal = ceil(pow($niveau, 2)*850+60000);
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break;
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case 17:
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$metal = ceil(pow($niveau, 2.5)*500 -300);
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break;
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default:
|
||||
trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
//Bonus technologique pour les mines
|
||||
if ($id <= 3)
|
||||
{
|
||||
if ($planete->technologies[0] &262144)
|
||||
{
|
||||
$metal *= 0.85;
|
||||
}
|
||||
elseif ($planete->technologies[0] &131072)
|
||||
{
|
||||
$metal *= 0.9;
|
||||
}
|
||||
elseif ($planete->technologies[0] &65536)
|
||||
{
|
||||
$metal *= 0.95;
|
||||
}
|
||||
}
|
||||
//On tient compte des bonus
|
||||
//Bonus technologique pour les mines
|
||||
if ($id <= 3) {
|
||||
if ($planete->technologies[0] &262144) {
|
||||
$metal *= 0.85;
|
||||
} elseif ($planete->technologies[0] &131072) {
|
||||
$metal *= 0.9;
|
||||
} elseif ($planete->technologies[0] &65536) {
|
||||
$metal *= 0.95;
|
||||
}
|
||||
}
|
||||
|
||||
return $metal;
|
||||
}
|
||||
return $metal;
|
||||
}
|
||||
|
||||
public static function cristal($id, $niveau, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$cristal = ceil(pow(1.5, $niveau)*17);
|
||||
break;
|
||||
case 1:
|
||||
$cristal = ceil(pow(1.6, $niveau)*27);
|
||||
break;
|
||||
case 2:
|
||||
$cristal = ceil(pow(1.5, $niveau)*72);
|
||||
break;
|
||||
case 3:
|
||||
$cristal = ceil(pow(1.5, $niveau)*37);
|
||||
break;
|
||||
case 4:
|
||||
//$cristal = ceil(pow(1.73, $niveau)*420);
|
||||
$cristal = ceil(pow(3, $niveau)*3000);
|
||||
break;
|
||||
case 5:
|
||||
$cristal = ceil(pow(2, $niveau)*500);
|
||||
break;
|
||||
case 6:
|
||||
$cristal = ceil(pow(2, $niveau)*150);
|
||||
break;
|
||||
case 7:
|
||||
$cristal = ceil(pow(2, $niveau)*380);
|
||||
break;
|
||||
case 8:
|
||||
$cristal = ceil(pow(2, $niveau)*450);
|
||||
break;
|
||||
case 9:
|
||||
$cristal = ceil(pow(2, $niveau)*100);
|
||||
break;
|
||||
case 10:
|
||||
$cristal = ceil(pow(2, $niveau)*260);
|
||||
break;
|
||||
case 11:
|
||||
$cristal = ceil(pow(1.7, $niveau)*420);
|
||||
break;
|
||||
public static function cristal($id, $niveau, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$cristal = ceil(pow(1.5, $niveau)*17);
|
||||
break;
|
||||
case 1:
|
||||
$cristal = ceil(pow(1.6, $niveau)*27);
|
||||
break;
|
||||
case 2:
|
||||
$cristal = ceil(pow(1.5, $niveau)*72);
|
||||
break;
|
||||
case 3:
|
||||
$cristal = ceil(pow(1.5, $niveau)*37);
|
||||
break;
|
||||
case 4:
|
||||
//$cristal = ceil(pow(1.73, $niveau)*420);
|
||||
$cristal = ceil(pow(3, $niveau)*3000);
|
||||
break;
|
||||
case 5:
|
||||
$cristal = ceil(pow(2, $niveau)*500);
|
||||
break;
|
||||
case 6:
|
||||
$cristal = ceil(pow(2, $niveau)*150);
|
||||
break;
|
||||
case 7:
|
||||
$cristal = ceil(pow(2, $niveau)*380);
|
||||
break;
|
||||
case 8:
|
||||
$cristal = ceil(pow(2, $niveau)*450);
|
||||
break;
|
||||
case 9:
|
||||
$cristal = ceil(pow(2, $niveau)*100);
|
||||
break;
|
||||
case 10:
|
||||
$cristal = ceil(pow(2, $niveau)*260);
|
||||
break;
|
||||
case 11:
|
||||
$cristal = ceil(pow(1.7, $niveau)*420);
|
||||
break;
|
||||
|
||||
case 12:
|
||||
$cristal = ceil(pow($niveau, 1.8)*1000+1000);
|
||||
break;
|
||||
case 13:
|
||||
$cristal = ceil(pow($niveau,2.5)*1000+149000);
|
||||
break;
|
||||
case 14:
|
||||
$cristal = ceil(pow($niveau, 2)*900+99000);
|
||||
break;
|
||||
case 15:
|
||||
$cristal = ceil(pow($niveau, 2)*750+65000);
|
||||
break;
|
||||
case 16:
|
||||
$cristal = ceil(pow($niveau, 2)*650+50000);
|
||||
break;
|
||||
case 17:
|
||||
$cristal = ceil(pow($niveau, 2.4)*400-250);
|
||||
break;
|
||||
default:
|
||||
trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
case 12:
|
||||
$cristal = ceil(pow($niveau, 1.8)*1000+1000);
|
||||
break;
|
||||
case 13:
|
||||
$cristal = ceil(pow($niveau, 2.5)*1000+149000);
|
||||
break;
|
||||
case 14:
|
||||
$cristal = ceil(pow($niveau, 2)*900+99000);
|
||||
break;
|
||||
case 15:
|
||||
$cristal = ceil(pow($niveau, 2)*750+65000);
|
||||
break;
|
||||
case 16:
|
||||
$cristal = ceil(pow($niveau, 2)*650+50000);
|
||||
break;
|
||||
case 17:
|
||||
$cristal = ceil(pow($niveau, 2.4)*400-250);
|
||||
break;
|
||||
default:
|
||||
trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
//Bonus technologique pour les mines
|
||||
if ($id <= 3)
|
||||
{
|
||||
if ($planete->technologies[0] &262144)
|
||||
{
|
||||
$cristal *= 0.85;
|
||||
}
|
||||
elseif ($planete->technologies[0] &131072)
|
||||
{
|
||||
$cristal *= 0.9;
|
||||
}
|
||||
elseif ($planete->technologies[0] &65536)
|
||||
{
|
||||
$cristal *= 0.95;
|
||||
}
|
||||
}
|
||||
//On tient compte des bonus
|
||||
//Bonus technologique pour les mines
|
||||
if ($id <= 3) {
|
||||
if ($planete->technologies[0] &262144) {
|
||||
$cristal *= 0.85;
|
||||
} elseif ($planete->technologies[0] &131072) {
|
||||
$cristal *= 0.9;
|
||||
} elseif ($planete->technologies[0] &65536) {
|
||||
$cristal *= 0.95;
|
||||
}
|
||||
}
|
||||
|
||||
return $cristal;
|
||||
}
|
||||
return $cristal;
|
||||
}
|
||||
|
||||
public static function hydrogene($id, $niveau, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 1:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 2:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 3:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 4:
|
||||
//$hydrogene = ceil(pow(1.68, $niveau)*285);
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 5:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 6:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 7:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 8:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 9:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 10:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 11:
|
||||
$hydrogene = ceil(pow(1.7, $niveau)*100);
|
||||
break;
|
||||
public static function hydrogene($id, $niveau, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 1:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 2:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 3:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 4:
|
||||
//$hydrogene = ceil(pow(1.68, $niveau)*285);
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 5:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 6:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 7:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 8:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 9:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 10:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 11:
|
||||
$hydrogene = ceil(pow(1.7, $niveau)*100);
|
||||
break;
|
||||
|
||||
case 12:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 13:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 14:
|
||||
$hydrogene = ceil(pow($niveau, 2)*500+30000);
|
||||
break;
|
||||
case 15:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 16:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 17:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
case 12:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 13:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 14:
|
||||
$hydrogene = ceil(pow($niveau, 2)*500+30000);
|
||||
break;
|
||||
case 15:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 16:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 17:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
//Bonus technologique pour les mines
|
||||
if ($id <= 3)
|
||||
{
|
||||
if ($planete->technologies[0] &262144)
|
||||
{
|
||||
$hydrogene *= 0.85;
|
||||
}
|
||||
elseif ($planete->technologies[0] &131072)
|
||||
{
|
||||
$hydrogene *= 0.9;
|
||||
}
|
||||
elseif ($planete->technologies[0] &65536)
|
||||
{
|
||||
$hydrogene *= 0.95;
|
||||
}
|
||||
}
|
||||
//On tient compte des bonus
|
||||
//Bonus technologique pour les mines
|
||||
if ($id <= 3) {
|
||||
if ($planete->technologies[0] &262144) {
|
||||
$hydrogene *= 0.85;
|
||||
} elseif ($planete->technologies[0] &131072) {
|
||||
$hydrogene *= 0.9;
|
||||
} elseif ($planete->technologies[0] &65536) {
|
||||
$hydrogene *= 0.95;
|
||||
}
|
||||
}
|
||||
|
||||
return $hydrogene;
|
||||
}
|
||||
return $hydrogene;
|
||||
}
|
||||
|
||||
public static function credits($id, $niveau, surface $planete)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public static function credits($id, $niveau, surface $planete)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static function temps($id, $niveau, surface $planete, $demolition = false)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$sec = pow(1.5, $niveau)*6;
|
||||
break;
|
||||
case 1:
|
||||
$sec = pow(1.55, $niveau)*6;
|
||||
break;
|
||||
case 2:
|
||||
$sec = pow(1.624, $niveau)*6;
|
||||
break;
|
||||
case 3:
|
||||
$sec = pow(1.597, $niveau)*6;
|
||||
break;
|
||||
case 4:
|
||||
$sec = pow(1.7, $niveau)*6;
|
||||
break;
|
||||
case 5:
|
||||
$sec = ceil(pow(2, $niveau)*720);
|
||||
break;
|
||||
case 6:
|
||||
$sec = ceil(pow(2, $niveau)*720);
|
||||
break;
|
||||
case 7:
|
||||
$sec = ceil(pow(2, $niveau)*420);
|
||||
break;
|
||||
case 8:
|
||||
$sec = ceil(pow(2, $niveau)*600);
|
||||
break;
|
||||
case 9:
|
||||
$sec = ceil(pow(2, $niveau)*300);
|
||||
break;
|
||||
case 10:
|
||||
$sec = ceil(pow(2, $niveau)*1200);
|
||||
break;
|
||||
case 11:
|
||||
$sec = ceil((pow(1.9, $niveau)*800));
|
||||
break;
|
||||
public static function temps($id, $niveau, surface $planete, $demolition = false)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$sec = pow(1.5, $niveau)*6;
|
||||
break;
|
||||
case 1:
|
||||
$sec = pow(1.55, $niveau)*6;
|
||||
break;
|
||||
case 2:
|
||||
$sec = pow(1.624, $niveau)*6;
|
||||
break;
|
||||
case 3:
|
||||
$sec = pow(1.597, $niveau)*6;
|
||||
break;
|
||||
case 4:
|
||||
$sec = pow(1.7, $niveau)*6;
|
||||
break;
|
||||
case 5:
|
||||
$sec = ceil(pow(2, $niveau)*720);
|
||||
break;
|
||||
case 6:
|
||||
$sec = ceil(pow(2, $niveau)*720);
|
||||
break;
|
||||
case 7:
|
||||
$sec = ceil(pow(2, $niveau)*420);
|
||||
break;
|
||||
case 8:
|
||||
$sec = ceil(pow(2, $niveau)*600);
|
||||
break;
|
||||
case 9:
|
||||
$sec = ceil(pow(2, $niveau)*300);
|
||||
break;
|
||||
case 10:
|
||||
$sec = ceil(pow(2, $niveau)*1200);
|
||||
break;
|
||||
case 11:
|
||||
$sec = ceil((pow(1.9, $niveau)*800));
|
||||
break;
|
||||
|
||||
case 12:
|
||||
$sec = ceil(pow($niveau, 2.5)*60+4)*60;
|
||||
break;
|
||||
case 13:
|
||||
$sec = ceil(pow($niveau, 1.6)*60+60)*60;
|
||||
break;
|
||||
case 14:
|
||||
$sec = ceil(pow($niveau, 2)*5+3)*60;
|
||||
break;
|
||||
case 15:
|
||||
$sec = pow($niveau, 2)*240;
|
||||
break;
|
||||
case 16:
|
||||
$sec = pow($niveau, 2)*180;
|
||||
break;
|
||||
case 17:
|
||||
$sec = pow($niveau, 1.65)*3600;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
case 12:
|
||||
$sec = ceil(pow($niveau, 2.5)*60+4)*60;
|
||||
break;
|
||||
case 13:
|
||||
$sec = ceil(pow($niveau, 1.6)*60+60)*60;
|
||||
break;
|
||||
case 14:
|
||||
$sec = ceil(pow($niveau, 2)*5+3)*60;
|
||||
break;
|
||||
case 15:
|
||||
$sec = pow($niveau, 2)*240;
|
||||
break;
|
||||
case 16:
|
||||
$sec = pow($niveau, 2)*180;
|
||||
break;
|
||||
case 17:
|
||||
$sec = pow($niveau, 1.65)*3600;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Batiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On applique le bonus de temps des ingénieurs et des centrales informatiques
|
||||
if ($id == 11 && $planete->casernes[7])
|
||||
$sec /= (1.0025 * $planete->casernes[7]);
|
||||
elseif ($id != 11 && ($planete->casernes[7] || $planete->batiments[11]))
|
||||
$sec /= (pow(1.23, $planete->batiments[11]) + 1.0025 * $planete->casernes[7]);
|
||||
//On applique le bonus de temps des ingénieurs et des centrales informatiques
|
||||
if ($id == 11 && $planete->casernes[7]) {
|
||||
$sec /= (1.0025 * $planete->casernes[7]);
|
||||
} elseif ($id != 11 && ($planete->casernes[7] || $planete->batiments[11])) {
|
||||
$sec /= (pow(1.23, $planete->batiments[11]) + 1.0025 * $planete->casernes[7]);
|
||||
}
|
||||
|
||||
//Accélération du temps de construction
|
||||
$sec /= VITESSE;
|
||||
//Accélération du temps de construction
|
||||
$sec /= VITESSE;
|
||||
|
||||
if ($demolition)
|
||||
return $sec * Donnees::coeff_demolition;
|
||||
else
|
||||
return $sec;
|
||||
}
|
||||
if ($demolition) {
|
||||
return $sec * Donnees::coeff_demolition;
|
||||
} else {
|
||||
return $sec;
|
||||
}
|
||||
}
|
||||
|
||||
public static function type($id)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
return 1;
|
||||
case 6:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
case 16:
|
||||
case 17:
|
||||
case 18:
|
||||
return 2;
|
||||
case 5:
|
||||
case 7:
|
||||
case 8:
|
||||
case 9:
|
||||
return 4;
|
||||
return 6;
|
||||
default:
|
||||
trigger_error("Bâtiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
public static function type($id)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
return 1;
|
||||
case 6:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
case 16:
|
||||
case 17:
|
||||
case 18:
|
||||
return 2;
|
||||
case 5:
|
||||
case 7:
|
||||
case 8:
|
||||
case 9:
|
||||
return 4;
|
||||
return 6;
|
||||
default:
|
||||
trigger_error("Bâtiment ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static function image($id, surface $planete)
|
||||
{
|
||||
if ($planete->race == "covenant")
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
return "batimentcovieux4.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "cristaloo3.png";
|
||||
break;
|
||||
case 2:
|
||||
return "powersupplycoviejq1.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "solaire.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "sanstitrevi7.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "oeilduprophetewj6.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "covielabocn5.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "chantierterrestrehg1.jpg";
|
||||
break;
|
||||
case 8:
|
||||
return "sanstitretruecolor09zn6.jpg";
|
||||
break;
|
||||
case 9:
|
||||
return "caserncov0ry.jpg";
|
||||
break;
|
||||
case 10:
|
||||
return "stockagebasement1cs10bl.jpg";
|
||||
break;
|
||||
case 11:
|
||||
return "ordianteur_hologramme.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_covenant_default;
|
||||
}
|
||||
elseif ($planete->race == "humain")
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
return "mine_m.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "mine_c.png";
|
||||
break;
|
||||
case 2:
|
||||
return "synchroniseur.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "centrale solaire.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "centrale electrique.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "baseradardl3.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "recherches.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "chantierterrestrecopybj8.jpg";
|
||||
break;
|
||||
case 8:
|
||||
return "chantier spatial.jpg";
|
||||
break;
|
||||
case 9:
|
||||
return "ecole militaire.jpg";
|
||||
break;
|
||||
case 10:
|
||||
return "stockage.jpg";
|
||||
break;
|
||||
case 11:
|
||||
return "search0yp.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_humain_default;
|
||||
}
|
||||
else
|
||||
trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
|
||||
}
|
||||
public static function image($id, surface $planete)
|
||||
{
|
||||
if ($planete->race == "covenant") {
|
||||
switch ($id) {
|
||||
case 0:
|
||||
return "batimentcovieux4.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "cristaloo3.png";
|
||||
break;
|
||||
case 2:
|
||||
return "powersupplycoviejq1.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "solaire.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "sanstitrevi7.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "oeilduprophetewj6.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "covielabocn5.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "chantierterrestrehg1.jpg";
|
||||
break;
|
||||
case 8:
|
||||
return "sanstitretruecolor09zn6.jpg";
|
||||
break;
|
||||
case 9:
|
||||
return "caserncov0ry.jpg";
|
||||
break;
|
||||
case 10:
|
||||
return "stockagebasement1cs10bl.jpg";
|
||||
break;
|
||||
case 11:
|
||||
return "ordianteur_hologramme.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_covenant_default;
|
||||
} elseif ($planete->race == "humain") {
|
||||
switch ($id) {
|
||||
case 0:
|
||||
return "mine_m.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "mine_c.png";
|
||||
break;
|
||||
case 2:
|
||||
return "synchroniseur.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "centrale solaire.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "centrale electrique.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "baseradardl3.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "recherches.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "chantierterrestrecopybj8.jpg";
|
||||
break;
|
||||
case 8:
|
||||
return "chantier spatial.jpg";
|
||||
break;
|
||||
case 9:
|
||||
return "ecole militaire.jpg";
|
||||
break;
|
||||
case 10:
|
||||
return "stockage.jpg";
|
||||
break;
|
||||
case 11:
|
||||
return "search0yp.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_humain_default;
|
||||
} else {
|
||||
trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static function needed($id, surface $planete, $print = false)
|
||||
{
|
||||
$neededBatiments =
|
||||
array (
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
array(
|
||||
array("batiments", 3, 12),
|
||||
array("batiments_max", 4, 4)
|
||||
),
|
||||
0,
|
||||
0,
|
||||
array(
|
||||
array("technologies", 2,3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 2,4)
|
||||
),
|
||||
0,
|
||||
0,
|
||||
array(
|
||||
array("technologies", 1,12)
|
||||
),
|
||||
0,
|
||||
array(
|
||||
array("technologies", 3,8)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7,12)
|
||||
),
|
||||
array(
|
||||
array("technologies", 3,6)
|
||||
),
|
||||
array(
|
||||
array("technologies", 3,7)
|
||||
),
|
||||
0
|
||||
);
|
||||
public static function needed($id, surface $planete, $print = false)
|
||||
{
|
||||
$neededBatiments =
|
||||
array(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
array(
|
||||
array("batiments", 3, 12),
|
||||
array("batiments_max", 4, 4)
|
||||
),
|
||||
0,
|
||||
0,
|
||||
array(
|
||||
array("technologies", 2,3)
|
||||
),
|
||||
array(
|
||||
array("technologies", 2,4)
|
||||
),
|
||||
0,
|
||||
0,
|
||||
array(
|
||||
array("technologies", 1,12)
|
||||
),
|
||||
0,
|
||||
array(
|
||||
array("technologies", 3,8)
|
||||
),
|
||||
array(
|
||||
array("technologies", 7,12)
|
||||
),
|
||||
array(
|
||||
array("technologies", 3,6)
|
||||
),
|
||||
array(
|
||||
array("technologies", 3,7)
|
||||
),
|
||||
0
|
||||
);
|
||||
|
||||
if ($print)
|
||||
return dDonnees::print_neededCheck($neededBatiments[$id], $planete);
|
||||
else
|
||||
return dDonnees::neededCheck($neededBatiments[$id], $planete);
|
||||
}
|
||||
if ($print) {
|
||||
return dDonnees::print_neededCheck($neededBatiments[$id], $planete);
|
||||
} else {
|
||||
return dDonnees::neededCheck($neededBatiments[$id], $planete);
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -3,299 +3,293 @@ require_once("Class/Donnees/interface.php");
|
|||
|
||||
class dCaserne implements Donnees
|
||||
{
|
||||
public static function metal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$metal = 80;
|
||||
break;
|
||||
case 1:
|
||||
$metal = 110;
|
||||
break;
|
||||
case 2:
|
||||
$metal = 150;
|
||||
break;
|
||||
case 3:
|
||||
$metal = 220;
|
||||
break;
|
||||
case 4:
|
||||
$metal = 180;
|
||||
break;
|
||||
case 5:
|
||||
$metal = 25000;
|
||||
break;
|
||||
case 6:
|
||||
$metal = 100;
|
||||
break;
|
||||
case 7:
|
||||
$metal = 90;
|
||||
break;
|
||||
case 8:
|
||||
$metal = 300;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function metal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$metal = 80;
|
||||
break;
|
||||
case 1:
|
||||
$metal = 110;
|
||||
break;
|
||||
case 2:
|
||||
$metal = 150;
|
||||
break;
|
||||
case 3:
|
||||
$metal = 220;
|
||||
break;
|
||||
case 4:
|
||||
$metal = 180;
|
||||
break;
|
||||
case 5:
|
||||
$metal = 25000;
|
||||
break;
|
||||
case 6:
|
||||
$metal = 100;
|
||||
break;
|
||||
case 7:
|
||||
$metal = 90;
|
||||
break;
|
||||
case 8:
|
||||
$metal = 300;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1)
|
||||
$metal *= 0.9;
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1) {
|
||||
$metal *= 0.9;
|
||||
}
|
||||
|
||||
return $metal * $nombre;
|
||||
}
|
||||
return $metal * $nombre;
|
||||
}
|
||||
|
||||
public static function cristal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$cristal = 45;
|
||||
break;
|
||||
case 1:
|
||||
$cristal = 90;
|
||||
break;
|
||||
case 2:
|
||||
$cristal = 105;
|
||||
break;
|
||||
case 3:
|
||||
$cristal = 150;
|
||||
break;
|
||||
case 4:
|
||||
$cristal = 100;
|
||||
break;
|
||||
case 5:
|
||||
$cristal = 10000;
|
||||
break;
|
||||
case 6:
|
||||
$cristal = 100;
|
||||
break;
|
||||
case 7:
|
||||
$cristal = 105;
|
||||
break;
|
||||
case 8:
|
||||
$cristal = 250;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function cristal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$cristal = 45;
|
||||
break;
|
||||
case 1:
|
||||
$cristal = 90;
|
||||
break;
|
||||
case 2:
|
||||
$cristal = 105;
|
||||
break;
|
||||
case 3:
|
||||
$cristal = 150;
|
||||
break;
|
||||
case 4:
|
||||
$cristal = 100;
|
||||
break;
|
||||
case 5:
|
||||
$cristal = 10000;
|
||||
break;
|
||||
case 6:
|
||||
$cristal = 100;
|
||||
break;
|
||||
case 7:
|
||||
$cristal = 105;
|
||||
break;
|
||||
case 8:
|
||||
$cristal = 250;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1)
|
||||
$cristal *= 0.9;
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1) {
|
||||
$cristal *= 0.9;
|
||||
}
|
||||
|
||||
return $cristal * $nombre;
|
||||
}
|
||||
return $cristal * $nombre;
|
||||
}
|
||||
|
||||
public static function hydrogene($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 1:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 2:
|
||||
$hydrogene = 20;
|
||||
break;
|
||||
case 3:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 4:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 5:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 6:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 7:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 8:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function hydrogene($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 1:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 2:
|
||||
$hydrogene = 20;
|
||||
break;
|
||||
case 3:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 4:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 5:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 6:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 7:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 8:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1)
|
||||
$hydrogene *= 0.9;
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1) {
|
||||
$hydrogene *= 0.9;
|
||||
}
|
||||
|
||||
return $hydrogene * $nombre;
|
||||
}
|
||||
return $hydrogene * $nombre;
|
||||
}
|
||||
|
||||
public static function credits($id, $nombre, surface $planete)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public static function credits($id, $nombre, surface $planete)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static function temps($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$temps = 60;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 1:
|
||||
$temps = 240;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 2:
|
||||
$temps = 240;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 3:
|
||||
$temps = 720;
|
||||
$moins = 5;
|
||||
break;
|
||||
case 4:
|
||||
$temps = 300;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 5:
|
||||
$temps = 29700;
|
||||
$moins = 10;
|
||||
break;
|
||||
case 6:
|
||||
$temps = 90;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 7:
|
||||
$temps = 90;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 8:
|
||||
$temps = 900;
|
||||
$moins = 5;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function temps($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$temps = 60;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 1:
|
||||
$temps = 240;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 2:
|
||||
$temps = 240;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 3:
|
||||
$temps = 720;
|
||||
$moins = 5;
|
||||
break;
|
||||
case 4:
|
||||
$temps = 300;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 5:
|
||||
$temps = 29700;
|
||||
$moins = 10;
|
||||
break;
|
||||
case 6:
|
||||
$temps = 90;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 7:
|
||||
$temps = 90;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 8:
|
||||
$temps = 900;
|
||||
$moins = 5;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte de la vitesse
|
||||
$temps /= VITESSE;
|
||||
//On tient compte de la vitesse
|
||||
$temps /= VITESSE;
|
||||
|
||||
//On tient compte des bonus
|
||||
return ceil($temps/pow(1.25, ($planete->batiments[9] - $moins))) * $nombre;
|
||||
}
|
||||
//On tient compte des bonus
|
||||
return ceil($temps/pow(1.25, ($planete->batiments[9] - $moins))) * $nombre;
|
||||
}
|
||||
|
||||
|
||||
public static function image($id, surface $planete)
|
||||
{
|
||||
if ($planete->race == "covenant")
|
||||
{
|
||||
array('','','','','','','','','');
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
return "grunt1.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "jackal.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "94990342wb4.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "98004530fx3.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "88091275ja8.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "hunter1.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "81770345oo4.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "88218731ts1.jpg";
|
||||
break;
|
||||
case 8:
|
||||
return "72188202fg9.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_covenant_default;
|
||||
}
|
||||
elseif ($planete->race == "humain")
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
return "marines.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "marinehf0.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "grenadier.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "TCAO2.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "sniper.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "spartan.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "ingenieurs.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "exosquelettehbpb2.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_humain_default;
|
||||
}
|
||||
else
|
||||
trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
|
||||
}
|
||||
public static function image($id, surface $planete)
|
||||
{
|
||||
if ($planete->race == "covenant") {
|
||||
array('','','','','','','','','');
|
||||
switch ($id) {
|
||||
case 0:
|
||||
return "grunt1.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "jackal.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "94990342wb4.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "98004530fx3.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "88091275ja8.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "hunter1.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "81770345oo4.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "88218731ts1.jpg";
|
||||
break;
|
||||
case 8:
|
||||
return "72188202fg9.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_covenant_default;
|
||||
} elseif ($planete->race == "humain") {
|
||||
switch ($id) {
|
||||
case 0:
|
||||
return "marines.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "marinehf0.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "grenadier.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "TCAO2.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "sniper.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "spartan.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "ingenieurs.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "exosquelettehbpb2.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_humain_default;
|
||||
} else {
|
||||
trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static function needed($id, surface $planete, $print = false)
|
||||
{
|
||||
$neededCaserne =
|
||||
array(
|
||||
array(
|
||||
array('batiments', 9, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 5)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 10)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 5)
|
||||
)
|
||||
);
|
||||
public static function needed($id, surface $planete, $print = false)
|
||||
{
|
||||
$neededCaserne =
|
||||
array(
|
||||
array(
|
||||
array('batiments', 9, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 5)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 10)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 9, 5)
|
||||
)
|
||||
);
|
||||
|
||||
if ($print)
|
||||
return dDonnees::print_neededCheck($neededCaserne[$id], $planete);
|
||||
else
|
||||
return dDonnees::neededCheck($neededCaserne[$id], $planete);
|
||||
}
|
||||
if ($print) {
|
||||
return dDonnees::print_neededCheck($neededCaserne[$id], $planete);
|
||||
} else {
|
||||
return dDonnees::neededCheck($neededCaserne[$id], $planete);
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -1,202 +1,217 @@
|
|||
<?php
|
||||
if(!defined('ONYX')) exit;
|
||||
if (!defined('ONYX')) {
|
||||
exit;
|
||||
}
|
||||
|
||||
interface Donnees
|
||||
{
|
||||
const image_covenant_default = "../covenant_na.jpg";
|
||||
const image_humain_default = "../humain_na.jpg";
|
||||
const image_covenant_default = "../covenant_na.jpg";
|
||||
const image_humain_default = "../humain_na.jpg";
|
||||
|
||||
const coeff_demolition = 0.6;
|
||||
const coeff_demolition = 0.6;
|
||||
|
||||
public static function metal($id, $niveau, surface $planete);
|
||||
public static function cristal($id, $niveau, surface $planete);
|
||||
public static function hydrogene($id, $niveau, surface $planete);
|
||||
public static function credits($id, $niveau, surface $planete);
|
||||
public static function temps($id, $niveau, surface $planete);
|
||||
public static function metal($id, $niveau, surface $planete);
|
||||
public static function cristal($id, $niveau, surface $planete);
|
||||
public static function hydrogene($id, $niveau, surface $planete);
|
||||
public static function credits($id, $niveau, surface $planete);
|
||||
public static function temps($id, $niveau, surface $planete);
|
||||
|
||||
public static function image($id, surface $planete);
|
||||
public static function image($id, surface $planete);
|
||||
|
||||
public static function needed($id, surface $planete, $print = false);
|
||||
public static function needed($id, surface $planete, $print = false);
|
||||
}
|
||||
|
||||
class dDonnees{
|
||||
static function tailleFile(surface $planete)
|
||||
{
|
||||
//On calcul la taille maximale de la file d'attente
|
||||
if (!empty($planete->technologies[1]))
|
||||
{
|
||||
if (($planete->technologies[1] &131072) == 131072) return 5;
|
||||
elseif (($planete->technologies[1] &65536) == 65536) return 4;
|
||||
elseif (($planete->technologies[1] &32768) == 32768) return 3;
|
||||
else return 2;
|
||||
}
|
||||
else return 3; //Au cas où il n'y ait pas de technologie sur le lieu, on fixe la taille de la file d'attente
|
||||
}
|
||||
class dDonnees
|
||||
{
|
||||
public static function tailleFile(surface $planete)
|
||||
{
|
||||
//On calcul la taille maximale de la file d'attente
|
||||
if (!empty($planete->technologies[1])) {
|
||||
if (($planete->technologies[1] &131072) == 131072) {
|
||||
return 5;
|
||||
} elseif (($planete->technologies[1] &65536) == 65536) {
|
||||
return 4;
|
||||
} elseif (($planete->technologies[1] &32768) == 32768) {
|
||||
return 3;
|
||||
} else {
|
||||
return 2;
|
||||
}
|
||||
} else {
|
||||
return 3;
|
||||
} //Au cas où il n'y ait pas de technologie sur le lieu, on fixe la taille de la file d'attente
|
||||
}
|
||||
|
||||
|
||||
static function neededCheck($tableau, surface $planete)
|
||||
{
|
||||
if (!is_array($tableau)) return true;
|
||||
else
|
||||
{
|
||||
foreach ($tableau as $need)
|
||||
{
|
||||
switch($need[0])
|
||||
{
|
||||
case 'batiments':
|
||||
if (get_class($planete) == "Planete" && $planete->batiments[$need[1]] < $need[2])
|
||||
return false;
|
||||
break;
|
||||
case 'batiments_max':
|
||||
if (get_class($planete) == "Planete" && $planete->batiments[$need[1]] > $need[2])
|
||||
return false;
|
||||
break;
|
||||
case 'technologies':
|
||||
if (((int)$planete->technologies[$need[1]]& dTechnologies::idToBit($need[2])) == 0)
|
||||
return false;
|
||||
break;
|
||||
case 'casernes':
|
||||
if ($planete->casernes[$need[1]] < $need[2])
|
||||
return false;
|
||||
break;
|
||||
case 'terrestres':
|
||||
if ($planete->terrestres[$need[1]] < $need[2])
|
||||
return false;
|
||||
break;
|
||||
case 'vaisseaux':
|
||||
if ($planete->vaisseaux[$need[1]] < $need[2])
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public static function neededCheck($tableau, surface $planete)
|
||||
{
|
||||
if (!is_array($tableau)) {
|
||||
return true;
|
||||
} else {
|
||||
foreach ($tableau as $need) {
|
||||
switch ($need[0]) {
|
||||
case 'batiments':
|
||||
if (get_class($planete) == "Planete" && $planete->batiments[$need[1]] < $need[2]) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'batiments_max':
|
||||
if (get_class($planete) == "Planete" && $planete->batiments[$need[1]] > $need[2]) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'technologies':
|
||||
if (((int)$planete->technologies[$need[1]]& dTechnologies::idToBit($need[2])) == 0) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'casernes':
|
||||
if ($planete->casernes[$need[1]] < $need[2]) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'terrestres':
|
||||
if ($planete->terrestres[$need[1]] < $need[2]) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'vaisseaux':
|
||||
if ($planete->vaisseaux[$need[1]] < $need[2]) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
static function print_neededCheck($tableau, surface $planete)
|
||||
{
|
||||
global $LANG;
|
||||
$race = $planete->race;
|
||||
if (!is_array($tableau)) return 'Débloqué';
|
||||
else
|
||||
{
|
||||
$return = '';
|
||||
foreach ($tableau as $need)
|
||||
{
|
||||
switch($need[0])
|
||||
{
|
||||
case 'batiments':
|
||||
if ($planete->batiments[$need[1]] < $need[2])
|
||||
$return .= '<span class="lack">'.ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' niveau '.$need[2].' (batiment)</span><br />';
|
||||
else
|
||||
$return .= ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' niveau '.$need[2].' (batiment)<br />';
|
||||
break;
|
||||
case 'batiments_max':
|
||||
if ($planete->batiments[$need[1]] > $need[2])
|
||||
$return .= '<span class="lack">'.ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' < niveau '.($need[2]+1).' (batiment)</span><br />';
|
||||
else
|
||||
$return .= ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' < niveau '.($need[2]+1).' (batiment)<br />';
|
||||
break;
|
||||
case 'technologies':
|
||||
if (((int)$planete->technologies[$need[1]]& dTechnologies::idToBit($need[2])) == 0)
|
||||
$return .= '<span class="lack">'.$LANG[$race]["technologies"]["noms_sing"][$need[1]][$need[2]].' (technologie)</span><br />';
|
||||
else
|
||||
$return .= $LANG[$race]["technologies"]["noms_sing"][$need[1]][$need[2]].' (technologie)<br />';
|
||||
break;
|
||||
case 'casernes':
|
||||
if ($planete->casernes[$need[1]] < $need[2])
|
||||
$return .= '<span class="lack">'.$need[2].' '.$LANG[$race]["caserne"]["noms_pluriel"][$need[1]].' (unité de la caserne)</span><br />';
|
||||
else
|
||||
$return .= $need[2].' '.$LANG[$race]["caserne"]["noms_pluriel"][$need[1]].' (unité de la caserne)<br />';
|
||||
break;
|
||||
case 'terrestres':
|
||||
if ($planete->terrestres[$need[1]] < $need[2])
|
||||
$return .= '<span class="lack">'.$need[2].' '.$LANG[$race]["terrestre"]["noms_pluriel"][$need[1]].' (unité du chantier terrestre)</span><br />';
|
||||
else
|
||||
$return .= $need[2].' '.$LANG[$race]["terrestre"]["noms_pluriel"][$need[1]].' (unité du chantier terrestre)<br />';
|
||||
break;
|
||||
case 'vaisseaux':
|
||||
if ($planete->vaisseaux[$need[1]] < $need[2])
|
||||
$return .= '<span class="lack">'.$need[2].' '.$LANG[$race]["vaisseaux"]["noms_pluriel"][$need[1]].' (unité du chantier spatial)</span><br />';
|
||||
else
|
||||
$return .= $need[2].' '.$LANG[$race]["vaisseaux"]["noms_pluriel"][$need[1]].' (unité du chantier spatial)<br />';
|
||||
break;
|
||||
}
|
||||
}
|
||||
return $return;
|
||||
}
|
||||
}
|
||||
public static function print_neededCheck($tableau, surface $planete)
|
||||
{
|
||||
global $LANG;
|
||||
$race = $planete->race;
|
||||
if (!is_array($tableau)) {
|
||||
return 'Débloqué';
|
||||
} else {
|
||||
$return = '';
|
||||
foreach ($tableau as $need) {
|
||||
switch ($need[0]) {
|
||||
case 'batiments':
|
||||
if ($planete->batiments[$need[1]] < $need[2]) {
|
||||
$return .= '<span class="lack">'.ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' niveau '.$need[2].' (batiment)</span><br />';
|
||||
} else {
|
||||
$return .= ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' niveau '.$need[2].' (batiment)<br />';
|
||||
}
|
||||
break;
|
||||
case 'batiments_max':
|
||||
if ($planete->batiments[$need[1]] > $need[2]) {
|
||||
$return .= '<span class="lack">'.ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' < niveau '.($need[2]+1).' (batiment)</span><br />';
|
||||
} else {
|
||||
$return .= ucfirst($LANG[$race]["batiments"]["noms_sing"][$need[1]]).' < niveau '.($need[2]+1).' (batiment)<br />';
|
||||
}
|
||||
break;
|
||||
case 'technologies':
|
||||
if (((int)$planete->technologies[$need[1]]& dTechnologies::idToBit($need[2])) == 0) {
|
||||
$return .= '<span class="lack">'.$LANG[$race]["technologies"]["noms_sing"][$need[1]][$need[2]].' (technologie)</span><br />';
|
||||
} else {
|
||||
$return .= $LANG[$race]["technologies"]["noms_sing"][$need[1]][$need[2]].' (technologie)<br />';
|
||||
}
|
||||
break;
|
||||
case 'casernes':
|
||||
if ($planete->casernes[$need[1]] < $need[2]) {
|
||||
$return .= '<span class="lack">'.$need[2].' '.$LANG[$race]["caserne"]["noms_pluriel"][$need[1]].' (unité de la caserne)</span><br />';
|
||||
} else {
|
||||
$return .= $need[2].' '.$LANG[$race]["caserne"]["noms_pluriel"][$need[1]].' (unité de la caserne)<br />';
|
||||
}
|
||||
break;
|
||||
case 'terrestres':
|
||||
if ($planete->terrestres[$need[1]] < $need[2]) {
|
||||
$return .= '<span class="lack">'.$need[2].' '.$LANG[$race]["terrestre"]["noms_pluriel"][$need[1]].' (unité du chantier terrestre)</span><br />';
|
||||
} else {
|
||||
$return .= $need[2].' '.$LANG[$race]["terrestre"]["noms_pluriel"][$need[1]].' (unité du chantier terrestre)<br />';
|
||||
}
|
||||
break;
|
||||
case 'vaisseaux':
|
||||
if ($planete->vaisseaux[$need[1]] < $need[2]) {
|
||||
$return .= '<span class="lack">'.$need[2].' '.$LANG[$race]["vaisseaux"]["noms_pluriel"][$need[1]].' (unité du chantier spatial)</span><br />';
|
||||
} else {
|
||||
$return .= $need[2].' '.$LANG[$race]["vaisseaux"]["noms_pluriel"][$need[1]].' (unité du chantier spatial)<br />';
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return $return;
|
||||
}
|
||||
}
|
||||
|
||||
static function nameVAR($name)
|
||||
{
|
||||
if ($name == "alli_batiments")
|
||||
return "alli_batiments";
|
||||
elseif ($name == "batiments")
|
||||
return "batiments";
|
||||
elseif ($name == "technologies")
|
||||
return "technologies";
|
||||
elseif ($name == "casernes")
|
||||
return "caserne";
|
||||
elseif ($name == "terrestres")
|
||||
return "terrestre";
|
||||
elseif ($name == "vaisseaux")
|
||||
return "spatial";
|
||||
elseif ($name == "coeff_bat")
|
||||
return "coeff";
|
||||
}
|
||||
public static function nameVAR($name)
|
||||
{
|
||||
if ($name == "alli_batiments") {
|
||||
return "alli_batiments";
|
||||
} elseif ($name == "batiments") {
|
||||
return "batiments";
|
||||
} elseif ($name == "technologies") {
|
||||
return "technologies";
|
||||
} elseif ($name == "casernes") {
|
||||
return "caserne";
|
||||
} elseif ($name == "terrestres") {
|
||||
return "terrestre";
|
||||
} elseif ($name == "vaisseaux") {
|
||||
return "spatial";
|
||||
} elseif ($name == "coeff_bat") {
|
||||
return "coeff";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static function capaciteVilles(surface $planete)
|
||||
{
|
||||
return $planete->cases * pow($planete->batiments[17], -3) + 10;
|
||||
}
|
||||
public static function capaciteVilles(surface $planete)
|
||||
{
|
||||
return $planete->cases * pow($planete->batiments[17], -3) + 10;
|
||||
}
|
||||
|
||||
static function nameVilles($level)
|
||||
{
|
||||
switch ($level)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return "Poste d'observation taille ".($level+1);
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
return "Poste avancé taille ".($level-2);
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
return "Colonie taille ".($level-5);
|
||||
break;
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
return "Ville taille ".($level-8);
|
||||
break;
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
return "Cité taille ".($level-12);
|
||||
break;
|
||||
case 16:
|
||||
case 17:
|
||||
case 18:
|
||||
return "Grande cité taille ".($level-15);
|
||||
break;
|
||||
case 19:
|
||||
return "Mégapole";
|
||||
break;
|
||||
case 20:
|
||||
return "Mégalopole";
|
||||
break;
|
||||
default:
|
||||
trigger_error("Taille de ville incorrect !");
|
||||
}
|
||||
}
|
||||
public static function nameVilles($level)
|
||||
{
|
||||
switch ($level) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
return "Poste d'observation taille ".($level+1);
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
return "Poste avancé taille ".($level-2);
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
return "Colonie taille ".($level-5);
|
||||
break;
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
return "Ville taille ".($level-8);
|
||||
break;
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
return "Cité taille ".($level-12);
|
||||
break;
|
||||
case 16:
|
||||
case 17:
|
||||
case 18:
|
||||
return "Grande cité taille ".($level-15);
|
||||
break;
|
||||
case 19:
|
||||
return "Mégapole";
|
||||
break;
|
||||
case 20:
|
||||
return "Mégalopole";
|
||||
break;
|
||||
default:
|
||||
trigger_error("Taille de ville incorrect !");
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -3,475 +3,468 @@ require_once("Class/Donnees/interface.php");
|
|||
|
||||
class dTerrestre implements Donnees
|
||||
{
|
||||
public static function metal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$cristal = 300;
|
||||
break;
|
||||
case 1:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 2:
|
||||
$cristal = 600;
|
||||
break;
|
||||
case 3:
|
||||
$cristal = 950;
|
||||
break;
|
||||
case 4:
|
||||
$cristal = 240;
|
||||
break;
|
||||
case 5:
|
||||
$cristal = 260;
|
||||
break;
|
||||
case 6:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 7:
|
||||
$cristal = 500;
|
||||
break;
|
||||
case 8:
|
||||
$cristal = 230;
|
||||
break;
|
||||
case 9:
|
||||
$cristal = 650;
|
||||
break;
|
||||
case 10:
|
||||
$cristal = 1750;
|
||||
break;
|
||||
case 11:
|
||||
$cristal = 3750;
|
||||
break;
|
||||
case 12:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 13:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 14:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 15:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$unite." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function metal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$cristal = 300;
|
||||
break;
|
||||
case 1:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 2:
|
||||
$cristal = 600;
|
||||
break;
|
||||
case 3:
|
||||
$cristal = 950;
|
||||
break;
|
||||
case 4:
|
||||
$cristal = 240;
|
||||
break;
|
||||
case 5:
|
||||
$cristal = 260;
|
||||
break;
|
||||
case 6:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 7:
|
||||
$cristal = 500;
|
||||
break;
|
||||
case 8:
|
||||
$cristal = 230;
|
||||
break;
|
||||
case 9:
|
||||
$cristal = 650;
|
||||
break;
|
||||
case 10:
|
||||
$cristal = 1750;
|
||||
break;
|
||||
case 11:
|
||||
$cristal = 3750;
|
||||
break;
|
||||
case 12:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 13:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 14:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 15:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$unite." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1)
|
||||
$cristal *= 0.9;
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1) {
|
||||
$cristal *= 0.9;
|
||||
}
|
||||
|
||||
return $cristal * $nombre;
|
||||
}
|
||||
return $cristal * $nombre;
|
||||
}
|
||||
|
||||
public static function cristal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$cristal = 300;
|
||||
break;
|
||||
case 1:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 2:
|
||||
$cristal = 600;
|
||||
break;
|
||||
case 3:
|
||||
$cristal = 950;
|
||||
break;
|
||||
case 4:
|
||||
$cristal = 240;
|
||||
break;
|
||||
case 5:
|
||||
$cristal = 260;
|
||||
break;
|
||||
case 6:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 7:
|
||||
$cristal = 500;
|
||||
break;
|
||||
case 8:
|
||||
$cristal = 230;
|
||||
break;
|
||||
case 9:
|
||||
$cristal = 650;
|
||||
break;
|
||||
case 10:
|
||||
$cristal = 1750;
|
||||
break;
|
||||
case 11:
|
||||
$cristal = 3750;
|
||||
break;
|
||||
case 12:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 13:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 14:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 15:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function cristal($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$cristal = 300;
|
||||
break;
|
||||
case 1:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 2:
|
||||
$cristal = 600;
|
||||
break;
|
||||
case 3:
|
||||
$cristal = 950;
|
||||
break;
|
||||
case 4:
|
||||
$cristal = 240;
|
||||
break;
|
||||
case 5:
|
||||
$cristal = 260;
|
||||
break;
|
||||
case 6:
|
||||
$cristal = 420;
|
||||
break;
|
||||
case 7:
|
||||
$cristal = 500;
|
||||
break;
|
||||
case 8:
|
||||
$cristal = 230;
|
||||
break;
|
||||
case 9:
|
||||
$cristal = 650;
|
||||
break;
|
||||
case 10:
|
||||
$cristal = 1750;
|
||||
break;
|
||||
case 11:
|
||||
$cristal = 3750;
|
||||
break;
|
||||
case 12:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 13:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 14:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
case 15:
|
||||
$cristal = 9500;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1)
|
||||
$cristal *= 0.9;
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1) {
|
||||
$cristal *= 0.9;
|
||||
}
|
||||
|
||||
return $cristal * $nombre;
|
||||
}
|
||||
return $cristal * $nombre;
|
||||
}
|
||||
|
||||
public static function hydrogene($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 1:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 2:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 3:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 4:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 5:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 6:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 7:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 8:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 9:
|
||||
$hydrogene = 80;
|
||||
break;
|
||||
case 10:
|
||||
$hydrogene = 100;
|
||||
break;
|
||||
case 11:
|
||||
$hydrogene = 120;
|
||||
break;
|
||||
case 12:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
