forked from halo-battle/game
Ajout d'une étape de linting dans DroneCi (#3)
Corrige un doublons laissé par le rebase semi-manuel Ajout d'une étape de linting dans DroneCi Fix linting Co-authored-by: Nigel Sheldon <nigelsheldon@live.fr> Reviewed-on: https://gitea.nemunai.re/halo-battle/game/pulls/3
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5b17a7dbd7
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263 changed files with 45327 additions and 42695 deletions
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@ -8,133 +8,149 @@
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*
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*
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***************************************************************************/
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class Alliance extends SURFACE{
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var $id,
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$race,
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$fondateur,
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$sante,
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$nom,
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$tag,
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$galaxie,
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$ss,
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$nom_asteroide,
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$image_asteroide,
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$debris_met,
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$debris_cri,
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$credits,
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$metal,
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$cristal,
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$hydrogene;
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class Alliance extends SURFACE
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{
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public $id;
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public $race;
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public $fondateur;
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public $sante;
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public $nom;
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public $tag;
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public $galaxie;
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public $ss;
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public $nom_asteroide;
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public $image_asteroide;
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public $debris_met;
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public $debris_cri;
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public $credits;
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public $metal;
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public $cristal;
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public $hydrogene;
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/**
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* Constructeur
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* @param int $id id de l'alliance à importer
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*
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* @return void
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* @access public
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*/
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function Alliance($id = 0){
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if (!empty($id)) {
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global $var___db, $config, $table_alliances;
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global $alli_batimentVAR, $spatialVAR;
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$bdd = new bdd();
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$bdd->connexion();
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$bdd->escape($id);
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$alli = $bdd->unique_query("SELECT * FROM $table_alliances WHERE id = $id;");
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$bdd->deconnexion();
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if (!empty($alli)) {
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$this->id = $alli["id"];
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$this->race = $alli["race"];
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$this->fondateur = $alli["fondateur"];
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$this->sante = $alli["sante"];
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$this->nom = $alli["nom"];
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$this->tag = $alli["tag"];
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$this->galaxie = $alli["galaxie"];
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$this->ss = $alli["ss"];
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$this->position = $alli["wing"];
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$this->nom_asteroide = $alli["nom_asteroide"];
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$this->image_asteroide = $alli["image_asteroide"];
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$this->debris_met = $alli["debris_met"];
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$this->debris_cri = $alli["debris_cri"];
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$this->credits = $alli["credits"];
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$this->metal = $alli["metal"];
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$this->cristal = $alli["cristal"];
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$this->hydrogene = $alli["hydrogene"];
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/**
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* Constructeur
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* @param int $id id de l'alliance à importer
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*
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* @return void
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* @access public
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*/
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public function Alliance($id = 0)
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{
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if (!empty($id)) {
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global $var___db, $config, $table_alliances;
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global $alli_batimentVAR, $spatialVAR;
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$bdd = new bdd();
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$bdd->connexion();
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$bdd->escape($id);
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$alli = $bdd->unique_query("SELECT * FROM $table_alliances WHERE id = $id;");
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$bdd->deconnexion();
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if (!empty($alli)) {
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$this->id = $alli["id"];
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$this->race = $alli["race"];
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$this->fondateur = $alli["fondateur"];
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$this->sante = $alli["sante"];
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$this->nom = $alli["nom"];
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$this->tag = $alli["tag"];
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$this->galaxie = $alli["galaxie"];
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$this->ss = $alli["ss"];
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$this->position = $alli["wing"];
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$this->nom_asteroide = $alli["nom_asteroide"];
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$this->image_asteroide = $alli["image_asteroide"];
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$this->debris_met = $alli["debris_met"];
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$this->debris_cri = $alli["debris_cri"];
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$this->credits = $alli["credits"];
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$this->metal = $alli["metal"];
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$this->cristal = $alli["cristal"];
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$this->hydrogene = $alli["hydrogene"];
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foreach($alli_batimentVAR as $bat){
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$this->batiments[] = $alli[$bat];
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}
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$this->file_bat = unserialize($alli["file_bat"]);
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foreach ($alli_batimentVAR as $bat) {
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$this->batiments[] = $alli[$bat];
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}
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$this->file_bat = unserialize($alli["file_bat"]);
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foreach($spatialVAR as $vais){
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$this->vaisseaux[] = $plan[$vais];
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}
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$this->file_vais = unserialize($alli["file_vais"]);
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foreach ($spatialVAR as $vais) {
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$this->vaisseaux[] = $plan[$vais];
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}
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$this->file_vais = unserialize($alli["file_vais"]);
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$this->actualiser();
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}
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}
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}
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$this->actualiser();
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}
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}
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}
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/**
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* Actualise les ressources de la planète en fonction de la production et termine les files d'attentes.
