forked from halo-battle/game
Lint mon cache a fait que ça n'avait pas été corrigé à la première passe
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@ -434,8 +434,7 @@ class Image
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$ymarg=4,
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$cornerradius=0,
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$dropwidth=3
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)
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{
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) {
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$oldx = $this->lastx;
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$oldy = $this->lasty;
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@ -551,8 +550,7 @@ class Image
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$ymarg=4,
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$cornerradius=0,
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$dropwidth=3
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)
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{
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) {
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// This version of boxed text will stroke a rotated box round the text
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// thta will follow the angle of the text.
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@ -945,9 +945,9 @@ class GanttGraph extends Graph
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// Firdst find out the maximum width of each object column
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$titlewidth = max(
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max(
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$this->GetMaxLabelWidth(),
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$this->scale->tableTitle->GetWidth($this->img)
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),
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$this->GetMaxLabelWidth(),
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$this->scale->tableTitle->GetWidth($this->img)
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),
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$this->scale->actinfo->GetWidth($this->img)
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);
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@ -1044,9 +1044,9 @@ class GanttGraph extends Graph
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$maxwidth=max(
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$this->scale->actinfo->GetWidth($this->img),
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max(
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$this->GetMaxLabelWidth(),
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$this->scale->tableTitle->GetWidth($this->img)
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)
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$this->GetMaxLabelWidth(),
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$this->scale->tableTitle->GetWidth($this->img)
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)
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);
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$this->scale->SetLabelWidth($maxwidth+$this->scale->divider->iWeight);//*(1+$this->iLabelHMarginFactor));
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@ -426,10 +426,10 @@ class LinePlot extends Plot
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array_merge(
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$areaCoords,
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array_slice(
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$cord,
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$this->filledAreas[$i][0] * $factor,
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($this->filledAreas[$i][1] - $this->filledAreas[$i][0] + ($this->step_style ? 0 : 1)) * $factor
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)
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$cord,
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$this->filledAreas[$i][0] * $factor,
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($this->filledAreas[$i][1] - $this->filledAreas[$i][0] + ($this->step_style ? 0 : 1)) * $factor
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)
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);
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$areaCoords[] = $areaCoords[sizeof($areaCoords)-2]; // last x
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$areaCoords[] = $minY; // last y
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@ -424,8 +424,7 @@ class PiePlot3D extends PiePlot
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$startangle=0,
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$edgecolor="",
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$edgeweight=1
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)
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{
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) {
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//---------------------------------------------------------------------------
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// As usual the algorithm get more complicated than I originally
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