case 13:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
case 14:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
case 15:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function hydrogene($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 1:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 2:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 3:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 4:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 5:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 6:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 7:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 8:
|
||||
$hydrogene = 0;
|
||||
break;
|
||||
case 9:
|
||||
$hydrogene = 80;
|
||||
break;
|
||||
case 10:
|
||||
$hydrogene = 100;
|
||||
break;
|
||||
case 11:
|
||||
$hydrogene = 120;
|
||||
break;
|
||||
case 12:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
case 13:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
case 14:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
case 15:
|
||||
$hydrogene = 1500;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1)
|
||||
$hydrogene *= 0.9;
|
||||
//On tient compte des bonus
|
||||
if (isset($planete->politique) && $planete->politique == 1) {
|
||||
$hydrogene *= 0.9;
|
||||
}
|
||||
|
||||
return $hydrogene * $nombre;
|
||||
}
|
||||
return $hydrogene * $nombre;
|
||||
}
|
||||
|
||||
public static function credits($id, $nombre, surface $planete)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public static function credits($id, $nombre, surface $planete)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static function temps($id, $nombre, surface $planete)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
$temps = 720;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 1:
|
||||
$temps = 2040;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 2:
|
||||
$temps = 7200;
|
||||
$moins = 4;
|
||||
break;
|
||||
case 3:
|
||||
$temps = 3960;
|
||||
$moins = 6;
|
||||
break;
|
||||
case 4:
|
||||
$temps = 600;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 5:
|
||||
$temps = 1080;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 6:
|
||||
$temps = 2160;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 7:
|
||||
$temps = 4680;
|
||||
$moins = 5;
|
||||
break;
|
||||
case 8:
|
||||
$temps = 1080;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 9:
|
||||
$temps = 2040;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 10:
|
||||
$temps = 7200;
|
||||
$moins = 4;
|
||||
break;
|
||||
case 11:
|
||||
$temps = 3960;
|
||||
$moins = 7;
|
||||
break;
|
||||
case 12:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
case 13:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
case 14:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
case 15:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
public static function temps($id, $nombre, surface $planete)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
$temps = 720;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 1:
|
||||
$temps = 2040;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 2:
|
||||
$temps = 7200;
|
||||
$moins = 4;
|
||||
break;
|
||||
case 3:
|
||||
$temps = 3960;
|
||||
$moins = 6;
|
||||
break;
|
||||
case 4:
|
||||
$temps = 600;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 5:
|
||||
$temps = 1080;
|
||||
$moins = 2;
|
||||
break;
|
||||
case 6:
|
||||
$temps = 2160;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 7:
|
||||
$temps = 4680;
|
||||
$moins = 5;
|
||||
break;
|
||||
case 8:
|
||||
$temps = 1080;
|
||||
$moins = 1;
|
||||
break;
|
||||
case 9:
|
||||
$temps = 2040;
|
||||
$moins = 3;
|
||||
break;
|
||||
case 10:
|
||||
$temps = 7200;
|
||||
$moins = 4;
|
||||
break;
|
||||
case 11:
|
||||
$temps = 3960;
|
||||
$moins = 7;
|
||||
break;
|
||||
case 12:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
case 13:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
case 14:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
case 15:
|
||||
$temps = 3960;
|
||||
$moins = 9;
|
||||
break;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
|
||||
//On tient compte de la vitesse
|
||||
$temps /= VITESSE;
|
||||
//On tient compte de la vitesse
|
||||
$temps /= VITESSE;
|
||||
|
||||
//On tient compte des bonus
|
||||
return ceil($temps/pow(1.25, ($planete->batiments[7] - $moins))) * $nombre;
|
||||
}
|
||||
//On tient compte des bonus
|
||||
return ceil($temps/pow(1.25, ($planete->batiments[7] - $moins))) * $nombre;
|
||||
}
|
||||
|
||||
public static function type($id)
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
return true;
|
||||
case 8:
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
return false;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
public static function type($id)
|
||||
{
|
||||
switch ($id) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
return true;
|
||||
case 8:
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
return false;
|
||||
default:
|
||||
trigger_error("Unité ".$id." introuvable dans les données", E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static function image($id, surface $planete)
|
||||
{
|
||||
if ($planete->race == "covenant")
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
//Unités terrestres
|
||||
case 0:
|
||||
return "bansheeqp0.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "spirit1.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "phantomfu2.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "boardingcraft.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "ghostic1.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "shadow.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "spectre.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "wraith.jpg";
|
||||
break;
|
||||
public static function image($id, surface $planete)
|
||||
{
|
||||
if ($planete->race == "covenant") {
|
||||
switch ($id) {
|
||||
//Unités terrestres
|
||||
case 0:
|
||||
return "bansheeqp0.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "spirit1.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "phantomfu2.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "boardingcraft.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "ghostic1.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "shadow.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "spectre.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "wraith.jpg";
|
||||
break;
|
||||
|
||||
//Défenses
|
||||
case 8:
|
||||
return "shade.jpg";
|
||||
break;
|
||||
case 9:
|
||||
return "defcovie.jpg";
|
||||
break;
|
||||
case 10:
|
||||
return "tourellebarreau.jpg";
|
||||
break;
|
||||
case 11:
|
||||
return "tourelle.jpg";
|
||||
break;
|
||||
case 12:
|
||||
return "lanceur_torpilles.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_covenant_default;
|
||||
}
|
||||
elseif ($planete->race == "humain")
|
||||
{
|
||||
switch($id)
|
||||
{
|
||||
//Unités terrestres
|
||||
case 0:
|
||||
return "csnusparrowhawkkp4.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "pelican.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "csnushortswordad3.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "albatross.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "warthog-vrl.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "M12G1_LAAV_Warthog.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "M12A1_LAAV_Warthog.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "scorpionN.jpg";
|
||||
break;
|
||||
//Défenses
|
||||
case 8:
|
||||
return "shade.jpg";
|
||||
break;
|
||||
case 9:
|
||||
return "defcovie.jpg";
|
||||
break;
|
||||
case 10:
|
||||
return "tourellebarreau.jpg";
|
||||
break;
|
||||
case 11:
|
||||
return "tourelle.jpg";
|
||||
break;
|
||||
case 12:
|
||||
return "lanceur_torpilles.jpg";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_covenant_default;
|
||||
} elseif ($planete->race == "humain") {
|
||||
switch ($id) {
|
||||
//Unités terrestres
|
||||
case 0:
|
||||
return "csnusparrowhawkkp4.jpg";
|
||||
break;
|
||||
case 1:
|
||||
return "pelican.jpg";
|
||||
break;
|
||||
case 2:
|
||||
return "csnushortswordad3.jpg";
|
||||
break;
|
||||
case 3:
|
||||
return "albatross.jpg";
|
||||
break;
|
||||
case 4:
|
||||
return "warthog-vrl.jpg";
|
||||
break;
|
||||
case 5:
|
||||
return "M12G1_LAAV_Warthog.jpg";
|
||||
break;
|
||||
case 6:
|
||||
return "M12A1_LAAV_Warthog.jpg";
|
||||
break;
|
||||
case 7:
|
||||
return "scorpionN.jpg";
|
||||
break;
|
||||
|
||||
//Défenses
|
||||
case 8:
|
||||
//return "";
|
||||
break;
|
||||
case 9:
|
||||
//return "";
|
||||
break;
|
||||
case 10:
|
||||
//return "";
|
||||
break;
|
||||
case 11:
|
||||
//return "";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_humain_default;
|
||||
}
|
||||
else
|
||||
trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
|
||||
}
|
||||
//Défenses
|
||||
case 8:
|
||||
//return "";
|
||||
break;
|
||||
case 9:
|
||||
//return "";
|
||||
break;
|
||||
case 10:
|
||||
//return "";
|
||||
break;
|
||||
case 11:
|
||||
//return "";
|
||||
break;
|
||||
}
|
||||
return Donnees::image_humain_default;
|
||||
} else {
|
||||
trigger_error("Impossible de trouver la race pour ".$planete->race, E_USER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static function needed($id, surface $planete, $print = false)
|
||||
{
|
||||
$neededTerrestre = array(
|
||||
array(
|
||||
array('batiments', 7, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 4)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 6)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 5)
|
||||
),
|
||||
//Défenses
|
||||
array(
|
||||
array('batiments', 7, 1),
|
||||
array('technologies', 6, 0)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 3),
|
||||
array('technologies', 6, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 4),
|
||||
array('technologies', 6, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 4),
|
||||
array('technologies', 6, 4)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 8),
|
||||
array('technologies', 6, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 8),
|
||||
array('technologies', 6, 5)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 8),
|
||||
array('technologies', 6, 6)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 10),
|
||||
array('technologies', 7, 11)
|
||||
)
|
||||
);
|
||||
public static function needed($id, surface $planete, $print = false)
|
||||
{
|
||||
$neededTerrestre = array(
|
||||
array(
|
||||
array('batiments', 7, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 4)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 6)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 5)
|
||||
),
|
||||
//Défenses
|
||||
array(
|
||||
array('batiments', 7, 1),
|
||||
array('technologies', 6, 0)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 3),
|
||||
array('technologies', 6, 3)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 4),
|
||||
array('technologies', 6, 1)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 4),
|
||||
array('technologies', 6, 4)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 8),
|
||||
array('technologies', 6, 2)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 8),
|
||||
array('technologies', 6, 5)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 8),
|
||||
array('technologies', 6, 6)
|
||||
),
|
||||
array(
|
||||
array('batiments', 7, 10),
|
||||
array('technologies', 7, 11)
|
||||
)
|
||||
);
|
||||
|
||||
if ($print)
|
||||
return dDonnees::print_neededCheck($neededTerrestre[$id], $planete);
|
||||
else
|
||||
return dDonnees::neededCheck($neededTerrestre[$id], $planete);
|
||||
}
|
||||
if ($print) {
|
||||
return dDonnees::print_neededCheck($neededTerrestre[$id], $planete);
|
||||
} else {
|
||||
return dDonnees::neededCheck($neededTerrestre[$id], $planete);
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -3,255 +3,249 @@ require_once("Class/File/interface.php");
|
|||
|
||||
class FileAlliancesBatiments extends FileCommun implements File
|
||||
{
|
||||
public function objectInFile($object)
|
||||
{
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public function objectInFile($object)
|
||||
{
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function nbObjectInFile($object, $type = null)
|
||||
{
|
||||
$c = 0;
|
||||
if (isset($type))
|
||||
{
|
||||
if (!isset($type) || $type)
|
||||
{
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
$c += count(array_keys($file, array($object, true)));
|
||||
}
|
||||
}
|
||||
if (!isset($type) || !$type)
|
||||
{
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
$c += count(array_keys($file, array($object, false)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
public function nbObjectInFile($object, $type = null)
|
||||
{
|
||||
$c = 0;
|
||||
if (isset($type)) {
|
||||
if (!isset($type) || $type) {
|
||||
foreach ($this->files as $file) {
|
||||
$c += count(array_keys($file, array($object, true)));
|
||||
}
|
||||
}
|
||||
if (!isset($type) || !$type) {
|
||||
foreach ($this->files as $file) {
|
||||
$c += count(array_keys($file, array($object, false)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
|
||||
public function addObjet($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete))
|
||||
throw new ExceptionHB(1, 1);
|
||||
public function addObjet($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete)) {
|
||||
throw new ExceptionHB(1, 1);
|
||||
}
|
||||
|
||||
//Validation des conditions de construction
|
||||
if (!dAlliancesBatiments::needed($object, $planete))
|
||||
throw new ExceptionHB(1, 2);
|
||||
//Validation des conditions de construction
|
||||
if (!dAlliancesBatiments::needed($object, $planete)) {
|
||||
throw new ExceptionHB(1, 2);
|
||||
}
|
||||
|
||||
//On vérifie qu'il n'y ait pas une demande de démolition du même bâtiment
|
||||
if ($this->nbObjectInFile($object, true) >= 1)
|
||||
throw new ExceptionHB(1, 7);
|
||||
//On vérifie qu'il n'y ait pas une demande de démolition du même bâtiment
|
||||
if ($this->nbObjectInFile($object, true) >= 1) {
|
||||
throw new ExceptionHB(1, 7);
|
||||
}
|
||||
|
||||
//Calcul du prochain niveau du batiment
|
||||
$nextLvl = $planete->batiments[$object] + $this->nbObjectInFile($object, false) + 1;
|
||||
//Calcul du prochain niveau du batiment
|
||||
$nextLvl = $planete->batiments[$object] + $this->nbObjectInFile($object, false) + 1;
|
||||
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dAlliancesBatiments::metal($object, $nextLvl, $planete), dAlliancesBatiments::cristal($object, $nextLvl, $planete), dAlliancesBatiments::hydrogene($object, $nextLvl, $planete), dAlliancesBatiments::credits($object, $nextLvl, $planete)))
|
||||
{
|
||||
$this->files[$lieu][] = array($object, false);
|
||||
$planete->addModif("file_bat");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
throw new ExceptionHB(1, 4);
|
||||
}
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dAlliancesBatiments::metal($object, $nextLvl, $planete), dAlliancesBatiments::cristal($object, $nextLvl, $planete), dAlliancesBatiments::hydrogene($object, $nextLvl, $planete), dAlliancesBatiments::credits($object, $nextLvl, $planete))) {
|
||||
$this->files[$lieu][] = array($object, false);
|
||||
$planete->addModif("file_bat");
|
||||
return true;
|
||||
} else {
|
||||
throw new ExceptionHB(1, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public function addDemolition($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete))
|
||||
throw new ExceptionHB(1, 1);
|
||||
public function addDemolition($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete)) {
|
||||
throw new ExceptionHB(1, 1);
|
||||
}
|
||||
|
||||
//On vérifie que le niveau actuel du batiment ne soit non nul
|
||||
if ($planete->batiments[$object] <= $this->nbObjectInFile($object, false))
|
||||
throw new ExceptionHB(1, 6);
|
||||
//On vérifie que le niveau actuel du batiment ne soit non nul
|
||||
if ($planete->batiments[$object] <= $this->nbObjectInFile($object, false)) {
|
||||
throw new ExceptionHB(1, 6);
|
||||
}
|
||||
|
||||
//On vérifie qu'il n'y ait pas une demande de construction du même bâtiment
|
||||
if ($this->nbObjectInFile($object, false) >= 1)
|
||||
throw new ExceptionHB(1, 7);
|
||||
//On vérifie qu'il n'y ait pas une demande de construction du même bâtiment
|
||||
if ($this->nbObjectInFile($object, false) >= 1) {
|
||||
throw new ExceptionHB(1, 7);
|
||||
}
|
||||
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
$this->files[$lieu][] = array($object, true);
|
||||
$this->files[$lieu][] = array($object, true);
|
||||
|
||||
$planete->addModif("file_bat");
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id]))
|
||||
throw new ExceptionHB(1, 5);
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id])) {
|
||||
throw new ExceptionHB(1, 5);
|
||||
}
|
||||
|
||||
//On récupère le type de batiment
|
||||
$object = $this->files[$lieu][$id][0];
|
||||
//On récupère le type de batiment
|
||||
$object = $this->files[$lieu][$id][0];
|
||||
|
||||
//On gère les démolition
|
||||
//@todo -cFileBatiments Est-ce vraiment utile de calculer le niveau du batiment en cas de démolition ?
|
||||
if ($this->files[$lieu][$id][1])
|
||||
$lvlAnnule = $planete->batiments[$object] - $this->nbObjectInFile($object, true) + 1;
|
||||
else
|
||||
$lvlAnnule = $planete->batiments[$object] + $this->nbObjectInFile($object, false);
|
||||
//On gère les démolition
|
||||
//@todo -cFileBatiments Est-ce vraiment utile de calculer le niveau du batiment en cas de démolition ?
|
||||
if ($this->files[$lieu][$id][1]) {
|
||||
$lvlAnnule = $planete->batiments[$object] - $this->nbObjectInFile($object, true) + 1;
|
||||
} else {
|
||||
$lvlAnnule = $planete->batiments[$object] + $this->nbObjectInFile($object, false);
|
||||
}
|
||||
|
||||
//On met à jour le temps si on vient d'annuler le premier batiment en lice
|
||||
if ($id == $this->findFirstKey($lieu))
|
||||
$this->times[$lieu] = time();
|
||||
//On met à jour le temps si on vient d'annuler le premier batiment en lice
|
||||
if ($id == $this->findFirstKey($lieu)) {
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
|
||||
$planete->addModif("file_bat");
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
if (!$this->files[$lieu][$id][1])
|
||||
{
|
||||
//On redonne 60% des ressources au joueur si c'est la première construction dans la file d'attente
|
||||
if ($id == 0)
|
||||
$planete->addRessources(dAlliancesBatiments::metal($object, $lvlAnnule, $planete)*0.6, dAlliancesBatiments::cristal($object, $lvlAnnule, $planete)*0.6, dAlliancesBatiments::hydrogene($object, $lvlAnnule, $planete)*0.6, dAlliancesBatiments::credits($object, $lvlAnnule, $planete)*0.6);
|
||||
else
|
||||
$planete->addRessources(dAlliancesBatiments::metal($object, $lvlAnnule, $planete), dAlliancesBatiments::cristal($object, $lvlAnnule, $planete), dAlliancesBatiments::hydrogene($object, $lvlAnnule, $planete), dAlliancesBatiments::credits($object, $lvlAnnule, $planete));
|
||||
}
|
||||
if (!$this->files[$lieu][$id][1]) {
|
||||
//On redonne 60% des ressources au joueur si c'est la première construction dans la file d'attente
|
||||
if ($id == 0) {
|
||||
$planete->addRessources(dAlliancesBatiments::metal($object, $lvlAnnule, $planete)*0.6, dAlliancesBatiments::cristal($object, $lvlAnnule, $planete)*0.6, dAlliancesBatiments::hydrogene($object, $lvlAnnule, $planete)*0.6, dAlliancesBatiments::credits($object, $lvlAnnule, $planete)*0.6);
|
||||
} else {
|
||||
$planete->addRessources(dAlliancesBatiments::metal($object, $lvlAnnule, $planete), dAlliancesBatiments::cristal($object, $lvlAnnule, $planete), dAlliancesBatiments::hydrogene($object, $lvlAnnule, $planete), dAlliancesBatiments::credits($object, $lvlAnnule, $planete));
|
||||
}
|
||||
}
|
||||
|
||||
//Effacement de la file
|
||||
unset($this->files[$lieu][$id]);
|
||||
//Effacement de la file
|
||||
unset($this->files[$lieu][$id]);
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0)
|
||||
continue;
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//On parcourt la file
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
//On parcourt la file
|
||||
foreach ($file as $keyE => $element) {
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
|
||||
//On gère les démolitions
|
||||
if ($element[1])
|
||||
{
|
||||
//On récupère le niveau actuel du batiment
|
||||
$lvl = $planete->batiments[$element[0]];
|
||||
//On gère les démolitions
|
||||
if ($element[1]) {
|
||||
//On récupère le niveau actuel du batiment
|
||||
$lvl = $planete->batiments[$element[0]];
|
||||
|
||||
//On calcul le temps de démolition nécessaire (60% du niveau actuel)
|
||||
$tempsNecessaire = dAlliancesBatiments::temps($element[0], $lvl, $planete, true);
|
||||
//On calcul le temps de démolition nécessaire (60% du niveau actuel)
|
||||
$tempsNecessaire = dAlliancesBatiments::temps($element[0], $lvl, $planete, true);
|
||||
|
||||
if ($tempsEcoule >= $tempsNecessaire)
|
||||
{
|
||||
$metal = dAlliancesBatiments::metal($element[0], $lvl, $planete);
|
||||
$cristal = dAlliancesBatiments::cristal($element[0], $lvl, $planete);
|
||||
$hydrogene = dAlliancesBatiments::hydrogene($element[0], $lvl, $planete);
|
||||
if ($tempsEcoule >= $tempsNecessaire) {
|
||||
$metal = dAlliancesBatiments::metal($element[0], $lvl, $planete);
|
||||
$cristal = dAlliancesBatiments::cristal($element[0], $lvl, $planete);
|
||||
$hydrogene = dAlliancesBatiments::hydrogene($element[0], $lvl, $planete);
|
||||
|
||||
//On redonne 70% des ressources du batiment au joueur
|
||||
$planete->addRessources($metal*0.7, $cristal*0.7, $hydrogene*0.7);
|
||||
//On redonne 70% des ressources du batiment au joueur
|
||||
$planete->addRessources($metal*0.7, $cristal*0.7, $hydrogene*0.7);
|
||||
|
||||
//On retire un niveau au batiment
|
||||
$planete->batiments[$element[0]]--;
|
||||
//On retire un niveau au batiment
|
||||
$planete->batiments[$element[0]]--;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
//On retire les points
|
||||
$planete->addPoints($metal, $cristal, $hydrogene, 0, true);
|
||||
//On retire les points
|
||||
$planete->addPoints($metal, $cristal, $hydrogene, 0, true);
|
||||
|
||||
unset($metal, $cristal, $hydrogene);
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
else //Cas de la construction
|
||||
{
|
||||
//Récupération du niveau du batiment
|
||||
$lvl = $planete->batiments[$element[0]] + 1;
|
||||
unset($metal, $cristal, $hydrogene);
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
} else { //Cas de la construction
|
||||
//Récupération du niveau du batiment
|
||||
$lvl = $planete->batiments[$element[0]] + 1;
|
||||
|
||||
$tempsNecessaire = dAlliancesBatiments::temps($element[0], $lvl, $planete);
|
||||
$tempsNecessaire = dAlliancesBatiments::temps($element[0], $lvl, $planete);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($tempsEcoule >= $tempsNecessaire)
|
||||
{
|
||||
//On ajoute un niveau au batiment
|
||||
$planete->batiments[$element[0]]++;
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($tempsEcoule >= $tempsNecessaire) {
|
||||
//On ajoute un niveau au batiment
|
||||
$planete->batiments[$element[0]]++;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
//On ajoute les points
|
||||
$planete->addPoints(dAlliancesBatiments::metal($element[0], $planete->batiments[$element[0]], $planete), dAlliancesBatiments::cristal($element[0], $planete->batiments[$element[0]], $planete), dAlliancesBatiments::hydrogene($element[0], $planete->batiments[$element[0]], $planete));
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//On ajoute les points
|
||||
$planete->addPoints(dAlliancesBatiments::metal($element[0], $planete->batiments[$element[0]], $planete), dAlliancesBatiments::cristal($element[0], $planete->batiments[$element[0]], $planete), dAlliancesBatiments::hydrogene($element[0], $planete->batiments[$element[0]], $planete));
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public function printFile(SURFACE $planete, $lieu = NULL)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file)
|
||||
{
|
||||
if (isset($lieu) && $lieu != $keyF)
|
||||
continue;
|
||||
public function printFile(SURFACE $planete, $lieu = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
if (isset($lieu) && $lieu != $keyF) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
if ($element[1]) //Cas d'une démolition
|
||||
{
|
||||
$temps = dAlliancesBatiments::temps($element[0], $planete->batiments[$element[0]], $planete, true);
|
||||
if ($prems)
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
}
|
||||
else //Cas d'une construction
|
||||
{
|
||||
$temps = dAlliancesBatiments::temps($element[0], $planete->batiments[$element[0]]+1, $planete);
|
||||
if ($prems)
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[1]) { //Cas d'une démolition
|
||||
$temps = dAlliancesBatiments::temps($element[0], $planete->batiments[$element[0]], $planete, true);
|
||||
if ($prems) {
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
} else { //Cas d'une construction
|
||||
$temps = dAlliancesBatiments::temps($element[0], $planete->batiments[$element[0]]+1, $planete);
|
||||
if ($prems) {
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -3,266 +3,258 @@ require_once("Class/File/interface.php");
|
|||
|
||||
class FileBatiments extends FileCommun implements File
|
||||
{
|
||||
public function objectInFile($object)
|
||||
{
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public function objectInFile($object)
|
||||
{
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function nbObjectInFile($object, $type = null)
|
||||
{
|
||||
$c = 0;
|
||||
if (!isset($object))
|
||||
{
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
$c += count($file);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!isset($type) || $type)
|
||||
{
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
$c += count(array_keys($file, array($object, true)));
|
||||
}
|
||||
}
|
||||
if (!isset($type) || !$type)
|
||||
{
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
$c += count(array_keys($file, array($object, false)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
public function nbObjectInFile($object, $type = null)
|
||||
{
|
||||
$c = 0;
|
||||
if (!isset($object)) {
|
||||
foreach ($this->files as $file) {
|
||||
$c += count($file);
|
||||
}
|
||||
} else {
|
||||
if (!isset($type) || $type) {
|
||||
foreach ($this->files as $file) {
|
||||
$c += count(array_keys($file, array($object, true)));
|
||||
}
|
||||
}
|
||||
if (!isset($type) || !$type) {
|
||||
foreach ($this->files as $file) {
|
||||
$c += count(array_keys($file, array($object, false)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
|
||||
public function addObjet($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete))
|
||||
throw new ExceptionHB(1, 1);
|
||||
public function addObjet($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete)) {
|
||||
throw new ExceptionHB(1, 1);
|
||||
}
|
||||
|
||||
//Validation des conditions de construction
|
||||
if (!dBatiments::needed($object, $planete))
|
||||
throw new ExceptionHB(1, 2);
|
||||
//Validation des conditions de construction
|
||||
if (!dBatiments::needed($object, $planete)) {
|
||||
throw new ExceptionHB(1, 2);
|
||||
}
|
||||
|
||||
//On vérifie qu'il n'y ait pas une demande de démolition du même bâtiment
|
||||
if ($this->nbObjectInFile($object, true) >= 1)
|
||||
throw new ExceptionHB(1, 7);
|
||||
//On vérifie qu'il n'y ait pas une demande de démolition du même bâtiment
|
||||
if ($this->nbObjectInFile($object, true) >= 1) {
|
||||
throw new ExceptionHB(1, 7);
|
||||
}
|
||||
|
||||
//On vérifie qu'il reste suffisamment de place sur la planète
|
||||
if ($planete->casesRest <= 0 || $planete->casesRest <= $this->nbObjectInFile(null))
|
||||
throw new ExceptionHB(1, 0);
|
||||
//On vérifie qu'il reste suffisamment de place sur la planète
|
||||
if ($planete->casesRest <= 0 || $planete->casesRest <= $this->nbObjectInFile(null)) {
|
||||
throw new ExceptionHB(1, 0);
|
||||
}
|
||||
|
||||
//Calcul du prochain niveau du batiment
|
||||
$nextLvl = $planete->batiments[$object] + $this->nbObjectInFile($object, false) + 1;
|
||||
//Calcul du prochain niveau du batiment
|
||||
$nextLvl = $planete->batiments[$object] + $this->nbObjectInFile($object, false) + 1;
|
||||
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dBatiments::metal($object, $nextLvl, $planete), dBatiments::cristal($object, $nextLvl, $planete), dBatiments::hydrogene($object, $nextLvl, $planete), dBatiments::credits($object, $nextLvl, $planete)))
|
||||
{
|
||||
$this->files[$lieu][] = array($object, false);
|
||||
$planete->addModif("file_bat");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
throw new ExceptionHB(1, 4);
|
||||
}
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dBatiments::metal($object, $nextLvl, $planete), dBatiments::cristal($object, $nextLvl, $planete), dBatiments::hydrogene($object, $nextLvl, $planete), dBatiments::credits($object, $nextLvl, $planete))) {
|
||||
$this->files[$lieu][] = array($object, false);
|
||||
$planete->addModif("file_bat");
|
||||
return true;
|
||||
} else {
|
||||
throw new ExceptionHB(1, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public function addDemolition($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete))
|
||||
throw new ExceptionHB(1, 1);
|
||||
public function addDemolition($object, $nombre, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete)) {
|
||||
throw new ExceptionHB(1, 1);
|
||||
}
|
||||
|
||||
//On vérifie que le niveau actuel du batiment ne soit non nul
|
||||
if ($planete->batiments[$object] <= $this->nbObjectInFile($object, false))
|
||||
throw new ExceptionHB(1, 6);
|
||||
//On vérifie que le niveau actuel du batiment ne soit non nul
|
||||
if ($planete->batiments[$object] <= $this->nbObjectInFile($object, false)) {
|
||||
throw new ExceptionHB(1, 6);
|
||||
}
|
||||
|
||||
//On vérifie qu'il n'y ait pas une demande de construction du même bâtiment
|
||||
if ($this->nbObjectInFile($object, false) >= 1)
|
||||
throw new ExceptionHB(1, 7);
|
||||
//On vérifie qu'il n'y ait pas une demande de construction du même bâtiment
|
||||
if ($this->nbObjectInFile($object, false) >= 1) {
|
||||
throw new ExceptionHB(1, 7);
|
||||
}
|
||||
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
$this->files[$lieu][] = array($object, true);
|
||||
$this->files[$lieu][] = array($object, true);
|
||||
|
||||
$planete->addModif("file_bat");
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id]))
|
||||
throw new ExceptionHB(1, 5);
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id])) {
|
||||
throw new ExceptionHB(1, 5);
|
||||
}
|
||||
|
||||
//On récupère le type de batiment
|
||||
$object = $this->files[$lieu][$id][0];
|
||||
//On récupère le type de batiment
|
||||
$object = $this->files[$lieu][$id][0];
|
||||
|
||||
//On gère les démolition
|
||||
//@todo -cFileBatiments Est-ce vraiment utile de calculer le niveau du batiment en cas de démolition ?
|
||||
if ($this->files[$lieu][$id][1])
|
||||
$lvlAnnule = $planete->batiments[$object] - $this->nbObjectInFile($object, true) + 1;
|
||||
else
|
||||
$lvlAnnule = $planete->batiments[$object] + $this->nbObjectInFile($object, false);
|
||||
//On gère les démolition
|
||||
//@todo -cFileBatiments Est-ce vraiment utile de calculer le niveau du batiment en cas de démolition ?
|
||||
if ($this->files[$lieu][$id][1]) {
|
||||
$lvlAnnule = $planete->batiments[$object] - $this->nbObjectInFile($object, true) + 1;
|
||||
} else {
|
||||
$lvlAnnule = $planete->batiments[$object] + $this->nbObjectInFile($object, false);
|
||||
}
|
||||
|
||||
//On met à jour le temps si on vient d'annuler le premier batiment en lice
|
||||
if ($id == $this->findFirstKey($lieu))
|
||||
$this->times[$lieu] = time();
|
||||
//On met à jour le temps si on vient d'annuler le premier batiment en lice
|
||||
if ($id == $this->findFirstKey($lieu)) {
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
|
||||
$planete->addModif("file_bat");
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
if (!$this->files[$lieu][$id][1])
|
||||
{
|
||||
//On redonne 60% des ressources au joueur si c'est la première construction dans la file d'attente
|
||||
if ($id == 0)
|
||||
$planete->addRessources(dBatiments::metal($object, $lvlAnnule, $planete)*0.6, dBatiments::cristal($object, $lvlAnnule, $planete)*0.6, dBatiments::hydrogene($object, $lvlAnnule, $planete)*0.6, dBatiments::credits($object, $lvlAnnule, $planete)*0.6);
|
||||
else
|
||||
$planete->addRessources(dBatiments::metal($object, $lvlAnnule, $planete), dBatiments::cristal($object, $lvlAnnule, $planete), dBatiments::hydrogene($object, $lvlAnnule, $planete), dBatiments::credits($object, $lvlAnnule, $planete));
|
||||
}
|
||||
if (!$this->files[$lieu][$id][1]) {
|
||||
//On redonne 60% des ressources au joueur si c'est la première construction dans la file d'attente
|
||||
if ($id == 0) {
|
||||
$planete->addRessources(dBatiments::metal($object, $lvlAnnule, $planete)*0.6, dBatiments::cristal($object, $lvlAnnule, $planete)*0.6, dBatiments::hydrogene($object, $lvlAnnule, $planete)*0.6, dBatiments::credits($object, $lvlAnnule, $planete)*0.6);
|
||||
} else {
|
||||
$planete->addRessources(dBatiments::metal($object, $lvlAnnule, $planete), dBatiments::cristal($object, $lvlAnnule, $planete), dBatiments::hydrogene($object, $lvlAnnule, $planete), dBatiments::credits($object, $lvlAnnule, $planete));
|
||||
}
|
||||
}
|
||||
|
||||
//Effacement de la file
|
||||
unset($this->files[$lieu][$id]);
|
||||
//Effacement de la file
|
||||
unset($this->files[$lieu][$id]);
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0)
|
||||
continue;
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//On parcourt la file
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
//On parcourt la file
|
||||
foreach ($file as $keyE => $element) {
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
|
||||
//On gère les démolitions
|
||||
if ($element[1])
|
||||
{
|
||||
//On récupère le niveau actuel du batiment
|
||||
$lvl = $planete->batiments[$element[0]];
|
||||
//On gère les démolitions
|
||||
if ($element[1]) {
|
||||
//On récupère le niveau actuel du batiment
|
||||
$lvl = $planete->batiments[$element[0]];
|
||||
|
||||
//On calcul le temps de démolition nécessaire (60% du niveau actuel)
|
||||
$tempsNecessaire = dBatiments::temps($element[0], $lvl, $planete, true);
|
||||
//On calcul le temps de démolition nécessaire (60% du niveau actuel)
|
||||
$tempsNecessaire = dBatiments::temps($element[0], $lvl, $planete, true);
|
||||
|
||||
if ($tempsEcoule >= $tempsNecessaire)
|
||||
{
|
||||
$metal = dBatiments::metal($element[0], $lvl, $planete);
|
||||
$cristal = dBatiments::cristal($element[0], $lvl, $planete);
|
||||
$hydrogene = dBatiments::hydrogene($element[0], $lvl, $planete);
|
||||
if ($tempsEcoule >= $tempsNecessaire) {
|
||||
$metal = dBatiments::metal($element[0], $lvl, $planete);
|
||||
$cristal = dBatiments::cristal($element[0], $lvl, $planete);
|
||||
$hydrogene = dBatiments::hydrogene($element[0], $lvl, $planete);
|
||||
|
||||
//On redonne 70% des ressources du batiment au joueur
|
||||
$planete->addRessources($metal*0.7, $cristal*0.7, $hydrogene*0.7);
|
||||
//On redonne 70% des ressources du batiment au joueur
|
||||
$planete->addRessources($metal*0.7, $cristal*0.7, $hydrogene*0.7);
|
||||
|
||||
//On retire un niveau au batiment
|
||||
$planete->batiments[$element[0]]--;
|
||||
//On retire un niveau au batiment
|
||||
$planete->batiments[$element[0]]--;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
//On retire les points
|
||||
$planete->addPoints($metal, $cristal, $hydrogene, 0, true);
|
||||
//On retire les points
|
||||
$planete->addPoints($metal, $cristal, $hydrogene, 0, true);
|
||||
|
||||
unset($metal, $cristal, $hydrogene);
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
else //Cas de la construction
|
||||
{
|
||||
//Récupération du niveau du batiment
|
||||
$lvl = $planete->batiments[$element[0]] + 1;
|
||||
unset($metal, $cristal, $hydrogene);
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
} else { //Cas de la construction
|
||||
//Récupération du niveau du batiment
|
||||
$lvl = $planete->batiments[$element[0]] + 1;
|
||||
|
||||
$tempsNecessaire = dBatiments::temps($element[0], $lvl, $planete);
|
||||
$tempsNecessaire = dBatiments::temps($element[0], $lvl, $planete);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($tempsEcoule >= $tempsNecessaire)
|
||||
{
|
||||
//On ajoute un niveau au batiment
|
||||
$planete->batiments[$element[0]]++;
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($tempsEcoule >= $tempsNecessaire) {
|
||||
//On ajoute un niveau au batiment
|
||||
$planete->batiments[$element[0]]++;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("batiments", $element[0]));
|
||||
$planete->addModif("file_bat");
|
||||
|
||||
//On ajoute les points
|
||||
$planete->addPoints(dBatiments::metal($element[0], $planete->batiments[$element[0]], $planete), dBatiments::cristal($element[0], $planete->batiments[$element[0]], $planete), dBatiments::hydrogene($element[0], $planete->batiments[$element[0]], $planete));
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//On ajoute les points
|
||||
$planete->addPoints(dBatiments::metal($element[0], $planete->batiments[$element[0]], $planete), dBatiments::cristal($element[0], $planete->batiments[$element[0]], $planete), dBatiments::hydrogene($element[0], $planete->batiments[$element[0]], $planete));
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public function printFile(SURFACE $planete, $lieu = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file)
|
||||
{
|
||||
if (isset($lieu) && $lieu != $keyF)
|
||||
continue;
|
||||
public function printFile(SURFACE $planete, $lieu = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
if (isset($lieu) && $lieu != $keyF) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
if ($element[1]) //Cas d'une démolition
|
||||
{
|
||||
$temps = dBatiments::temps($element[0], $planete->batiments[$element[0]], $planete, true);
|
||||
if ($prems)
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
}
|
||||
else //Cas d'une construction
|
||||
{
|
||||
$temps = dBatiments::temps($element[0], $planete->batiments[$element[0]]+1, $planete);
|
||||
if ($prems)
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[1]) { //Cas d'une démolition
|
||||
$temps = dBatiments::temps($element[0], $planete->batiments[$element[0]], $planete, true);
|
||||
if ($prems) {
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
} else { //Cas d'une construction
|
||||
$temps = dBatiments::temps($element[0], $planete->batiments[$element[0]]+1, $planete);
|
||||
if ($prems) {
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -3,307 +3,304 @@ require_once("Class/File/interface.php");
|
|||
|
||||
class FileCaserne extends FileCommun implements File
|
||||
{
|
||||
public function objectInFile($object, $lieu = null)
|
||||
{
|
||||
if (isset($lieu))
|
||||
{
|
||||
if (!empty($this->files[$lieu]))
|
||||
{
|
||||
foreach($this->files[$lieu] as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($lieu, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
public function objectInFile($object, $lieu = null)
|
||||
{
|
||||
if (isset($lieu)) {
|
||||
if (!empty($this->files[$lieu])) {
|
||||
foreach ($this->files[$lieu] as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($lieu, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function nbObjectInFile($object)
|
||||
{
|
||||
$c = 0;
|
||||
foreach($this->files as $key => $file)
|
||||
{
|
||||
foreach($file as $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
$c += $element[1];
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
public function nbObjectInFile($object)
|
||||
{
|
||||
$c = 0;
|
||||
foreach ($this->files as $key => $file) {
|
||||
foreach ($file as $element) {
|
||||
if ($element[0] == $object) {
|
||||
$c += $element[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
|
||||
public function addObjet($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999)
|
||||
throw new ExceptionHB(3, 8);
|
||||
public function addObjet($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999) {
|
||||
throw new ExceptionHB(3, 8);
|
||||
}
|
||||
|
||||
//Validation des conditions de construction
|
||||
if (!dCaserne::needed($object, $planete))
|
||||
throw new ExceptionHB(3, 2);
|
||||
//Validation des conditions de construction
|
||||
if (!dCaserne::needed($object, $planete)) {
|
||||
throw new ExceptionHB(3, 2);
|
||||
}
|
||||
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!($sauvLastKey = $this->objectInFile($object, $lieu)) && !$this->checkMaxSize($planete, $lieu))
|
||||
throw new ExceptionHB(3, 1);
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!($sauvLastKey = $this->objectInFile($object, $lieu)) && !$this->checkMaxSize($planete, $lieu)) {
|
||||
throw new ExceptionHB(3, 1);
|
||||
}
|
||||
|
||||
//On tronque au maximum d'unités constructible sur la planète
|
||||
if (($metal = dCaserne::metal($object, 1, $planete)) > 0)
|
||||
$metal = $planete->metal/$metal;
|
||||
else
|
||||
$metal = $nombre;
|
||||
if (($cristal = dCaserne::cristal($object, 1, $planete)) > 0)
|
||||
$cristal = $planete->cristal/$cristal;
|
||||
else
|
||||
$cristal = $nombre;
|
||||
if (($hydrogene = dCaserne::hydrogene($object, 1, $planete)) > 0)
|
||||
$hydrogene = $planete->hydrogene/$hydrogene;
|
||||
else
|
||||
$hydrogene = $nombre;
|
||||
//On tronque au maximum d'unités constructible sur la planète
|
||||
if (($metal = dCaserne::metal($object, 1, $planete)) > 0) {
|
||||
$metal = $planete->metal/$metal;
|
||||
} else {
|
||||
$metal = $nombre;
|
||||
}
|
||||
if (($cristal = dCaserne::cristal($object, 1, $planete)) > 0) {
|
||||
$cristal = $planete->cristal/$cristal;
|
||||
} else {
|
||||
$cristal = $nombre;
|
||||
}
|
||||
if (($hydrogene = dCaserne::hydrogene($object, 1, $planete)) > 0) {
|
||||
$hydrogene = $planete->hydrogene/$hydrogene;
|
||||
} else {
|
||||
$hydrogene = $nombre;
|
||||
}
|
||||
|
||||
$nombre = floor(min($nombre, $metal, $cristal, $hydrogene));
|
||||
$nombre = floor(min($nombre, $metal, $cristal, $hydrogene));
|
||||
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dCaserne::metal($object, $nombre, $planete), dCaserne::cristal($object, $nombre, $planete), dCaserne::hydrogene($object, $nombre, $planete), dCaserne::credits($object, $nombre, $planete)))
|
||||
{
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if(isset($sauvLastKey) && isset($this->files[$sauvLastKey[0]][$sauvLastKey[1]]))
|
||||
{
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($sauvLastKey[0]);
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dCaserne::metal($object, $nombre, $planete), dCaserne::cristal($object, $nombre, $planete), dCaserne::hydrogene($object, $nombre, $planete), dCaserne::credits($object, $nombre, $planete))) {
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if (isset($sauvLastKey) && isset($this->files[$sauvLastKey[0]][$sauvLastKey[1]])) {
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($sauvLastKey[0]);
|
||||
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!isset($lieu))
|
||||
{
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
} else {
|
||||
if (!isset($lieu)) {
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
|
||||
$planete->addModif("file_cas");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
throw new ExceptionHB(3, 4);
|
||||
}
|
||||
$planete->addModif("file_cas");
|
||||
return true;
|
||||
} else {
|
||||
throw new ExceptionHB(3, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public function addDemolition($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete, $lieu) && !($sauvLastKey = $this->objectInFile($object, $lieu)))
|
||||
throw new ExceptionHB(3, 1);
|
||||
public function addDemolition($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete, $lieu) && !($sauvLastKey = $this->objectInFile($object, $lieu))) {
|
||||
throw new ExceptionHB(3, 1);
|
||||
}
|
||||
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999)
|
||||
throw new ExceptionHB(3, 8);
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999) {
|
||||
throw new ExceptionHB(3, 8);
|
||||
}
|
||||
|
||||
//On vérifie que le nombre d'unité actuel soit non nul
|
||||
if ($planete->casernes[$object] < $nombre)
|
||||
throw new ExceptionHB(3, 6);
|
||||
//On vérifie que le nombre d'unité actuel soit non nul
|
||||
if ($planete->casernes[$object] < $nombre) {
|
||||
throw new ExceptionHB(3, 6);
|
||||
}
|
||||
|
||||
if (!isset($lieu))
|
||||
{
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
if (!isset($lieu)) {
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if(isset($sauvLastKey))
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
else
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if (isset($sauvLastKey)) {
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
} else {
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
|
||||
$planete->addModif("file_cas");
|
||||
$planete->addModif("file_cas");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id]))
|
||||
throw new ExceptionHB(1, 5);
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id])) {
|
||||
throw new ExceptionHB(1, 5);
|
||||
}
|
||||
|
||||
//Si $nombre est supérieur au nombre présent dans la file, on le réduit
|
||||
if ($this->files[$lieu][$id][1] < $nombre)
|
||||
$nombre = $this->files[$lieu][$id][1];
|
||||
//Si $nombre est supérieur au nombre présent dans la file, on le réduit
|
||||
if ($this->files[$lieu][$id][1] < $nombre) {
|
||||
$nombre = $this->files[$lieu][$id][1];
|
||||
}
|
||||
|
||||
//On récupère les informations disponibles
|
||||
$objet = $this->files[$lieu][$id][0];
|
||||
$nombreMax = $this->files[$lieu][$id][1];
|
||||
//On récupère les informations disponibles
|
||||
$objet = $this->files[$lieu][$id][0];
|
||||
$nombreMax = $this->files[$lieu][$id][1];
|
||||
|
||||
//On met à jour le temps si on vient d'annuler le premier groupe d'unités en lice
|
||||
if ($id == $this->findFirstKey($lieu) && $nombreMax == $nombre)
|
||||
$this->times[$lieu] = time();
|
||||
//On met à jour le temps si on vient d'annuler le premier groupe d'unités en lice
|
||||
if ($id == $this->findFirstKey($lieu) && $nombreMax == $nombre) {
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
|
||||
$planete->addModif("file_cas");
|
||||
$planete->addModif("file_cas");
|
||||
|
||||
if (!$this->files[$lieu][$id][2])
|
||||
$planete->addRessources(dCaserne::metal($objet, $nombre, $planete), dCaserne::cristal($objet, $nombre, $planete), dCaserne::hydrogene($objet, $nombre, $planete), dCaserne::credits($objet, $nombre, $planete));
|
||||
if (!$this->files[$lieu][$id][2]) {
|
||||
$planete->addRessources(dCaserne::metal($objet, $nombre, $planete), dCaserne::cristal($objet, $nombre, $planete), dCaserne::hydrogene($objet, $nombre, $planete), dCaserne::credits($objet, $nombre, $planete));
|
||||
}
|
||||
|
||||
//Effacement de la file
|
||||
if ($nombre >= $nombreMax)
|
||||
unset($this->files[$lieu][$id]);
|
||||
else
|
||||
$this->files[$lieu][$id][1] -= $nombre;
|
||||
$planete->addModif("file_cas");
|
||||
//Effacement de la file
|
||||
if ($nombre >= $nombreMax) {
|
||||
unset($this->files[$lieu][$id]);
|
||||
} else {
|
||||
$this->files[$lieu][$id][1] -= $nombre;
|
||||
}
|
||||
$planete->addModif("file_cas");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0)
|
||||
continue;
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//On parcourt la liste à la recherche des unités terminées dans l'ordre
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
//Calcul du temps écoulé depuis le dernier entraînement
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
//On parcourt la liste à la recherche des unités terminées dans l'ordre
|
||||
foreach ($file as $keyE => $element) {
|
||||
//Calcul du temps écoulé depuis le dernier entraînement
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
|
||||
//On gére les licenciments !