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*
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* @return void
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* @access public
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*/
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function actualiser($actuFile = true){
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//Actualisation des files d'attentes
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if ($actuFile) {
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$this->file_pret("alli_batiments");
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$this->file_pret("vaisseaux");
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}
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}
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/**
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* Actualise les ressources de la planète en fonction de la production et termine les files d'attentes.
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*
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* @return void
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* @access public
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*/
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public function actualiser($actuFile = true)
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{
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//Actualisation des files d'attentes
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if ($actuFile) {
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$this->file_pret("alli_batiments");
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$this->file_pret("vaisseaux");
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}
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}
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/**
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* Destructeur
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*
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* @return void
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* @access public
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*/
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function __destruct(){
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global $var___db, $config, $table_alliances;
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$nb = count($this->modif);
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$out = array();
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$bdd = new bdd();
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$bdd->connexion();
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for($i = 0; $i < $nb; $i++){
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if (!is_array($this->{$this->modif[$i]})) {
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$bdd->escape($this->{$this->modif[$i]});
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if (is_int($this->{$this->modif[$i]}) || is_float($this->{$this->modif[$i]})) $out[] .= $this->modif[$i]." = ".$this->{$this->modif[$i]};
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else $out[] .= $this->modif[$i]." = '".$this->{$this->modif[$i]}."'";
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}
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else {
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if (preg_match('#file#', $this->modif[$i])) {
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$prep = serialize($this->{$this->modif[$i]});
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$bdd->escape($prep);
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$out[] .= $this->modif[$i]." = '$prep'";
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}
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else {
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if ($this->modif[$i] == "batiments") $calc = "batiment";
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elseif ($this->modif[$i] == "alli_batiments") $calc = "alli_batiment";
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elseif ($this->modif[$i] == "technologies") $calc = "technolo";
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elseif ($this->modif[$i] == "casernes")$calc = "casernen";
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elseif ($this->modif[$i] == "terrestres") $calc = "nomterrn";
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elseif ($this->modif[$i] == "vaisseaux") $calc = "nomvaisn";
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elseif ($this->modif[$i] == "coeff_bat") $calc = "coeff";
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/**
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* Destructeur
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*
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* @return void
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* @access public
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*/
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public function __destruct()
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{
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global $var___db, $config, $table_alliances;
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$nb = count($this->modif);
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$out = array();
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$bdd = new bdd();
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$bdd->connexion();
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for ($i = 0; $i < $nb; $i++) {
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if (!is_array($this->{$this->modif[$i]})) {
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$bdd->escape($this->{$this->modif[$i]});
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if (is_int($this->{$this->modif[$i]}) || is_float($this->{$this->modif[$i]})) {
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$out[] .= $this->modif[$i]." = ".$this->{$this->modif[$i]};
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} else {
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$out[] .= $this->modif[$i]." = '".$this->{$this->modif[$i]}."'";
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}
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} else {
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if (preg_match('#file#', $this->modif[$i])) {
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$prep = serialize($this->{$this->modif[$i]});
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$bdd->escape($prep);
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$out[] .= $this->modif[$i]." = '$prep'";
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} else {
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if ($this->modif[$i] == "batiments") {
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$calc = "batiment";
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} elseif ($this->modif[$i] == "alli_batiments") {
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$calc = "alli_batiment";
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} elseif ($this->modif[$i] == "technologies") {
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$calc = "technolo";
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} elseif ($this->modif[$i] == "casernes") {
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$calc = "casernen";
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} elseif ($this->modif[$i] == "terrestres") {
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$calc = "nomterrn";
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} elseif ($this->modif[$i] == "vaisseaux") {
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$calc = "nomvaisn";
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} elseif ($this->modif[$i] == "coeff_bat") {
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$calc = "coeff";
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}
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if (!isset(${$calc.'VAR'})) global ${$calc.'VAR'};
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if (!isset(${$calc.'VAR'})) {
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global ${$calc.'VAR'};
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}
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$nombr = count(${$calc.'VAR'});
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for($j = 0; $j < $nombr; $j++){
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$bdd->escape($this->{$this->modif[$i]}[$j]);
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$out[] .= ${$calc.'VAR'}[$j]." = ".$this->{$this->modif[$i]}[$j]."";
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}
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}
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}
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}
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if (!empty($out)) $plan = $bdd->unique_query("UPDATE $table_alliances SET ".implode(', ', $out)." WHERE id = ".$this->id.";");
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$bdd->deconnexion();
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}
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$nombr = count(${$calc.'VAR'});
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for ($j = 0; $j < $nombr; $j++) {
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$bdd->escape($this->{$this->modif[$i]}[$j]);
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$out[] .= ${$calc.'VAR'}[$j]." = ".$this->{$this->modif[$i]}[$j]."";
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}
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}
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}
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}
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if (!empty($out)) {
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$plan = $bdd->unique_query("UPDATE $table_alliances SET ".implode(', ', $out)." WHERE id = ".$this->id.";");
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}
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$bdd->deconnexion();
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}
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}
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?>
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