|
||||
if ($element[2])
|
||||
{
|
||||
//On vérifie qu'il reste des unités du type sur la planète
|
||||
if ($planete->casernes[$element[0]] <= 0)
|
||||
{
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$planete->addModif("file_cas");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Récupération de 60% du temps nécessaire
|
||||
$tempsNecessaire = dCaserne::temps($element[0], 1, $planete) * 0.6;
|
||||
//On gére les licenciments !
|
||||
if ($element[2]) {
|
||||
//On vérifie qu'il reste des unités du type sur la planète
|
||||
if ($planete->casernes[$element[0]] <= 0) {
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$planete->addModif("file_cas");
|
||||
} else {
|
||||
//Récupération de 60% du temps nécessaire
|
||||
$tempsNecessaire = dCaserne::temps($element[0], 1, $planete) * 0.6;
|
||||
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1], $planete->casernes[$element[0]]);
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1], $planete->casernes[$element[0]]);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0)
|
||||
{
|
||||
//On redonne 70% des ressources de l'unité au joueur
|
||||
$planete->addRessources(dCaserne::metal($element[0], $nbUnitee, $planete)*0.7, dCaserne::cristal($element[0], $nbUnitee, $planete)*0.7, dCaserne::hydrogene($element[0], $nbUnitee, $planete)*0.7, dCaserne::credits($element[0], $nbUnitee, $planete)*0.7);
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0) {
|
||||
//On redonne 70% des ressources de l'unité au joueur
|
||||
$planete->addRessources(dCaserne::metal($element[0], $nbUnitee, $planete)*0.7, dCaserne::cristal($element[0], $nbUnitee, $planete)*0.7, dCaserne::hydrogene($element[0], $nbUnitee, $planete)*0.7, dCaserne::credits($element[0], $nbUnitee, $planete)*0.7);
|
||||
|
||||
//On retire les unités
|
||||
$planete->casernes[$element[0]] -= $nbUnitee;
|
||||
//On retire les unités
|
||||
$planete->casernes[$element[0]] -= $nbUnitee;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1])
|
||||
unset($this->filefiles[$keyF][$keyE]);
|
||||
else
|
||||
$this->file[$key][1] -= $nbUnitee;
|
||||
$this->timefiles[$keyF] += $tempsNecessaire*$nbUnitee;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1]) {
|
||||
unset($this->filefiles[$keyF][$keyE]);
|
||||
} else {
|
||||
$this->file[$key][1] -= $nbUnitee;
|
||||
}
|
||||
$this->timefiles[$keyF] += $tempsNecessaire*$nbUnitee;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("casernes", $element[0]));
|
||||
$planete->addModif("file_cas");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("casernes", $element[0]));
|
||||
$planete->addModif("file_cas");
|
||||
|
||||
if ($nbUnitee < $element[1])
|
||||
return false;
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour cette unité, on annule toutes les suivantes
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
else //Cas de la construction
|
||||
{
|
||||
//Récupération du temps nécessaire
|
||||
$tempsNecessaire = dCaserne::temps($element[0], 1, $planete);
|
||||
if ($nbUnitee < $element[1]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour cette unité, on annule toutes les suivantes
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else { //Cas de la construction
|
||||
//Récupération du temps nécessaire
|
||||
$tempsNecessaire = dCaserne::temps($element[0], 1, $planete);
|
||||
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1]);
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1]);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0)
|
||||
{
|
||||
//On ajoute le nombre d'unités
|
||||
$planete->casernes[$element[0]] += $nbUnitee;
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0) {
|
||||
//On ajoute le nombre d'unités
|
||||
$planete->casernes[$element[0]] += $nbUnitee;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1])
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
else
|
||||
$this->files[$keyF][$keyE][1] -= $nbUnitee;
|
||||
$this->times[$keyF] += $tempsNecessaire * $nbUnitee;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1]) {
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
} else {
|
||||
$this->files[$keyF][$keyE][1] -= $nbUnitee;
|
||||
}
|
||||
$this->times[$keyF] += $tempsNecessaire * $nbUnitee;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("casernes", $element[0]));
|
||||
$planete->addModif("file_cas");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("casernes", $element[0]));
|
||||
$planete->addModif("file_cas");
|
||||
|
||||
if ($nbUnitee < $element[1])
|
||||
break;
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if ($nbUnitee < $element[1]) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function printFile(SURFACE $planete, $lieu = NULL)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file)
|
||||
{
|
||||
if (isset($lieu) && $lieu != $keyF)
|
||||
continue;
|
||||
public function printFile(SURFACE $planete, $lieu = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
if (isset($lieu) && $lieu != $keyF) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
if ($element[2])
|
||||
{
|
||||
$temps = dCaserne::temps($element[0], 1, $planete) * 0.6;
|
||||
if ($prems)
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
else
|
||||
$temps_moins = 0;
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
}
|
||||
else
|
||||
{
|
||||
$temps = dCaserne::temps($element[0], 1, $planete);
|
||||
if ($prems)
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
else
|
||||
$temps_moins = 0;
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[2]) {
|
||||
$temps = dCaserne::temps($element[0], 1, $planete) * 0.6;
|
||||
if ($prems) {
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
} else {
|
||||
$temps_moins = 0;
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
} else {
|
||||
$temps = dCaserne::temps($element[0], 1, $planete);
|
||||
if ($prems) {
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
} else {
|
||||
$temps_moins = 0;
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -1,113 +1,113 @@
|
|||
<?php
|
||||
if(!defined('ONYX')) exit;
|
||||
if (!defined('ONYX')) {
|
||||
exit;
|
||||
}
|
||||
|
||||
interface File
|
||||
{
|
||||
public function objectInFile($object);
|
||||
public function nbObjectInFile($object);
|
||||
public function addObjet($object, $nombre, surface $planete);
|
||||
public function addDemolition($object, $nombre, surface $planete);
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete);
|
||||
public function ready(surface $planete);
|
||||
public function objectInFile($object);
|
||||
public function nbObjectInFile($object);
|
||||
public function addObjet($object, $nombre, surface $planete);
|
||||
public function addDemolition($object, $nombre, surface $planete);
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete);
|
||||
public function ready(surface $planete);
|
||||
|
||||
public function printFile(surface $planete, $lieu = NULL);
|
||||
public function printFile(surface $planete, $lieu = null);
|
||||
}
|
||||
|
||||
class FileCommun
|
||||
{
|
||||
protected $files = array();
|
||||
protected $times = array();
|
||||
protected $simultane;
|
||||
protected $files = array();
|
||||
protected $times = array();
|
||||
protected $simultane;
|
||||
|
||||
function __construct()
|
||||
{
|
||||
$this->times[] = time();
|
||||
$this->simultane = 1;
|
||||
}
|
||||
public function __construct()
|
||||
{
|
||||
$this->times[] = time();
|
||||
$this->simultane = 1;
|
||||
}
|
||||
|
||||
function refreshTime($lieu)
|
||||
{
|
||||
if (empty($this->files[$lieu]) || count($this->files[$lieu]) < 1)
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
public function refreshTime($lieu)
|
||||
{
|
||||
if (empty($this->files[$lieu]) || count($this->files[$lieu]) < 1) {
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
}
|
||||
|
||||
function reajusteVacances($timelost)
|
||||
{
|
||||
foreach($this->times as $key => $time)
|
||||
$this->times[$key] += $timelost;
|
||||
public function reajusteVacances($timelost)
|
||||
{
|
||||
foreach ($this->times as $key => $time) {
|
||||
$this->times[$key] += $timelost;
|
||||
}
|
||||
|
||||
return serialize($this);
|
||||
}
|
||||
return serialize($this);
|
||||
}
|
||||
|
||||
function hasObject()
|
||||
{
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
if (count($file) > 0)
|
||||
return true;
|
||||
}
|
||||
public function hasObject()
|
||||
{
|
||||
foreach ($this->files as $file) {
|
||||
if (count($file) > 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function checkMaxSize(surface $planete, $lieu = null)
|
||||
{
|
||||
$nombre = 0;
|
||||
if (isset($lieu))
|
||||
{
|
||||
if (!empty($this->files[$lieu]))
|
||||
$nombre = count($this->files[$lieu]);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
$nombre += count($file);
|
||||
}
|
||||
}
|
||||
public function checkMaxSize(surface $planete, $lieu = null)
|
||||
{
|
||||
$nombre = 0;
|
||||
if (isset($lieu)) {
|
||||
if (!empty($this->files[$lieu])) {
|
||||
$nombre = count($this->files[$lieu]);
|
||||
}
|
||||
} else {
|
||||
foreach ($this->files as $file) {
|
||||
$nombre += count($file);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return ($nombre < dDonnees::tailleFile($planete));
|
||||
}
|
||||
return ($nombre < dDonnees::tailleFile($planete));
|
||||
}
|
||||
|
||||
function findShorter()
|
||||
{
|
||||
$short = 0;
|
||||
$value = 99;
|
||||
foreach($this->files as $key => $file)
|
||||
{
|
||||
if ($key >= $this->simultane)
|
||||
break;
|
||||
public function findShorter()
|
||||
{
|
||||
$short = 0;
|
||||
$value = 99;
|
||||
foreach ($this->files as $key => $file) {
|
||||
if ($key >= $this->simultane) {
|
||||
break;
|
||||
}
|
||||
|
||||
$count = count($file);
|
||||
if ($value > $count)
|
||||
{
|
||||
$value = $count;
|
||||
$short = $key;
|
||||
}
|
||||
}
|
||||
$count = count($file);
|
||||
if ($value > $count) {
|
||||
$value = $count;
|
||||
$short = $key;
|
||||
}
|
||||
}
|
||||
|
||||
return $short;
|
||||
}
|
||||
return $short;
|
||||
}
|
||||
|
||||
function findFirstKey($lieu)
|
||||
{
|
||||
foreach($this->files[$lieu] as $key => $file)
|
||||
return $key;
|
||||
}
|
||||
public function findFirstKey($lieu)
|
||||
{
|
||||
foreach ($this->files[$lieu] as $key => $file) {
|
||||
return $key;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function DEBUG__print()
|
||||
{
|
||||
var_dump($this);
|
||||
var_dump($this->files);
|
||||
}
|
||||
public function DEBUG__print()
|
||||
{
|
||||
var_dump($this);
|
||||
var_dump($this->files);
|
||||
}
|
||||
|
||||
function DEBUG__setTime($lieu, $moins)
|
||||
{
|
||||
$this->times[$lieu] -= $moins;
|
||||
public function DEBUG__setTime($lieu, $moins)
|
||||
{
|
||||
$this->times[$lieu] -= $moins;
|
||||
|
||||
return $this->times[$lieu];
|
||||
}
|
||||
return $this->times[$lieu];
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -3,307 +3,304 @@ require_once("Class/File/interface.php");
|
|||
|
||||
class FileSpatial extends FileCommun implements File
|
||||
{
|
||||
public function objectInFile($object, $lieu = null)
|
||||
{
|
||||
if (isset($lieu))
|
||||
{
|
||||
if (!empty($this->files[$lieu]))
|
||||
{
|
||||
foreach($this->files[$lieu] as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($lieu, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
public function objectInFile($object, $lieu = null)
|
||||
{
|
||||
if (isset($lieu)) {
|
||||
if (!empty($this->files[$lieu])) {
|
||||
foreach ($this->files[$lieu] as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($lieu, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function nbObjectInFile($object)
|
||||
{
|
||||
$c = 0;
|
||||
foreach($this->files as $key => $file)
|
||||
{
|
||||
foreach($file as $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
$c += $element[1];
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
public function nbObjectInFile($object)
|
||||
{
|
||||
$c = 0;
|
||||
foreach ($this->files as $key => $file) {
|
||||
foreach ($file as $element) {
|
||||
if ($element[0] == $object) {
|
||||
$c += $element[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
|
||||
public function addObjet($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999)
|
||||
throw new ExceptionHB(3, 8);
|
||||
public function addObjet($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999) {
|
||||
throw new ExceptionHB(3, 8);
|
||||
}
|
||||
|
||||
//Validation des conditions de construction
|
||||
if (!dSpatial::needed($object, $planete))
|
||||
throw new ExceptionHB(3, 2);
|
||||
//Validation des conditions de construction
|
||||
if (!dSpatial::needed($object, $planete)) {
|
||||
throw new ExceptionHB(3, 2);
|
||||
}
|
||||
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!($sauvLastKey = $this->objectInFile($object, $lieu)) && !$this->checkMaxSize($planete, $lieu))
|
||||
throw new ExceptionHB(3, 1);
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!($sauvLastKey = $this->objectInFile($object, $lieu)) && !$this->checkMaxSize($planete, $lieu)) {
|
||||
throw new ExceptionHB(3, 1);
|
||||
}
|
||||
|
||||
//On tronque au maximum d'unités constructible sur la planète
|
||||
if (($metal = dSpatial::metal($object, 1, $planete)) > 0)
|
||||
$metal = $planete->metal/$metal;
|
||||
else
|
||||
$metal = $nombre;
|
||||
if (($cristal = dSpatial::cristal($object, 1, $planete)) > 0)
|
||||
$cristal = $planete->cristal/$cristal;
|
||||
else
|
||||
$cristal = $nombre;
|
||||
if (($hydrogene = dSpatial::hydrogene($object, 1, $planete)) > 0)
|
||||
$hydrogene = $planete->hydrogene/$hydrogene;
|
||||
else
|
||||
$hydrogene = $nombre;
|
||||
//On tronque au maximum d'unités constructible sur la planète
|
||||
if (($metal = dSpatial::metal($object, 1, $planete)) > 0) {
|
||||
$metal = $planete->metal/$metal;
|
||||
} else {
|
||||
$metal = $nombre;
|
||||
}
|
||||
if (($cristal = dSpatial::cristal($object, 1, $planete)) > 0) {
|
||||
$cristal = $planete->cristal/$cristal;
|
||||
} else {
|
||||
$cristal = $nombre;
|
||||
}
|
||||
if (($hydrogene = dSpatial::hydrogene($object, 1, $planete)) > 0) {
|
||||
$hydrogene = $planete->hydrogene/$hydrogene;
|
||||
} else {
|
||||
$hydrogene = $nombre;
|
||||
}
|
||||
|
||||
$nombre = floor(min($nombre, $metal, $cristal, $hydrogene));
|
||||
$nombre = floor(min($nombre, $metal, $cristal, $hydrogene));
|
||||
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dSpatial::metal($object, $nombre, $planete), dSpatial::cristal($object, $nombre, $planete), dSpatial::hydrogene($object, $nombre, $planete), dSpatial::credits($object, $nombre, $planete)))
|
||||
{
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if(isset($sauvLastKey) && isset($this->files[$sauvLastKey[0]][$sauvLastKey[1]]))
|
||||
{
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($sauvLastKey[0]);
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dSpatial::metal($object, $nombre, $planete), dSpatial::cristal($object, $nombre, $planete), dSpatial::hydrogene($object, $nombre, $planete), dSpatial::credits($object, $nombre, $planete))) {
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if (isset($sauvLastKey) && isset($this->files[$sauvLastKey[0]][$sauvLastKey[1]])) {
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($sauvLastKey[0]);
|
||||
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!isset($lieu))
|
||||
{
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
} else {
|
||||
if (!isset($lieu)) {
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
|
||||
$planete->addModif("file_vais");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
throw new ExceptionHB(3, 4);
|
||||
}
|
||||
$planete->addModif("file_vais");
|
||||
return true;
|
||||
} else {
|
||||
throw new ExceptionHB(3, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public function addDemolition($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete, $lieu) && !($sauvLastKey = $this->objectInFile($object, $lieu)))
|
||||
throw new ExceptionHB(3, 1);
|
||||
public function addDemolition($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete, $lieu) && !($sauvLastKey = $this->objectInFile($object, $lieu))) {
|
||||
throw new ExceptionHB(3, 1);
|
||||
}
|
||||
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999)
|
||||
throw new ExceptionHB(3, 8);
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999) {
|
||||
throw new ExceptionHB(3, 8);
|
||||
}
|
||||
|
||||
//On vérifie que le nombre d'unité actuel soit non nul
|
||||
if ($planete->vaisseaux[$object] < $nombre)
|
||||
throw new ExceptionHB(3, 6);
|
||||
//On vérifie que le nombre d'unité actuel soit non nul
|
||||
if ($planete->vaisseaux[$object] < $nombre) {
|
||||
throw new ExceptionHB(3, 6);
|
||||
}
|
||||
|
||||
if (!isset($lieu))
|
||||
{
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
if (!isset($lieu)) {
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if(isset($sauvLastKey))
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
else
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if (isset($sauvLastKey)) {
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
} else {
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
|
||||
$planete->addModif("file_vais");
|
||||
$planete->addModif("file_vais");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id]))
|
||||
throw new ExceptionHB(1, 5);
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id])) {
|
||||
throw new ExceptionHB(1, 5);
|
||||
}
|
||||
|
||||
//Si $nombre est supérieur au nombre présent dans la file, on le réduit
|
||||
if ($this->files[$lieu][$id][1] < $nombre)
|
||||
$nombre = $this->files[$lieu][$id][1];
|
||||
//Si $nombre est supérieur au nombre présent dans la file, on le réduit
|
||||
if ($this->files[$lieu][$id][1] < $nombre) {
|
||||
$nombre = $this->files[$lieu][$id][1];
|
||||
}
|
||||
|
||||
//On récupère les informations disponibles
|
||||
$objet = $this->files[$lieu][$id][0];
|
||||
$nombreMax = $this->files[$lieu][$id][1];
|
||||
//On récupère les informations disponibles
|
||||
$objet = $this->files[$lieu][$id][0];
|
||||
$nombreMax = $this->files[$lieu][$id][1];
|
||||
|
||||
//On met à jour le temps si on vient d'annuler le premier groupe d'unités en lice
|
||||
if ($id == $this->findFirstKey($lieu) && $nombreMax == $nombre)
|
||||
$this->times[$lieu] = time();
|
||||
//On met à jour le temps si on vient d'annuler le premier groupe d'unités en lice
|
||||
if ($id == $this->findFirstKey($lieu) && $nombreMax == $nombre) {
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
|
||||
$planete->addModif("file_vais");
|
||||
$planete->addModif("file_vais");
|
||||
|
||||
if (!$this->files[$lieu][$id][2])
|
||||
$planete->addRessources(dSpatial::metal($objet, $nombre, $planete), dSpatial::cristal($objet, $nombre, $planete), dSpatial::hydrogene($objet, $nombre, $planete), dSpatial::credits($objet, $nombre, $planete));
|
||||
if (!$this->files[$lieu][$id][2]) {
|
||||
$planete->addRessources(dSpatial::metal($objet, $nombre, $planete), dSpatial::cristal($objet, $nombre, $planete), dSpatial::hydrogene($objet, $nombre, $planete), dSpatial::credits($objet, $nombre, $planete));
|
||||
}
|
||||
|
||||
//Effacement de la file
|
||||
if ($nombre >= $nombreMax)
|
||||
unset($this->files[$lieu][$id]);
|
||||
else
|
||||
$this->files[$lieu][$id][1] -= $nombre;
|
||||
$planete->addModif("file_vais");
|
||||
//Effacement de la file
|
||||
if ($nombre >= $nombreMax) {
|
||||
unset($this->files[$lieu][$id]);
|
||||
} else {
|
||||
$this->files[$lieu][$id][1] -= $nombre;
|
||||
}
|
||||
$planete->addModif("file_vais");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0)
|
||||
continue;
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//On parcourt la liste à la recherche des unités terminées dans l'ordre
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
//Calcul du temps écoulé depuis le dernier entraînement
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
//On parcourt la liste à la recherche des unités terminées dans l'ordre
|
||||
foreach ($file as $keyE => $element) {
|
||||
//Calcul du temps écoulé depuis le dernier entraînement
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
|
||||
//On gére les licenciments !
|
||||
if ($element[2])
|
||||
{
|
||||
//On vérifie qu'il reste des unités du type sur la planète
|
||||
if ($planete->vaisseaux[$element[0]] <= 0)
|
||||
{
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$planete->addModif("file_vais");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Récupération de 60% du temps nécessaire
|
||||
$tempsNecessaire = dSpatial::temps($element[0], 1, $planete) * 0.6;
|
||||
//On gére les licenciments !
|
||||
if ($element[2]) {
|
||||
//On vérifie qu'il reste des unités du type sur la planète
|
||||
if ($planete->vaisseaux[$element[0]] <= 0) {
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$planete->addModif("file_vais");
|
||||
} else {
|
||||
//Récupération de 60% du temps nécessaire
|
||||
$tempsNecessaire = dSpatial::temps($element[0], 1, $planete) * 0.6;
|
||||
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1], $planete->vaisseaux[$element[0]]);
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1], $planete->vaisseaux[$element[0]]);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0)
|
||||
{
|
||||
//On redonne 70% des ressources de l'unité au joueur
|
||||
$planete->addRessources(dSpatial::metal($element[0], $nbUnitee, $planete)*0.7, dSpatial::cristal($element[0], $nbUnitee, $planete)*0.7, dSpatial::hydrogene($element[0], $nbUnitee, $planete)*0.7, dSpatial::credits($element[0], $nbUnitee, $planete)*0.7);
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0) {
|
||||
//On redonne 70% des ressources de l'unité au joueur
|
||||
$planete->addRessources(dSpatial::metal($element[0], $nbUnitee, $planete)*0.7, dSpatial::cristal($element[0], $nbUnitee, $planete)*0.7, dSpatial::hydrogene($element[0], $nbUnitee, $planete)*0.7, dSpatial::credits($element[0], $nbUnitee, $planete)*0.7);
|
||||
|
||||
//On retire les unités
|
||||
$planete->vaisseaux[$element[0]] -= $nbUnitee;
|
||||
//On retire les unités
|
||||
$planete->vaisseaux[$element[0]] -= $nbUnitee;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1])
|
||||
unset($this->filefiles[$keyF][$keyE]);
|
||||
else
|
||||
$this->file[$key][1] -= $nbUnitee;
|
||||
$this->timefiles[$keyF] += $tempsNecessaire*$nbUnitee;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1]) {
|
||||
unset($this->filefiles[$keyF][$keyE]);
|
||||
} else {
|
||||
$this->file[$key][1] -= $nbUnitee;
|
||||
}
|
||||
$this->timefiles[$keyF] += $tempsNecessaire*$nbUnitee;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("vaisseaux", $element[0]));
|
||||
$planete->addModif("file_vais");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("vaisseaux", $element[0]));
|
||||
$planete->addModif("file_vais");
|
||||
|
||||
if ($nbUnitee < $element[1])
|
||||
return false;
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour cette unité, on annule toutes les suivantes
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
else //Cas de la construction
|
||||
{
|
||||
//Récupération du temps nécessaire
|
||||
$tempsNecessaire = dSpatial::temps($element[0], 1, $planete);
|
||||
if ($nbUnitee < $element[1]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour cette unité, on annule toutes les suivantes
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else { //Cas de la construction
|
||||
//Récupération du temps nécessaire
|
||||
$tempsNecessaire = dSpatial::temps($element[0], 1, $planete);
|
||||
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1]);
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1]);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0)
|
||||
{
|
||||
//On ajoute le nombre d'unités
|
||||
$planete->vaisseaux[$element[0]] += $nbUnitee;
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0) {
|
||||
//On ajoute le nombre d'unités
|
||||
$planete->vaisseaux[$element[0]] += $nbUnitee;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1])
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
else
|
||||
$this->files[$keyF][$keyE][1] -= $nbUnitee;
|
||||
$this->times[$keyF] += $tempsNecessaire * $nbUnitee;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1]) {
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
} else {
|
||||
$this->files[$keyF][$keyE][1] -= $nbUnitee;
|
||||
}
|
||||
$this->times[$keyF] += $tempsNecessaire * $nbUnitee;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("vaisseaux", $element[0]));
|
||||
$planete->addModif("file_vais");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("vaisseaux", $element[0]));
|
||||
$planete->addModif("file_vais");
|
||||
|
||||
if ($nbUnitee < $element[1])
|
||||
break;
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if ($nbUnitee < $element[1]) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function printFile(SURFACE $planete, $lieu = NULL)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file)
|
||||
{
|
||||
if (isset($lieu) && $lieu != $keyF)
|
||||
continue;
|
||||
public function printFile(SURFACE $planete, $lieu = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
if (isset($lieu) && $lieu != $keyF) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
if ($element[2])
|
||||
{
|
||||
$temps = dSpatial::temps($element[0], 1, $planete) * 0.6;
|
||||
if ($prems)
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
else
|
||||
$temps_moins = 0;
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
}
|
||||
else
|
||||
{
|
||||
$temps = dSpatial::temps($element[0], 1, $planete);
|
||||
if ($prems)
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
else
|
||||
$temps_moins = 0;
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[2]) {
|
||||
$temps = dSpatial::temps($element[0], 1, $planete) * 0.6;
|
||||
if ($prems) {
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
} else {
|
||||
$temps_moins = 0;
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
} else {
|
||||
$temps = dSpatial::temps($element[0], 1, $planete);
|
||||
if ($prems) {
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
} else {
|
||||
$temps_moins = 0;
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems);
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -5,159 +5,160 @@ require_once("Class/File/interface.php");
|
|||
|
||||
class FileTechnologies extends FileCommun implements File
|
||||
{
|
||||
public function objectInFile($object)
|
||||
{
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public function objectInFile($object)
|
||||
{
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function nbObjectInFile($branche, $tech = null)
|
||||
{
|
||||
$c = 0;
|
||||
foreach($this->files as $file)
|
||||
{
|
||||
$c += count(array_keys($file, array($branche, $tech)));
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
public function nbObjectInFile($branche, $tech = null)
|
||||
{
|
||||
$c = 0;
|
||||
foreach ($this->files as $file) {
|
||||
$c += count(array_keys($file, array($branche, $tech)));
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
|
||||
public function addObjet($branche, $tech, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete))
|
||||
throw new ExceptionHB(4, 1);
|
||||
public function addObjet($branche, $tech, surface $planete)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete)) {
|
||||
throw new ExceptionHB(4, 1);
|
||||
}
|
||||
|
||||
//On vérifie qu'il n'y ait pas une recherche de la même technologie
|
||||
if ($this->nbObjectInFile($branche, $tech) >= 1)
|
||||
throw new ExceptionHB(4, 7);
|
||||
//On vérifie qu'il n'y ait pas une recherche de la même technologie
|
||||
if ($this->nbObjectInFile($branche, $tech) >= 1) {
|
||||
throw new ExceptionHB(4, 7);
|
||||
}
|
||||
|
||||
//On vérifie que la technologie ne soit pas déjà développée
|
||||
if (dTechnologies::idToBit($tech) & $planete->technologies[$branche])
|
||||
throw new ExceptionHB(4, 7);
|
||||
//On vérifie que la technologie ne soit pas déjà développée
|
||||
if (dTechnologies::idToBit($tech) & $planete->technologies[$branche]) {
|
||||
throw new ExceptionHB(4, 7);
|
||||
}
|
||||
|
||||
//Validation des conditions de construction
|
||||
if (!dTechnologies::needed(array($branche, $tech), $planete))
|
||||
throw new ExceptionHB(4, 2);
|
||||
//Validation des conditions de construction
|
||||
if (!dTechnologies::needed(array($branche, $tech), $planete)) {
|
||||
throw new ExceptionHB(4, 2);
|
||||
}
|
||||
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dTechnologies::metal($branche, $tech, $planete), dTechnologies::cristal($branche, $tech, $planete), dTechnologies::hydrogene($branche, $tech, $planete), dTechnologies::credits($branche, $tech, $planete)))
|
||||
{
|
||||
$this->files[$lieu][] = array($branche, $tech);
|
||||
$planete->addModif("file_tech");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
throw new ExceptionHB(4, 4);
|
||||
}
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dTechnologies::metal($branche, $tech, $planete), dTechnologies::cristal($branche, $tech, $planete), dTechnologies::hydrogene($branche, $tech, $planete), dTechnologies::credits($branche, $tech, $planete))) {
|
||||
$this->files[$lieu][] = array($branche, $tech);
|
||||
$planete->addModif("file_tech");
|
||||
return true;
|
||||
} else {
|
||||
throw new ExceptionHB(4, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public function addDemolition($object, $nombre = 1, surface $planete)
|
||||
{
|
||||
trigger_error("Pas de démolition possible pour les technologies");
|
||||
}
|
||||
public function addDemolition($object, $nombre = 1, surface $planete)
|
||||
{
|
||||
trigger_error("Pas de démolition possible pour les technologies");
|
||||
}
|
||||
|
||||
public function delObjet($id, $nombre = 1, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id]))
|
||||
throw new ExceptionHB(4, 5);
|
||||
public function delObjet($id, $nombre = 1, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id])) {
|
||||
throw new ExceptionHB(4, 5);
|
||||
}
|
||||
|
||||
//On récupère la branche et l'id de la technologie
|
||||
$branche = $this->files[$lieu][$id][0];
|
||||
$tech = $this->files[$lieu][$id][1];
|
||||
//On récupère la branche et l'id de la technologie
|
||||
$branche = $this->files[$lieu][$id][0];
|
||||
$tech = $this->files[$lieu][$id][1];
|
||||
|
||||
//On met à jour le temps si on vient d'annuler la première recherche en lice
|
||||
if ($tech == $this->findFirstKey($lieu))
|
||||
$this->times[$lieu] = time();
|
||||
//On met à jour le temps si on vient d'annuler la première recherche en lice
|
||||
if ($tech == $this->findFirstKey($lieu)) {
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
|
||||
$planete->addModif("file_tech");
|
||||
$planete->addModif("file_tech");
|
||||
|
||||
//On redonne 70% des ressources au joueur si c'est la première construction dans la file d'attente
|
||||
if ($id == 0)
|
||||
$planete->addRessources(dTechnologies::metal($branche, $tech, $planete)*0.7, dTechnologies::cristal($branche, $tech, $planete)*0.7, dTechnologies::hydrogene($branche, $tech, $planete)*0.7, dTechnologies::credits($branche, $tech, $planete)*0.7);
|
||||
else
|
||||
$planete->addRessources(dTechnologies::metal($branche, $tech, $planete), dTechnologies::cristal($branche, $tech, $planete), dTechnologies::hydrogene($branche, $tech, $planete), dTechnologies::credits($branche, $tech, $planete));
|
||||
//On redonne 70% des ressources au joueur si c'est la première construction dans la file d'attente
|
||||
if ($id == 0) {
|
||||
$planete->addRessources(dTechnologies::metal($branche, $tech, $planete)*0.7, dTechnologies::cristal($branche, $tech, $planete)*0.7, dTechnologies::hydrogene($branche, $tech, $planete)*0.7, dTechnologies::credits($branche, $tech, $planete)*0.7);
|
||||
} else {
|
||||
$planete->addRessources(dTechnologies::metal($branche, $tech, $planete), dTechnologies::cristal($branche, $tech, $planete), dTechnologies::hydrogene($branche, $tech, $planete), dTechnologies::credits($branche, $tech, $planete));
|
||||
}
|
||||
|
||||
//Effacement de la file
|
||||
unset($this->files[$lieu][$id]);
|
||||
//Effacement de la file
|
||||
unset($this->files[$lieu][$id]);
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ready(surface $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de recherche
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0)
|
||||
continue;
|
||||
public function ready(surface $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de recherche
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//On parcourt la file
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
//On parcourt la file
|
||||
foreach ($file as $keyE => $element) {
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
|
||||
$tempsNecessaire = dTechnologies::temps($element[0], $element[1], $planete);
|
||||
$tempsNecessaire = dTechnologies::temps($element[0], $element[1], $planete);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($tempsEcoule >= $tempsNecessaire)
|
||||
{
|
||||
//On ajoute un niveau au batiment
|
||||
$planete->technologies[$element[0]] = $planete->technologies[$element[0]] | dTechnologies::idToBit($element[1]);
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($tempsEcoule >= $tempsNecessaire) {
|
||||
//On ajoute un niveau au batiment
|
||||
$planete->technologies[$element[0]] = $planete->technologies[$element[0]] | dTechnologies::idToBit($element[1]);
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$this->times[$keyF] += $tempsNecessaire;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModifUser(array("technologies", $element[0]));
|
||||
$planete->addModif("file_tech");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModifUser(array("technologies", $element[0]));
|
||||
$planete->addModif("file_tech");
|
||||
|
||||
//On ajoute les points
|
||||
$planete->addPoints(dTechnologies::metal($element[0], $element[0], $planete), dTechnologies::cristal($element[0], $element[1], $planete), dTechnologies::hydrogene($element[0], $element[1], $planete), dTechnologies::credits($element[0], $element[1], $planete));
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//On ajoute les points
|
||||
$planete->addPoints(dTechnologies::metal($element[0], $element[0], $planete), dTechnologies::cristal($element[0], $element[1], $planete), dTechnologies::hydrogene($element[0], $element[1], $planete), dTechnologies::credits($element[0], $element[1], $planete));
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public function printFile(surface $planete, $lieu = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file)
|
||||
{
|
||||
if (isset($lieu) && $lieu != $keyF)
|
||||
continue;
|
||||
public function printFile(surface $planete, $lieu = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
if (isset($lieu) && $lieu != $keyF) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
$temps = dTechnologies::temps($element[0], $element[1], $planete);
|
||||
if ($prems)
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element) {
|
||||
$temps = dTechnologies::temps($element[0], $element[1], $planete);
|
||||
if ($prems) {
|
||||
$temps -= time() - $this->times[$keyF];
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], ceil($temps), $prems);
|
||||
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -3,307 +3,304 @@ require_once("Class/File/interface.php");
|
|||
|
||||
class FileTerrestre extends FileCommun implements File
|
||||
{
|
||||
public function objectInFile($object, $lieu = null)
|
||||
{
|
||||
if (isset($lieu))
|
||||
{
|
||||
if (!empty($this->files[$lieu]))
|
||||
{
|
||||
foreach($this->files[$lieu] as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($lieu, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
public function objectInFile($object, $lieu = null)
|
||||
{
|
||||
if (isset($lieu)) {
|
||||
if (!empty($this->files[$lieu])) {
|
||||
foreach ($this->files[$lieu] as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($lieu, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[0] == $object) {
|
||||
return array($keyF, $keyE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function nbObjectInFile($object)
|
||||
{
|
||||
$c = 0;
|
||||
foreach($this->files as $key => $file)
|
||||
{
|
||||
foreach($file as $element)
|
||||
{
|
||||
if ($element[0] == $object)
|
||||
$c += $element[1];
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
public function nbObjectInFile($object)
|
||||
{
|
||||
$c = 0;
|
||||
foreach ($this->files as $key => $file) {
|
||||
foreach ($file as $element) {
|
||||
if ($element[0] == $object) {
|
||||
$c += $element[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
return $c;
|
||||
}
|
||||
|
||||
public function addObjet($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999)
|
||||
throw new ExceptionHB(3, 8);
|
||||
public function addObjet($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999) {
|
||||
throw new ExceptionHB(3, 8);
|
||||
}
|
||||
|
||||
//Validation des conditions de construction
|
||||
if (!dTerrestre::needed($object, $planete))
|
||||
throw new ExceptionHB(3, 2);
|
||||
//Validation des conditions de construction
|
||||
if (!dTerrestre::needed($object, $planete)) {
|
||||
throw new ExceptionHB(3, 2);
|
||||
}
|
||||
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!($sauvLastKey = $this->objectInFile($object, $lieu)) && !$this->checkMaxSize($planete, $lieu))
|
||||
throw new ExceptionHB(3, 1);
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!($sauvLastKey = $this->objectInFile($object, $lieu)) && !$this->checkMaxSize($planete, $lieu)) {
|
||||
throw new ExceptionHB(3, 1);
|
||||
}
|
||||
|
||||
//On tronque au maximum d'unités constructible sur la planète
|
||||
if (($metal = dTerrestre::metal($object, 1, $planete)) > 0)
|
||||
$metal = $planete->metal/$metal;
|
||||
else
|
||||
$metal = $nombre;
|
||||
if (($cristal = dTerrestre::cristal($object, 1, $planete)) > 0)
|
||||
$cristal = $planete->cristal/$cristal;
|
||||
else
|
||||
$cristal = $nombre;
|
||||
if (($hydrogene = dTerrestre::hydrogene($object, 1, $planete)) > 0)
|
||||
$hydrogene = $planete->hydrogene/$hydrogene;
|
||||
else
|
||||
$hydrogene = $nombre;
|
||||
//On tronque au maximum d'unités constructible sur la planète
|
||||
if (($metal = dTerrestre::metal($object, 1, $planete)) > 0) {
|
||||
$metal = $planete->metal/$metal;
|
||||
} else {
|
||||
$metal = $nombre;
|
||||
}
|
||||
if (($cristal = dTerrestre::cristal($object, 1, $planete)) > 0) {
|
||||
$cristal = $planete->cristal/$cristal;
|
||||
} else {
|
||||
$cristal = $nombre;
|
||||
}
|
||||
if (($hydrogene = dTerrestre::hydrogene($object, 1, $planete)) > 0) {
|
||||
$hydrogene = $planete->hydrogene/$hydrogene;
|
||||
} else {
|
||||
$hydrogene = $nombre;
|
||||
}
|
||||
|
||||
$nombre = floor(min($nombre, $metal, $cristal, $hydrogene));
|
||||
$nombre = floor(min($nombre, $metal, $cristal, $hydrogene));
|
||||
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dTerrestre::metal($object, $nombre, $planete), dTerrestre::cristal($object, $nombre, $planete), dTerrestre::hydrogene($object, $nombre, $planete), dTerrestre::credits($object, $nombre, $planete)))
|
||||
{
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if(isset($sauvLastKey) && isset($this->files[$sauvLastKey[0]][$sauvLastKey[1]]))
|
||||
{
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($sauvLastKey[0]);
|
||||
//On vérifie qu'il y ait assez de ressources sur la planète
|
||||
if ($planete->checkAndRetireRessources(dTerrestre::metal($object, $nombre, $planete), dTerrestre::cristal($object, $nombre, $planete), dTerrestre::hydrogene($object, $nombre, $planete), dTerrestre::credits($object, $nombre, $planete))) {
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if (isset($sauvLastKey) && isset($this->files[$sauvLastKey[0]][$sauvLastKey[1]])) {
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($sauvLastKey[0]);
|
||||
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!isset($lieu))
|
||||
{
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
} else {
|
||||
if (!isset($lieu)) {
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
|
||||
$planete->addModif("file_ter");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
throw new ExceptionHB(3, 4);
|
||||
}
|
||||
$planete->addModif("file_ter");
|
||||
return true;
|
||||
} else {
|
||||
throw new ExceptionHB(3, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public function addDemolition($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete, $lieu) && !($sauvLastKey = $this->objectInFile($object, $lieu)))
|
||||
throw new ExceptionHB(3, 1);
|
||||
public function addDemolition($object, $nombre, surface $planete, $lieu = null)
|
||||
{
|
||||
//On vérifie que l'on ne dépasse pas la taille maximale de la file
|
||||
if (!$this->checkMaxSize($planete, $lieu) && !($sauvLastKey = $this->objectInFile($object, $lieu))) {
|
||||
throw new ExceptionHB(3, 1);
|
||||
}
|
||||
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999)
|
||||
throw new ExceptionHB(3, 8);
|
||||
//Vérification du nombre passé en entrée
|
||||
if (!is_numeric($nombre) || $nombre < 0 || $nombre > 99999) {
|
||||
throw new ExceptionHB(3, 8);
|
||||
}
|
||||
|
||||
//On vérifie que le nombre d'unité actuel soit non nul
|
||||
if ($planete->terrestres[$object] < $nombre)
|
||||
throw new ExceptionHB(3, 6);
|
||||
//On vérifie que le nombre d'unité actuel soit non nul
|
||||
if ($planete->terrestres[$object] < $nombre) {
|
||||
throw new ExceptionHB(3, 6);
|
||||
}
|
||||
|
||||
if (!isset($lieu))
|
||||
{
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
if (!isset($lieu)) {
|
||||
//On recherche le lieu ayant le moins de construction en cours
|
||||
$lieu = $this->findShorter();
|
||||
}
|
||||
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
//On rafraîchit le temps de la file si aucun objet n'est en file d'attente
|
||||
$this->refreshTime($lieu);
|
||||
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if(isset($sauvLastKey))
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
else
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
//Si il existe déjà l'objet en file d'attente, on l'ajoute
|
||||
if (isset($sauvLastKey)) {
|
||||
$this->files[$sauvLastKey[0]][$sauvLastKey[1]][1] += $nombre;
|
||||
} else {
|
||||
$this->files[$lieu][] = array($object, $nombre, false);
|
||||
}
|
||||
|
||||
$planete->addModif("file_ter");
|
||||
$planete->addModif("file_ter");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id]))
|
||||
throw new ExceptionHB(1, 5);
|
||||
public function delObjet($id, $nombre, $lieu, surface $planete)
|
||||
{
|
||||
//Vérification de l'existance de l'objet en file d'attente
|
||||
if (empty($this->files[$lieu][$id])) {
|
||||
throw new ExceptionHB(1, 5);
|
||||
}
|
||||
|
||||
//Si $nombre est supérieur au nombre présent dans la file, on le réduit
|
||||
if ($this->files[$lieu][$id][1] < $nombre)
|
||||
$nombre = $this->files[$lieu][$id][1];
|
||||
//Si $nombre est supérieur au nombre présent dans la file, on le réduit
|
||||
if ($this->files[$lieu][$id][1] < $nombre) {
|
||||
$nombre = $this->files[$lieu][$id][1];
|
||||
}
|
||||
|
||||
//On récupère les informations disponibles
|
||||
$objet = $this->files[$lieu][$id][0];
|
||||
$nombreMax = $this->files[$lieu][$id][1];
|
||||
//On récupère les informations disponibles
|
||||
$objet = $this->files[$lieu][$id][0];
|
||||
$nombreMax = $this->files[$lieu][$id][1];
|
||||
|
||||
//On met à jour le temps si on vient d'annuler le premier groupe d'unités en lice
|
||||
if ($id == $this->findFirstKey($lieu) && $nombreMax == $nombre)
|
||||
$this->times[$lieu] = time();
|
||||
//On met à jour le temps si on vient d'annuler le premier groupe d'unités en lice
|
||||
if ($id == $this->findFirstKey($lieu) && $nombreMax == $nombre) {
|
||||
$this->times[$lieu] = time();
|
||||
}
|
||||
|
||||
$planete->addModif("file_ter");
|
||||
$planete->addModif("file_ter");
|
||||
|
||||
if (!$this->files[$lieu][$id][2])
|
||||
$planete->addRessources(dTerrestre::metal($objet, $nombre, $planete), dTerrestre::cristal($objet, $nombre, $planete), dTerrestre::hydrogene($objet, $nombre, $planete), dTerrestre::credits($objet, $nombre, $planete));
|
||||
if (!$this->files[$lieu][$id][2]) {
|
||||
$planete->addRessources(dTerrestre::metal($objet, $nombre, $planete), dTerrestre::cristal($objet, $nombre, $planete), dTerrestre::hydrogene($objet, $nombre, $planete), dTerrestre::credits($objet, $nombre, $planete));
|
||||
}
|
||||
|
||||
//Effacement de la file
|
||||
if ($nombre >= $nombreMax)
|
||||
unset($this->files[$lieu][$id]);
|
||||
else
|
||||
$this->files[$lieu][$id][1] -= $nombre;
|
||||
$planete->addModif("file_ter");
|
||||
//Effacement de la file
|
||||
if ($nombre >= $nombreMax) {
|
||||
unset($this->files[$lieu][$id]);
|
||||
} else {
|
||||
$this->files[$lieu][$id][1] -= $nombre;
|
||||
}
|
||||
$planete->addModif("file_ter");
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach($this->files as $keyF => $file)
|
||||
{
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0)
|
||||
continue;
|
||||
public function ready(SURFACE $planete)
|
||||
{
|
||||
//On parcourt la liste des lieux de construction
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
//On vérifie qu'il y a bien des éléments dans cette file d'attente
|
||||
if (count($file) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//On parcourt la liste à la recherche des unités terminées dans l'ordre
|
||||
foreach($file as $keyE => $element)
|
||||
{
|
||||
//Calcul du temps écoulé depuis le dernier entraînement
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
//On parcourt la liste à la recherche des unités terminées dans l'ordre
|
||||
foreach ($file as $keyE => $element) {
|
||||
//Calcul du temps écoulé depuis le dernier entraînement
|
||||
$tempsEcoule = time() - $this->times[$keyF];
|
||||
|
||||
//On gére les licenciments !
|
||||
if ($element[2])
|
||||
{
|
||||
//On vérifie qu'il reste des unités du type sur la planète
|
||||
if ($planete->terrestres[$element[0]] <= 0)
|
||||
{
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$planete->addModif("file_ter");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Récupération de 60% du temps nécessaire
|
||||
$tempsNecessaire = dTerrestre::temps($element[0], 1, $planete) * 0.6;
|
||||
//On gére les licenciments !
|
||||
if ($element[2]) {
|
||||
//On vérifie qu'il reste des unités du type sur la planète
|
||||
if ($planete->terrestres[$element[0]] <= 0) {
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
$planete->addModif("file_ter");
|
||||
} else {
|
||||
//Récupération de 60% du temps nécessaire
|
||||
$tempsNecessaire = dTerrestre::temps($element[0], 1, $planete) * 0.6;
|
||||
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1], $planete->terrestres[$element[0]]);
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1], $planete->terrestres[$element[0]]);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0)
|
||||
{
|
||||
//On redonne 70% des ressources de l'unité au joueur
|
||||
$planete->addRessources(dTerrestre::metal($element[0], $nbUnitee, $planete)*0.7, dTerrestre::cristal($element[0], $nbUnitee, $planete)*0.7, dTerrestre::hydrogene($element[0], $nbUnitee, $planete)*0.7, dTerrestre::credits($element[0], $nbUnitee, $planete)*0.7);
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0) {
|
||||
//On redonne 70% des ressources de l'unité au joueur
|
||||
$planete->addRessources(dTerrestre::metal($element[0], $nbUnitee, $planete)*0.7, dTerrestre::cristal($element[0], $nbUnitee, $planete)*0.7, dTerrestre::hydrogene($element[0], $nbUnitee, $planete)*0.7, dTerrestre::credits($element[0], $nbUnitee, $planete)*0.7);
|
||||
|
||||
//On retire les unités
|
||||
$planete->terrestres[$element[0]] -= $nbUnitee;
|
||||
//On retire les unités
|
||||
$planete->terrestres[$element[0]] -= $nbUnitee;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1])
|
||||
unset($this->filefiles[$keyF][$keyE]);
|
||||
else
|
||||
$this->file[$key][1] -= $nbUnitee;
|
||||
$this->timefiles[$keyF] += $tempsNecessaire*$nbUnitee;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1]) {
|
||||
unset($this->filefiles[$keyF][$keyE]);
|
||||
} else {
|
||||
$this->file[$key][1] -= $nbUnitee;
|
||||
}
|
||||
$this->timefiles[$keyF] += $tempsNecessaire*$nbUnitee;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("terrestres", $element[0]));
|
||||
$planete->addModif("file_ter");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("terrestres", $element[0]));
|
||||
$planete->addModif("file_ter");
|
||||
|
||||
if ($nbUnitee < $element[1])
|
||||
return false;
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour cette unité, on annule toutes les suivantes
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
else //Cas de la construction
|
||||
{
|
||||
//Récupération du temps nécessaire
|
||||
$tempsNecessaire = dTerrestre::temps($element[0], 1, $planete);
|
||||
if ($nbUnitee < $element[1]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour cette unité, on annule toutes les suivantes
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else { //Cas de la construction
|
||||
//Récupération du temps nécessaire
|
||||
$tempsNecessaire = dTerrestre::temps($element[0], 1, $planete);
|
||||
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1]);
|
||||
//Calcul du nombre d'unités maximum
|
||||
$nbUnitee = min(floor($tempsEcoule/$tempsNecessaire), $element[1]);
|
||||
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0)
|
||||
{
|
||||
//On ajoute le nombre d'unités
|
||||
$planete->terrestres[$element[0]] += $nbUnitee;
|
||||
//Si le temps écoulé est suffisant
|
||||
if ($nbUnitee > 0) {
|
||||
//On ajoute le nombre d'unités
|
||||
$planete->terrestres[$element[0]] += $nbUnitee;
|
||||
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1])
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
else
|
||||
$this->files[$keyF][$keyE][1] -= $nbUnitee;
|
||||
$this->times[$keyF] += $tempsNecessaire * $nbUnitee;
|
||||
//On efface l'entrée de la file et on met à jour le temps de la file
|
||||
if ($nbUnitee >= $element[1]) {
|
||||
unset($this->files[$keyF][$keyE]);
|
||||
} else {
|
||||
$this->files[$keyF][$keyE][1] -= $nbUnitee;
|
||||
}
|
||||
$this->times[$keyF] += $tempsNecessaire * $nbUnitee;
|
||||
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("terrestres", $element[0]));
|
||||
$planete->addModif("file_ter");
|
||||
//On demande la mise à jour des champs modifiés
|
||||
$planete->addModif(array("terrestres", $element[0]));
|
||||
$planete->addModif("file_ter");
|
||||
|
||||
if ($nbUnitee < $element[1])
|
||||
break;
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if ($nbUnitee < $element[1]) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
//Si le temps écoulé n'est pas suffisant pour ce batiment, on annule tous les suivants
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function printFile(SURFACE $planete, $lieux = NULL)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file)
|
||||
{
|
||||
if (isset($lieu) && $lieu != $keyF)
|
||||
continue;
|
||||
public function printFile(SURFACE $planete, $lieux = null)
|
||||
{
|
||||
$out = array();
|
||||
foreach ($this->files as $keyF => $file) {
|
||||
if (isset($lieu) && $lieu != $keyF) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element)
|
||||
{
|
||||
if ($element[2])
|
||||
{
|
||||
$temps = dTerrestre::temps($element[0], 1, $planete) * 0.6;
|
||||
if ($prems)
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
else
|
||||
$temps_moins = 0;
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems, dTerrestre::type($element[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
$temps = dTerrestre::temps($element[0], 1, $planete);
|
||||
if ($prems)
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
else
|
||||
$temps_moins = 0;
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems, dTerrestre::type($element[0]));
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
$prems = true;
|
||||
foreach ($file as $keyE => $element) {
|
||||
if ($element[2]) {
|
||||
$temps = dTerrestre::temps($element[0], 1, $planete) * 0.6;
|
||||
if ($prems) {
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
} else {
|
||||
$temps_moins = 0;
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems, dTerrestre::type($element[0]));
|
||||
} else {
|
||||
$temps = dTerrestre::temps($element[0], 1, $planete);
|
||||
if ($prems) {
|
||||
$temps_moins = time() - $this->times[$keyF];
|
||||
} else {
|
||||
$temps_moins = 0;
|
||||
}
|
||||
$out[$keyF][$keyE] = array($element[0], $element[1], $element[2], ceil($temps * $element[1] - $temps_moins), ceil($temps - $temps_moins), $prems, dTerrestre::type($element[0]));
|
||||
}
|
||||
$prems = false;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -59,22 +59,22 @@
|
|||
/**
|
||||
* Marker constant for Services_JSON::decode(), used to flag stack state
|
||||
*/
|
||||
define('SERVICES_JSON_SLICE', 1);
|
||||
define('SERVICES_JSON_SLICE', 1);
|
||||
|
||||
/**
|
||||
* Marker constant for Services_JSON::decode(), used to flag stack state
|
||||
*/
|
||||
define('SERVICES_JSON_IN_STR', 2);
|
||||
define('SERVICES_JSON_IN_STR', 2);
|
||||
|
||||
/**
|
||||
* Marker constant for Services_JSON::decode(), used to flag stack state
|
||||
*/
|
||||
define('SERVICES_JSON_IN_ARR', 3);
|
||||
define('SERVICES_JSON_IN_ARR', 3);
|
||||
|
||||
/**
|
||||
* Marker constant for Services_JSON::decode(), used to flag stack state
|
||||
*/
|
||||
define('SERVICES_JSON_IN_OBJ', 4);
|
||||
define('SERVICES_JSON_IN_OBJ', 4);
|
||||
|
||||
/**
|
||||
* Marker constant for Services_JSON::decode(), used to flag stack state
|
||||
|
|
@ -114,48 +114,48 @@ define('SERVICES_JSON_SUPPRESS_ERRORS', 32);
|
|||
*/
|
||||
class Services_JSON
|
||||
{
|
||||
/**
|
||||
* constructs a new JSON instance
|
||||
*
|
||||
* @param int $use object behavior flags; combine with boolean-OR
|
||||
*
|
||||
* possible values:
|
||||
* - SERVICES_JSON_LOOSE_TYPE: loose typing.
|
||||
* "{...}" syntax creates associative arrays
|
||||
* instead of objects in decode().
|
||||
* - SERVICES_JSON_SUPPRESS_ERRORS: error suppression.
|
||||
* Values which can't be encoded (e.g. resources)
|
||||
* appear as NULL instead of throwing errors.
|
||||
* By default, a deeply-nested resource will
|
||||
* bubble up with an error, so all return values
|
||||
* from encode() should be checked with isError()
|
||||
*/
|
||||
function Services_JSON($use = 0)
|
||||
/**
|
||||
* constructs a new JSON instance
|
||||
*
|
||||
* @param int $use object behavior flags; combine with boolean-OR
|
||||
*
|
||||
* possible values:
|
||||
* - SERVICES_JSON_LOOSE_TYPE: loose typing.
|
||||
* "{...}" syntax creates associative arrays
|
||||
* instead of objects in decode().
|
||||
* - SERVICES_JSON_SUPPRESS_ERRORS: error suppression.
|
||||
* Values which can't be encoded (e.g. resources)
|
||||
* appear as NULL instead of throwing errors.
|
||||
* By default, a deeply-nested resource will
|
||||
* bubble up with an error, so all return values
|
||||
* from encode() should be checked with isError()
|
||||
*/
|
||||
public function Services_JSON($use = 0)
|
||||
{
|
||||
$this->use = $use;
|
||||
}
|
||||
|
||||
/**
|
||||
* convert a string from one UTF-16 char to one UTF-8 char
|
||||
*
|
||||
* Normally should be handled by mb_convert_encoding, but
|
||||
* provides a slower PHP-only method for installations
|
||||
* that lack the multibye string extension.
|
||||
*
|
||||
* @param string $utf16 UTF-16 character
|
||||
* @return string UTF-8 character
|
||||
* @access private
|
||||
*/
|
||||
function utf162utf8($utf16)
|
||||
/**
|
||||
* convert a string from one UTF-16 char to one UTF-8 char
|
||||
*
|
||||
* Normally should be handled by mb_convert_encoding, but
|
||||
* provides a slower PHP-only method for installations
|
||||
* that lack the multibye string extension.
|
||||
*
|
||||
* @param string $utf16 UTF-16 character
|
||||
* @return string UTF-8 character
|
||||
* @access private
|
||||
*/
|
||||
public function utf162utf8($utf16)
|
||||
{
|
||||
// oh please oh please oh please oh please oh please
|
||||
if(function_exists('mb_convert_encoding')) {
|
||||
if (function_exists('mb_convert_encoding')) {
|
||||
return mb_convert_encoding($utf16, 'UTF-8', 'UTF-16');
|
||||
}
|
||||
|
||||
$bytes = (ord($utf16{0}) << 8) | ord($utf16{1});
|
||||
|
||||
switch(true) {
|
||||
switch (true) {
|
||||
case ((0x7F & $bytes) == $bytes):
|
||||
// this case should never be reached, because we are in ASCII range
|
||||
// see: http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8
|
||||
|
|
@ -179,25 +179,25 @@ class Services_JSON
|
|||
return '';
|
||||
}
|
||||
|
||||
/**
|
||||
* convert a string from one UTF-8 char to one UTF-16 char
|
||||
*
|
||||
* Normally should be handled by mb_convert_encoding, but
|
||||
* provides a slower PHP-only method for installations
|
||||
* that lack the multibye string extension.
|
||||
*
|
||||
* @param string $utf8 UTF-8 character
|
||||
* @return string UTF-16 character
|
||||
* @access private
|
||||
*/
|
||||
function utf82utf16($utf8)
|
||||
/**
|
||||
* convert a string from one UTF-8 char to one UTF-16 char
|
||||
*
|
||||
* Normally should be handled by mb_convert_encoding, but
|
||||
* provides a slower PHP-only method for installations
|
||||
* that lack the multibye string extension.
|
||||
*
|
||||
* @param string $utf8 UTF-8 character
|
||||
* @return string UTF-16 character
|
||||
* @access private
|
||||
*/
|
||||
public function utf82utf16($utf8)
|
||||
{
|
||||
// oh please oh please oh please oh please oh please
|
||||
if(function_exists('mb_convert_encoding')) {
|
||||
if (function_exists('mb_convert_encoding')) {
|
||||
return mb_convert_encoding($utf8, 'UTF-16', 'UTF-8');
|
||||
}
|
||||
|
||||
switch(strlen($utf8)) {
|
||||
switch (strlen($utf8)) {
|
||||
case 1:
|
||||
// this case should never be reached, because we are in ASCII range
|
||||
// see: http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8
|
||||
|
|
@ -223,18 +223,18 @@ class Services_JSON
|
|||
return '';
|
||||
}
|
||||
|
||||
/**
|
||||
* encodes an arbitrary variable into JSON format
|
||||
*
|
||||
* @param mixed $var any number, boolean, string, array, or object to be encoded.
|
||||
* see argument 1 to Services_JSON() above for array-parsing behavior.
|
||||
* if var is a strng, note that encode() always expects it
|
||||
* to be in ASCII or UTF-8 format!
|
||||
*
|
||||
* @return mixed JSON string representation of input var or an error if a problem occurs
|
||||
* @access public
|
||||
*/
|
||||
function encode($var)
|
||||
/**
|
||||
* encodes an arbitrary variable into JSON format
|
||||
*
|
||||
* @param mixed $var any number, boolean, string, array, or object to be encoded.
|
||||
* see argument 1 to Services_JSON() above for array-parsing behavior.
|
||||
* if var is a strng, note that encode() always expects it
|
||||
* to be in ASCII or UTF-8 format!
|
||||
*
|
||||
* @return mixed JSON string representation of input var or an error if a problem occurs
|
||||
* @access public
|
||||
*/
|
||||
public function encode($var)
|
||||
{
|
||||
switch (gettype($var)) {
|
||||
case 'boolean':
|
||||
|
|
@ -260,7 +260,6 @@ class Services_JSON
|
|||
* escaping with a slash or encoding to UTF-8 where necessary
|
||||
*/
|
||||
for ($c = 0; $c < $strlen_var; ++$c) {
|
||||
|
||||
$ord_var_c = ord($var{$c});
|
||||
|
||||
switch (true) {
|
||||
|
|
@ -304,9 +303,12 @@ class Services_JSON
|
|||
case (($ord_var_c & 0xF0) == 0xE0):
|
||||
// characters U-00000800 - U-0000FFFF, mask 1110XXXX
|
||||
// see http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8
|
||||
$char = pack('C*', $ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2}));
|
||||
$char = pack(
|
||||
'C*',
|
||||
$ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2})
|
||||
);
|
||||
$c += 2;
|
||||
$utf16 = $this->utf82utf16($char);
|
||||
$ascii .= sprintf('\u%04s', bin2hex($utf16));
|
||||
|
|
@ -315,10 +317,13 @@ class Services_JSON
|
|||
case (($ord_var_c & 0xF8) == 0xF0):
|
||||
// characters U-00010000 - U-001FFFFF, mask 11110XXX
|
||||
// see http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8
|
||||
$char = pack('C*', $ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2}),
|
||||
ord($var{$c + 3}));
|
||||
$char = pack(
|
||||
'C*',
|
||||
$ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2}),
|
||||
ord($var{$c + 3})
|
||||
);
|
||||
$c += 3;
|
||||
$utf16 = $this->utf82utf16($char);
|
||||
$ascii .= sprintf('\u%04s', bin2hex($utf16));
|
||||
|
|
@ -327,11 +332,14 @@ class Services_JSON
|
|||
case (($ord_var_c & 0xFC) == 0xF8):
|
||||
// characters U-00200000 - U-03FFFFFF, mask 111110XX
|
||||
// see http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8
|
||||
$char = pack('C*', $ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2}),
|
||||
ord($var{$c + 3}),
|
||||
ord($var{$c + 4}));
|
||||
$char = pack(
|
||||
'C*',
|
||||
$ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2}),
|
||||
ord($var{$c + 3}),
|
||||
ord($var{$c + 4})
|
||||
);
|
||||
$c += 4;
|
||||
$utf16 = $this->utf82utf16($char);
|
||||
$ascii .= sprintf('\u%04s', bin2hex($utf16));
|
||||
|
|
@ -340,12 +348,15 @@ class Services_JSON
|
|||
case (($ord_var_c & 0xFE) == 0xFC):
|
||||
// characters U-04000000 - U-7FFFFFFF, mask 1111110X
|
||||
// see http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8
|
||||
$char = pack('C*', $ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2}),
|
||||
ord($var{$c + 3}),
|
||||
ord($var{$c + 4}),
|
||||
ord($var{$c + 5}));
|
||||
$char = pack(
|
||||
'C*',
|
||||
$ord_var_c,
|
||||
ord($var{$c + 1}),
|
||||
ord($var{$c + 2}),
|
||||
ord($var{$c + 3}),
|
||||
ord($var{$c + 4}),
|
||||
ord($var{$c + 5})
|
||||
);
|
||||
$c += 5;
|
||||
$utf16 = $this->utf82utf16($char);
|
||||
$ascii .= sprintf('\u%04s', bin2hex($utf16));
|
||||
|
|
@ -376,12 +387,14 @@ class Services_JSON
|
|||
|
||||
// treat as a JSON object
|
||||
if (is_array($var) && count($var) && (array_keys($var) !== range(0, sizeof($var) - 1))) {
|
||||
$properties = array_map(array($this, 'name_value'),
|
||||
array_keys($var),
|
||||
array_values($var));
|
||||
$properties = array_map(
|
||||
array($this, 'name_value'),
|
||||
array_keys($var),
|
||||
array_values($var)
|
||||
);
|
||||
|
||||
foreach($properties as $property) {
|
||||
if(Services_JSON::isError($property)) {
|
||||
foreach ($properties as $property) {
|
||||
if (Services_JSON::isError($property)) {
|
||||
return $property;
|
||||
}
|
||||
}
|
||||
|
|
@ -392,8 +405,8 @@ class Services_JSON
|
|||
// treat it like a regular array
|
||||
$elements = array_map(array($this, 'encode'), $var);
|
||||
|
||||
foreach($elements as $element) {
|
||||
if(Services_JSON::isError($element)) {
|
||||
foreach ($elements as $element) {
|
||||
if (Services_JSON::isError($element)) {
|
||||
return $element;
|
||||
}
|
||||
}
|
||||
|
|
@ -403,12 +416,14 @@ class Services_JSON
|
|||
case 'object':
|
||||
$vars = get_object_vars($var);
|
||||
|
||||
$properties = array_map(array($this, 'name_value'),
|
||||
array_keys($vars),
|
||||
array_values($vars));
|
||||
$properties = array_map(
|
||||
array($this, 'name_value'),
|
||||
array_keys($vars),
|
||||
array_values($vars)
|
||||
);
|
||||
|
||||
foreach($properties as $property) {
|
||||
if(Services_JSON::isError($property)) {
|
||||
foreach ($properties as $property) {
|
||||
if (Services_JSON::isError($property)) {
|
||||
return $property;
|
||||
}
|
||||
}
|
||||
|
|
@ -422,35 +437,35 @@ class Services_JSON
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* array-walking function for use in generating JSON-formatted name-value pairs
|
||||
*
|
||||
* @param string $name name of key to use
|
||||
* @param mixed $value reference to an array element to be encoded
|
||||
*
|
||||
* @return string JSON-formatted name-value pair, like '"name":value'
|
||||
* @access private
|
||||
*/
|
||||
function name_value($name, $value)
|
||||
/**
|
||||
* array-walking function for use in generating JSON-formatted name-value pairs
|
||||
*
|
||||
* @param string $name name of key to use
|
||||
* @param mixed $value reference to an array element to be encoded
|
||||
*
|
||||
* @return string JSON-formatted name-value pair, like '"name":value'
|
||||
* @access private
|
||||
*/
|
||||
public function name_value($name, $value)
|
||||
{
|
||||
$encoded_value = $this->encode($value);
|
||||
|
||||
if(Services_JSON::isError($encoded_value)) {
|
||||
if (Services_JSON::isError($encoded_value)) {
|
||||
return $encoded_value;
|
||||
}
|
||||
|
||||
return $this->encode(strval($name)) . ':' . $encoded_value;
|
||||
}
|
||||
|
||||
/**
|
||||
* reduce a string by removing leading and trailing comments and whitespace
|
||||
*
|
||||
* @param $str string string value to strip of comments and whitespace
|
||||
*
|
||||
* @return string string value stripped of comments and whitespace
|
||||
* @access private
|
||||
*/
|
||||
function reduce_string($str)
|
||||
/**
|
||||
* reduce a string by removing leading and trailing comments and whitespace
|
||||
*
|
||||
* @param $str string string value to strip of comments and whitespace
|
||||
*
|
||||
* @return string string value stripped of comments and whitespace
|
||||
* @access private
|
||||
*/
|
||||
public function reduce_string($str)
|
||||
{
|
||||
$str = preg_replace(array(
|
||||
|
||||
|
|
@ -469,19 +484,19 @@ class Services_JSON
|
|||
return trim($str);
|
||||
}
|
||||
|
||||
/**
|
||||
* decodes a JSON string into appropriate variable
|
||||
*
|
||||
* @param string $str JSON-formatted string
|
||||
*
|
||||
* @return mixed number, boolean, string, array, or object
|
||||
* corresponding to given JSON input string.
|
||||
* See argument 1 to Services_JSON() above for object-output behavior.
|
||||
* Note that decode() always returns strings
|
||||
* in ASCII or UTF-8 format!
|
||||
* @access public
|
||||
*/
|
||||
function decode($str)
|
||||
/**
|
||||
* decodes a JSON string into appropriate variable
|
||||
*
|
||||
* @param string $str JSON-formatted string
|
||||
*
|
||||
* @return mixed number, boolean, string, array, or object
|
||||
* corresponding to given JSON input string.
|
||||
* See argument 1 to Services_JSON() above for object-output behavior.
|
||||
* Note that decode() always returns strings
|
||||
* in ASCII or UTF-8 format!
|
||||
* @access public
|
||||
*/
|
||||
public function decode($str)
|
||||
{
|
||||
$str = $this->reduce_string($str);
|
||||
|
||||
|
|
@ -509,7 +524,6 @@ class Services_JSON
|
|||
return ((float)$str == (integer)$str)
|
||||
? (integer)$str
|
||||
: (float)$str;
|
||||
|
||||
} elseif (preg_match('/^("|\').*(\1)$/s', $str, $m) && $m[1] == $m[2]) {
|
||||
// STRINGS RETURNED IN UTF-8 FORMAT
|
||||
$delim = substr($str, 0, 1);
|
||||
|
|
@ -518,7 +532,6 @@ class Services_JSON
|
|||
$strlen_chrs = strlen($chrs);
|
||||
|
||||
for ($c = 0; $c < $strlen_chrs; ++$c) {
|
||||
|
||||
$substr_chrs_c_2 = substr($chrs, $c, 2);
|
||||
$ord_chrs_c = ord($chrs{$c});
|
||||
|
||||
|
|
@ -602,11 +615,9 @@ class Services_JSON
|
|||
break;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return $utf8;
|
||||
|
||||
} elseif (preg_match('/^\[.*\]$/s', $str) || preg_match('/^\{.*\}$/s', $str)) {
|
||||
// array, or object notation
|
||||
|
||||
|
|
@ -633,10 +644,8 @@ class Services_JSON
|
|||
if ($chrs == '') {
|
||||
if (reset($stk) == SERVICES_JSON_IN_ARR) {
|
||||
return $arr;
|
||||
|
||||
} else {
|
||||
return $obj;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -645,7 +654,6 @@ class Services_JSON
|
|||
$strlen_chrs = strlen($chrs);
|
||||
|
||||
for ($c = 0; $c <= $strlen_chrs; ++$c) {
|
||||
|
||||
$top = end($stk);
|
||||
$substr_chrs_c_2 = substr($chrs, $c, 2);
|
||||
|
||||
|
|
@ -659,7 +667,6 @@ class Services_JSON
|
|||
if (reset($stk) == SERVICES_JSON_IN_ARR) {
|
||||
// we are in an array, so just push an element onto the stack
|
||||
array_push($arr, $this->decode($slice));
|
||||
|
||||
} elseif (reset($stk) == SERVICES_JSON_IN_OBJ) {
|
||||
// we are in an object, so figure
|
||||
// out the property name and set an
|
||||
|
|
@ -688,14 +695,11 @@ class Services_JSON
|
|||
$obj->$key = $val;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} elseif ((($chrs{$c} == '"') || ($chrs{$c} == "'")) && ($top['what'] != SERVICES_JSON_IN_STR)) {
|
||||
// found a quote, and we are not inside a string
|
||||
array_push($stk, array('what' => SERVICES_JSON_IN_STR, 'where' => $c, 'delim' => $chrs{$c}));
|
||||
//print("Found start of string at {$c}\n");
|
||||
|
||||
//print("Found start of string at {$c}\n");
|
||||
} elseif (($chrs{$c} == $top['delim']) &&
|
||||
($top['what'] == SERVICES_JSON_IN_STR) &&
|
||||
((strlen(substr($chrs, 0, $c)) - strlen(rtrim(substr($chrs, 0, $c), '\\'))) % 2 != 1)) {
|
||||
|
|
@ -703,59 +707,49 @@ class Services_JSON
|
|||
// we know that it's not escaped becase there is _not_ an
|
||||
// odd number of backslashes at the end of the string so far
|
||||
array_pop($stk);
|
||||
//print("Found end of string at {$c}: ".substr($chrs, $top['where'], (1 + 1 + $c - $top['where']))."\n");
|
||||
|
||||
//print("Found end of string at {$c}: ".substr($chrs, $top['where'], (1 + 1 + $c - $top['where']))."\n");
|
||||
} elseif (($chrs{$c} == '[') &&
|
||||
in_array($top['what'], array(SERVICES_JSON_SLICE, SERVICES_JSON_IN_ARR, SERVICES_JSON_IN_OBJ))) {
|
||||
// found a left-bracket, and we are in an array, object, or slice
|
||||
array_push($stk, array('what' => SERVICES_JSON_IN_ARR, 'where' => $c, 'delim' => false));
|
||||
//print("Found start of array at {$c}\n");
|
||||
|
||||
//print("Found start of array at {$c}\n");
|
||||
} elseif (($chrs{$c} == ']') && ($top['what'] == SERVICES_JSON_IN_ARR)) {
|
||||
// found a right-bracket, and we're in an array
|
||||
array_pop($stk);
|
||||
//print("Found end of array at {$c}: ".substr($chrs, $top['where'], (1 + $c - $top['where']))."\n");
|
||||
|
||||
//print("Found end of array at {$c}: ".substr($chrs, $top['where'], (1 + $c - $top['where']))."\n");
|
||||
} elseif (($chrs{$c} == '{') &&
|
||||
in_array($top['what'], array(SERVICES_JSON_SLICE, SERVICES_JSON_IN_ARR, SERVICES_JSON_IN_OBJ))) {
|
||||
// found a left-brace, and we are in an array, object, or slice
|
||||
array_push($stk, array('what' => SERVICES_JSON_IN_OBJ, 'where' => $c, 'delim' => false));
|
||||
//print("Found start of object at {$c}\n");
|
||||
|
||||
//print("Found start of object at {$c}\n");
|
||||
} elseif (($chrs{$c} == '}') && ($top['what'] == SERVICES_JSON_IN_OBJ)) {
|
||||
// found a right-brace, and we're in an object
|
||||
array_pop($stk);
|
||||
//print("Found end of object at {$c}: ".substr($chrs, $top['where'], (1 + $c - $top['where']))."\n");
|
||||
|
||||
//print("Found end of object at {$c}: ".substr($chrs, $top['where'], (1 + $c - $top['where']))."\n");
|
||||
} elseif (($substr_chrs_c_2 == '/*') &&
|
||||
in_array($top['what'], array(SERVICES_JSON_SLICE, SERVICES_JSON_IN_ARR, SERVICES_JSON_IN_OBJ))) {
|
||||
// found a comment start, and we are in an array, object, or slice
|
||||
array_push($stk, array('what' => SERVICES_JSON_IN_CMT, 'where' => $c, 'delim' => false));
|
||||
$c++;
|
||||
//print("Found start of comment at {$c}\n");
|
||||
|
||||
//print("Found start of comment at {$c}\n");
|
||||
} elseif (($substr_chrs_c_2 == '*/') && ($top['what'] == SERVICES_JSON_IN_CMT)) {
|
||||
// found a comment end, and we're in one now
|
||||
array_pop($stk);
|
||||
$c++;
|
||||
|
||||
for ($i = $top['where']; $i <= $c; ++$i)
|
||||
for ($i = $top['where']; $i <= $c; ++$i) {
|
||||
$chrs = substr_replace($chrs, ' ', $i, 1);
|
||||
}
|
||||
|
||||
//print("Found end of comment at {$c}: ".substr($chrs, $top['where'], (1 + $c - $top['where']))."\n");
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (reset($stk) == SERVICES_JSON_IN_ARR) {
|
||||
return $arr;
|
||||
|
||||
} elseif (reset($stk) == SERVICES_JSON_IN_OBJ) {
|
||||
return $obj;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -763,7 +757,7 @@ class Services_JSON
|
|||
/**
|
||||
* @todo Ultimately, this should just call PEAR::isError()
|
||||
*/
|
||||
function isError($data, $code = null)
|
||||
public function isError($data, $code = null)
|
||||
{
|
||||
if (class_exists('pear')) {
|
||||
return PEAR::isError($data, $code);
|
||||
|
|
@ -777,16 +771,18 @@ class Services_JSON
|
|||
}
|
||||
|
||||
if (class_exists('PEAR_Error')) {
|
||||
|
||||
class Services_JSON_Error extends PEAR_Error
|
||||
{
|
||||
function Services_JSON_Error($message = 'unknown error', $code = null,
|
||||
$mode = null, $options = null, $userinfo = null)
|
||||
{
|
||||
public function Services_JSON_Error(
|
||||
$message = 'unknown error',
|
||||
$code = null,
|
||||
$mode = null,
|
||||
$options = null,
|
||||
$userinfo = null
|
||||
) {
|
||||
parent::PEAR_Error($message, $code, $mode, $options, $userinfo);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
/**
|
||||
|
|
@ -794,13 +790,13 @@ if (class_exists('PEAR_Error')) {
|
|||
*/
|
||||
class Services_JSON_Error
|
||||
{
|
||||
function Services_JSON_Error($message = 'unknown error', $code = null,
|
||||
$mode = null, $options = null, $userinfo = null)
|
||||
{
|
||||
|
||||
public function Services_JSON_Error(
|
||||
$message = 'unknown error',
|
||||
$code = null,
|
||||
$mode = null,
|
||||
$options = null,
|
||||
$userinfo = null
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
?>
|
||||
|
|
@ -8,133 +8,149 @@
|
|||
*
|
||||
*
|
||||
***************************************************************************/
|
||||
class Alliance extends SURFACE{
|
||||
var $id,
|
||||
$race,
|
||||
$fondateur,
|
||||
$sante,
|
||||
$nom,
|
||||
$tag,
|
||||
$galaxie,
|
||||
$ss,
|
||||
$nom_asteroide,
|
||||
$image_asteroide,
|
||||
$debris_met,
|
||||
$debris_cri,
|
||||
$credits,
|
||||
$metal,
|
||||
$cristal,
|
||||
$hydrogene;
|
||||
class Alliance extends SURFACE
|
||||
{
|
||||
public $id;
|
||||
public $race;
|
||||
public $fondateur;
|
||||
public $sante;
|
||||
public $nom;
|
||||
public $tag;
|
||||
public $galaxie;
|
||||
public $ss;
|
||||
public $nom_asteroide;
|
||||
public $image_asteroide;
|
||||
public $debris_met;
|
||||
public $debris_cri;
|
||||
public $credits;
|
||||
public $metal;
|
||||
public $cristal;
|
||||
public $hydrogene;
|
||||
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de l'alliance à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function Alliance($id = 0){
|
||||
if (!empty($id)) {
|
||||
global $var___db, $config, $table_alliances;
|
||||
global $alli_batimentVAR, $spatialVAR;
|
||||
$bdd = new bdd();
|
||||
$bdd->connexion();
|
||||
$bdd->escape($id);
|
||||
$alli = $bdd->unique_query("SELECT * FROM $table_alliances WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
if (!empty($alli)) {
|
||||
$this->id = $alli["id"];
|
||||
$this->race = $alli["race"];
|
||||
$this->fondateur = $alli["fondateur"];
|
||||
$this->sante = $alli["sante"];
|
||||
$this->nom = $alli["nom"];
|
||||
$this->tag = $alli["tag"];
|
||||
$this->galaxie = $alli["galaxie"];
|
||||
$this->ss = $alli["ss"];
|
||||
$this->position = $alli["wing"];
|
||||
$this->nom_asteroide = $alli["nom_asteroide"];
|
||||
$this->image_asteroide = $alli["image_asteroide"];
|
||||
$this->debris_met = $alli["debris_met"];
|
||||
$this->debris_cri = $alli["debris_cri"];
|
||||
$this->credits = $alli["credits"];
|
||||
$this->metal = $alli["metal"];
|
||||
$this->cristal = $alli["cristal"];
|
||||
$this->hydrogene = $alli["hydrogene"];
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de l'alliance à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function Alliance($id = 0)
|
||||
{
|
||||
if (!empty($id)) {
|
||||
global $var___db, $config, $table_alliances;
|
||||
global $alli_batimentVAR, $spatialVAR;
|
||||
$bdd = new bdd();
|
||||
$bdd->connexion();
|
||||
$bdd->escape($id);
|
||||
$alli = $bdd->unique_query("SELECT * FROM $table_alliances WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
if (!empty($alli)) {
|
||||
$this->id = $alli["id"];
|
||||
$this->race = $alli["race"];
|
||||
$this->fondateur = $alli["fondateur"];
|
||||
$this->sante = $alli["sante"];
|
||||
$this->nom = $alli["nom"];
|
||||
$this->tag = $alli["tag"];
|
||||
$this->galaxie = $alli["galaxie"];
|
||||
$this->ss = $alli["ss"];
|
||||
$this->position = $alli["wing"];
|
||||
$this->nom_asteroide = $alli["nom_asteroide"];
|
||||
$this->image_asteroide = $alli["image_asteroide"];
|
||||
$this->debris_met = $alli["debris_met"];
|
||||
$this->debris_cri = $alli["debris_cri"];
|
||||
$this->credits = $alli["credits"];
|
||||
$this->metal = $alli["metal"];
|
||||
$this->cristal = $alli["cristal"];
|
||||
$this->hydrogene = $alli["hydrogene"];
|
||||
|
||||
foreach($alli_batimentVAR as $bat){
|
||||
$this->batiments[] = $alli[$bat];
|
||||
}
|
||||
$this->file_bat = unserialize($alli["file_bat"]);
|
||||
foreach ($alli_batimentVAR as $bat) {
|
||||
$this->batiments[] = $alli[$bat];
|
||||
}
|
||||
$this->file_bat = unserialize($alli["file_bat"]);
|
||||
|
||||
foreach($spatialVAR as $vais){
|
||||
$this->vaisseaux[] = $plan[$vais];
|
||||
}
|
||||
$this->file_vais = unserialize($alli["file_vais"]);
|
||||
foreach ($spatialVAR as $vais) {
|
||||
$this->vaisseaux[] = $plan[$vais];
|
||||
}
|
||||
$this->file_vais = unserialize($alli["file_vais"]);
|
||||
|
||||
$this->actualiser();
|
||||
}
|
||||
}
|
||||
}
|
||||
$this->actualiser();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Actualise les ressources de la planète en fonction de la production et termine les files d'attentes.
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function actualiser($actuFile = true){
|
||||
//Actualisation des files d'attentes
|
||||
if ($actuFile) {
|
||||
$this->file_pret("alli_batiments");
|
||||
$this->file_pret("vaisseaux");
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Actualise les ressources de la planète en fonction de la production et termine les files d'attentes.
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function actualiser($actuFile = true)
|
||||
{
|
||||
//Actualisation des files d'attentes
|
||||
if ($actuFile) {
|
||||
$this->file_pret("alli_batiments");
|
||||
$this->file_pret("vaisseaux");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __destruct(){
|
||||
global $var___db, $config, $table_alliances;
|
||||
$nb = count($this->modif);
|
||||
$out = array();
|
||||
$bdd = new bdd();
|
||||
$bdd->connexion();
|
||||
for($i = 0; $i < $nb; $i++){
|
||||
if (!is_array($this->{$this->modif[$i]})) {
|
||||
$bdd->escape($this->{$this->modif[$i]});
|
||||
if (is_int($this->{$this->modif[$i]}) || is_float($this->{$this->modif[$i]})) $out[] .= $this->modif[$i]." = ".$this->{$this->modif[$i]};
|
||||
else $out[] .= $this->modif[$i]." = '".$this->{$this->modif[$i]}."'";
|
||||
}
|
||||
else {
|
||||
if (preg_match('#file#', $this->modif[$i])) {
|
||||
$prep = serialize($this->{$this->modif[$i]});
|
||||
$bdd->escape($prep);
|
||||
$out[] .= $this->modif[$i]." = '$prep'";
|
||||
}
|
||||
else {
|
||||
if ($this->modif[$i] == "batiments") $calc = "batiment";
|
||||
elseif ($this->modif[$i] == "alli_batiments") $calc = "alli_batiment";
|
||||
elseif ($this->modif[$i] == "technologies") $calc = "technolo";
|
||||
elseif ($this->modif[$i] == "casernes")$calc = "casernen";
|
||||
elseif ($this->modif[$i] == "terrestres") $calc = "nomterrn";
|
||||
elseif ($this->modif[$i] == "vaisseaux") $calc = "nomvaisn";
|
||||
elseif ($this->modif[$i] == "coeff_bat") $calc = "coeff";
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __destruct()
|
||||
{
|
||||
global $var___db, $config, $table_alliances;
|
||||
$nb = count($this->modif);
|
||||
$out = array();
|
||||
$bdd = new bdd();
|
||||
$bdd->connexion();
|
||||
for ($i = 0; $i < $nb; $i++) {
|
||||
if (!is_array($this->{$this->modif[$i]})) {
|
||||
$bdd->escape($this->{$this->modif[$i]});
|
||||
if (is_int($this->{$this->modif[$i]}) || is_float($this->{$this->modif[$i]})) {
|
||||
$out[] .= $this->modif[$i]." = ".$this->{$this->modif[$i]};
|
||||
} else {
|
||||
$out[] .= $this->modif[$i]." = '".$this->{$this->modif[$i]}."'";
|
||||
}
|
||||
} else {
|
||||
if (preg_match('#file#', $this->modif[$i])) {
|
||||
$prep = serialize($this->{$this->modif[$i]});
|
||||
$bdd->escape($prep);
|
||||
$out[] .= $this->modif[$i]." = '$prep'";
|
||||
} else {
|
||||
if ($this->modif[$i] == "batiments") {
|
||||
$calc = "batiment";
|
||||
} elseif ($this->modif[$i] == "alli_batiments") {
|
||||
$calc = "alli_batiment";
|
||||
} elseif ($this->modif[$i] == "technologies") {
|
||||
$calc = "technolo";
|
||||
} elseif ($this->modif[$i] == "casernes") {
|
||||
$calc = "casernen";
|
||||
} elseif ($this->modif[$i] == "terrestres") {
|
||||
$calc = "nomterrn";
|
||||
} elseif ($this->modif[$i] == "vaisseaux") {
|
||||
$calc = "nomvaisn";
|
||||
} elseif ($this->modif[$i] == "coeff_bat") {
|
||||
$calc = "coeff";
|
||||
}
|
||||
|
||||
if (!isset(${$calc.'VAR'})) global ${$calc.'VAR'};
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
|
||||
$nombr = count(${$calc.'VAR'});
|
||||
for($j = 0; $j < $nombr; $j++){
|
||||
$bdd->escape($this->{$this->modif[$i]}[$j]);
|
||||
$out[] .= ${$calc.'VAR'}[$j]." = ".$this->{$this->modif[$i]}[$j]."";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!empty($out)) $plan = $bdd->unique_query("UPDATE $table_alliances SET ".implode(', ', $out)." WHERE id = ".$this->id.";");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
$nombr = count(${$calc.'VAR'});
|
||||
for ($j = 0; $j < $nombr; $j++) {
|
||||
$bdd->escape($this->{$this->modif[$i]}[$j]);
|
||||
$out[] .= ${$calc.'VAR'}[$j]." = ".$this->{$this->modif[$i]}[$j]."";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!empty($out)) {
|
||||
$plan = $bdd->unique_query("UPDATE $table_alliances SET ".implode(', ', $out)." WHERE id = ".$this->id.";");
|
||||
}
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -11,375 +11,359 @@ include_once("Class/surface.php");
|
|||
***************************************************************************/
|
||||
class Asteroide extends Surface
|
||||
{
|
||||
var $fondateur,
|
||||
$sante,
|
||||
$nom_alliance,
|
||||
$tag,
|
||||
$wing,
|
||||
$nom_asteroide,
|
||||
$image_asteroide,
|
||||
$position = 5,
|
||||
$cap = 123456789,
|
||||
$credits_alliance,
|
||||
$points_alliance,
|
||||
$url_chat,
|
||||
$url_forum,
|
||||
$details = array();
|
||||
public $fondateur;
|
||||
public $sante;
|
||||
public $nom_alliance;
|
||||
public $tag;
|
||||
public $wing;
|
||||
public $nom_asteroide;
|
||||
public $image_asteroide;
|
||||
public $position = 5;
|
||||
public $cap = 123456789;
|
||||
public $credits_alliance;
|
||||
public $points_alliance;
|
||||
public $url_chat;
|
||||
public $url_forum;
|
||||
public $details = array();
|
||||
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __construct($id = 0)
|
||||
{
|
||||
if (!empty($id)) {
|
||||
global $table_alliances, $SESS;
|
||||
global $alli_batimentsVAR, $spatialVAR;
|
||||
$bdd = new BDD();
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __construct($id = 0)
|
||||
{
|
||||
if (!empty($id)) {
|
||||
global $table_alliances, $SESS;
|
||||
global $alli_batimentsVAR, $spatialVAR;
|
||||
$bdd = new BDD();
|
||||
|
||||
//On traite le cas où l'on envoie les coordonnées
|
||||
if (is_numeric($id))
|
||||
{
|
||||
$plan = $bdd->unique_query("SELECT * FROM $table_alliances WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
elseif (preg_match('#^\[?([0-9]{1,2}):([0-9]{1,2}):?[Aa]?\]?$#', $id, $position))
|
||||
{
|
||||
$plan = $bdd->unique_query("SELECT * FROM $table_alliances WHERE galaxie = ".$position[1]." AND ss = ".$position[2].";");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
else
|
||||
die('Erreur #04 : Format de recherche d\'asteroide incorrect !');
|
||||
//On traite le cas où l'on envoie les coordonnées
|
||||
if (is_numeric($id)) {
|
||||
$plan = $bdd->unique_query("SELECT * FROM $table_alliances WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
} elseif (preg_match('#^\[?([0-9]{1,2}):([0-9]{1,2}):?[Aa]?\]?$#', $id, $position)) {
|
||||
$plan = $bdd->unique_query("SELECT * FROM $table_alliances WHERE galaxie = ".$position[1]." AND ss = ".$position[2].";");
|
||||
$bdd->deconnexion();
|
||||
} else {
|
||||
die('Erreur #04 : Format de recherche d\'asteroide incorrect !');
|
||||
}
|
||||
|
||||
if (!empty($plan))
|
||||
{
|
||||
$this->id = $plan["id"];
|
||||
parent::User($SESS->values['id']); //On utilise le numéro d'utilisateur enregistré en session
|
||||
$this->galaxie = $plan["galaxie"];
|
||||
$this->ss = $plan["ss"];
|
||||
$this->points_alliance = @$plan["points_alliance"];
|
||||
$this->nom_asteroide = $plan["nom_asteroide"];
|
||||
$this->image = $this->image_asteroide = $plan["image_asteroide"];
|
||||
$this->debris_met = $plan["debris_met"];
|
||||
$this->debris_cri = $plan["debris_cri"];
|
||||
$this->metal = $plan["metal"];
|
||||
$this->cristal = $plan["cristal"];
|
||||
$this->hydrogene = $plan["hydrogene"];
|
||||
$this->credits_alliance = $plan["credits_alliance"];
|
||||
$this->fondateur = $plan["fondateur"];
|
||||
$this->nom_alliance = $plan["nom_alliance"];
|
||||
$this->wing = $plan["wing"];
|
||||
$this->tag = $plan["tag"];
|
||||
$this->url_forum = $plan["url_forum"];
|
||||
$this->url_chat = $plan["url_chat"];
|
||||
if (!empty($plan)) {
|
||||
$this->id = $plan["id"];
|
||||
parent::User($SESS->values['id']); //On utilise le numéro d'utilisateur enregistré en session
|
||||
$this->galaxie = $plan["galaxie"];
|
||||
$this->ss = $plan["ss"];
|
||||
$this->points_alliance = @$plan["points_alliance"];
|
||||
$this->nom_asteroide = $plan["nom_asteroide"];
|
||||
$this->image = $this->image_asteroide = $plan["image_asteroide"];
|
||||
$this->debris_met = $plan["debris_met"];
|
||||
$this->debris_cri = $plan["debris_cri"];
|
||||
$this->metal = $plan["metal"];
|
||||
$this->cristal = $plan["cristal"];
|
||||
$this->hydrogene = $plan["hydrogene"];
|
||||
$this->credits_alliance = $plan["credits_alliance"];
|
||||
$this->fondateur = $plan["fondateur"];
|
||||
$this->nom_alliance = $plan["nom_alliance"];
|
||||
$this->wing = $plan["wing"];
|
||||
$this->tag = $plan["tag"];
|
||||
$this->url_forum = $plan["url_forum"];
|
||||
$this->url_chat = $plan["url_chat"];
|
||||
|
||||
foreach($alli_batimentsVAR as $bat)
|
||||
$this->batiments[] = $plan[$bat];
|
||||
if (!empty($plan["file_bat"]))
|
||||
$this->file_bat = unserialize($plan["file_bat"]);
|
||||
else
|
||||
$this->file_bat = new FileAlliancesBatiments();
|
||||
foreach ($alli_batimentsVAR as $bat) {
|
||||
$this->batiments[] = $plan[$bat];
|
||||
}
|
||||
if (!empty($plan["file_bat"])) {
|
||||
$this->file_bat = unserialize($plan["file_bat"]);
|
||||
} else {
|
||||
$this->file_bat = new FileAlliancesBatiments();
|
||||
}
|
||||
|
||||
foreach($spatialVAR as $vais)
|
||||
$this->vaisseaux[] = $plan[$vais];
|
||||
if (!empty($plan["file_vais"]))
|
||||
$this->file_vais = unserialize($plan["file_vais"]);
|
||||
else
|
||||
$this->file_vais = new FileSpatial('vaisseaux');
|
||||
foreach ($spatialVAR as $vais) {
|
||||
$this->vaisseaux[] = $plan[$vais];
|
||||
}
|
||||
if (!empty($plan["file_vais"])) {
|
||||
$this->file_vais = unserialize($plan["file_vais"]);
|
||||
} else {
|
||||
$this->file_vais = new FileSpatial('vaisseaux');
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
public function loadDetails()
|
||||
{
|
||||
global $table_alliances, $table_user;
|
||||
$bdd = new bdd();
|
||||
$this->details = array_merge($bdd->unique_query("SELECT presentation, message_inscription, texte_interne, port_chat, chan_chat, image, etat_inscription, defcon, defcon_txt FROM $table_alliances WHERE id = ".$this->id.";"), $bdd->unique_query("SELECT COUNT(id) AS nb_membres FROM $table_user WHERE id_alliance = ".$this->id.";"));
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
|
||||
function loadDetails()
|
||||
{
|
||||
global $table_alliances, $table_user;
|
||||
$bdd = new bdd();
|
||||
$this->details = array_merge($bdd->unique_query("SELECT presentation, message_inscription, texte_interne, port_chat, chan_chat, image, etat_inscription, defcon, defcon_txt FROM $table_alliances WHERE id = ".$this->id.";"), $bdd->unique_query("SELECT COUNT(id) AS nb_membres FROM $table_user WHERE id_alliance = ".$this->id.";"));
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
public function actualiser($actuFile = true, $first = false)
|
||||
{
|
||||
//Actualisation des files d'attentes
|
||||
if ($actuFile) {
|
||||
$this->file_bat->ready($this);
|
||||
$this->file_vais->ready($this);
|
||||
}
|
||||
}
|
||||
|
||||
function actualiser($actuFile = true, $first = false)
|
||||
{
|
||||
//Actualisation des files d'attentes
|
||||
if ($actuFile)
|
||||
{
|
||||
$this->file_bat->ready($this);
|
||||
$this->file_vais->ready($this);
|
||||
}
|
||||
}
|
||||
public function checkAndRetireRessources($metal, $cristal, $hydrogene, $credits)
|
||||
{
|
||||
if ($this->metal >= $metal && $this->cristal >= $cristal && $this->hydrogene >= $hydrogene && $this->credits_alliance >= $credits) {
|
||||
$this->metal -= $metal;
|
||||
$this->cristal -= $cristal;
|
||||
$this->hydrogene -= $hydrogene;
|
||||
$this->credits -= $credits;
|
||||
|
||||
function checkAndRetireRessources($metal, $cristal, $hydrogene, $credits)
|
||||
{
|
||||
if ($this->metal >= $metal && $this->cristal >= $cristal && $this->hydrogene >= $hydrogene && $this->credits_alliance >= $credits)
|
||||
{
|
||||
$this->metal -= $metal;
|
||||
$this->cristal -= $cristal;
|
||||
$this->hydrogene -= $hydrogene;
|
||||
$this->credits -= $credits;
|
||||
$this->addModif("force");
|
||||
$this->addModif("credits_alliance");
|
||||
|
||||
$this->addModif("force");
|
||||
$this->addModif("credits_alliance");
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public function addRessources($metal, $cristal, $hydrogene, $credits)
|
||||
{
|
||||
$perte = 0;
|
||||
|
||||
function addRessources($metal, $cristal, $hydrogene, $credits)
|
||||
{
|
||||
$perte = 0;
|
||||
$this->metal += $metal;
|
||||
if ($this->metal > $this->cap) {
|
||||
$perte += $this->metal - $this->cap;
|
||||
$this->metal = $this->cap;
|
||||
}
|
||||
|
||||
$this->metal += $metal;
|
||||
if ($this->metal > $this->cap)
|
||||
{
|
||||
$perte += $this->metal - $this->cap;
|
||||
$this->metal = $this->cap;
|
||||
}
|
||||
$this->cristal += $cristal;
|
||||
if ($this->cristal > $this->cap) {
|
||||
$perte += $this->cristal - $this->cap;
|
||||
$this->cristal = $this->cap;
|
||||
}
|
||||
|
||||
$this->cristal += $cristal;
|
||||
if ($this->cristal > $this->cap)
|
||||
{
|
||||
$perte += $this->cristal - $this->cap;
|
||||
$this->cristal = $this->cap;
|
||||
}
|
||||
$this->hydrogene += $hydrogene;
|
||||
if ($this->hydrogene > $this->cap) {
|
||||
$perte += $this->hydrogene - $this->cap;
|
||||
$this->hydrogene = $this->cap;
|
||||
}
|
||||
|
||||
$this->hydrogene += $hydrogene;
|
||||
if ($this->hydrogene > $this->cap)
|
||||
{
|
||||
$perte += $this->hydrogene - $this->cap;
|
||||
$this->hydrogene = $this->cap;
|
||||
}
|
||||
$this->hydrogecredits_alliancene += $credits;
|
||||
|
||||
$this->hydrogecredits_alliancene += $credits;
|
||||
$this->addModif("force");
|
||||
$this->addModif("credits_alliance");
|
||||
|
||||
$this->addModif("force");
|
||||
$this->addModif("credits_alliance");
|
||||
return $perte;
|
||||
}
|
||||
|
||||
return $perte;
|
||||
}
|
||||
public function addCreditsAlliance($credits)
|
||||
{
|
||||
$this->credits_alliance += $credits;
|
||||
$this->addModif("credits_alliance");
|
||||
|
||||
function addCreditsAlliance($credits)
|
||||
{
|
||||
$this->credits_alliance += $credits;
|
||||
$this->addModif("credits_alliance");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
public function addPoints($metal, $cristal, $hydrogene, $credits = 0, $demolition = false)
|
||||
{
|
||||
global $table_bourse_ressources;
|
||||
//On charge les 3 valeurs boursières
|
||||
$bdd = new BDD();
|
||||
$bourse = $bdd->query("SELECT dispo FROM $table_bourse_ressources;");
|
||||
$bdd->deconnexion();
|
||||
|
||||
function addPoints($metal, $cristal, $hydrogene, $credits = 0, $demolition = false)
|
||||
{
|
||||
global $table_bourse_ressources;
|
||||
//On charge les 3 valeurs boursières
|
||||
$bdd = new BDD();
|
||||
$bourse = $bdd->query("SELECT dispo FROM $table_bourse_ressources;");
|
||||
$bdd->deconnexion();
|
||||
if (!empty($credits)) {
|
||||
//TODO Equivalence non prouvée entre $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7); et $credits/bourse_calcPrixBase($bourse[0]["dispo"], 1) * 0.7; dans le but de ne donner que 70% des points
|
||||
$metal += $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7);
|
||||
$cristal += $credits/bourse_calcPrixBase($bourse[1]["dispo"], 0.7);
|
||||
$hydrogene += $credits/bourse_calcPrixBase($bourse[2]["dispo"], 0.7);
|
||||
}
|
||||
|
||||
if (!empty($credits))
|
||||
{
|
||||
//TODO Equivalence non prouvée entre $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7); et $credits/bourse_calcPrixBase($bourse[0]["dispo"], 1) * 0.7; dans le but de ne donner que 70% des points
|
||||
$metal += $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7);
|
||||
$cristal += $credits/bourse_calcPrixBase($bourse[1]["dispo"], 0.7);
|
||||
$hydrogene += $credits/bourse_calcPrixBase($bourse[2]["dispo"], 0.7);
|
||||
}
|
||||
$points = bourse_calcPrixBase($bourse[0]["dispo"], $metal);
|
||||
$points += bourse_calcPrixBase($bourse[1]["dispo"], $cristal);
|
||||
$points += bourse_calcPrixBase($bourse[2]["dispo"], $hydrogene);
|
||||
|
||||
$points = bourse_calcPrixBase($bourse[0]["dispo"], $metal);
|
||||
$points += bourse_calcPrixBase($bourse[1]["dispo"], $cristal);
|
||||
$points += bourse_calcPrixBase($bourse[2]["dispo"], $hydrogene);
|
||||
if ($demolition) {
|
||||
$this->points_alliance -= intval($points);
|
||||
} else {
|
||||
$this->points_alliance += intval($points);
|
||||
}
|
||||
|
||||
if ($demolition)
|
||||
$this->points_alliance -= intval($points);
|
||||
else
|
||||
$this->points_alliance += intval($points);
|
||||
$this->addModif("points_alliance");
|
||||
}
|
||||
|
||||
$this->addModif("points_alliance");
|
||||
}
|
||||
public function creer($fondateur, $mere = false)
|
||||
{
|
||||
global $VAR, $table_alliances_creation;
|
||||
|
||||
function creer($fondateur, $mere = false)
|
||||
{
|
||||
global $VAR, $table_alliances_creation;
|
||||
$bdd = new BDD();
|
||||
$alliance = $bdd->unique_query("SELECT * FROM $table_alliances_creation WHERE fondateur = ".$fondateur->id_user." LIMIT 1;");
|
||||
$bdd->deconnexion();
|
||||
|
||||
$bdd = new BDD();
|
||||
$alliance = $bdd->unique_query("SELECT * FROM $table_alliances_creation WHERE fondateur = ".$fondateur->id_user." LIMIT 1;");
|
||||
$bdd->deconnexion();
|
||||
//On vérifie que l'alliance n'a pas déjà été créée
|
||||
if (empty($alliance)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
//On vérifie que l'alliance n'a pas déjà été créée
|
||||
if (empty($alliance))
|
||||
return 1;
|
||||
//Définition des paramètres de l'utilisateur pour l'astéroide
|
||||
$this->fondateur = $alliance["fondateur"];
|
||||
$this->race = $fondateur->race;
|
||||
|
||||
//Définition des paramètres de l'utilisateur pour l'astéroide
|
||||
$this->fondateur = $alliance["fondateur"];
|
||||
$this->race = $fondateur->race;
|
||||
//Génération du nombre de case et de l'image en fonction de la position dans le système
|
||||
$this->sante = 1;
|
||||
$this->nom_alliance = $alliance["nom_alliance"];
|
||||
$this->tag = $alliance["tag"];
|
||||
$this->nom_asteroide = $alliance["nom_alliance"];
|
||||
$this->image_asteroide = mt_rand(1, 3);
|
||||
|
||||
//Génération du nombre de case et de l'image en fonction de la position dans le système
|
||||
$this->sante = 1;
|
||||
$this->nom_alliance = $alliance["nom_alliance"];
|
||||
$this->tag = $alliance["tag"];
|
||||
$this->nom_asteroide = $alliance["nom_alliance"];
|
||||
$this->image_asteroide = mt_rand(1,3);
|
||||
$this->modif = array("fondateur", "race", "nom_alliance", "galaxie", "ss", "tag", "nom_asteroide", "image_asteroide");
|
||||
}
|
||||
|
||||
$this->modif = array("fondateur", "race", "nom_alliance", "galaxie", "ss", "tag", "nom_asteroide", "image_asteroide");
|
||||
}
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __destruct()
|
||||
{
|
||||
if (empty($this->ss) || empty($this->fondateur)) {
|
||||
return;
|
||||
}
|
||||
if (DEBUG) {
|
||||
var_dump($this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __destruct()
|
||||
{
|
||||
if (empty($this->ss) || empty($this->fondateur))
|
||||
return;
|
||||
if (DEBUG)
|
||||
var_dump($this);
|
||||
global $table_alliances;
|
||||
if (empty($this->id)) {
|
||||
$outNomChamps = array();
|
||||
$outValeurs = array();
|
||||
$bdd = new BDD();
|
||||
foreach ($this->modif as $modif) {
|
||||
//On gère les champs variables tableaux
|
||||
if (is_array($modif)) {
|
||||
if ($modif[0] == "batiments") {
|
||||
$calc = dDonnees::nameVAR("alli_batiments");
|
||||
} else {
|
||||
$calc = dDonnees::nameVAR($modif[0]);
|
||||
}
|
||||
|
||||
global $table_alliances;
|
||||
if (empty($this->id))
|
||||
{
|
||||
$outNomChamps = array(); $outValeurs = array();
|
||||
$bdd = new BDD();
|
||||
foreach($this->modif as $modif)
|
||||
{
|
||||
//On gère les champs variables tableaux
|
||||
if (is_array($modif))
|
||||
{
|
||||
if ($modif[0] == "batiments")
|
||||
$calc = dDonnees::nameVAR("alli_batiments");
|
||||
else
|
||||
$calc = dDonnees::nameVAR($modif[0]);
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
|
||||
if (!isset(${$calc.'VAR'}))
|
||||
global ${$calc.'VAR'};
|
||||
$outNomChamps[] = ${$calc.'VAR'}[$modif[1]];
|
||||
$outValeurs[] = $this->{$modif[0]}[$modif[1]];
|
||||
} elseif ($modif == "force") {
|
||||
$outNomChamps[] = "metal";
|
||||
$outNomChamps[] = "cristal";
|
||||
$outNomChamps[] = "hydrogene";
|
||||
|
||||
$outNomChamps[] = ${$calc.'VAR'}[$modif[1]];
|
||||
$outValeurs[] = $this->{$modif[0]}[$modif[1]];
|
||||
}
|
||||
elseif ($modif == "force")
|
||||
{
|
||||
$outNomChamps[] = "metal";
|
||||
$outNomChamps[] = "cristal";
|
||||
$outNomChamps[] = "hydrogene";
|
||||
$outValeurs[] = $this->metal;
|
||||
$outValeurs[] = $this->cristal;
|
||||
$outValeurs[] = $this->hydrogene;
|
||||
} elseif (!is_array($this->{$modif})) {
|
||||
$bdd->escape($this->{$modif});
|
||||
$outNomChamps[] = $modif;
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif})) {
|
||||
$outValeurs[] = $this->{$modif};
|
||||
} else {
|
||||
$outValeurs[] = "'".$this->{$modif}."'";
|
||||
}
|
||||
} else {
|
||||
if (is_array($this->{$modif}) && $modif != "coeff_bat" && $modif != "vaisseaux" && $modif != "terrestres" && $modif != "casernes" && $modif != "technologies" && $modif != "batiments") {
|
||||
$prep = serialize($this->{$modif});
|
||||
$bdd->escape($prep);
|
||||
$outNomChamps[] = $modif;
|
||||
$outValeurs[] = "'$prep'";
|
||||
} else {
|
||||
$calc = dDonnees::nameVAR($modif);
|
||||
|
||||
$outValeurs[] = $this->metal;
|
||||
$outValeurs[] = $this->cristal;
|
||||
$outValeurs[] = $this->hydrogene;
|
||||
}
|
||||
elseif (!is_array($this->{$modif}))
|
||||
{
|
||||
$bdd->escape($this->{$modif});
|
||||
$outNomChamps[] = $modif;
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif}))
|
||||
$outValeurs[] = $this->{$modif};
|
||||
else
|
||||
$outValeurs[] = "'".$this->{$modif}."'";
|
||||
}
|
||||
else
|
||||
{
|
||||
if (is_array($this->{$modif}) && $modif != "coeff_bat" && $modif != "vaisseaux" && $modif != "terrestres" && $modif != "casernes" && $modif != "technologies" && $modif != "batiments")
|
||||
{
|
||||
$prep = serialize($this->{$modif});
|
||||
$bdd->escape($prep);
|
||||
$outNomChamps[] = $modif;
|
||||
$outValeurs[] = "'$prep'";
|
||||
}
|
||||
else
|
||||
{
|
||||
$calc = dDonnees::nameVAR($modif);
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
|
||||
if (!isset(${$calc.'VAR'}))
|
||||
global ${$calc.'VAR'};
|
||||
foreach ($this->{$modif} as $j => $value) {
|
||||
$outNomChamps[] = ${$calc.'VAR'}[$j];
|
||||
$outValeurs[] = $value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//On supprime le lien de construction de l'alliance
|
||||
$bdd->query("DELETE FROM $table_alliances_creation WHERE fondateur = ".$this->fondateur.";");
|
||||
if ($bdd->affected() != 1) {
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : fondateur = ".$this->fondateur, 2);
|
||||
}
|
||||
//On ajout l'astéroide
|
||||
$bdd->query("INSERT INTO $table_alliances (".implode(', ', $outNomChamps).") VALUES (".implode(', ', $outValeurs).");");
|
||||
if ($bdd->affected() != 1) {
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : outNomChamps = ".serialize($outNomChamps)." ; outValeurs = ".serialize($outValeurs), 2);
|
||||
}
|
||||
$bdd->deconnexion();
|
||||
} else {
|
||||
$out = array();
|
||||
$bdd = new BDD();
|
||||
foreach ($this->modif as $modif) {
|
||||
//On gère les champs variables tableaux
|
||||
if (is_array($modif)) {
|
||||
if ($modif[0] == "batiments") {
|
||||
$calc = dDonnees::nameVAR("alli_batiments");
|
||||
} else {
|
||||
$calc = dDonnees::nameVAR($modif[0]);
|
||||
}
|
||||
|
||||
foreach($this->{$modif} as $j => $value)
|
||||
{
|
||||
$outNomChamps[] = ${$calc.'VAR'}[$j];
|
||||
$outValeurs[] = $value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//On supprime le lien de construction de l'alliance
|
||||
$bdd->query("DELETE FROM $table_alliances_creation WHERE fondateur = ".$this->fondateur.";");
|
||||
if ($bdd->affected() != 1)
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : fondateur = ".$this->fondateur, 2);
|
||||
//On ajout l'astéroide
|
||||
$bdd->query("INSERT INTO $table_alliances (".implode(', ', $outNomChamps).") VALUES (".implode(', ', $outValeurs).");");
|
||||
if ($bdd->affected() != 1)
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : outNomChamps = ".serialize($outNomChamps)." ; outValeurs = ".serialize($outValeurs), 2);
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
else
|
||||
{
|
||||
$out = array();
|
||||
$bdd = new BDD();
|
||||
foreach($this->modif as $modif)
|
||||
{
|
||||
//On gère les champs variables tableaux
|
||||
if (is_array($modif))
|
||||
{
|
||||
if ($modif[0] == "batiments")
|
||||
$calc = dDonnees::nameVAR("alli_batiments");
|
||||
else
|
||||
$calc = dDonnees::nameVAR($modif[0]);
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
if (empty(${$calc.'VAR'})) {
|
||||
trigger_error('Impossible de trouver les données pour '.$modif[0], E_USER_ERROR);
|
||||
}
|
||||
|
||||
if (!isset(${$calc.'VAR'}))
|
||||
global ${$calc.'VAR'};
|
||||
if (empty(${$calc.'VAR'}))
|
||||
trigger_error('Impossible de trouver les données pour '.$modif[0], E_USER_ERROR);
|
||||
$out[] = ${$calc.'VAR'}[$modif[1]]." = ".$this->{$modif[0]}[$modif[1]];
|
||||
} elseif ($modif == "force") {
|
||||
$out[] = "metal = ".$this->metal;
|
||||
$out[] = "cristal = ".$this->cristal;
|
||||
$out[] = "hydrogene = ".$this->hydrogene;
|
||||
} elseif (!is_array($this->{$modif}) && !is_object($this->{$modif})) {
|
||||
$bdd->escape($this->{$modif});
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif})) {
|
||||
$out[] = $modif." = ".$this->{$modif};
|
||||
} else {
|
||||
$out[] = $modif." = '".$this->{$modif}."'";
|
||||
}
|
||||
} else {
|
||||
if ($modif != "coeff_bat" && $modif != "vaisseaux" && $modif != "terrestres" && $modif != "casernes" && $modif != "technologies" && $modif != "batiments") {
|
||||
$prep = serialize($this->{$modif});
|
||||
$bdd->escape($prep);
|
||||
$out[] = $modif." = '$prep'";
|
||||
} else {
|
||||
$calc = dDonnees::nameVAR($modif);
|
||||
|
||||
$out[] = ${$calc.'VAR'}[$modif[1]]." = ".$this->{$modif[0]}[$modif[1]];
|
||||
}
|
||||
elseif ($modif == "force")
|
||||
{
|
||||
$out[] = "metal = ".$this->metal;
|
||||
$out[] = "cristal = ".$this->cristal;
|
||||
$out[] = "hydrogene = ".$this->hydrogene;
|
||||
}
|
||||
elseif (!is_array($this->{$modif}) && !is_object($this->{$modif}))
|
||||
{
|
||||
$bdd->escape($this->{$modif});
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif}))
|
||||
$out[] = $modif." = ".$this->{$modif};
|
||||
else
|
||||
$out[] = $modif." = '".$this->{$modif}."'";
|
||||
}
|
||||
else
|
||||
{
|
||||
if ($modif != "coeff_bat" && $modif != "vaisseaux" && $modif != "terrestres" && $modif != "casernes" && $modif != "technologies" && $modif != "batiments")
|
||||
{
|
||||
$prep = serialize($this->{$modif});
|
||||
$bdd->escape($prep);
|
||||
$out[] = $modif." = '$prep'";
|
||||
}
|
||||
else
|
||||
{
|
||||
$calc = dDonnees::nameVAR($modif);
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
|
||||
if (!isset(${$calc.'VAR'}))
|
||||
global ${$calc.'VAR'};
|
||||
foreach ($this->{$modif} as $j => $value) {
|
||||
$out[] = ${$calc.'VAR'}[$j]." = ".$value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!empty($out)) {
|
||||
$sql = "UPDATE $table_alliances SET ".implode(', ', $out)." WHERE id = ".$this->id.";";
|
||||
if (DEBUG) {
|
||||
echo '<br /><br />'.$sql;
|
||||
}
|
||||
$bdd->query($sql);
|
||||
if ($bdd->affected() != 1) {
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : out = ".serialize($out), 2);
|
||||
}
|
||||
}
|
||||
|
||||
foreach($this->{$modif} as $j => $value)
|
||||
$out[] = ${$calc.'VAR'}[$j]." = ".$value;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!empty($out))
|
||||
{
|
||||
$sql = "UPDATE $table_alliances SET ".implode(', ', $out)." WHERE id = ".$this->id.";";
|
||||
if (DEBUG)
|
||||
echo '<br /><br />'.$sql;
|
||||
$bdd->query($sql);
|
||||
if ($bdd->affected() != 1)
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : out = ".serialize($out), 2);
|
||||
}
|
||||
|
||||
$bdd->deconnexion();
|
||||
parent::__destruct();
|
||||
}
|
||||
}
|
||||
$bdd->deconnexion();
|
||||
parent::__destruct();
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -6,37 +6,36 @@
|
|||
*/
|
||||
class Attaques
|
||||
{
|
||||
var $groupes = array();
|
||||
public $groupes = array();
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
function __construct()
|
||||
{
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
public function addGroupe($groupe)
|
||||
{
|
||||
$this->groupes[] = $groupe;
|
||||
}
|
||||
|
||||
function addGroupe($groupe)
|
||||
{
|
||||
$this->groupes[] = $groupe;
|
||||
}
|
||||
public function checkAllGroupes()
|
||||
{
|
||||
foreach ($groupes as $key => $groupe) {
|
||||
$this->checkGroupe($key);
|
||||
}
|
||||
}
|
||||
|
||||
function checkAllGroupes()
|
||||
{
|
||||
foreach ($groupes as $key => $groupe)
|
||||
$this->checkGroupe($key);
|
||||
}
|
||||
|
||||
function checkGroupe($id)
|
||||
{
|
||||
if (is_a($this->groupes[$id], "Groupe"))
|
||||
{
|
||||
if ($this->groupes[$id]->)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
$groupes[$id]->
|
||||
}
|
||||
public function checkGroupe($id)
|
||||
{
|
||||
// if (is_a($this->groupes[$id], "Groupe"))
|
||||
// {
|
||||
// if ($this->groupes[$id]->)
|
||||
// {
|
||||
//
|
||||
// }
|
||||
// }
|
||||
// $groupes[$id]->
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -4,187 +4,224 @@
|
|||
* Dernière édition le 21 Juillet 2008
|
||||
* Copyright Halo-Battle Tous droits réservés
|
||||
*/
|
||||
class Bourse{
|
||||
var $bd;
|
||||
class Bourse
|
||||
{
|
||||
public $bd;
|
||||
|
||||
var $id;
|
||||
var $nom;
|
||||
var $taxeA = 1.1;
|
||||
var $taxeV = 1.5;
|
||||
var $metal;
|
||||
var $cristal;
|
||||
var $actionsUser;
|
||||
var $user;
|
||||
public $id;
|
||||
public $nom;
|
||||
public $taxeA = 1.1;
|
||||
public $taxeV = 1.5;
|
||||
public $metal;
|
||||
public $cristal;
|
||||
public $actionsUser;
|
||||
public $user;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* @param String $nom Nom de l'action
|
||||
* @param int $user ID du joueur à charger automatiquement
|
||||
*
|
||||
* @access protected
|
||||
*/
|
||||
function Bourse($nom = "", $user = 0){
|
||||
global $var___db, $config;
|
||||
$db = new bdd();
|
||||
$db->connexion();
|
||||
$this->bd = $db;
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* @param String $nom Nom de l'action
|
||||
* @param int $user ID du joueur à charger automatiquement
|
||||
*
|
||||
* @access protected
|
||||
*/
|
||||
public function Bourse($nom = "", $user = 0)
|
||||
{
|
||||
global $var___db, $config;
|
||||
$db = new bdd();
|
||||
$db->connexion();
|
||||
$this->bd = $db;
|
||||
|
||||
if (!empty($nom)) {
|
||||
$this->loadAction($nom, "id");
|
||||
if (!empty($user)) $this->loadUser($user);
|
||||
}
|
||||
}
|
||||
if (!empty($nom)) {
|
||||
$this->loadAction($nom, "id");
|
||||
if (!empty($user)) {
|
||||
$this->loadUser($user);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function __destruct(){
|
||||
$this->bd->deconnexion();
|
||||
}
|
||||
public function __destruct()
|
||||
{
|
||||
$this->bd->deconnexion();
|
||||
}
|
||||
|
||||
function loadAction($nom, $type = "nom"){
|
||||
global $table_bourse;
|
||||
$this->bd->escape($nom);
|
||||
$act = $this->bd->unique_query("SELECT * FROM $table_bourse WHERE $type = '$nom';");
|
||||
if ($act) {
|
||||
$this->id = $act['id'];
|
||||
$this->nom = $act['nom'];
|
||||
$this->metal = $act['metal'];
|
||||
$this->cristal = $act['cristal'];
|
||||
}
|
||||
else erreur('Impossible de trouver cette action !', "red", '?p=bourse');
|
||||
}
|
||||
public function loadAction($nom, $type = "nom")
|
||||
{
|
||||
global $table_bourse;
|
||||
$this->bd->escape($nom);
|
||||
$act = $this->bd->unique_query("SELECT * FROM $table_bourse WHERE $type = '$nom';");
|
||||
if ($act) {
|
||||
$this->id = $act['id'];
|
||||
$this->nom = $act['nom'];
|
||||
$this->metal = $act['metal'];
|
||||
$this->cristal = $act['cristal'];
|
||||
} else {
|
||||
erreur('Impossible de trouver cette action !', "red", '?p=bourse');
|
||||
}
|
||||
}
|
||||
|
||||
function loadUser($user, $type = "id"){
|
||||
global $table_user;
|
||||
$this->bd->escape($user);
|
||||
$act = $this->bd->unique_query("SELECT id, bourse FROM $table_user WHERE $type = '$user';");
|
||||
$this->user = $act['id'];
|
||||
$this->traitUser($act['bourse']);
|
||||
}
|
||||
public function loadUser($user, $type = "id")
|
||||
{
|
||||
global $table_user;
|
||||
$this->bd->escape($user);
|
||||
$act = $this->bd->unique_query("SELECT id, bourse FROM $table_user WHERE $type = '$user';");
|
||||
$this->user = $act['id'];
|
||||
$this->traitUser($act['bourse']);
|
||||
}
|
||||
|
||||
function traitUser($start){
|
||||
$end = array();
|
||||
$start = explode(';', $start);
|
||||
$cnt = count($start);
|
||||
for($i = 0; $i < $cnt; $i++){
|
||||
$tmp = explode(':', $start[$i]);
|
||||
if (!empty($tmp[1])) $end[$tmp[0]] = explode(',', $tmp[1]);
|
||||
else $end[$tmp[0]] = array();
|
||||
}
|
||||
$this->actionsUser = $end;
|
||||
}
|
||||
public function traitUser($start)
|
||||
{
|
||||
$end = array();
|
||||
$start = explode(';', $start);
|
||||
$cnt = count($start);
|
||||
for ($i = 0; $i < $cnt; $i++) {
|
||||
$tmp = explode(':', $start[$i]);
|
||||
if (!empty($tmp[1])) {
|
||||
$end[$tmp[0]] = explode(',', $tmp[1]);
|
||||
} else {
|
||||
$end[$tmp[0]] = array();
|
||||
}
|
||||
}
|
||||
$this->actionsUser = $end;
|
||||
}
|
||||
|
||||
function prixAchat($nb){
|
||||
return array(floor($this->metal * $nb * $this->taxeA), floor($this->cristal * $nb * $this->taxeA));
|
||||
}
|
||||
public function prixAchat($nb)
|
||||
{
|
||||
return array(floor($this->metal * $nb * $this->taxeA), floor($this->cristal * $nb * $this->taxeA));
|
||||
}
|
||||
|
||||
function prixVente($nb){
|
||||
if ($this->action() < $nb) $nb = $this->action();
|
||||
public function prixVente($nb)
|
||||
{
|
||||
if ($this->action() < $nb) {
|
||||
$nb = $this->action();
|
||||
}
|
||||
|
||||
return array(floor($this->metal * $nb / $this->taxeV), floor($this->cristal * $nb / $this->taxeV));
|
||||
}
|
||||
return array(floor($this->metal * $nb / $this->taxeV), floor($this->cristal * $nb / $this->taxeV));
|
||||
}
|
||||
|
||||
function addAction($nb){
|
||||
$ret = array(floor($this->metal * $nb * $this->taxeA), floor($this->cristal * $nb * $this->taxeA));
|
||||
public function addAction($nb)
|
||||
{
|
||||
$ret = array(floor($this->metal * $nb * $this->taxeA), floor($this->cristal * $nb * $this->taxeA));
|
||||
|
||||
$this->metal *= pow(1.1, $nb);
|
||||
$this->cristal *= pow(1.1, $nb);
|
||||
$this->metal *= pow(1.1, $nb);
|
||||
$this->cristal *= pow(1.1, $nb);
|
||||
|
||||
for($i = 0; $i < $nb; $i++){
|
||||
$this->actionsUser[$this->id][] = time();
|
||||
}
|
||||
for ($i = 0; $i < $nb; $i++) {
|
||||
$this->actionsUser[$this->id][] = time();
|
||||
}
|
||||
|
||||
$this->maj();
|
||||
return $ret;
|
||||
}
|
||||
$this->maj();
|
||||
return $ret;
|
||||
}
|
||||
|
||||
function delAction($nb){
|
||||
if ($this->action() < $nb) $nb = $this->action();
|
||||
public function delAction($nb)
|
||||
{
|
||||
if ($this->action() < $nb) {
|
||||
$nb = $this->action();
|
||||
}
|
||||
|
||||
$ret = array(floor($this->metal * $nb / $this->taxeV), floor($this->cristal * $nb / $this->taxeV));
|
||||
$ret = array(floor($this->metal * $nb / $this->taxeV), floor($this->cristal * $nb / $this->taxeV));
|
||||
|
||||
$this->metal /= pow(1.1, $nb);
|
||||
$this->cristal /= pow(1.1, $nb);
|
||||
$this->metal /= pow(1.1, $nb);
|
||||
$this->cristal /= pow(1.1, $nb);
|
||||
|
||||
for($i = 0; $i < $nb; $i++){
|
||||
unset($this->actionsUser[$this->id][$i]);
|
||||
}
|
||||
for ($i = 0; $i < $nb; $i++) {
|
||||
unset($this->actionsUser[$this->id][$i]);
|
||||
}
|
||||
|
||||
$this->maj();
|
||||
return $ret;
|
||||
}
|
||||
$this->maj();
|
||||
return $ret;
|
||||
}
|
||||
|
||||
function actionIn24Hours(){
|
||||
$nb = 0;
|
||||
if (isset($this->actionsUser[$this->id])) {
|
||||
$cnt = count($this->actionsUser[$this->id]);
|
||||
for($i = 0; $i < $cnt; $i++){
|
||||
if ($this->actionsUser[$this->id][$i] > time() - 86400) $nb++;
|
||||
}
|
||||
}
|
||||
return $nb;
|
||||
}
|
||||
public function actionIn24Hours()
|
||||
{
|
||||
$nb = 0;
|
||||
if (isset($this->actionsUser[$this->id])) {
|
||||
$cnt = count($this->actionsUser[$this->id]);
|
||||
for ($i = 0; $i < $cnt; $i++) {
|
||||
if ($this->actionsUser[$this->id][$i] > time() - 86400) {
|
||||
$nb++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return $nb;
|
||||
}
|
||||
|
||||
function action(){
|
||||
if (isset($this->actionsUser[$this->id])) return count($this->actionsUser[$this->id]);
|
||||
else return 0;
|
||||
public function action()
|
||||
{
|
||||
if (isset($this->actionsUser[$this->id])) {
|
||||
return count($this->actionsUser[$this->id]);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
public function maj()
|
||||
{
|
||||
$this->majBourse();
|
||||
$this->majUser();
|
||||
$this->fileSave();
|
||||
}
|
||||
|
||||
function maj(){
|
||||
$this->majBourse();
|
||||
$this->majUser();
|
||||
$this->fileSave();
|
||||
}
|
||||
public function majBourse()
|
||||
{
|
||||
global $table_bourse;
|
||||
|
||||
function majBourse(){
|
||||
global $table_bourse;
|
||||
$this->bd->query("UPDATE $table_bourse SET nom = '".$this->nom."', metal = '".$this->metal."', cristal = '".$this->cristal."' WHERE id = ".$this->id.";");
|
||||
}
|
||||
|
||||
$this->bd->query("UPDATE $table_bourse SET nom = '".$this->nom."', metal = '".$this->metal."', cristal = '".$this->cristal."' WHERE id = ".$this->id.";");
|
||||
}
|
||||
public function majUser()
|
||||
{
|
||||
global $table_user;
|
||||
|
||||
function majUser(){
|
||||
global $table_user;
|
||||
$champ = '';
|
||||
foreach ($this->actionsUser as $key => $cell) {
|
||||
if (count($cell) > 0) {
|
||||
if (empty($champ)) {
|
||||
$champ .= $key.':'.implode(',', $cell);
|
||||
} else {
|
||||
$champ .= ';'.$key.':'.implode(',', $cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$champ = '';
|
||||
foreach($this->actionsUser as $key => $cell) {
|
||||
if (count($cell) > 0) {
|
||||
if (empty($champ)) $champ .= $key.':'.implode(',', $cell);
|
||||
else $champ .= ';'.$key.':'.implode(',', $cell);
|
||||
}
|
||||
}
|
||||
$this->bd->query("UPDATE $table_user SET bourse = '$champ' WHERE id = ".$this->user.";");
|
||||
}
|
||||
|
||||
$this->bd->query("UPDATE $table_user SET bourse = '$champ' WHERE id = ".$this->user.";");
|
||||
}
|
||||
public function delUser($id = "")
|
||||
{
|
||||
if (!empty($id)) {
|
||||
$this->loadUser($id);
|
||||
}
|
||||
|
||||
function delUser($id = ""){
|
||||
if (!empty($id)) $this->loadUser($id);
|
||||
|
||||
$champ = '';
|
||||
foreach($this->actionsUser as $key => $cell) {
|
||||
$cnt = count($cell);
|
||||
if ($cnt > 0) {
|
||||
$this->loadAction($key, "id");
|
||||
$this->delAction($cnt);
|
||||
}
|
||||
}
|
||||
}
|
||||
$champ = '';
|
||||
foreach ($this->actionsUser as $key => $cell) {
|
||||
$cnt = count($cell);
|
||||
if ($cnt > 0) {
|
||||
$this->loadAction($key, "id");
|
||||
$this->delAction($cnt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function fileSave(){
|
||||
$fichier = fopen(_FCORE."../game/cache/bourse/".$this->id.".".strftime('%Y%m%d').".bourse",'a+');
|
||||
fwrite($fichier, time().';'.$this->metal.';'.$this->cristal."\n");
|
||||
fclose($fichier);
|
||||
}
|
||||
public function fileSave()
|
||||
{
|
||||
$fichier = fopen(_FCORE."../game/cache/bourse/".$this->id.".".strftime('%Y%m%d').".bourse", 'a+');
|
||||
fwrite($fichier, time().';'.$this->metal.';'.$this->cristal."\n");
|
||||
fclose($fichier);
|
||||
}
|
||||
|
||||
|
||||
function newGroupe($nom, $metal, $cristal, $description = ""){
|
||||
global $table_bourse;
|
||||
public function newGroupe($nom, $metal, $cristal, $description = "")
|
||||
{
|
||||
global $table_bourse;
|
||||
|
||||
$this->bd->query("INSERT INTO $table_bourse (nom, metal, cristal, description) VALUES('$nom', '$metal', '$cristal', '$description');");
|
||||
}
|
||||
$this->bd->query("INSERT INTO $table_bourse (nom, metal, cristal, description) VALUES('$nom', '$metal', '$cristal', '$description');");
|
||||
}
|
||||
|
||||
function editGroupe($description){
|
||||
//TODO toute cette fonction !!
|
||||
}
|
||||
public function editGroupe($description)
|
||||
{
|
||||
//TODO toute cette fonction !!
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -9,254 +9,262 @@
|
|||
*
|
||||
***************************************************************************/
|
||||
class Donnee
|
||||
{
|
||||
public static function donneeTechnologie($branche, $idTechnologie, $retour, Planete $planete)
|
||||
{
|
||||
static function donneeTechnologie($branche, $idTechnologie, $retour, Planete $planete)
|
||||
{
|
||||
//TODO : Faire un switch pour ne renvoyer le tableau que de la branche plutôt que ce tableau avec l'intégralité des branches.
|
||||
$technologies_donnees = array(
|
||||
//Industrie
|
||||
array(
|
||||
array(1, 0, 1000, 54000),
|
||||
array(2, 1, 2000, 90000),
|
||||
array(4, 3, 4000, 126000),
|
||||
array(8, 1, 4000, 126000),
|
||||
array(16, 1, 2000, 72000),
|
||||
array(32, 17, 4000, 108000),
|
||||
array(64, 49, 8000, 144000),
|
||||
array(128, 1, 2000, 72000),
|
||||
array(256, 129, 4000, 108000),
|
||||
array(512, 385, 8000, 144000),
|
||||
array(1024, 1, 2000, 72000),
|
||||
array(2048, 1025, 4000, 108000),
|
||||
array(4096, 3073, 8000, 144000),
|
||||
array(8192, 9, 3000, 126000),
|
||||
array(16384, 8201, 6000, 162000),
|
||||
array(32768, 24585, 12000, 198000),
|
||||
array(65536, 1169, 3000, 126000),
|
||||
array(131072, 66705, 6000, 162000),
|
||||
array(262144, 197777, 12000, 198000)
|
||||
),
|
||||
//Ingénieurie
|
||||
array(
|
||||
array(1, 0, 1000, 54000),
|
||||
array(2, 1, 2000, 90000),
|
||||
array(4, 3, 4000, 126000),
|
||||
array(8, 1, 2000, 90000),
|
||||
array(16, 9, 4000, 126000),
|
||||
array(32, 25, 8000, 162000),
|
||||
array(64, 9, 3000, 126000),
|
||||
array(128, 73, 6000, 162000),
|
||||
array(256, 201, 12000, 198000),
|
||||
array(512, 73, 4000, 162000),
|
||||
array(1024, 585, 8000, 198000),
|
||||
array(2048, 1609, 16000, 234000),
|
||||
array(4096, 0, 1000, 54000),
|
||||
array(8192, 4096, 2000, 90000),
|
||||
array(16384, 12288, 4000, 126000),
|
||||
array(32768, 4096, 2000, 54000),
|
||||
array(65536, 36864, 4000, 90000),
|
||||
array(131072, 102400, 8000, 126000),
|
||||
array(262144, 12288, 2000, 72000),
|
||||
array(524288, 274432, 4000, 108000),
|
||||
array(1048576, 798720, 8000, 144000),
|
||||
array(2097152, 274432, 2000, 54000),
|
||||
array(4194304, 2371584, 4000, 90000),
|
||||
array(8388608, 6565888, 8000, 126000),
|
||||
array(16777216, 28672, 2000, 54000),
|
||||
array(33554432, 16805888, 4000, 90000),
|
||||
array(67108864, 50360320, 8000, 126000),
|
||||
array(134217728, 28672, 3000, 90000),
|
||||
array(268435456, 134246400, 6000, 126000),
|
||||
array(536870912, 402681856, 12000, 162000)
|
||||
),
|
||||
//Ingénieurie 2
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 4000, 126000),
|
||||
array(16, 1, 4000, 126000),
|
||||
array(32, 25, 4000, 126000),
|
||||
array(64, 57, 8000, 162000),
|
||||
array(128, 121, 16000, 198000)
|
||||
),
|
||||
//Politique
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 2000, 72000),
|
||||
array(16, 9, 4000, 108000),
|
||||
array(32, 25, 8000, 144000),
|
||||
array(64, 9, 4000, 126000),
|
||||
array(128, 8, 6000, 162000),
|
||||
array(256, 9, 6000, 162000),
|
||||
array(512, 0, 1000, 90000),
|
||||
array(1024, 512, 2000, 90000),
|
||||
array(2048, 1536, 4000, 90000),
|
||||
array(4096, 512, 2000, 72000),
|
||||
array(8192, 4608, 4000, 108000),
|
||||
array(16384, 12800, 8000, 144000)
|
||||
),
|
||||
//TODO : Faire un switch pour ne renvoyer le tableau que de la branche plutôt que ce tableau avec l'intégralité des branches.
|
||||
$technologies_donnees = array(
|
||||
//Industrie
|
||||
array(
|
||||
array(1, 0, 1000, 54000),
|
||||
array(2, 1, 2000, 90000),
|
||||
array(4, 3, 4000, 126000),
|
||||
array(8, 1, 4000, 126000),
|
||||
array(16, 1, 2000, 72000),
|
||||
array(32, 17, 4000, 108000),
|
||||
array(64, 49, 8000, 144000),
|
||||
array(128, 1, 2000, 72000),
|
||||
array(256, 129, 4000, 108000),
|
||||
array(512, 385, 8000, 144000),
|
||||
array(1024, 1, 2000, 72000),
|
||||
array(2048, 1025, 4000, 108000),
|
||||
array(4096, 3073, 8000, 144000),
|
||||
array(8192, 9, 3000, 126000),
|
||||
array(16384, 8201, 6000, 162000),
|
||||
array(32768, 24585, 12000, 198000),
|
||||
array(65536, 1169, 3000, 126000),
|
||||
array(131072, 66705, 6000, 162000),
|
||||
array(262144, 197777, 12000, 198000)
|
||||
),
|
||||
//Ingénieurie
|
||||
array(
|
||||
array(1, 0, 1000, 54000),
|
||||
array(2, 1, 2000, 90000),
|
||||
array(4, 3, 4000, 126000),
|
||||
array(8, 1, 2000, 90000),
|
||||
array(16, 9, 4000, 126000),
|
||||
array(32, 25, 8000, 162000),
|
||||
array(64, 9, 3000, 126000),
|
||||
array(128, 73, 6000, 162000),
|
||||
array(256, 201, 12000, 198000),
|
||||
array(512, 73, 4000, 162000),
|
||||
array(1024, 585, 8000, 198000),
|
||||
array(2048, 1609, 16000, 234000),
|
||||
array(4096, 0, 1000, 54000),
|
||||
array(8192, 4096, 2000, 90000),
|
||||
array(16384, 12288, 4000, 126000),
|
||||
array(32768, 4096, 2000, 54000),
|
||||
array(65536, 36864, 4000, 90000),
|
||||
array(131072, 102400, 8000, 126000),
|
||||
array(262144, 12288, 2000, 72000),
|
||||
array(524288, 274432, 4000, 108000),
|
||||
array(1048576, 798720, 8000, 144000),
|
||||
array(2097152, 274432, 2000, 54000),
|
||||
array(4194304, 2371584, 4000, 90000),
|
||||
array(8388608, 6565888, 8000, 126000),
|
||||
array(16777216, 28672, 2000, 54000),
|
||||
array(33554432, 16805888, 4000, 90000),
|
||||
array(67108864, 50360320, 8000, 126000),
|
||||
array(134217728, 28672, 3000, 90000),
|
||||
array(268435456, 134246400, 6000, 126000),
|
||||
array(536870912, 402681856, 12000, 162000)
|
||||
),
|
||||
//Ingénieurie 2
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 4000, 126000),
|
||||
array(16, 1, 4000, 126000),
|
||||
array(32, 25, 4000, 126000),
|
||||
array(64, 57, 8000, 162000),
|
||||
array(128, 121, 16000, 198000)
|
||||
),
|
||||
//Politique
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 2000, 72000),
|
||||
array(16, 9, 4000, 108000),
|
||||
array(32, 25, 8000, 144000),
|
||||
array(64, 9, 4000, 126000),
|
||||
array(128, 8, 6000, 162000),
|
||||
array(256, 9, 6000, 162000),
|
||||
array(512, 0, 1000, 90000),
|
||||
array(1024, 512, 2000, 90000),
|
||||
array(2048, 1536, 4000, 90000),
|
||||
array(4096, 512, 2000, 72000),
|
||||
array(8192, 4608, 4000, 108000),
|
||||
array(16384, 12800, 8000, 144000)
|
||||
),
|
||||
|
||||
//Armement
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 1000, 54000),
|
||||
array(16, 9, 2000, 90000),
|
||||
array(32, 25, 4000, 126000),
|
||||
array(64, 9, 2000, 72000),
|
||||
array(128, 73, 4000, 108000),
|
||||
array(256, 201, 8000, 144000),
|
||||
array(512, 73, 2000, 90000),
|
||||
array(1024, 585, 4000, 126000),
|
||||
array(2048, 1609, 8000, 162000),
|
||||
array(4096, 1, 3000, 108000),
|
||||
array(8192, 4097, 6000, 144000),
|
||||
array(16384, 12289, 12000, 180000),
|
||||
array(32768, 4097, 3000, 126000),
|
||||
array(65536, 36865, 6000, 162000),
|
||||
array(131072, 102401, 12000, 198000)
|
||||
),
|
||||
//Défense
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 2000, 72000),
|
||||
array(16, 9, 4000, 108000),
|
||||
array(32, 25, 8000, 144000),
|
||||
array(64, 9, 3000, 108000),
|
||||
array(128, 73, 6000, 144000),
|
||||
array(256, 201, 12000, 180000),
|
||||
array(512, 0, 1000, 36000),
|
||||
array(1024, 512, 2000, 72000),
|
||||
array(2048, 1536, 4000, 108000),
|
||||
array(4096, 512, 2000, 72000),
|
||||
array(8192, 4608, 4000, 108000),
|
||||
array(16384, 12800, 8000, 144000),
|
||||
array(32768, 4608, 3000, 108000),
|
||||
array(65536, 37376, 6000, 144000),
|
||||
array(131072, 102912, 12000, 180000),
|
||||
array(262144, 512, 1000, 54000),
|
||||
array(524288, 262656, 2000, 90000),
|
||||
array(1048576, 786944, 4000, 126000),
|
||||
array(2097152, 262656, 2000, 90000),
|
||||
array(4194304, 2359808, 4000, 126000),
|
||||
array(8388608, 6554112, 8000, 162000),
|
||||
array(16777216, 2359808, 3000, 126000),
|
||||
array(33554432, 19137024, 6000, 162000),
|
||||
array(67108864, 52691456, 12000, 198000)
|
||||
),
|
||||
//Défense 2
|
||||
array(
|
||||
array(1, 0, 2000, 72000),
|
||||
array(2, 1, 4000, 144000),
|
||||
array(4, 3, 6000, 216000),
|
||||
array(8, 0, 2000, 72000),
|
||||
array(16, 8, 4000, 144000),
|
||||
array(32, 24, 6000, 216000),
|
||||
array(64, 27, 8000, 288000)
|
||||
),
|
||||
//Projets expérimentaux
|
||||
array(
|
||||
array(1, 0, 2000, 36000),
|
||||
array(2, 1, 4000, 72000),
|
||||
array(4, 2, 4000, 108000),
|
||||
array(8, 4, 6000, 144000),
|
||||
array(16, 8, 6000, 144000),
|
||||
array(32, 8, 8000, 180000),
|
||||
array(64, 32, 10000, 216000),
|
||||
array(128, 64, 10000, 234000),
|
||||
array(256, 128, 12000, 288000),
|
||||
array(512, 256, 14000, 324000),
|
||||
array(1024, 64, 14000, 342000),
|
||||
array(2048, 256, 16000, 360000),
|
||||
array(4096, 576, 18000, 396000),
|
||||
array(8192, 4096, 20000, 432000),
|
||||
array(16384, 8192, 22000, 504000)
|
||||
),
|
||||
//Technologie expansion
|
||||
array(
|
||||
array(1, 0, 4000, 54000),
|
||||
array(2, 1, 6000, 72000),
|
||||
array(4, 3, 8000, 90000),
|
||||
array(8, 7, 10000, 108000),
|
||||
array(16, 15, 12000, 126000),
|
||||
array(32, 31, 14000, 144000),
|
||||
array(64, 63, 16000, 162000),
|
||||
array(128, 127, 18000, 180000),
|
||||
array(256, 255, 20000, 198000),
|
||||
array(512, 511, 22000, 216000),
|
||||
array(1024, 1023, 24000, 234000),
|
||||
array(2048, 2047, 26000, 252000),
|
||||
array(4096, 4095, 28000, 270000),
|
||||
array(8192, 8191, 30000, 288000),
|
||||
array(16384, 16383, 32000, 306000),
|
||||
array(32768, 32767, 34000, 324000),
|
||||
array(65536, 65535, 36000, 342000),
|
||||
array(131072, 131071, 38000, 360000)
|
||||
)
|
||||
);
|
||||
//Armement
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 1000, 54000),
|
||||
array(16, 9, 2000, 90000),
|
||||
array(32, 25, 4000, 126000),
|
||||
array(64, 9, 2000, 72000),
|
||||
array(128, 73, 4000, 108000),
|
||||
array(256, 201, 8000, 144000),
|
||||
array(512, 73, 2000, 90000),
|
||||
array(1024, 585, 4000, 126000),
|
||||
array(2048, 1609, 8000, 162000),
|
||||
array(4096, 1, 3000, 108000),
|
||||
array(8192, 4097, 6000, 144000),
|
||||
array(16384, 12289, 12000, 180000),
|
||||
array(32768, 4097, 3000, 126000),
|
||||
array(65536, 36865, 6000, 162000),
|
||||
array(131072, 102401, 12000, 198000)
|
||||
),
|
||||
//Défense
|
||||
array(
|
||||
array(1, 0, 1000, 36000),
|
||||
array(2, 1, 2000, 72000),
|
||||
array(4, 3, 4000, 108000),
|
||||
array(8, 1, 2000, 72000),
|
||||
array(16, 9, 4000, 108000),
|
||||
array(32, 25, 8000, 144000),
|
||||
array(64, 9, 3000, 108000),
|
||||
array(128, 73, 6000, 144000),
|
||||
array(256, 201, 12000, 180000),
|
||||
array(512, 0, 1000, 36000),
|
||||
array(1024, 512, 2000, 72000),
|
||||
array(2048, 1536, 4000, 108000),
|
||||
array(4096, 512, 2000, 72000),
|
||||
array(8192, 4608, 4000, 108000),
|
||||
array(16384, 12800, 8000, 144000),
|
||||
array(32768, 4608, 3000, 108000),
|
||||
array(65536, 37376, 6000, 144000),
|
||||
array(131072, 102912, 12000, 180000),
|
||||
array(262144, 512, 1000, 54000),
|
||||
array(524288, 262656, 2000, 90000),
|
||||
array(1048576, 786944, 4000, 126000),
|
||||
array(2097152, 262656, 2000, 90000),
|
||||
array(4194304, 2359808, 4000, 126000),
|
||||
array(8388608, 6554112, 8000, 162000),
|
||||
array(16777216, 2359808, 3000, 126000),
|
||||
array(33554432, 19137024, 6000, 162000),
|
||||
array(67108864, 52691456, 12000, 198000)
|
||||
),
|
||||
//Défense 2
|
||||
array(
|
||||
array(1, 0, 2000, 72000),
|
||||
array(2, 1, 4000, 144000),
|
||||
array(4, 3, 6000, 216000),
|
||||
array(8, 0, 2000, 72000),
|
||||
array(16, 8, 4000, 144000),
|
||||
array(32, 24, 6000, 216000),
|
||||
array(64, 27, 8000, 288000)
|
||||
),
|
||||
//Projets expérimentaux
|
||||
array(
|
||||
array(1, 0, 2000, 36000),
|
||||
array(2, 1, 4000, 72000),
|
||||
array(4, 2, 4000, 108000),
|
||||
array(8, 4, 6000, 144000),
|
||||
array(16, 8, 6000, 144000),
|
||||
array(32, 8, 8000, 180000),
|
||||
array(64, 32, 10000, 216000),
|
||||
array(128, 64, 10000, 234000),
|
||||
array(256, 128, 12000, 288000),
|
||||
array(512, 256, 14000, 324000),
|
||||
array(1024, 64, 14000, 342000),
|
||||
array(2048, 256, 16000, 360000),
|
||||
array(4096, 576, 18000, 396000),
|
||||
array(8192, 4096, 20000, 432000),
|
||||
array(16384, 8192, 22000, 504000)
|
||||
),
|
||||
//Technologie expansion
|
||||
array(
|
||||
array(1, 0, 4000, 54000),
|
||||
array(2, 1, 6000, 72000),
|
||||
array(4, 3, 8000, 90000),
|
||||
array(8, 7, 10000, 108000),
|
||||
array(16, 15, 12000, 126000),
|
||||
array(32, 31, 14000, 144000),
|
||||
array(64, 63, 16000, 162000),
|
||||
array(128, 127, 18000, 180000),
|
||||
array(256, 255, 20000, 198000),
|
||||
array(512, 511, 22000, 216000),
|
||||
array(1024, 1023, 24000, 234000),
|
||||
array(2048, 2047, 26000, 252000),
|
||||
array(4096, 4095, 28000, 270000),
|
||||
array(8192, 8191, 30000, 288000),
|
||||
array(16384, 16383, 32000, 306000),
|
||||
array(32768, 32767, 34000, 324000),
|
||||
array(65536, 65535, 36000, 342000),
|
||||
array(131072, 131071, 38000, 360000)
|
||||
)
|
||||
);
|
||||
|
||||
if ($retour == "metal") return 0;
|
||||
elseif ($retour == "cristal") return 0;
|
||||
elseif ($retour == "hydrogene") return 0;
|
||||
elseif ($retour == "credits") return $technologies_donnees[$branche][$idTechnologie][2];
|
||||
elseif ($retour == "temps") return $technologies_donnees[$branche][$idTechnologie][3]/VITESSE;
|
||||
elseif ($retour == "needed") return $technologies_donnees[$branche][$idTechnologie][1];
|
||||
elseif ($retour == "id") return $technologies_donnees[$branche][$idTechnologie][0];
|
||||
elseif ($retour == "array") return array(0, 0, 0, $technologies_donnees[$branche][$idTechnologie][2], $technologies_donnees[$branche][$idTechnologie][3]/VITESSE);
|
||||
}
|
||||
|
||||
static function metalTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "metal", $planete);
|
||||
}
|
||||
|
||||
static function cristalTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "cristal", $planete);
|
||||
}
|
||||
|
||||
static function hydrogeneTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "hydrogene", $planete);
|
||||
}
|
||||
|
||||
static function creditsTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "credits", $planete);
|
||||
}
|
||||
|
||||
static function tempsTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "temps", $planete);
|
||||
}
|
||||
|
||||
static function idTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "id", $planete);
|
||||
}
|
||||
|
||||
static function neededTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
$neededTechnologies = Donnee::donneeTechnologie($branche, $idTechnologie, "needed", $planete);
|
||||
if (empty($neededTechnologies)) return true;
|
||||
if (is_array($neededTechnologies))
|
||||
{
|
||||
//TODO prévoir le besoin de plus d'une technologie pour la validation, dans une autre branche, batiment (?) ...
|
||||
die('TODO '.__LINE__.' in '.__FILE__);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (((int)$planete->technologies[$branche]& $neededTechnologies) == $neededTechnologies)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if ($retour == "metal") {
|
||||
return 0;
|
||||
} elseif ($retour == "cristal") {
|
||||
return 0;
|
||||
} elseif ($retour == "hydrogene") {
|
||||
return 0;
|
||||
} elseif ($retour == "credits") {
|
||||
return $technologies_donnees[$branche][$idTechnologie][2];
|
||||
} elseif ($retour == "temps") {
|
||||
return $technologies_donnees[$branche][$idTechnologie][3]/VITESSE;
|
||||
} elseif ($retour == "needed") {
|
||||
return $technologies_donnees[$branche][$idTechnologie][1];
|
||||
} elseif ($retour == "id") {
|
||||
return $technologies_donnees[$branche][$idTechnologie][0];
|
||||
} elseif ($retour == "array") {
|
||||
return array(0, 0, 0, $technologies_donnees[$branche][$idTechnologie][2], $technologies_donnees[$branche][$idTechnologie][3]/VITESSE);
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
||||
public static function metalTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "metal", $planete);
|
||||
}
|
||||
|
||||
public static function cristalTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "cristal", $planete);
|
||||
}
|
||||
|
||||
public static function hydrogeneTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "hydrogene", $planete);
|
||||
}
|
||||
|
||||
public static function creditsTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "credits", $planete);
|
||||
}
|
||||
|
||||
public static function tempsTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "temps", $planete);
|
||||
}
|
||||
|
||||
public static function idTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
return Donnee::donneeTechnologie($branche, $idTechnologie, "id", $planete);
|
||||
}
|
||||
|
||||
public static function neededTechnologie($branche, $idTechnologie, Planete $planete)
|
||||
{
|
||||
$neededTechnologies = Donnee::donneeTechnologie($branche, $idTechnologie, "needed", $planete);
|
||||
if (empty($neededTechnologies)) {
|
||||
return true;
|
||||
}
|
||||
if (is_array($neededTechnologies)) {
|
||||
//TODO prévoir le besoin de plus d'une technologie pour la validation, dans une autre branche, batiment (?) ...
|
||||
die('TODO '.__LINE__.' in '.__FILE__);
|
||||
} else {
|
||||
if (((int)$planete->technologies[$branche]& $neededTechnologies) == $neededTechnologies) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -9,178 +9,166 @@
|
|||
*
|
||||
***************************************************************************/
|
||||
class FlotteGroupee
|
||||
{
|
||||
var $id_flotte = 0,
|
||||
$nom,
|
||||
$end_planete,
|
||||
$time_end,
|
||||
$end_type,
|
||||
$ret_planete,
|
||||
$flottes = array(),
|
||||
$mission,
|
||||
$modifFlotte = array();
|
||||
{
|
||||
public $id_flotte = 0;
|
||||
public $nom;
|
||||
public $end_planete;
|
||||
public $time_end;
|
||||
public $end_type;
|
||||
public $ret_planete;
|
||||
public $flottes = array();
|
||||
public $mission;
|
||||
public $modifFlotte = array();
|
||||
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la flotte à importer
|
||||
* @param bool $verrou Booléen disant si la classe doit obtenir préalablement un verrou pour la flotte.
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __construct($id = 0, $verrou = true)
|
||||
{
|
||||
if (!empty($id))
|
||||
{
|
||||
global $table_flottes_preparation;
|
||||
global $spatialVAR, $ressoVAR;
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la flotte à importer
|
||||
* @param bool $verrou Booléen disant si la classe doit obtenir préalablement un verrou pour la flotte.
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __construct($id = 0, $verrou = true)
|
||||
{
|
||||
if (!empty($id)) {
|
||||
global $table_flottes_preparation;
|
||||
global $spatialVAR, $ressoVAR;
|
||||
|
||||
$id = intval($id);
|
||||
$bdd = new BDD();
|
||||
$flotte = $bdd->unique_query("SELECT * FROM $table_flottes_preparation WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
$id = intval($id);
|
||||
$bdd = new BDD();
|
||||
$flotte = $bdd->unique_query("SELECT * FROM $table_flottes_preparation WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
|
||||
if (!empty($flotte))
|
||||
{
|
||||
$this->id_flotte = $flotte["id"];
|
||||
$this->nom = $flotte["nom"];
|
||||
$this->end_planete = $flotte["end_planete"];
|
||||
$this->end_type = $flotte["end_type"];
|
||||
$this->time_end = $flotte["time_end"];
|
||||
$this->mission = $flotte["mission"];
|
||||
if (!empty($flotte)) {
|
||||
$this->id_flotte = $flotte["id"];
|
||||
$this->nom = $flotte["nom"];
|
||||
$this->end_planete = $flotte["end_planete"];
|
||||
$this->end_type = $flotte["end_type"];
|
||||
$this->time_end = $flotte["time_end"];
|
||||
$this->mission = $flotte["mission"];
|
||||
|
||||
if (empty($this->flottes)
|
||||
$this->flottes = array();
|
||||
else
|
||||
$this->flottes = unserialize($flotte["flottes"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (empty($this->flottes)) {
|
||||
$this->flottes = array();
|
||||
} else {
|
||||
$this->flottes = unserialize($flotte["flottes"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function load_planete()
|
||||
{
|
||||
if (is_numeric($this->end_planete) && !empty($this->end_planete))
|
||||
{
|
||||
//On traite l'importation en fonction des types fornis
|
||||
if ($this->end_type == 0 || $this->end_type == 1)
|
||||
{
|
||||
global $planete;
|
||||
//Si la planète est la même que celle du joueur actuel, on l'utilise, sinon, on la crée
|
||||
if (SURFACE == "planete" && $planete->id == $this->end_planete)
|
||||
$this->end_planete = $planete;
|
||||
else
|
||||
$this->end_planete = new Planete($this->end_planete);
|
||||
}
|
||||
else
|
||||
{
|
||||
global $planete;
|
||||
//Si la planète est la même que celle du joueur actuel, on l'utilise, sinon, on la crée
|
||||
if (SURFACE == "asteroide" && $planete->id == $this->end_planete)
|
||||
$this->end_planete = $planete;
|
||||
else
|
||||
$this->end_planete = new Asteroide($this->end_planete);
|
||||
}
|
||||
}
|
||||
}
|
||||
public function load_planete()
|
||||
{
|
||||
if (is_numeric($this->end_planete) && !empty($this->end_planete)) {
|
||||
//On traite l'importation en fonction des types fornis
|
||||
if ($this->end_type == 0 || $this->end_type == 1) {
|
||||
global $planete;
|
||||
//Si la planète est la même que celle du joueur actuel, on l'utilise, sinon, on la crée
|
||||
if (SURFACE == "planete" && $planete->id == $this->end_planete) {
|
||||
$this->end_planete = $planete;
|
||||
} else {
|
||||
$this->end_planete = new Planete($this->end_planete);
|
||||
}
|
||||
} else {
|
||||
global $planete;
|
||||
//Si la planète est la même que celle du joueur actuel, on l'utilise, sinon, on la crée
|
||||
if (SURFACE == "asteroide" && $planete->id == $this->end_planete) {
|
||||
$this->end_planete = $planete;
|
||||
} else {
|
||||
$this->end_planete = new Asteroide($this->end_planete);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function addFlotte($start_planete, $vitesse, $vaisseaux, $contenu_metal, $contenu_cristal, $contenu_hydrogene)
|
||||
{
|
||||
$this->flottes[] = array($start_planete->id_user, $start_planete->id, $vitesse, $vaisseaux, $contenu_metal, $contenu_cristal, $contenu_hydrogene);
|
||||
addModifFlotte("flottes");
|
||||
}
|
||||
public function addFlotte($start_planete, $vitesse, $vaisseaux, $contenu_metal, $contenu_cristal, $contenu_hydrogene)
|
||||
{
|
||||
$this->flottes[] = array($start_planete->id_user, $start_planete->id, $vitesse, $vaisseaux, $contenu_metal, $contenu_cristal, $contenu_hydrogene);
|
||||
addModifFlotte("flottes");
|
||||
}
|
||||
|
||||
function lancer()
|
||||
{
|
||||
public function lancer()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
public function addModifFlotte($modif)
|
||||
{
|
||||
if (!in_array($modif, $this->modifFlotte)) {
|
||||
$this->modifFlotte[] = $modif;
|
||||
}
|
||||
}
|
||||
|
||||
function addModifFlotte($modif)
|
||||
{
|
||||
if (!in_array($modif, $this->modifFlotte))
|
||||
$this->modifFlotte[] = $modif;
|
||||
}
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __destruct()
|
||||
{
|
||||
global $table_flottes;
|
||||
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __destruct()
|
||||
{
|
||||
global $table_flottes;
|
||||
if ($this->modifFlotte === "DELETE") {
|
||||
$bdd = new BDD();
|
||||
$bdd->query("DELETE FROM $table_flottes WHERE id = ".$this->id_flotte.";");
|
||||
$bdd->deconnexion();
|
||||
} else {
|
||||
if (empty($this->id_flotte)) {
|
||||
if ($this->modifFlotte == "INSERT") {
|
||||
$out1 = '';
|
||||
$out2 = '';
|
||||
global $spatialVAR;
|
||||
foreach ($this->vaisseaux as $key => $vais) {
|
||||
$out1 .= ', '.$spatialVAR[$key];
|
||||
$out2 .= ', '.$vais;
|
||||
}
|
||||
$sql = "INSERT INTO $table_flottes (id_user, mission, start_time, start_type, start_planete, end_time, end_type, end_planete, vitesse, contenu_metal, contenu_cristal, contenu_hydrogene, tactique, nom, nb_vais$out1) VALUES ('".$this->start_planete->id_user."', '".$this->mission."', '".$this->start_time."', '".$this->start_type."', '".$this->start_planete->id."', '".$this->end_time."', '".$this->end_type."', '".$this->end_planete."', '".$this->vitesse."', '".$this->contenu[0]."', '".$this->contenu[1]."', '".$this->contenu[2]."', '".$this->tactique."', '".$this->nom."', ".$this->nb_vais."$out2);";
|
||||
if (DEBUG) {
|
||||
echo $sql;
|
||||
}
|
||||
$bdd = new BDD();
|
||||
$bdd->query($sql);
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
} elseif (isset($this->modifFlotte[0])) {
|
||||
$out = array();
|
||||
$bdd = new BDD();
|
||||
foreach ($this->modifFlotte as $modif) {
|
||||
if (!is_array($this->{$modif})) {
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif})) {
|
||||
$out[] .= $modif." = ".$this->{$modif};
|
||||
} else {
|
||||
$bdd->escape($this->{$modif});
|
||||
$out[] .= $modif." = '".$this->{$modif}."'";
|
||||
}
|
||||
} else {
|
||||
if ($modif == "contenu") {
|
||||
$calc = "resso";
|
||||
} elseif ($modif == "vaisseaux") {
|
||||
$calc = "nomvaisn";
|
||||
}
|
||||
|
||||
if ($this->modifFlotte === "DELETE")
|
||||
{
|
||||
$bdd = new BDD();
|
||||
$bdd->query("DELETE FROM $table_flottes WHERE id = ".$this->id_flotte.";");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (empty($this->id_flotte))
|
||||
{
|
||||
if ($this->modifFlotte == "INSERT")
|
||||
{
|
||||
$out1 = ''; $out2 = '';
|
||||
global $spatialVAR;
|
||||
foreach ($this->vaisseaux as $key => $vais)
|
||||
{
|
||||
$out1 .= ', '.$spatialVAR[$key];
|
||||
$out2 .= ', '.$vais;
|
||||
}
|
||||
$sql = "INSERT INTO $table_flottes (id_user, mission, start_time, start_type, start_planete, end_time, end_type, end_planete, vitesse, contenu_metal, contenu_cristal, contenu_hydrogene, tactique, nom, nb_vais$out1) VALUES ('".$this->start_planete->id_user."', '".$this->mission."', '".$this->start_time."', '".$this->start_type."', '".$this->start_planete->id."', '".$this->end_time."', '".$this->end_type."', '".$this->end_planete."', '".$this->vitesse."', '".$this->contenu[0]."', '".$this->contenu[1]."', '".$this->contenu[2]."', '".$this->tactique."', '".$this->nom."', ".$this->nb_vais."$out2);";
|
||||
if (DEBUG) echo $sql;
|
||||
$bdd = new BDD();
|
||||
$bdd->query($sql);
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
}
|
||||
elseif(isset($this->modifFlotte[0]))
|
||||
{
|
||||
$out = array();
|
||||
$bdd = new BDD();
|
||||
foreach($this->modifFlotte as $modif)
|
||||
{
|
||||
if (!is_array($this->{$modif}))
|
||||
{
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif}))
|
||||
$out[] .= $modif." = ".$this->{$modif};
|
||||
else
|
||||
{
|
||||
$bdd->escape($this->{$modif});
|
||||
$out[] .= $modif." = '".$this->{$modif}."'";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ($modif == "contenu")
|
||||
$calc = "resso";
|
||||
elseif ($modif == "vaisseaux")
|
||||
$calc = "nomvaisn";
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
|
||||
if (!isset(${$calc.'VAR'}))
|
||||
global ${$calc.'VAR'};
|
||||
foreach (${$calc.'VAR'} as $key => $var) {
|
||||
$bdd->escape($this->{$modif}[$key]);
|
||||
$out[] = ${$calc.'VAR'}[$key]." = ".$this->{$modif}[$key];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach(${$calc.'VAR'} as $key => $var)
|
||||
{
|
||||
$bdd->escape($this->{$modif}[$key]);
|
||||
$out[] = ${$calc.'VAR'}[$key]." = ".$this->{$modif}[$key];
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!empty($out)) {
|
||||
$sql = "UPDATE $table_flottes SET ".implode(', ', $out).", last = 0 WHERE id = ".$this->id_flotte.";";
|
||||
if (DEBUG) {
|
||||
var_dump($sql);
|
||||
}
|
||||
$bdd->query($sql);
|
||||
}
|
||||
|
||||
if (!empty($out))
|
||||
{
|
||||
$sql = "UPDATE $table_flottes SET ".implode(', ', $out).", last = 0 WHERE id = ".$this->id_flotte.";";
|
||||
if (DEBUG) var_dump($sql);
|
||||
$bdd->query($sql);
|
||||
}
|
||||
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -9,145 +9,140 @@
|
|||
*
|
||||
***************************************************************************/
|
||||
|
||||
class ExceptionHB extends Exception {
|
||||
class ExceptionHB extends Exception
|
||||
{
|
||||
public function __construct($branche, $code = 0, $debug = true, $gerer = false)
|
||||
{
|
||||
if ($gerer) {
|
||||
parent::__construct($branche, $code);
|
||||
} else {
|
||||
if (is_numeric($branche)) {
|
||||
switch ($branche) {
|
||||
case 1:
|
||||
switch ($code) {
|
||||
case 0:
|
||||
$message = "La planète est pleine, vous ne pouvez plus construire de batiment dessus !";
|
||||
break;
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus de batiments.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour construire ce bâtiment.";
|
||||
break;
|
||||
case 3:
|
||||
$message = "Le bâtiment dont vous demandez la construction est actuellement en démolition. Annulez la démolition pour lui ajouter l'aggrandir.";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les ressources nécessaire pour construire ce bâtiment !";
|
||||
break;
|
||||
|
||||
public function __construct($branche, $code = 0, $debug = true, $gerer = false) {
|
||||
if ($gerer)
|
||||
parent::__construct($branche, $code);
|
||||
else
|
||||
{
|
||||
if (is_numeric($branche))
|
||||
{
|
||||
switch($branche)
|
||||
{
|
||||
case 1:
|
||||
switch($code)
|
||||
{
|
||||
case 0:
|
||||
$message = "La planète est pleine, vous ne pouvez plus construire de batiment dessus !";
|
||||
break;
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus de batiments.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour construire ce bâtiment.";
|
||||
break;
|
||||
case 3:
|
||||
$message = "Le bâtiment dont vous demandez la construction est actuellement en démolition. Annulez la démolition pour lui ajouter l'aggrandir.";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les ressources nécessaire pour construire ce bâtiment !";
|
||||
break;
|
||||
case 5:
|
||||
$message = "Impossible d'annuler la construction de ce bâtiment, il n'a pas été trouvé dans la file !";
|
||||
break;
|
||||
|
||||
case 5:
|
||||
$message = "Impossible d'annuler la construction de ce bâtiment, il n'a pas été trouvé dans la file !";
|
||||
break;
|
||||
case 6:
|
||||
$message = "Vous ne pouvez pas démolir ce batiment, il n'est pas encore construit !";
|
||||
break;
|
||||
case 7:
|
||||
$message = "Le bâtiment dont vous demandez la démolition est actuellement en travaux. Annulez les travaux en cours pour pouvoir le démolir.";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
switch ($code) {
|
||||
case 0:
|
||||
$message = "Cette technologie est déjà en file d'attente, soyez patient !";
|
||||
break;
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus de technologies.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour rechercher cette technologie.";
|
||||
break;
|
||||
case 3:
|
||||
$message = "Vous possédez déjà cette technologie !";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les crédits ou ressources nécessaires pour rechercher cette technologie !";
|
||||
break;
|
||||
|
||||
case 6:
|
||||
$message = "Vous ne pouvez pas démolir ce batiment, il n'est pas encore construit !";
|
||||
break;
|
||||
case 7:
|
||||
$message = "Le bâtiment dont vous demandez la démolition est actuellement en travaux. Annulez les travaux en cours pour pouvoir le démolir.";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
switch($code)
|
||||
{
|
||||
case 0:
|
||||
$message = "Cette technologie est déjà en file d'attente, soyez patient !";
|
||||
break;
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus de technologies.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour rechercher cette technologie.";
|
||||
break;
|
||||
case 3:
|
||||
$message = "Vous possédez déjà cette technologie !";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les crédits ou ressources nécessaires pour rechercher cette technologie !";
|
||||
break;
|
||||
case 5:
|
||||
$message = "Impossible d'annuler la recherche de cette technologie, elle n'a pas été trouvée dans la file !";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
switch ($code) {
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus d'unités.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour entraîner ces unités.";
|
||||
break;
|
||||
case 3:
|
||||
$message = "L'unité dont vous demandez l'entraînement est actuellement en démentellement. Annulez le démentellement pour l'entraîner de nouveau.";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les ressources nécessaire pour entraîner cette unité !";
|
||||
break;
|
||||
|
||||
case 5:
|
||||
$message = "Impossible d'annuler la recherche de cette technologie, elle n'a pas été trouvée dans la file !";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
switch($code)
|
||||
{
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus d'unités.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour entraîner ces unités.";
|
||||
break;
|
||||
case 3:
|
||||
$message = "L'unité dont vous demandez l'entraînement est actuellement en démentellement. Annulez le démentellement pour l'entraîner de nouveau.";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les ressources nécessaire pour entraîner cette unité !";
|
||||
break;
|
||||
case 5:
|
||||
$message = "Impossible d'annuler l'entraînement de cette unité, elle n'a pas été trouvé dans la file !";
|
||||
break;
|
||||
|
||||
case 5:
|
||||
$message = "Impossible d'annuler l'entraînement de cette unité, elle n'a pas été trouvé dans la file !";
|
||||
break;
|
||||
case 6:
|
||||
$message = "Vous ne pouvez pas démenteler autant d'unités !";
|
||||
break;
|
||||
case 7:
|
||||
$message = "L'unité dont vous demandez le démentellement est actuellement en entraînement. Annulez l'entraînement en cours pour pouvoir la démenteller.";
|
||||
break;
|
||||
|
||||
case 6:
|
||||
$message = "Vous ne pouvez pas démenteler autant d'unités !";
|
||||
break;
|
||||
case 7:
|
||||
$message = "L'unité dont vous demandez le démentellement est actuellement en entraînement. Annulez l'entraînement en cours pour pouvoir la démenteller.";
|
||||
break;
|
||||
case 8:
|
||||
$message = "Dépassement de capacité.<br />Vous ne pouvez pas demander la construction d'autant d'unités en même temps.";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
switch ($code) {
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus de recherches.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour rechercher cette technologie.";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les ressources nécessaire pour rechercher cette technologie !";
|
||||
break;
|
||||
|
||||
case 8:
|
||||
$message = "Dépassement de capacité.<br />Vous ne pouvez pas demander la construction d'autant d'unités en même temps.";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
switch($code)
|
||||
{
|
||||
case 1:
|
||||
$message = "La file d'attente est pleine, vous ne pouvez pas rajouter plus de recherches.";
|
||||
break;
|
||||
case 2:
|
||||
$message = "Vous n'avez pas les bâtiments et/ou technologies nécessaires pour rechercher cette technologie.";
|
||||
break;
|
||||
case 4:
|
||||
$message = "Vous n'avez pas les ressources nécessaire pour rechercher cette technologie !";
|
||||
break;
|
||||
case 5:
|
||||
$message = "Impossible d'annuler la recherche de cette technologie, elle n'a pas été trouvé dans la file !";
|
||||
break;
|
||||
|
||||
case 5:
|
||||
$message = "Impossible d'annuler la recherche de cette technologie, elle n'a pas été trouvé dans la file !";
|
||||
break;
|
||||
case 6:
|
||||
$message = "Il n'est pas possible d'annuler une technologie connue";
|
||||
break;
|
||||
case 7:
|
||||
$message = "Vous recherchez déjà cette technologie !";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
$message = $branche;
|
||||
}
|
||||
|
||||
case 6:
|
||||
$message = "Il n'est pas possible d'annuler une technologie connue";
|
||||
break;
|
||||
case 7:
|
||||
$message = "Vous recherchez déjà cette technologie !";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
$message = $branche;
|
||||
if ($debug || empty($message)) {
|
||||
$message = "Erreur #".intval($branche)."/".$code." :<br />".$message;
|
||||
}
|
||||
|
||||
if ($debug || empty($message))
|
||||
$message = "Erreur #".intval($branche)."/".$code." :<br />".$message;
|
||||
|
||||
global $template, $page;
|
||||
if (!empty($page))
|
||||
$template->assign('page', $page);
|
||||
$template->assign('message', $message);
|
||||
$template->assign('couleur', 'red');
|
||||
$template->display('game/erreur.tpl');
|
||||
exit;
|
||||
}
|
||||
}
|
||||
global $template, $page;
|
||||
if (!empty($page)) {
|
||||
$template->assign('page', $page);
|
||||
}
|
||||
$template->assign('message', $message);
|
||||
$template->assign('couleur', 'red');
|
||||
$template->display('game/erreur.tpl');
|
||||
exit;
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -5,32 +5,30 @@
|
|||
*/
|
||||
class Groupe
|
||||
{
|
||||
var $contenu = array(); //Tableau contenant les vaisseaux de l'utilisateur
|
||||
var $caracteristiques = array();
|
||||
var $example = array(
|
||||
array("somme boucliers", "somme pv", "nbVaisseauxInitiaux")
|
||||
);
|
||||
var $user; //Classe donnant des informations sur l'utilisateur de la flotte ou l'ID de l'utilisateur
|
||||
var $camp = 0; //Camp du groupe
|
||||
var $timestamp = 0; //TImestamp de la dernière attaque
|
||||
var $actions = array(); //Tableau des actions faite ou à faire
|
||||
var $action_encours = 0;
|
||||
public $contenu = array(); //Tableau contenant les vaisseaux de l'utilisateur
|
||||
public $caracteristiques = array();
|
||||
public $example = array(
|
||||
array("somme boucliers", "somme pv", "nbVaisseauxInitiaux")
|
||||
);
|
||||
public $user; //Classe donnant des informations sur l'utilisateur de la flotte ou l'ID de l'utilisateur
|
||||
public $camp = 0; //Camp du groupe
|
||||
public $timestamp = 0; //TImestamp de la dernière attaque
|
||||
public $actions = array(); //Tableau des actions faite ou à faire
|
||||
public $action_encours = 0;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
function __construct()
|
||||
{
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function regenereBoucliers()
|
||||
{
|
||||
foreach ($this->caracteristiques as $caracteristique)
|
||||
{
|
||||
if ($this->actions[$action_encours][0] == 2)
|
||||
$
|
||||
}
|
||||
}
|
||||
public function regenereBoucliers()
|
||||
{
|
||||
// foreach ($this->caracteristiques as $caracteristique)
|
||||
// {
|
||||
// if ($this->actions[$action_encours][0] == 2)
|
||||
// $
|
||||
// }
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -20,4 +20,3 @@ $PHPMAILER_LANG["connect_host"] = 'Erreur SMTP: Impossible de se connecter au se
|
|||
$PHPMAILER_LANG["file_access"] = 'Accès au fichier impossible: ';
|
||||
$PHPMAILER_LANG["file_open"] = 'File Error: Ne peut ouvrir le fichier: ';
|
||||
$PHPMAILER_LANG["encoding"] = 'Type d\'encodage inconnu : ';
|
||||
?>
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -7,397 +7,387 @@
|
|||
*/
|
||||
class Rapport
|
||||
{
|
||||
var $type = 0;
|
||||
var $var = array();
|
||||
var $utilA = 0;
|
||||
var $utilB = 0;
|
||||
var $timestamp = 0;
|
||||
public $type = 0;
|
||||
public $var = array();
|
||||
public $utilA = 0;
|
||||
public $utilB = 0;
|
||||
public $timestamp = 0;
|
||||
|
||||
var $titreA = "";
|
||||
var $titreB = "";
|
||||
var $rapportA = "";
|
||||
var $rapportB = "";
|
||||
public $titreA = "";
|
||||
public $titreB = "";
|
||||
public $rapportA = "";
|
||||
public $rapportB = "";
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @access protected
|
||||
*/
|
||||
function Rapport($type, $utilA, $utilB, $time)
|
||||
{
|
||||
$this->type = $type;
|
||||
$this->utilA = $utilA;
|
||||
$this->utilB = $utilB;
|
||||
$this->timestamp = $time;
|
||||
}
|
||||
/**
|
||||
* Constructor
|
||||
* @access protected
|
||||
*/
|
||||
public function Rapport($type, $utilA, $utilB, $time)
|
||||
{
|
||||
$this->type = $type;
|
||||
$this->utilA = $utilA;
|
||||
$this->utilB = $utilB;
|
||||
$this->timestamp = $time;
|
||||
}
|
||||
|
||||
function addInfo($info, $id)
|
||||
{
|
||||
$this->var[$id] = $info;
|
||||
}
|
||||
public function addInfo($info, $id)
|
||||
{
|
||||
$this->var[$id] = $info;
|
||||
}
|
||||
|
||||
function sendRapport()
|
||||
{
|
||||
if (!empty($this->utilA) && !empty($this->rapportA))
|
||||
send_mp($this->utilA->id_user, $this->titreA, $this->rapportA, $this->timestamp);
|
||||
if (!empty($this->utilB) && !empty($this->rapportB))
|
||||
send_mp($this->utilB->id_user, $this->titreB, $this->rapportB, $this->timestamp);
|
||||
}
|
||||
public function sendRapport()
|
||||
{
|
||||
if (!empty($this->utilA) && !empty($this->rapportA)) {
|
||||
send_mp($this->utilA->id_user, $this->titreA, $this->rapportA, $this->timestamp);
|
||||
}
|
||||
if (!empty($this->utilB) && !empty($this->rapportB)) {
|
||||
send_mp($this->utilB->id_user, $this->titreB, $this->rapportB, $this->timestamp);
|
||||
}
|
||||
}
|
||||
|
||||
function send()
|
||||
{
|
||||
if ($this->type == '3')
|
||||
$this->sendCombat();
|
||||
elseif ($this->type == '1')
|
||||
$this->sendTransport();
|
||||
elseif ($this->type == '2')
|
||||
$this->sendColonisation();
|
||||
elseif ($this->type == '4')
|
||||
$this->sendRecyclage();
|
||||
elseif ($this->type == '5')
|
||||
$this->sendEspionnage();
|
||||
elseif ($this->type == '6')
|
||||
$this->sendAlliance();
|
||||
elseif ($this->type == '7')
|
||||
$this->sendAlliance2();
|
||||
}
|
||||
public function send()
|
||||
{
|
||||
if ($this->type == '3') {
|
||||
$this->sendCombat();
|
||||
} elseif ($this->type == '1') {
|
||||
$this->sendTransport();
|
||||
} elseif ($this->type == '2') {
|
||||
$this->sendColonisation();
|
||||
} elseif ($this->type == '4') {
|
||||
$this->sendRecyclage();
|
||||
} elseif ($this->type == '5') {
|
||||
$this->sendEspionnage();
|
||||
} elseif ($this->type == '6') {
|
||||
$this->sendAlliance();
|
||||
} elseif ($this->type == '7') {
|
||||
$this->sendAlliance2();
|
||||
}
|
||||
}
|
||||
|
||||
function sendEspionnage()
|
||||
{
|
||||
global $LANG;
|
||||
public function sendEspionnage()
|
||||
{
|
||||
global $LANG;
|
||||
|
||||
//Différentiation entre les planètes et les astéroides
|
||||
if (!isset($this->var[0]->nom_planete))
|
||||
{
|
||||
$this->titreA = "Rapport d'espionnage de ".$this->var[0]->nom_asteroide." [".$this->var[0]->galaxie.":".$this->var[0]->ss.":A".$this->var[0]->position."]";
|
||||
$this->rapportA = "<strong>Espionnage de ".$this->var[0]->pseudo." sur ".$this->var[0]->nom_asteroide."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":A".$this->var[0]->position."]</strong><br /><br />";
|
||||
}
|
||||
else
|
||||
{
|
||||
$this->titreA = "Rapport d'espionnage de ".$this->var[0]->nom_planete." [".$this->var[0]->galaxie.":".$this->var[0]->ss.":".$this->var[0]->position."]";
|
||||
$this->rapportA = "<strong>Espionnage de ".$this->var[0]->pseudo." sur ".$this->var[0]->nom_planete."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":".$this->var[0]->position."]</strong><br /><br />";
|
||||
}
|
||||
//Différentiation entre les planètes et les astéroides
|
||||
if (!isset($this->var[0]->nom_planete)) {
|
||||
$this->titreA = "Rapport d'espionnage de ".$this->var[0]->nom_asteroide." [".$this->var[0]->galaxie.":".$this->var[0]->ss.":A".$this->var[0]->position."]";
|
||||
$this->rapportA = "<strong>Espionnage de ".$this->var[0]->pseudo." sur ".$this->var[0]->nom_asteroide."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":A".$this->var[0]->position."]</strong><br /><br />";
|
||||
} else {
|
||||
$this->titreA = "Rapport d'espionnage de ".$this->var[0]->nom_planete." [".$this->var[0]->galaxie.":".$this->var[0]->ss.":".$this->var[0]->position."]";
|
||||
$this->rapportA = "<strong>Espionnage de ".$this->var[0]->pseudo." sur ".$this->var[0]->nom_planete."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":".$this->var[0]->position."]</strong><br /><br />";
|
||||
}
|
||||
|
||||
if ($this->var[2] < 1)
|
||||
$this->rapportA .= "<em>Nos sondes n'ont pas pu récolter d'informations sur cette planète.</em>";
|
||||
else {
|
||||
//Ressources
|
||||
if ($this->var[2] > 1)
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th colspan=\"2\">Ressources sur la planète :</th></tr><tr><td>".$LANG[$this->var[0]->race]["ressources"]["noms"]["metal"]." :</td><td>".$this->var[0]->metal."</td></tr><tr><td>".$LANG[$this->var[0]->race]["ressources"]["noms"]["cristal"]." :</td><td>".$this->var[0]->cristal."</td></tr><tr><td>".$LANG[$this->var[0]->race]["ressources"]["noms"]["hydrogene"]." :</td><td>".$this->var[0]->hydrogene."</td></tr></table><br />";
|
||||
if ($this->var[2] < 1) {
|
||||
$this->rapportA .= "<em>Nos sondes n'ont pas pu récolter d'informations sur cette planète.</em>";
|
||||
} else {
|
||||
//Ressources
|
||||
if ($this->var[2] > 1) {
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th colspan=\"2\">Ressources sur la planète :</th></tr><tr><td>".$LANG[$this->var[0]->race]["ressources"]["noms"]["metal"]." :</td><td>".$this->var[0]->metal."</td></tr><tr><td>".$LANG[$this->var[0]->race]["ressources"]["noms"]["cristal"]." :</td><td>".$this->var[0]->cristal."</td></tr><tr><td>".$LANG[$this->var[0]->race]["ressources"]["noms"]["hydrogene"]." :</td><td>".$this->var[0]->hydrogene."</td></tr></table><br />";
|
||||
}
|
||||
|
||||
//Bâtiments
|
||||
if ($this->var[2] > 2)
|
||||
{
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Niveau</th><th>Bâtiment</th></tr>";
|
||||
foreach ($this->var[0]->batiments as $key => $batiment)
|
||||
{
|
||||
$this->rapportA .= "<tr><td>".rand($batiment * (1 - $this->var[1]), $batiment * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["batiments"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
//Bâtiments
|
||||
if ($this->var[2] > 2) {
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Niveau</th><th>Bâtiment</th></tr>";
|
||||
foreach ($this->var[0]->batiments as $key => $batiment) {
|
||||
$this->rapportA .= "<tr><td>".rand($batiment * (1 - $this->var[1]), $batiment * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["batiments"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
|
||||
//Flottes en orbite
|
||||
if ($this->var[2] > 3)
|
||||
{
|
||||
//Flottes en orbite
|
||||
if ($this->var[2] > 3) {
|
||||
}
|
||||
|
||||
}
|
||||
//Flottes au sol
|
||||
if ($this->var[2] > 5) {
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Nombre</th><th>Vaisseaux</th></tr>";
|
||||
foreach ($this->var[0]->vaisseaux as $key => $vaisseau) {
|
||||
$this->rapportA .= "<tr><td>".rand($vaisseau * (1 - $this->var[1]), $vaisseau * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["vaisseaux"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
|
||||
//Flottes au sol
|
||||
if ($this->var[2] > 5)
|
||||
{
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Nombre</th><th>Vaisseaux</th></tr>";
|
||||
foreach ($this->var[0]->vaisseaux as $key => $vaisseau)
|
||||
{
|
||||
$this->rapportA .= "<tr><td>".rand($vaisseau * (1 - $this->var[1]), $vaisseau * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["vaisseaux"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
//Défenses
|
||||
if ($this->var[2] > 4) {
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Nombre</th><th>Défenses</th></tr>";
|
||||
foreach ($this->var[0]->terrestres as $key => $unite) {
|
||||
if (!dTerrestre::type($key)) {
|
||||
$this->rapportA .= "<tr><td>".rand($unite * (1 - $this->var[1]), $unite * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["terrestre"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
}
|
||||
|
||||
//Défenses
|
||||
if ($this->var[2] > 4)
|
||||
{
|
||||
$this->rapportA .= "<table style=\"margin: auto;\"><tr><th>Nombre</th><th>Défenses</th></tr>";
|
||||
foreach ($this->var[0]->terrestres as $key => $unite)
|
||||
{
|
||||
if (!dTerrestre::type($key)) $this->rapportA .= "<tr><td>".rand($unite * (1 - $this->var[1]), $unite * (1 + $this->var[1]))."</td><td>".$LANG[$this->var[0]->race]["terrestre"]["noms_sing"][$key]."</td></tr>";
|
||||
}
|
||||
$this->rapportA .= "</table><br />";
|
||||
}
|
||||
}
|
||||
if ($this->var[3] >= 1) {
|
||||
$this->titreB = "Rapport de contre-espionnage";
|
||||
if (!isset($this->var[0]->nom_planete)) {
|
||||
$this->rapportB = "Nous venons d'apprendre que notre planète : ".$this->var[0]->nom_asteroide."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":A] a été la cible d'un espionnage de la part de ".$this->utilA->pseudo;
|
||||
} else {
|
||||
$this->rapportB = "Nous venons d'apprendre que notre planète : ".$this->var[0]->nom_planete."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":".$this->var[0]->position."] a été la cible d'un espionnage de la part de ".$this->utilA->pseudo;
|
||||
}
|
||||
}
|
||||
$this->rapportA = $this->rapportA;
|
||||
}
|
||||
|
||||
if ($this->var[3] >= 1)
|
||||
{
|
||||
$this->titreB = "Rapport de contre-espionnage";
|
||||
if (!isset($this->var[0]->nom_planete))
|
||||
$this->rapportB = "Nous venons d'apprendre que notre planète : ".$this->var[0]->nom_asteroide."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":A] a été la cible d'un espionnage de la part de ".$this->utilA->pseudo;
|
||||
else
|
||||
$this->rapportB = "Nous venons d'apprendre que notre planète : ".$this->var[0]->nom_planete."[".$this->var[0]->galaxie.":".$this->var[0]->ss.":".$this->var[0]->position."] a été la cible d'un espionnage de la part de ".$this->utilA->pseudo;
|
||||
}
|
||||
$this->rapportA = $this->rapportA;
|
||||
}
|
||||
public function sendTransport()
|
||||
{
|
||||
global $LANG;
|
||||
if (!isset($this->var[0]->nom_planete)) {
|
||||
$titre = 'Transport vers '.$this->var[0]->nom_asteroide.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]';
|
||||
$this->rapportA = 'Vos vaisseaux ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilA->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_asteroide.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]</b><br /><br />';
|
||||
$this->rapportB = 'Les vaisseaux de '.$this->utilA->pseudo.' ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilB->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_asteroide.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]</b><br /><br />';
|
||||
} else {
|
||||
$titre = 'Transport vers '.$this->var[0]->nom_planete.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']';
|
||||
$this->rapportA = 'Vos vaisseaux ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilA->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_planete.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']</b><br /><br />';
|
||||
$this->rapportB = 'Les vaisseaux de '.$this->utilA->pseudo.' ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilB->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_planete.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']</b><br /><br />';
|
||||
}
|
||||
|
||||
function sendTransport()
|
||||
{
|
||||
global $LANG;
|
||||
if (!isset($this->var[0]->nom_planete))
|
||||
{
|
||||
$titre = 'Transport vers '.$this->var[0]->nom_asteroide.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]';
|
||||
$this->rapportA = 'Vos vaisseaux ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilA->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_asteroide.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]</b><br /><br />';
|
||||
$this->rapportB = 'Les vaisseaux de '.$this->utilA->pseudo.' ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilB->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_asteroide.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]</b><br /><br />';
|
||||
}
|
||||
else
|
||||
{
|
||||
$titre = 'Transport vers '.$this->var[0]->nom_planete.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']';
|
||||
$this->rapportA = 'Vos vaisseaux ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilA->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_planete.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']</b><br /><br />';
|
||||
$this->rapportB = 'Les vaisseaux de '.$this->utilA->pseudo.' ont déposé '.$this->var[1][0].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["metal"].', '.$this->var[1][1].' de '.$LANG[$this->utilB->race]["ressources"]["noms"]["cristal"].' et '.$this->var[1][2].' d\''.$LANG[$this->utilB->race]["ressources"]["noms"]["hydrogene"].' sur '.$this->var[0]->nom_planete.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']</b><br /><br />';
|
||||
$temps = $this->timestamp;
|
||||
$db = new BDD();
|
||||
$db->escape($titre);
|
||||
$db->escape($this->rapportA);
|
||||
$db->escape($this->rapportB);
|
||||
|
||||
}
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$titre', '$this->rapportA', '$temps');");
|
||||
if ($this->utilA->id_user != $this->utilB->id_user) {
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilB->id_user.", '$titre', '$this->rapportB', '$temps');");
|
||||
}
|
||||
$db->deconnexion();
|
||||
}
|
||||
|
||||
$temps = $this->timestamp;
|
||||
$db = new BDD();
|
||||
$db->escape($titre);
|
||||
$db->escape($this->rapportA);
|
||||
$db->escape($this->rapportB);
|
||||
public function sendColonisation()
|
||||
{
|
||||
$titre = 'Colonisation de ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].']';
|
||||
if (is_numeric($this->var[0][2])) {
|
||||
if ($this->var[1]) {
|
||||
$rapport = 'Votre vaisseau a atteint la planète ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] et commence la colonisation.';
|
||||
} else {
|
||||
$rapport = 'Nous n\'avons pas pu coloniser la planète ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] car lorsque nous sommes arrivé sur place, elle était déjà colonisée.';
|
||||
}
|
||||
} else {
|
||||
if ($this->var[1]) {
|
||||
$rapport = 'Votre vaisseau a atteint l\'astéroide ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] et commence la colonisation.';
|
||||
} else {
|
||||
$rapport = 'Nous n\'avons pas pu coloniser la planète ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] car lorsque nous sommes arrivé sur place, elle était déjà colonisée.';
|
||||
}
|
||||
}
|
||||
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$titre', '$this->rapportA', '$temps');");
|
||||
if ($this->utilA->id_user != $this->utilB->id_user) $db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilB->id_user.", '$titre', '$this->rapportB', '$temps');");
|
||||
$db->deconnexion();
|
||||
}
|
||||
$temps = $this->timestamp;
|
||||
$db = new BDD();
|
||||
$db->escape($titre);
|
||||
$db->escape($rapport);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$titre', '$rapport', '$temps');");
|
||||
$db->deconnexion();
|
||||
}
|
||||
|
||||
function sendColonisation()
|
||||
{
|
||||
$titre = 'Colonisation de ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].']';
|
||||
if (is_numeric($this->var[0][2]))
|
||||
{
|
||||
if ($this->var[1])
|
||||
$rapport = 'Votre vaisseau a atteint la planète ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] et commence la colonisation.';
|
||||
else
|
||||
$rapport = 'Nous n\'avons pas pu coloniser la planète ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] car lorsque nous sommes arrivé sur place, elle était déjà colonisée.';
|
||||
}
|
||||
else
|
||||
{
|
||||
if ($this->var[1])
|
||||
$rapport = 'Votre vaisseau a atteint l\'astéroide ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] et commence la colonisation.';
|
||||
else
|
||||
$rapport = 'Nous n\'avons pas pu coloniser la planète ['.$this->var[0][0].':'.$this->var[0][1].':'.$this->var[0][2].'] car lorsque nous sommes arrivé sur place, elle était déjà colonisée.';
|
||||
}
|
||||
public function sendRecyclage()
|
||||
{
|
||||
global $LANG;
|
||||
if (!isset($this->var[0]->nom_planete)) {
|
||||
$titre = 'Recyclage de '.$this->var[0]->nom_asteroide.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]';
|
||||
$rapport = 'Vos vaisseaux récoltent '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].' et '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' sur '.$this->var[0]->nom_asteroide.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]</b><br /><br />';
|
||||
} else {
|
||||
$titre = 'Recyclage de '.$this->var[0]->nom_planete.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']';
|
||||
$rapport = 'Vos vaisseaux récoltent '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].' et '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' sur '.$this->var[0]->nom_planete.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']</b><br /><br />';
|
||||
}
|
||||
|
||||
$temps = $this->timestamp;
|
||||
$db = new BDD();
|
||||
$db->escape($titre);
|
||||
$db->escape($rapport);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$titre', '$rapport', '$temps');");
|
||||
$db->deconnexion();
|
||||
}
|
||||
$temps = $this->timestamp;
|
||||
|
||||
function sendRecyclage()
|
||||
{
|
||||
global $LANG;
|
||||
if (!isset($this->var[0]->nom_planete))
|
||||
{
|
||||
$titre = 'Recyclage de '.$this->var[0]->nom_asteroide.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]';
|
||||
$rapport = 'Vos vaisseaux récoltent '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].' et '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' sur '.$this->var[0]->nom_asteroide.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':A]</b><br /><br />';
|
||||
}
|
||||
else
|
||||
{
|
||||
$titre = 'Recyclage de '.$this->var[0]->nom_planete.' ['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']';
|
||||
$rapport = 'Vos vaisseaux récoltent '.$this->var[1][0].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["metal"].' et '.$this->var[1][1].' de '.$LANG[$this->utilA->race]["ressources"]["noms"]["cristal"].' sur '.$this->var[0]->nom_planete.'['.$this->var[0]->galaxie.':'.$this->var[0]->ss.':'.$this->var[0]->position.']</b><br /><br />';
|
||||
}
|
||||
$db = new BDD();
|
||||
$db->escape($titre);
|
||||
$db->escape($rapport);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$titre', '$rapport', '$temps');");
|
||||
$db->deconnexion();
|
||||
}
|
||||
|
||||
$temps = $this->timestamp;
|
||||
public function sendCombat()
|
||||
{
|
||||
include(_FCORE."../game/vars.php");
|
||||
include_once(_FCORE."../game/function.php");
|
||||
require_once(SMARTY_DIR."Smarty.class.php");
|
||||
|
||||
$db = new BDD();
|
||||
$db->escape($titre);
|
||||
$db->escape($rapport);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$titre', '$rapport', '$temps');");
|
||||
$db->deconnexion();
|
||||
}
|
||||
$this->rapportA = new Smarty();
|
||||
$this->rapportB = new Smarty();
|
||||
|
||||
function sendCombat(){
|
||||
include(_FCORE."../game/vars.php");
|
||||
include_once(_FCORE."../game/function.php");
|
||||
require_once(SMARTY_DIR."Smarty.class.php");
|
||||
$this->rapportA->template_dir = _FCORE.'templates/templates/';
|
||||
$this->rapportA->compile_dir = _FCORE.'templates/templates_c/';
|
||||
$this->rapportA->config_dir = _FCORE.'templates/configs/';
|
||||
$this->rapportA->cache_dir = _FCORE.'templates/cache/';
|
||||
|
||||
$this->rapportA = new Smarty();
|
||||
$this->rapportB = new Smarty();
|
||||
$this->rapportB->template_dir = _FCORE.'templates/templates/';
|
||||
$this->rapportB->compile_dir = _FCORE.'templates/templates_c/';
|
||||
$this->rapportB->config_dir = _FCORE.'templates/configs/';
|
||||
$this->rapportB->cache_dir = _FCORE.'templates/cache/';
|
||||
|
||||
$this->rapportA->template_dir = _FCORE.'templates/templates/';
|
||||
$this->rapportA->compile_dir = _FCORE.'templates/templates_c/';
|
||||
$this->rapportA->config_dir = _FCORE.'templates/configs/';
|
||||
$this->rapportA->cache_dir = _FCORE.'templates/cache/';
|
||||
$this->var[4]['pseudo'] = trouvNom($this->var[4]['id_user']);
|
||||
$this->var[5]['pseudo'] = trouvNom($this->var[5]['id_user']);
|
||||
|
||||
$this->rapportB->template_dir = _FCORE.'templates/templates/';
|
||||
$this->rapportB->compile_dir = _FCORE.'templates/templates_c/';
|
||||
$this->rapportB->config_dir = _FCORE.'templates/configs/';
|
||||
$this->rapportB->cache_dir = _FCORE.'templates/cache/';
|
||||
$this->rapportA->assign('tour', $this->var[3]);
|
||||
$this->rapportA->assign('EN', $this->var[4]);
|
||||
$this->rapportA->assign('flotte', $this->var[5]);
|
||||
$this->rapportA->assign('vaisseaux1', $this->var[0]);
|
||||
$this->rapportA->assign('vaisseaux2', $this->var[1]);
|
||||
$this->rapportA->assign('defenses1', $this->var[2]);
|
||||
$this->rapportA->assign('vaisseaux3', $this->var[7]);
|
||||
$this->rapportA->assign('vaisseaux4', $this->var[8]);
|
||||
$this->rapportA->assign('defenses2', $this->var[9]);
|
||||
|
||||
$this->var[4]['pseudo'] = trouvNom($this->var[4]['id_user']);
|
||||
$this->var[5]['pseudo'] = trouvNom($this->var[5]['id_user']);
|
||||
$this->rapportA->assign('termine', $this->var[6][0]);
|
||||
$this->rapportA->assign('attaquantG', $this->var[6][1]);
|
||||
$this->rapportA->assign('pillage', $this->var[11]);
|
||||
|
||||
$this->rapportA->assign('tour', $this->var[3]);
|
||||
$this->rapportA->assign('EN', $this->var[4]);
|
||||
$this->rapportA->assign('flotte', $this->var[5]);
|
||||
$this->rapportA->assign('vaisseaux1', $this->var[0]);
|
||||
$this->rapportA->assign('vaisseaux2', $this->var[1]);
|
||||
$this->rapportA->assign('defenses1', $this->var[2]);
|
||||
$this->rapportA->assign('vaisseaux3', $this->var[7]);
|
||||
$this->rapportA->assign('vaisseaux4', $this->var[8]);
|
||||
$this->rapportA->assign('defenses2', $this->var[9]);
|
||||
$this->rapportA->assign('vaisBC', $nomvais_bc);
|
||||
$this->rapportA->assign('vaisPV', $nomvais_pv);
|
||||
$this->rapportA->assign('defBC', $defense_bc);
|
||||
$this->rapportA->assign('defPV', $defense_pv);
|
||||
$this->rapportA->assign('nextTour', $this->var[10]);
|
||||
|
||||
$this->rapportA->assign('termine', $this->var[6][0]);
|
||||
$this->rapportA->assign('attaquantG', $this->var[6][1]);
|
||||
$this->rapportA->assign('pillage', $this->var[11]);
|
||||
$race = trouvInfo($this->utilA, 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportA->assign('ressources', $ressourc);
|
||||
$this->rapportA->assign('nomvaisAT', $nomvaisa);
|
||||
|
||||
$this->rapportA->assign('vaisBC', $nomvais_bc);
|
||||
$this->rapportA->assign('vaisPV', $nomvais_pv);
|
||||
$this->rapportA->assign('defBC', $defense_bc);
|
||||
$this->rapportA->assign('defPV', $defense_pv);
|
||||
$this->rapportA->assign('nextTour', $this->var[10]);
|
||||
$race = trouvInfo($this->var[4]['id_user'], 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportA->assign('nomvaisEN', $nomvaisa);
|
||||
array_splice($nomterra, 0, 8);
|
||||
$this->rapportA->assign('nomdefEN', $nomterra);
|
||||
|
||||
$race = trouvInfo($this->utilA, 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportA->assign('ressources', $ressourc);
|
||||
$this->rapportA->assign('nomvaisAT', $nomvaisa);
|
||||
|
||||
$race = trouvInfo($this->var[4]['id_user'], 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportA->assign('nomvaisEN', $nomvaisa);
|
||||
array_splice($nomterra, 0, 8);
|
||||
$this->rapportA->assign('nomdefEN', $nomterra);
|
||||
|
||||
$this->rapportA = $this->rapportA->fetch('game/ATrapport_combat.tpl');
|
||||
$this->rapportA = $this->rapportA->fetch('game/ATrapport_combat.tpl');
|
||||
|
||||
|
||||
$this->rapportB->assign('tour', $this->var[3]);
|
||||
$this->rapportB->assign('EN', $this->var[4]);
|
||||
$this->rapportB->assign('flotte', $this->var[5]);
|
||||
$this->rapportB->assign('vaisseaux1', $this->var[0]);
|
||||
$this->rapportB->assign('vaisseaux2', $this->var[1]);
|
||||
$this->rapportB->assign('defenses1', $this->var[2]);
|
||||
$this->rapportB->assign('vaisseaux3', $this->var[7]);
|
||||
$this->rapportB->assign('vaisseaux4', $this->var[8]);
|
||||
$this->rapportB->assign('defenses2', $this->var[9]);
|
||||
$this->rapportB->assign('tour', $this->var[3]);
|
||||
$this->rapportB->assign('EN', $this->var[4]);
|
||||
$this->rapportB->assign('flotte', $this->var[5]);
|
||||
$this->rapportB->assign('vaisseaux1', $this->var[0]);
|
||||
$this->rapportB->assign('vaisseaux2', $this->var[1]);
|
||||
$this->rapportB->assign('defenses1', $this->var[2]);
|
||||
$this->rapportB->assign('vaisseaux3', $this->var[7]);
|
||||
$this->rapportB->assign('vaisseaux4', $this->var[8]);
|
||||
$this->rapportB->assign('defenses2', $this->var[9]);
|
||||
|
||||
$this->rapportB->assign('termine', $this->var[6][0]);
|
||||
$this->rapportB->assign('attaquantG', $this->var[6][1]);
|
||||
$this->rapportB->assign('matchnul', $this->var[6][2]);
|
||||
$this->rapportB->assign('pillage', $this->var[11]);
|
||||
$this->rapportB->assign('termine', $this->var[6][0]);
|
||||
$this->rapportB->assign('attaquantG', $this->var[6][1]);
|
||||
$this->rapportB->assign('matchnul', $this->var[6][2]);
|
||||
$this->rapportB->assign('pillage', $this->var[11]);
|
||||
|
||||
$this->rapportB->assign('vaisBC', $nomvais_bc);
|
||||
$this->rapportB->assign('vaisPV', $nomvais_pv);
|
||||
$this->rapportB->assign('defBC', $defense_bc);
|
||||
$this->rapportB->assign('defPV', $defense_pv);
|
||||
$this->rapportB->assign('nextTour', $this->var[10]);
|
||||
$this->rapportB->assign('vaisBC', $nomvais_bc);
|
||||
$this->rapportB->assign('vaisPV', $nomvais_pv);
|
||||
$this->rapportB->assign('defBC', $defense_bc);
|
||||
$this->rapportB->assign('defPV', $defense_pv);
|
||||
$this->rapportB->assign('nextTour', $this->var[10]);
|
||||
|
||||
$race = trouvInfo($this->utilA, 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportB->assign('ressources', $ressourc);
|
||||
$this->rapportB->assign('nomvaisAT', $nomvaisa);
|
||||
$race = trouvInfo($this->utilA, 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportB->assign('ressources', $ressourc);
|
||||
$this->rapportB->assign('nomvaisAT', $nomvaisa);
|
||||
|
||||
$race = trouvInfo($this->var[4]['id_user'], 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportB->assign('nomvaisEN', $nomvaisa);
|
||||
array_splice($nomterra, 0, 8);
|
||||
$this->rapportB->assign('nomdefEN', $nomterra);
|
||||
$race = trouvInfo($this->var[4]['id_user'], 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportB->assign('nomvaisEN', $nomvaisa);
|
||||
array_splice($nomterra, 0, 8);
|
||||
$this->rapportB->assign('nomdefEN', $nomterra);
|
||||
|
||||
$this->rapportB = $this->rapportB->fetch('game/ENrapport_combat.tpl');
|
||||
$this->rapportB = $this->rapportB->fetch('game/ENrapport_combat.tpl');
|
||||
|
||||
|
||||
$this->titreA = 'Combat contre '.$this->var[4]['pseudo'];
|
||||
$this->titreB = 'Combat contre '.$this->var[5]['pseudo'];
|
||||
$temps = $this->timestamp;
|
||||
$db = new bdd();
|
||||
$db->connexion();
|
||||
$db->escape($this->titreA);
|
||||
$db->escape($this->titreB);
|
||||
$db->escape($this->rapportA);
|
||||
$db->escape($this->rapportB);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$this->titreA', '$this->rapportA', '$temps')");
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilB->id_user."', '$this->titreB', '$this->rapportB', '$temps')");
|
||||
$db->deconnexion();
|
||||
}
|
||||
$this->titreA = 'Combat contre '.$this->var[4]['pseudo'];
|
||||
$this->titreB = 'Combat contre '.$this->var[5]['pseudo'];
|
||||
$temps = $this->timestamp;
|
||||
$db = new bdd();
|
||||
$db->connexion();
|
||||
$db->escape($this->titreA);
|
||||
$db->escape($this->titreB);
|
||||
$db->escape($this->rapportA);
|
||||
$db->escape($this->rapportB);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$this->titreA', '$this->rapportA', '$temps')");
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilB->id_user."', '$this->titreB', '$this->rapportB', '$temps')");
|
||||
$db->deconnexion();
|
||||
}
|
||||
|
||||
function show(){
|
||||
include(_FCORE."../game/vars.php");
|
||||
include_once(_FCORE."../game/function.php");
|
||||
require_once(SMARTY_DIR."Smarty.class.php");
|
||||
public function show()
|
||||
{
|
||||
include(_FCORE."../game/vars.php");
|
||||
include_once(_FCORE."../game/function.php");
|
||||
require_once(SMARTY_DIR."Smarty.class.php");
|
||||
|
||||
$this->rapportA = new Smarty();
|
||||
$this->rapportA = new Smarty();
|
||||
|
||||
$this->rapportA->template_dir = _FCORE.'templates/templates/';
|
||||
$this->rapportA->compile_dir = _FCORE.'templates/templates_c/';
|
||||
$this->rapportA->config_dir = _FCORE.'templates/configs/';
|
||||
$this->rapportA->cache_dir = _FCORE.'templates/cache/';
|
||||
$this->rapportA->template_dir = _FCORE.'templates/templates/';
|
||||
$this->rapportA->compile_dir = _FCORE.'templates/templates_c/';
|
||||
$this->rapportA->config_dir = _FCORE.'templates/configs/';
|
||||
$this->rapportA->cache_dir = _FCORE.'templates/cache/';
|
||||
|
||||
$this->rapportA->assign('tour', $this->var[3]);
|
||||
$this->rapportA->assign('EN', $this->var[4]);
|
||||
$this->rapportA->assign('flotte', $this->var[5]);
|
||||
$this->rapportA->assign('vaisseaux1', $this->var[0]);
|
||||
$this->rapportA->assign('vaisseaux2', $this->var[1]);
|
||||
$this->rapportA->assign('defenses1', $this->var[2]);
|
||||
$this->rapportA->assign('vaisseaux3', $this->var[7]);
|
||||
$this->rapportA->assign('vaisseaux4', $this->var[8]);
|
||||
$this->rapportA->assign('defenses2', $this->var[9]);
|
||||
$this->rapportA->assign('tour', $this->var[3]);
|
||||
$this->rapportA->assign('EN', $this->var[4]);
|
||||
$this->rapportA->assign('flotte', $this->var[5]);
|
||||
$this->rapportA->assign('vaisseaux1', $this->var[0]);
|
||||
$this->rapportA->assign('vaisseaux2', $this->var[1]);
|
||||
$this->rapportA->assign('defenses1', $this->var[2]);
|
||||
$this->rapportA->assign('vaisseaux3', $this->var[7]);
|
||||
$this->rapportA->assign('vaisseaux4', $this->var[8]);
|
||||
$this->rapportA->assign('defenses2', $this->var[9]);
|
||||
|
||||
$this->rapportA->assign('termine', $this->var[6][0]);
|
||||
$this->rapportA->assign('attaquantG', $this->var[6][1]);
|
||||
$this->rapportA->assign('pillage', $this->var[11]);
|
||||
$this->rapportA->assign('debris', $this->var[12]);
|
||||
$this->rapportA->assign('infoPLUS', $this->var[14]);
|
||||
//$this->rapportA->assign('infoPLUS2', $this->var[15]);
|
||||
$this->rapportA->assign('termine', $this->var[6][0]);
|
||||
$this->rapportA->assign('attaquantG', $this->var[6][1]);
|
||||
$this->rapportA->assign('pillage', $this->var[11]);
|
||||
$this->rapportA->assign('debris', $this->var[12]);
|
||||
$this->rapportA->assign('infoPLUS', $this->var[14]);
|
||||
//$this->rapportA->assign('infoPLUS2', $this->var[15]);
|
||||
|
||||
$this->rapportA->assign('page', 'simulation');
|
||||
$this->rapportA->assign('enligne', $this->var[13][0]);
|
||||
$this->rapportA->assign('infos', $this->var[13][1]);
|
||||
$this->rapportA->assign('nbinfos', $this->var[13][2]);
|
||||
$this->rapportA->assign('count', $this->var[13][3]);
|
||||
$this->rapportA->assign('version', $this->var[13][4]);
|
||||
$this->rapportA->assign('tpsdejeu', $this->var[13][5]);
|
||||
$this->rapportA->assign('page', 'simulation');
|
||||
$this->rapportA->assign('enligne', $this->var[13][0]);
|
||||
$this->rapportA->assign('infos', $this->var[13][1]);
|
||||
$this->rapportA->assign('nbinfos', $this->var[13][2]);
|
||||
$this->rapportA->assign('count', $this->var[13][3]);
|
||||
$this->rapportA->assign('version', $this->var[13][4]);
|
||||
$this->rapportA->assign('tpsdejeu', $this->var[13][5]);
|
||||
|
||||
$this->rapportA->assign('vaisBC', $nomvais_bc);
|
||||
$this->rapportA->assign('vaisPV', $nomvais_pv);
|
||||
$this->rapportA->assign('defBC', $defense_bc);
|
||||
$this->rapportA->assign('defPV', $defense_pv);
|
||||
$this->rapportA->assign('nextTour', $this->var[10]);
|
||||
$this->rapportA->assign('vaisBC', $nomvais_bc);
|
||||
$this->rapportA->assign('vaisPV', $nomvais_pv);
|
||||
$this->rapportA->assign('defBC', $defense_bc);
|
||||
$this->rapportA->assign('defPV', $defense_pv);
|
||||
$this->rapportA->assign('nextTour', $this->var[10]);
|
||||
|
||||
$race = trouvInfo($this->utilA, 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportA->assign('ressources', $ressourc);
|
||||
$this->rapportA->assign('nomvaisAT', $nomvaisa);
|
||||
$this->rapportA->assign('nomvaisEN', $nomvaisa);
|
||||
array_splice($nomterra, 0, 8);
|
||||
$this->rapportA->assign('nomdefEN', $nomterra);
|
||||
$this->rapportA->assign('race', $race);
|
||||
$race = trouvInfo($this->utilA, 'race');
|
||||
include(_FCORE."../game/noms.php");
|
||||
$this->rapportA->assign('ressources', $ressourc);
|
||||
$this->rapportA->assign('nomvaisAT', $nomvaisa);
|
||||
$this->rapportA->assign('nomvaisEN', $nomvaisa);
|
||||
array_splice($nomterra, 0, 8);
|
||||
$this->rapportA->assign('nomdefEN', $nomterra);
|
||||
$this->rapportA->assign('race', $race);
|
||||
|
||||
return $this->rapportA->fetch('game/SIMrapport_combat.tpl');
|
||||
return $this->rapportA;
|
||||
}
|
||||
return $this->rapportA->fetch('game/SIMrapport_combat.tpl');
|
||||
return $this->rapportA;
|
||||
}
|
||||
|
||||
function sendAlliance()
|
||||
{
|
||||
$this->titreA = 'Déclaration officielle de votre alliance !';
|
||||
$this->rapportA = 'Félicitations, votre alliance a recueilli suffisament de signature, sa déclaration est maintenant officielle !<br /><br />Vous pouvez dès maintenant administrer votre alliance en vous rendant sur la page Alliance.';
|
||||
public function sendAlliance()
|
||||
{
|
||||
$this->titreA = 'Déclaration officielle de votre alliance !';
|
||||
$this->rapportA = 'Félicitations, votre alliance a recueilli suffisament de signature, sa déclaration est maintenant officielle !<br /><br />Vous pouvez dès maintenant administrer votre alliance en vous rendant sur la page Alliance.';
|
||||
|
||||
$temps = $this->timestamp;
|
||||
$temps = $this->timestamp;
|
||||
|
||||
$db = new BDD();
|
||||
$db->escape($this->titreA);
|
||||
$db->escape($this->rapportA);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$this->titreA', '$this->rapportA', '$temps')");
|
||||
$db->deconnexion();
|
||||
}
|
||||
$db = new BDD();
|
||||
$db->escape($this->titreA);
|
||||
$db->escape($this->rapportA);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$this->titreA', '$this->rapportA', '$temps')");
|
||||
$db->deconnexion();
|
||||
}
|
||||
|
||||
function sendAlliance2()
|
||||
{
|
||||
$this->titreA = 'Fondation de votre alliance !';
|
||||
$this->rapportA = 'Pour terminer la création de votre alliance, trouvez 4 joueurs de cette galaxie sans alliance pour leur faire signer votre traité de fondation d\'alliance.<br /><br />Lien de signature : <a href="?p=alliances&q=signer&i='.$this->var[0].'">http://'.$_SERVER['HTTP_HOST'].'/?p=alliances&q=signer&i='.$this->var[0].'</a>';
|
||||
public function sendAlliance2()
|
||||
{
|
||||
$this->titreA = 'Fondation de votre alliance !';
|
||||
$this->rapportA = 'Pour terminer la création de votre alliance, trouvez 4 joueurs de cette galaxie sans alliance pour leur faire signer votre traité de fondation d\'alliance.<br /><br />Lien de signature : <a href="?p=alliances&q=signer&i='.$this->var[0].'">http://'.$_SERVER['HTTP_HOST'].'/?p=alliances&q=signer&i='.$this->var[0].'</a>';
|
||||
|
||||
$temps = $this->timestamp;
|
||||
$temps = $this->timestamp;
|
||||
|
||||
$db = new BDD();
|
||||
$db->escape($this->titreA);
|
||||
$db->escape($this->rapportA);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$this->titreA', '$this->rapportA', '$temps')");
|
||||
$db->deconnexion();
|
||||
}
|
||||
$db = new BDD();
|
||||
$db->escape($this->titreA);
|
||||
$db->escape($this->rapportA);
|
||||
$db->query("INSERT INTO ".$this->table." (destinataire, sujet, contenu, temps) VALUES(".$this->utilA->id_user.", '$this->titreA', '$this->rapportA', '$temps')");
|
||||
$db->deconnexion();
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -27,26 +27,26 @@ class SMTP
|
|||
* SMTP server port
|
||||
* @var int
|
||||
*/
|
||||
var $SMTP_PORT = 25;
|
||||
public $SMTP_PORT = 25;
|
||||
|
||||
/**
|
||||
* SMTP reply line ending
|
||||
* @var string
|
||||
*/
|
||||
var $CRLF = "\r\n";
|
||||
public $CRLF = "\r\n";
|
||||
|
||||
/**
|
||||
* Sets whether debugging is turned on
|
||||
* @var bool
|
||||
*/
|
||||
var $do_debug; # the level of debug to perform
|
||||
public $do_debug; # the level of debug to perform
|
||||
|
||||
/**#@+
|
||||
* @access private
|
||||
*/
|
||||
var $smtp_conn; # the socket to the server
|
||||
var $error; # error if any on the last call
|
||||
var $helo_rply; # the reply the server sent to us for HELO
|
||||
public $smtp_conn; # the socket to the server
|
||||
public $error; # error if any on the last call
|
||||
public $helo_rply; # the reply the server sent to us for HELO
|
||||
/**#@-*/
|
||||
|
||||
/**
|
||||
|
|
@ -54,7 +54,8 @@ class SMTP
|
|||
* @access public
|
||||
* @return void
|
||||
*/
|
||||
function SMTP() {
|
||||
public function SMTP()
|
||||
{
|
||||
$this->smtp_conn = 0;
|
||||
$this->error = null;
|
||||
$this->helo_rply = null;
|
||||
|
|
@ -79,12 +80,13 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Connect($host,$port=0,$tval=30) {
|
||||
public function Connect($host, $port=0, $tval=30)
|
||||
{
|
||||
# set the error val to null so there is no confusion
|
||||
$this->error = null;
|
||||
|
||||
# make sure we are __not__ connected
|
||||
if($this->connected()) {
|
||||
if ($this->connected()) {
|
||||
# ok we are connected! what should we do?
|
||||
# for now we will just give an error saying we
|
||||
# are already connected
|
||||
|
|
@ -93,7 +95,7 @@ class SMTP
|
|||
return false;
|
||||
}
|
||||
|
||||
if(empty($port)) {
|
||||
if (empty($port)) {
|
||||
$port = $this->SMTP_PORT;
|
||||
}
|
||||
|
||||
|
|
@ -104,11 +106,11 @@ class SMTP
|
|||
$errstr, # error message if any
|
||||
$tval); # give up after ? secs
|
||||
# verify we connected properly
|
||||
if(empty($this->smtp_conn)) {
|
||||
if (empty($this->smtp_conn)) {
|
||||
$this->error = array("error" => "Failed to connect to server",
|
||||
"errno" => $errno,
|
||||
"errstr" => $errstr);
|
||||
if($this->do_debug >= 1) {
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": $errstr ($errno)" . $this->CRLF;
|
||||
}
|
||||
|
|
@ -118,8 +120,9 @@ class SMTP
|
|||
# sometimes the SMTP server takes a little longer to respond
|
||||
# so we will give it a longer timeout for the first read
|
||||
// Windows still does not have support for this timeout function
|
||||
if(substr(PHP_OS, 0, 3) != "WIN")
|
||||
socket_set_timeout($this->smtp_conn, $tval, 0);
|
||||
if (substr(PHP_OS, 0, 3) != "WIN") {
|
||||
socket_set_timeout($this->smtp_conn, $tval, 0);
|
||||
}
|
||||
|
||||
# get any announcement stuff
|
||||
$announce = $this->get_lines();
|
||||
|
|
@ -128,7 +131,7 @@ class SMTP
|
|||
//if(function_exists("socket_set_timeout"))
|
||||
// socket_set_timeout($this->smtp_conn, 0, 100000);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $announce;
|
||||
}
|
||||
|
||||
|
|
@ -141,19 +144,20 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Authenticate($username, $password) {
|
||||
public function Authenticate($username, $password)
|
||||
{
|
||||
// Start authentication
|
||||
fputs($this->smtp_conn,"AUTH LOGIN" . $this->CRLF);
|
||||
fputs($this->smtp_conn, "AUTH LOGIN" . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($code != 334) {
|
||||
if ($code != 334) {
|
||||
$this->error =
|
||||
array("error" => "AUTH not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -164,14 +168,14 @@ class SMTP
|
|||
fputs($this->smtp_conn, base64_encode($username) . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($code != 334) {
|
||||
if ($code != 334) {
|
||||
$this->error =
|
||||
array("error" => "Username not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -182,14 +186,14 @@ class SMTP
|
|||
fputs($this->smtp_conn, base64_encode($password) . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($code != 235) {
|
||||
if ($code != 235) {
|
||||
$this->error =
|
||||
array("error" => "Password not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -204,13 +208,14 @@ class SMTP
|
|||
* @access private
|
||||
* @return bool
|
||||
*/
|
||||
function Connected() {
|
||||
if(!empty($this->smtp_conn)) {
|
||||
public function Connected()
|
||||
{
|
||||
if (!empty($this->smtp_conn)) {
|
||||
$sock_status = socket_get_status($this->smtp_conn);
|
||||
if($sock_status["eof"]) {
|
||||
if ($sock_status["eof"]) {
|
||||
# hmm this is an odd situation... the socket is
|
||||
# valid but we aren't connected anymore
|
||||
if($this->do_debug >= 1) {
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> NOTICE:" . $this->CRLF .
|
||||
"EOF caught while checking if connected";
|
||||
}
|
||||
|
|
@ -229,10 +234,11 @@ class SMTP
|
|||
* @access public
|
||||
* @return void
|
||||
*/
|
||||
function Close() {
|
||||
public function Close()
|
||||
{
|
||||
$this->error = null; # so there is no confusion
|
||||
$this->helo_rply = null;
|
||||
if(!empty($this->smtp_conn)) {
|
||||
if (!empty($this->smtp_conn)) {
|
||||
# close the connection and cleanup
|
||||
fclose($this->smtp_conn);
|
||||
$this->smtp_conn = 0;
|
||||
|
|
@ -263,30 +269,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Data($msg_data) {
|
||||
public function Data($msg_data)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Data() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"DATA" . $this->CRLF);
|
||||
fputs($this->smtp_conn, "DATA" . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 354) {
|
||||
if ($code != 354) {
|
||||
$this->error =
|
||||
array("error" => "DATA command not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -304,9 +311,9 @@ class SMTP
|
|||
# line. NOTE: this does not count towards are limit.
|
||||
|
||||
# normalize the line breaks so we know the explode works
|
||||
$msg_data = str_replace("\r\n","\n",$msg_data);
|
||||
$msg_data = str_replace("\r","\n",$msg_data);
|
||||
$lines = explode("\n",$msg_data);
|
||||
$msg_data = str_replace("\r\n", "\n", $msg_data);
|
||||
$msg_data = str_replace("\r", "\n", $msg_data);
|
||||
$lines = explode("\n", $msg_data);
|
||||
|
||||
# we need to find a good way to determine is headers are
|
||||
# in the msg_data or if it is a straight msg body
|
||||
|
|
@ -315,43 +322,42 @@ class SMTP
|
|||
# does not contain a space then it _should_ be a header
|
||||
# and we can process all lines before a blank "" line as
|
||||
# headers.
|
||||
$field = substr($lines[0],0,strpos($lines[0],":"));
|
||||
$field = substr($lines[0], 0, strpos($lines[0], ":"));
|
||||
$in_headers = false;
|
||||
if(!empty($field) && !strstr($field," ")) {
|
||||
if (!empty($field) && !strstr($field, " ")) {
|
||||
$in_headers = true;
|
||||
}
|
||||
|
||||
$max_line_length = 998; # used below; set here for ease in change
|
||||
|
||||
while(list(,$line) = @each($lines)) {
|
||||
while (list(, $line) = @each($lines)) {
|
||||
$lines_out = null;
|
||||
if($line == "" && $in_headers) {
|
||||
if ($line == "" && $in_headers) {
|
||||
$in_headers = false;
|
||||
}
|
||||
# ok we need to break this line up into several
|
||||
# smaller lines
|
||||
while(strlen($line) > $max_line_length) {
|
||||
$pos = strrpos(substr($line,0,$max_line_length)," ");
|
||||
$lines_out[] = substr($line,0,$pos);
|
||||
$line = substr($line,$pos + 1);
|
||||
while (strlen($line) > $max_line_length) {
|
||||
$pos = strrpos(substr($line, 0, $max_line_length), " ");
|
||||
$lines_out[] = substr($line, 0, $pos);
|
||||
$line = substr($line, $pos + 1);
|
||||
# if we are processing headers we need to
|
||||
# add a LWSP-char to the front of the new line
|
||||
# rfc 822 on long msg headers
|
||||
if($in_headers) {
|
||||
if ($in_headers) {
|
||||
$line = "\t" . $line;
|
||||
}
|
||||
}
|
||||
$lines_out[] = $line;
|
||||
|
||||
# now send the lines to the server
|
||||
while(list(,$line_out) = @each($lines_out)) {
|
||||
if(strlen($line_out) > 0)
|
||||
{
|
||||
if(substr($line_out, 0, 1) == ".") {
|
||||
while (list(, $line_out) = @each($lines_out)) {
|
||||
if (strlen($line_out) > 0) {
|
||||
if (substr($line_out, 0, 1) == ".") {
|
||||
$line_out = "." . $line_out;
|
||||
}
|
||||
}
|
||||
fputs($this->smtp_conn,$line_out . $this->CRLF);
|
||||
fputs($this->smtp_conn, $line_out . $this->CRLF);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -360,18 +366,18 @@ class SMTP
|
|||
fputs($this->smtp_conn, $this->CRLF . "." . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "DATA not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -396,30 +402,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return string array
|
||||
*/
|
||||
function Expand($name) {
|
||||
public function Expand($name)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Expand() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"EXPN " . $name . $this->CRLF);
|
||||
fputs($this->smtp_conn, "EXPN " . $name . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "EXPN not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -427,9 +434,9 @@ class SMTP
|
|||
}
|
||||
|
||||
# parse the reply and place in our array to return to user
|
||||
$entries = explode($this->CRLF,$rply);
|
||||
while(list(,$l) = @each($entries)) {
|
||||
$list[] = substr($l,4);
|
||||
$entries = explode($this->CRLF, $rply);
|
||||
while (list(, $l) = @each($entries)) {
|
||||
$list[] = substr($l, 4);
|
||||
}
|
||||
|
||||
return $list;
|
||||
|
|
@ -447,10 +454,11 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Hello($host="") {
|
||||
public function Hello($host="")
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Hello() without being connected");
|
||||
return false;
|
||||
|
|
@ -458,17 +466,17 @@ class SMTP
|
|||
|
||||
# if a hostname for the HELO wasn't specified determine
|
||||
# a suitable one to send
|
||||
if(empty($host)) {
|
||||
if (empty($host)) {
|
||||
# we need to determine some sort of appopiate default
|
||||
# to send to the server
|
||||
$host = "localhost";
|
||||
}
|
||||
|
||||
// Send extended hello first (RFC 2821)
|
||||
if(!$this->SendHello("EHLO", $host))
|
||||
{
|
||||
if(!$this->SendHello("HELO", $host))
|
||||
if (!$this->SendHello("EHLO", $host)) {
|
||||
if (!$this->SendHello("HELO", $host)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
@ -479,22 +487,23 @@ class SMTP
|
|||
* @access private
|
||||
* @return bool
|
||||
*/
|
||||
function SendHello($hello, $host) {
|
||||
public function SendHello($hello, $host)
|
||||
{
|
||||
fputs($this->smtp_conn, $hello . " " . $host . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER: " . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => $hello . " not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -521,35 +530,36 @@ class SMTP
|
|||
* @access public
|
||||
* @return string
|
||||
*/
|
||||
function Help($keyword="") {
|
||||
public function Help($keyword="")
|
||||
{
|
||||
$this->error = null; # to avoid confusion
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Help() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
$extra = "";
|
||||
if(!empty($keyword)) {
|
||||
if (!empty($keyword)) {
|
||||
$extra = " " . $keyword;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"HELP" . $extra . $this->CRLF);
|
||||
fputs($this->smtp_conn, "HELP" . $extra . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 211 && $code != 214) {
|
||||
if ($code != 211 && $code != 214) {
|
||||
$this->error =
|
||||
array("error" => "HELP not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -573,30 +583,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Mail($from) {
|
||||
public function Mail($from)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Mail() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"MAIL FROM:<" . $from . ">" . $this->CRLF);
|
||||
fputs($this->smtp_conn, "MAIL FROM:<" . $from . ">" . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "MAIL not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -615,30 +626,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Noop() {
|
||||
public function Noop()
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Noop() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"NOOP" . $this->CRLF);
|
||||
fputs($this->smtp_conn, "NOOP" . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "NOOP not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -658,42 +670,43 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Quit($close_on_error=true) {
|
||||
public function Quit($close_on_error=true)
|
||||
{
|
||||
$this->error = null; # so there is no confusion
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Quit() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
# send the quit command to the server
|
||||
fputs($this->smtp_conn,"quit" . $this->CRLF);
|
||||
fputs($this->smtp_conn, "quit" . $this->CRLF);
|
||||
|
||||
# get any good-bye messages
|
||||
$byemsg = $this->get_lines();
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $byemsg;
|
||||
}
|
||||
|
||||
$rval = true;
|
||||
$e = null;
|
||||
|
||||
$code = substr($byemsg,0,3);
|
||||
if($code != 221) {
|
||||
$code = substr($byemsg, 0, 3);
|
||||
if ($code != 221) {
|
||||
# use e as a tmp var cause Close will overwrite $this->error
|
||||
$e = array("error" => "SMTP server rejected quit command",
|
||||
"smtp_code" => $code,
|
||||
"smtp_rply" => substr($byemsg,4));
|
||||
"smtp_rply" => substr($byemsg, 4));
|
||||
$rval = false;
|
||||
if($this->do_debug >= 1) {
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $e["error"] . ": " .
|
||||
$byemsg . $this->CRLF;
|
||||
}
|
||||
}
|
||||
|
||||
if(empty($e) || $close_on_error) {
|
||||
if (empty($e) || $close_on_error) {
|
||||
$this->Close();
|
||||
}
|
||||
|
||||
|
|
@ -712,30 +725,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Recipient($to) {
|
||||
public function Recipient($to)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Recipient() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"RCPT TO:<" . $to . ">" . $this->CRLF);
|
||||
fputs($this->smtp_conn, "RCPT TO:<" . $to . ">" . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250 && $code != 251) {
|
||||
if ($code != 250 && $code != 251) {
|
||||
$this->error =
|
||||
array("error" => "RCPT not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -756,30 +770,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Reset() {
|
||||
public function Reset()
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Reset() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"RSET" . $this->CRLF);
|
||||
fputs($this->smtp_conn, "RSET" . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "RSET failed",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -805,30 +820,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Send($from) {
|
||||
public function Send($from)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Send() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"SEND FROM:" . $from . $this->CRLF);
|
||||
fputs($this->smtp_conn, "SEND FROM:" . $from . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "SEND not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -853,30 +869,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function SendAndMail($from) {
|
||||
public function SendAndMail($from)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called SendAndMail() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"SAML FROM:" . $from . $this->CRLF);
|
||||
fputs($this->smtp_conn, "SAML FROM:" . $from . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "SAML not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -901,30 +918,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function SendOrMail($from) {
|
||||
public function SendOrMail($from)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called SendOrMail() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"SOML FROM:" . $from . $this->CRLF);
|
||||
fputs($this->smtp_conn, "SOML FROM:" . $from . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250) {
|
||||
if ($code != 250) {
|
||||
$this->error =
|
||||
array("error" => "SOML not accepted from server",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -946,10 +964,11 @@ class SMTP
|
|||
* @access public
|
||||
* @return bool
|
||||
*/
|
||||
function Turn() {
|
||||
public function Turn()
|
||||
{
|
||||
$this->error = array("error" => "This method, TURN, of the SMTP ".
|
||||
"is not implemented");
|
||||
if($this->do_debug >= 1) {
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> NOTICE: " . $this->error["error"] . $this->CRLF;
|
||||
}
|
||||
return false;
|
||||
|
|
@ -968,30 +987,31 @@ class SMTP
|
|||
* @access public
|
||||
* @return int
|
||||
*/
|
||||
function Verify($name) {
|
||||
public function Verify($name)
|
||||
{
|
||||
$this->error = null; # so no confusion is caused
|
||||
|
||||
if(!$this->connected()) {
|
||||
if (!$this->connected()) {
|
||||
$this->error = array(
|
||||
"error" => "Called Verify() without being connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
fputs($this->smtp_conn,"VRFY " . $name . $this->CRLF);
|
||||
fputs($this->smtp_conn, "VRFY " . $name . $this->CRLF);
|
||||
|
||||
$rply = $this->get_lines();
|
||||
$code = substr($rply,0,3);
|
||||
$code = substr($rply, 0, 3);
|
||||
|
||||
if($this->do_debug >= 2) {
|
||||
if ($this->do_debug >= 2) {
|
||||
echo "SMTP -> FROM SERVER:" . $this->CRLF . $rply;
|
||||
}
|
||||
|
||||
if($code != 250 && $code != 251) {
|
||||
if ($code != 250 && $code != 251) {
|
||||
$this->error =
|
||||
array("error" => "VRFY failed on name '$name'",
|
||||
"smtp_code" => $code,
|
||||
"smtp_msg" => substr($rply,4));
|
||||
if($this->do_debug >= 1) {
|
||||
"smtp_msg" => substr($rply, 4));
|
||||
if ($this->do_debug >= 1) {
|
||||
echo "SMTP -> ERROR: " . $this->error["error"] .
|
||||
": " . $rply . $this->CRLF;
|
||||
}
|
||||
|
|
@ -1013,27 +1033,26 @@ class SMTP
|
|||
* @access private
|
||||
* @return string
|
||||
*/
|
||||
function get_lines() {
|
||||
public function get_lines()
|
||||
{
|
||||
$data = "";
|
||||
while($str = fgets($this->smtp_conn,515)) {
|
||||
if($this->do_debug >= 4) {
|
||||
while ($str = fgets($this->smtp_conn, 515)) {
|
||||
if ($this->do_debug >= 4) {
|
||||
echo "SMTP -> get_lines(): \$data was \"$data\"" .
|
||||
$this->CRLF;
|
||||
echo "SMTP -> get_lines(): \$str is \"$str\"" .
|
||||
$this->CRLF;
|
||||
}
|
||||
$data .= $str;
|
||||
if($this->do_debug >= 4) {
|
||||
if ($this->do_debug >= 4) {
|
||||
echo "SMTP -> get_lines(): \$data is \"$data\"" . $this->CRLF;
|
||||
}
|
||||
# if the 4th character is a space then we are done reading
|
||||
# so just break the loop
|
||||
if(substr($str,3,1) == " ") { break; }
|
||||
if (substr($str, 3, 1) == " ") {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return $data;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
?>
|
||||
|
|
@ -11,33 +11,33 @@ include_once("Class/user.php");
|
|||
***************************************************************************/
|
||||
class SURFACE extends User
|
||||
{
|
||||
var $id = 0,
|
||||
$galaxie,
|
||||
$ss,
|
||||
$image,
|
||||
$debris_met,
|
||||
$debris_cri,
|
||||
$metal,
|
||||
$cristal,
|
||||
$hydrogene,
|
||||
$alert_ressources = array(false, false, false),
|
||||
$timestamp,
|
||||
$file_bat,
|
||||
$file_vais,
|
||||
$isolement = false,
|
||||
$batiments = array(),
|
||||
$vaisseaux = array(),
|
||||
$modif = array();
|
||||
public $id = 0;
|
||||
public $galaxie;
|
||||
public $ss;
|
||||
public $image;
|
||||
public $debris_met;
|
||||
public $debris_cri;
|
||||
public $metal;
|
||||
public $cristal;
|
||||
public $hydrogene;
|
||||
public $alert_ressources = array(false, false, false);
|
||||
public $timestamp;
|
||||
public $file_bat;
|
||||
public $file_vais;
|
||||
public $isolement = false;
|
||||
public $batiments = array();
|
||||
public $vaisseaux = array();
|
||||
public $modif = array();
|
||||
|
||||
function isolement()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public function isolement()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
function addModif($modif)
|
||||
{
|
||||
if (!in_array($modif, $this->modif))
|
||||
$this->modif[] = $modif;
|
||||
}
|
||||
public function addModif($modif)
|
||||
{
|
||||
if (!in_array($modif, $this->modif)) {
|
||||
$this->modif[] = $modif;
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -1,46 +1,41 @@
|
|||
<?php
|
||||
class TinyAsteroide
|
||||
{
|
||||
var $id = 0,
|
||||
$galaxie,
|
||||
$ss,
|
||||
$nom_asteroide;
|
||||
{
|
||||
public $id = 0;
|
||||
public $galaxie;
|
||||
public $ss;
|
||||
public $nom_asteroide;
|
||||
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __construct($id)
|
||||
{
|
||||
//Récupération du nom des tables utilisées et connexion à la base de données
|
||||
global $table_alliances;
|
||||
$bdd = new BDD();
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __construct($id)
|
||||
{
|
||||
//Récupération du nom des tables utilisées et connexion à la base de données
|
||||
global $table_alliances;
|
||||
$bdd = new BDD();
|
||||
|
||||
//On traite le cas où l'on recoit l'ID ou les coordonnées de l'asteroide
|
||||
if (is_numeric($id))
|
||||
{
|
||||
$aste = $bdd->unique_query("SELECT id, galaxie, ss, nom_asteroide FROM $table_alliances WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
elseif (preg_match('#^\[?([0-9]{1,2}):([0-9]{1,2}):?[Aa]?\]?$#', $id, $position))
|
||||
{
|
||||
$aste = $bdd->unique_query("SELECT id, galaxie, ss, nom_asteroide FROM $table_alliances WHERE galaxie = ".$position[1]." AND ss = ".$position[2].";");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
else
|
||||
trigger_error('Erreur #04 : Format de recherche d\'astéroide incorrect !', E_USER_ERROR);
|
||||
//On traite le cas où l'on recoit l'ID ou les coordonnées de l'asteroide
|
||||
if (is_numeric($id)) {
|
||||
$aste = $bdd->unique_query("SELECT id, galaxie, ss, nom_asteroide FROM $table_alliances WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
} elseif (preg_match('#^\[?([0-9]{1,2}):([0-9]{1,2}):?[Aa]?\]?$#', $id, $position)) {
|
||||
$aste = $bdd->unique_query("SELECT id, galaxie, ss, nom_asteroide FROM $table_alliances WHERE galaxie = ".$position[1]." AND ss = ".$position[2].";");
|
||||
$bdd->deconnexion();
|
||||
} else {
|
||||
trigger_error('Erreur #04 : Format de recherche d\'astéroide incorrect !', E_USER_ERROR);
|
||||
}
|
||||
|
||||
if (!empty($aste))
|
||||
{
|
||||
//Chargement des données depuis le résultat de la base de données
|
||||
$this->id = $aste["id"];
|
||||
$this->galaxie = $aste["galaxie"];
|
||||
$this->ss = $aste["ss"];
|
||||
$this->nom_asteroide = $aste["nom_asteroide"];
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
if (!empty($aste)) {
|
||||
//Chargement des données depuis le résultat de la base de données
|
||||
$this->id = $aste["id"];
|
||||
$this->galaxie = $aste["galaxie"];
|
||||
$this->ss = $aste["ss"];
|
||||
$this->nom_asteroide = $aste["nom_asteroide"];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,47 +1,43 @@
|
|||
<?php
|
||||
class TinyPlanete{
|
||||
var $id = 0,
|
||||
$galaxie,
|
||||
$ss,
|
||||
$position,
|
||||
$nom_planete;
|
||||
<?php
|
||||
class TinyPlanete
|
||||
{
|
||||
public $id = 0;
|
||||
public $galaxie;
|
||||
public $ss;
|
||||
public $position;
|
||||
public $nom_planete;
|
||||
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __construct($id)
|
||||
{
|
||||
//Récupération du nom des tables utilisées et connexion à la base de données
|
||||
global $table_planete;
|
||||
$bdd = new bdd();
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __construct($id)
|
||||
{
|
||||
//Récupération du nom des tables utilisées et connexion à la base de données
|
||||
global $table_planete;
|
||||
$bdd = new bdd();
|
||||
|
||||
//On traite le cas où l'on recoit l'ID ou les coordonnées de la planète
|
||||
if (is_numeric($id))
|
||||
{
|
||||
$plan = $bdd->unique_query("SELECT id, galaxie, ss, position, nom_planete FROM $table_planete WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
elseif (preg_match('#^\[?([0-9]{1,2}):([0-9]{1,2}):([0-9]{1,2})\]?$#', $id, $position))
|
||||
{
|
||||
$plan = $bdd->unique_query("SELECT id, galaxie, ss, position, nom_planete FROM $table_planete WHERE galaxie = ".$position[1]." AND ss = ".$position[2]." AND position = ".$position[3].";");
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
else
|
||||
trigger_error('Erreur #04 : Format de recherche de planete incorrect !', E_USER_ERROR);
|
||||
//On traite le cas où l'on recoit l'ID ou les coordonnées de la planète
|
||||
if (is_numeric($id)) {
|
||||
$plan = $bdd->unique_query("SELECT id, galaxie, ss, position, nom_planete FROM $table_planete WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
} elseif (preg_match('#^\[?([0-9]{1,2}):([0-9]{1,2}):([0-9]{1,2})\]?$#', $id, $position)) {
|
||||
$plan = $bdd->unique_query("SELECT id, galaxie, ss, position, nom_planete FROM $table_planete WHERE galaxie = ".$position[1]." AND ss = ".$position[2]." AND position = ".$position[3].";");
|
||||
$bdd->deconnexion();
|
||||
} else {
|
||||
trigger_error('Erreur #04 : Format de recherche de planete incorrect !', E_USER_ERROR);
|
||||
}
|
||||
|
||||
if (!empty($plan))
|
||||
{
|
||||
//Chargement des données depuis le résultat de la base de données
|
||||
$this->id = $plan["id"];
|
||||
$this->galaxie = $plan["galaxie"];
|
||||
$this->ss = $plan["ss"];
|
||||
$this->position = $plan["position"];
|
||||
$this->nom_planete = $plan["nom_planete"];
|
||||
}
|
||||
}
|
||||
if (!empty($plan)) {
|
||||
//Chargement des données depuis le résultat de la base de données
|
||||
$this->id = $plan["id"];
|
||||
$this->galaxie = $plan["galaxie"];
|
||||
$this->ss = $plan["ss"];
|
||||
$this->position = $plan["position"];
|
||||
$this->nom_planete = $plan["nom_planete"];
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -11,201 +11,210 @@ include_once("Class/tinyasteroide.php");
|
|||
*
|
||||
*
|
||||
***************************************************************************/
|
||||
class User{
|
||||
var $id_user,
|
||||
$pseudo,
|
||||
$auth_level,
|
||||
$options,
|
||||
$race,
|
||||
$alliance,
|
||||
$id_alliance,
|
||||
$id_grade_alliance,
|
||||
$permissions_alliance,
|
||||
$mv,
|
||||
$mail,
|
||||
$envoyerMail,
|
||||
$last_visite,
|
||||
$points,
|
||||
$place_points,
|
||||
$technologies = array(),
|
||||
$credits,
|
||||
$politique,
|
||||
$politique_lastchange,
|
||||
$destinationsFavoris,
|
||||
$amis = array(),
|
||||
$combatAT_tactique,
|
||||
$combatDE_tactique,
|
||||
$modifUser = array();
|
||||
class User
|
||||
{
|
||||
public $id_user;
|
||||
public $pseudo;
|
||||
public $auth_level;
|
||||
public $options;
|
||||
public $race;
|
||||
public $alliance;
|
||||
public $id_alliance;
|
||||
public $id_grade_alliance;
|
||||
public $permissions_alliance;
|
||||
public $mv;
|
||||
public $mail;
|
||||
public $envoyerMail;
|
||||
public $last_visite;
|
||||
public $points;
|
||||
public $place_points;
|
||||
public $technologies = array();
|
||||
public $credits;
|
||||
public $politique;
|
||||
public $politique_lastchange;
|
||||
public $destinationsFavoris;
|
||||
public $amis = array();
|
||||
public $combatAT_tactique;
|
||||
public $combatDE_tactique;
|
||||
public $modifUser = array();
|
||||
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function User($id = 0){
|
||||
if (!empty($id)) {
|
||||
global $technologiesVAR, $table_user;
|
||||
$bdd = new bdd();
|
||||
$bdd->escape($id);
|
||||
$user = $bdd->unique_query("SELECT * FROM $table_user WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
if (!empty($user)) {
|
||||
$this->id_user = $user["id"];
|
||||
$this->pseudo = $user["pseudo"];
|
||||
$this->auth_level = $user["auth_level"];
|
||||
$this->race = $user["race"];
|
||||
$this->options = @intval($user["options"]);
|
||||
$this->mv = $user["mv"];
|
||||
$this->id_alliance = $user["id_alliance"];
|
||||
$this->id_grade_alliance = $user["id_grade_alliance"];
|
||||
$this->mail = $user["mail"];
|
||||
$this->envoyerMail = $user["envoyerMail"];
|
||||
$this->last_visite = $user["last_visite"];
|
||||
$this->points = $user["points"];
|
||||
$this->place_points = $user["place_points"];
|
||||
$this->credits = $user["credits"];
|
||||
$this->politique = $user["politique"];
|
||||
$this->politique_lastchange = $user["politique_lastchange"];
|
||||
if (!empty($user["amis"])) $this->amis = unserialize($user["amis"]);
|
||||
else $this->amis = array();
|
||||
if (!empty($user["destinationsFavoris"])) $this->destinationsFavoris = unserialize($user["destinationsFavoris"]);
|
||||
else $this->destinationsFavoris = array();
|
||||
$this->combatAT_tactique = $user["combatAT_tactique"];
|
||||
$this->combatDE_tactique = $user["combatDE_tactique"];
|
||||
/**
|
||||
* Constructeur
|
||||
* @param int $id id de la planète à importer
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function User($id = 0)
|
||||
{
|
||||
if (!empty($id)) {
|
||||
global $technologiesVAR, $table_user;
|
||||
$bdd = new bdd();
|
||||
$bdd->escape($id);
|
||||
$user = $bdd->unique_query("SELECT * FROM $table_user WHERE id = $id;");
|
||||
$bdd->deconnexion();
|
||||
if (!empty($user)) {
|
||||
$this->id_user = $user["id"];
|
||||
$this->pseudo = $user["pseudo"];
|
||||
$this->auth_level = $user["auth_level"];
|
||||
$this->race = $user["race"];
|
||||
$this->options = @intval($user["options"]);
|
||||
$this->mv = $user["mv"];
|
||||
$this->id_alliance = $user["id_alliance"];
|
||||
$this->id_grade_alliance = $user["id_grade_alliance"];
|
||||
$this->mail = $user["mail"];
|
||||
$this->envoyerMail = $user["envoyerMail"];
|
||||
$this->last_visite = $user["last_visite"];
|
||||
$this->points = $user["points"];
|
||||
$this->place_points = $user["place_points"];
|
||||
$this->credits = $user["credits"];
|
||||
$this->politique = $user["politique"];
|
||||
$this->politique_lastchange = $user["politique_lastchange"];
|
||||
if (!empty($user["amis"])) {
|
||||
$this->amis = unserialize($user["amis"]);
|
||||
} else {
|
||||
$this->amis = array();
|
||||
}
|
||||
if (!empty($user["destinationsFavoris"])) {
|
||||
$this->destinationsFavoris = unserialize($user["destinationsFavoris"]);
|
||||
} else {
|
||||
$this->destinationsFavoris = array();
|
||||
}
|
||||
$this->combatAT_tactique = $user["combatAT_tactique"];
|
||||
$this->combatDE_tactique = $user["combatDE_tactique"];
|
||||
|
||||
foreach($technologiesVAR as $tech){
|
||||
$this->technologies[] = intval($user[$tech]);
|
||||
}
|
||||
foreach ($technologiesVAR as $tech) {
|
||||
$this->technologies[] = intval($user[$tech]);
|
||||
}
|
||||
|
||||
//Si l'ID d'alliance est défini, on charge l'alliance
|
||||
if (!empty($this->id_alliance))
|
||||
$this->alliance = new TinyAsteroide($this->id_alliance);
|
||||
}
|
||||
else die('Erreur #01 : Utilisateur recherché introuvable dans la base de données. Contactez le support technique ('.$config['mail_support'].') au plus vite en précisant le code d\'erreur.');
|
||||
}
|
||||
}
|
||||
//Si l'ID d'alliance est défini, on charge l'alliance
|
||||
if (!empty($this->id_alliance)) {
|
||||
$this->alliance = new TinyAsteroide($this->id_alliance);
|
||||
}
|
||||
} else {
|
||||
die('Erreur #01 : Utilisateur recherché introuvable dans la base de données. Contactez le support technique ('.$config['mail_support'].') au plus vite en précisant le code d\'erreur.');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function loadPermissions($fondateur = 0)
|
||||
{
|
||||
if ($fondateur == $this->id_user)
|
||||
$this->permissions_alliance = 1023;
|
||||
else
|
||||
{
|
||||
global $table_alliances_grade;
|
||||
$bdd = new BDD();
|
||||
$grade = $bdd->unique_query("SELECT * FROM $table_alliances_grade WHERE id = ".$this->id_grade_alliance.";");
|
||||
$bdd->deconnexion();
|
||||
public function loadPermissions($fondateur = 0)
|
||||
{
|
||||
if ($fondateur == $this->id_user) {
|
||||
$this->permissions_alliance = 1023;
|
||||
} else {
|
||||
global $table_alliances_grade;
|
||||
$bdd = new BDD();
|
||||
$grade = $bdd->unique_query("SELECT * FROM $table_alliances_grade WHERE id = ".$this->id_grade_alliance.";");
|
||||
$bdd->deconnexion();
|
||||
|
||||
$this->permissions_alliance = intval($grade['auth']);
|
||||
}
|
||||
}
|
||||
$this->permissions_alliance = intval($grade['auth']);
|
||||
}
|
||||
}
|
||||
|
||||
function addPoints($metal, $cristal, $hydrogene, $credits = 0, $demolition = false)
|
||||
{
|
||||
global $table_bourse_ressources;
|
||||
//On charge les 3 valeurs boursières
|
||||
$bdd = new BDD();
|
||||
$bourse = $bdd->query("SELECT dispo FROM $table_bourse_ressources;");
|
||||
$bdd->deconnexion();
|
||||
public function addPoints($metal, $cristal, $hydrogene, $credits = 0, $demolition = false)
|
||||
{
|
||||
global $table_bourse_ressources;
|
||||
//On charge les 3 valeurs boursières
|
||||
$bdd = new BDD();
|
||||
$bourse = $bdd->query("SELECT dispo FROM $table_bourse_ressources;");
|
||||
$bdd->deconnexion();
|
||||
|
||||
if (!empty($credits))
|
||||
{
|
||||
//TODO Equivalence non prouvée entre $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7); et $credits/bourse_calcPrixBase($bourse[0]["dispo"], 1) * 0.7; dans le but de ne donner que 70% des points
|
||||
$metal += $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7);
|
||||
$cristal += $credits/bourse_calcPrixBase($bourse[1]["dispo"], 0.7);
|
||||
$hydrogene += $credits/bourse_calcPrixBase($bourse[2]["dispo"], 0.7);
|
||||
}
|
||||
if (!empty($credits)) {
|
||||
//TODO Equivalence non prouvée entre $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7); et $credits/bourse_calcPrixBase($bourse[0]["dispo"], 1) * 0.7; dans le but de ne donner que 70% des points
|
||||
$metal += $credits/bourse_calcPrixBase($bourse[0]["dispo"], 0.7);
|
||||
$cristal += $credits/bourse_calcPrixBase($bourse[1]["dispo"], 0.7);
|
||||
$hydrogene += $credits/bourse_calcPrixBase($bourse[2]["dispo"], 0.7);
|
||||
}
|
||||
|
||||
$points = bourse_calcPrixBase($bourse[0]["dispo"], $metal);
|
||||
$points += bourse_calcPrixBase($bourse[1]["dispo"], $cristal);
|
||||
$points += bourse_calcPrixBase($bourse[2]["dispo"], $hydrogene);
|
||||
$points = bourse_calcPrixBase($bourse[0]["dispo"], $metal);
|
||||
$points += bourse_calcPrixBase($bourse[1]["dispo"], $cristal);
|
||||
$points += bourse_calcPrixBase($bourse[2]["dispo"], $hydrogene);
|
||||
|
||||
if ($demolition)
|
||||
$this->points -= intval($points);
|
||||
else
|
||||
$this->points += intval($points);
|
||||
if ($demolition) {
|
||||
$this->points -= intval($points);
|
||||
} else {
|
||||
$this->points += intval($points);
|
||||
}
|
||||
|
||||
$this->addModifUser("points");
|
||||
}
|
||||
$this->addModifUser("points");
|
||||
}
|
||||
|
||||
function addCredits($credits)
|
||||
{
|
||||
$this->credits += $credits;
|
||||
$this->addModifUser("credits");
|
||||
public function addCredits($credits)
|
||||
{
|
||||
$this->credits += $credits;
|
||||
$this->addModifUser("credits");
|
||||
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
function addModifUser($modif)
|
||||
{
|
||||
if (!in_array($modif, $this->modifUser))
|
||||
$this->modifUser[] = $modif;
|
||||
}
|
||||
public function addModifUser($modif)
|
||||
{
|
||||
if (!in_array($modif, $this->modifUser)) {
|
||||
$this->modifUser[] = $modif;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
function __destruct(){
|
||||
global $table_user;
|
||||
$out = array();
|
||||
$bdd = new BDD();
|
||||
foreach($this->modifUser as $key => $modif)
|
||||
{
|
||||
//On gère les champs variables tableaux
|
||||
if (is_array($modif))
|
||||
{
|
||||
$calc = dDonnees::nameVAR($modif[0]);
|
||||
/**
|
||||
* Destructeur
|
||||
*
|
||||
* @return void
|
||||
* @access public
|
||||
*/
|
||||
public function __destruct()
|
||||
{
|
||||
global $table_user;
|
||||
$out = array();
|
||||
$bdd = new BDD();
|
||||
foreach ($this->modifUser as $key => $modif) {
|
||||
//On gère les champs variables tableaux
|
||||
if (is_array($modif)) {
|
||||
$calc = dDonnees::nameVAR($modif[0]);
|
||||
|
||||
if (!isset(${$calc.'VAR'}))
|
||||
global ${$calc.'VAR'};
|
||||
if (empty(${$calc.'VAR'}))
|
||||
trigger_error('Impossible de trouver les données pour '.$modif[0], E_USER_ERROR);
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
if (empty(${$calc.'VAR'})) {
|
||||
trigger_error('Impossible de trouver les données pour '.$modif[0], E_USER_ERROR);
|
||||
}
|
||||
|
||||
$out[] = ${$calc.'VAR'}[$modif[1]]." = ".$this->{$modif[0]}[$modif[1]];
|
||||
}
|
||||
elseif ($modif == "force")
|
||||
$out[] = " ";
|
||||
elseif (!is_array($this->{$modif}))
|
||||
{
|
||||
$bdd->escape($this->{$modif});
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif})) $out[] .= $modif." = ".$this->{$modif};
|
||||
else $out[] .= $modif." = '".$this->{$modif}."'";
|
||||
}
|
||||
else
|
||||
{
|
||||
if ($modif != "coeff_bat" && $modif != "vaisseaux" && $modif != "terrestres" && $modif != "casernes" && $modif != "technologies" && $modif != "batiments")
|
||||
{
|
||||
$prep = serialize($this->{$modif});
|
||||
$bdd->escape($prep);
|
||||
$out[] = $modif." = '$prep'";
|
||||
}
|
||||
else
|
||||
{
|
||||
$calc = dDonnees::nameVAR($modif);
|
||||
$out[] = ${$calc.'VAR'}[$modif[1]]." = ".$this->{$modif[0]}[$modif[1]];
|
||||
} elseif ($modif == "force") {
|
||||
$out[] = " ";
|
||||
} elseif (!is_array($this->{$modif})) {
|
||||
$bdd->escape($this->{$modif});
|
||||
if (is_int($this->{$modif}) || is_float($this->{$modif})) {
|
||||
$out[] .= $modif." = ".$this->{$modif};
|
||||
} else {
|
||||
$out[] .= $modif." = '".$this->{$modif}."'";
|
||||
}
|
||||
} else {
|
||||
if ($modif != "coeff_bat" && $modif != "vaisseaux" && $modif != "terrestres" && $modif != "casernes" && $modif != "technologies" && $modif != "batiments") {
|
||||
$prep = serialize($this->{$modif});
|
||||
$bdd->escape($prep);
|
||||
$out[] = $modif." = '$prep'";
|
||||
} else {
|
||||
$calc = dDonnees::nameVAR($modif);
|
||||
|
||||
if (!isset(${$calc.'VAR'}))
|
||||
global ${$calc.'VAR'};
|
||||
if (!isset(${$calc.'VAR'})) {
|
||||
global ${$calc.'VAR'};
|
||||
}
|
||||
|
||||
foreach($this->{$modif} as $j => $value)
|
||||
$out[] = ${$calc.'VAR'}[$j]." = ".$value;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!empty($out))
|
||||
{
|
||||
$sql = "UPDATE $table_user SET ".implode(', ', $out)." WHERE id = ".$this->id_user.";";
|
||||
if (DEBUG)
|
||||
echo '<br /><br />'.$sql;
|
||||
$bdd->query($sql);
|
||||
if ($bdd->affected() != 1)
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : out = ".serialize($out)." avec l'ID ".$this->id_user, 2);
|
||||
}
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
foreach ($this->{$modif} as $j => $value) {
|
||||
$out[] = ${$calc.'VAR'}[$j]." = ".$value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!empty($out)) {
|
||||
$sql = "UPDATE $table_user SET ".implode(', ', $out)." WHERE id = ".$this->id_user.";";
|
||||
if (DEBUG) {
|
||||
echo '<br /><br />'.$sql;
|
||||
}
|
||||
$bdd->query($sql);
|
||||
if ($bdd->affected() != 1) {
|
||||
elog($bdd->affected()." champ(s) affecté(s) par la requête du fichier ".__FILE__." à la ligne ".__LINE__.", données : out = ".serialize($out)." avec l'ID ".$this->id_user, 2);
|
||||
}
|
||||
}
|
||||
$bdd->deconnexion();
|
||||
}
|
||||
}
|
||||
?>
|
||||
Loading…
Add table
Add a link
Reference in a new issue