HB/onyx2/tpl/game/batiments.tpl

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{include file='game/header.tpl'}
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<ul class="onglets">
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<li{if $onglet == 0} class="hilight"{/if}><a href="{$menu.batiments}">Tous</a></li>
<li{if $onglet&1} class="hilight"{/if}><a href="{$menu.batiments}&amp;n=1">Mines/centrales</a></li>
<li{if $onglet&2} class="hilight"{/if}><a href="{$menu.batiments}&amp;n=2">Civils</a></li>
<li{if $onglet&4} class="hilight"{/if}><a href="{$menu.batiments}&amp;n=4">Militaires</a></li>
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</ul>
<h2>File d'attente</h2>
<ul id="file">
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{capture name='expFile'}
{foreach from=$files item=file key=keyF}
{foreach from=$file item=element key=keyE}
<li>{$LANG[$race].batiments.noms_sing[$element.0]|ucfirst}{if $element.1} (démolition){/if} - <span{if $element.3} class="countdown"{/if}>{$element.2|countdown}</span> - <a href="{$menu.batiments}&amp;a={$keyF}&amp;b={$keyE}">Annuler</a></li>
{/foreach}
{/foreach}
{/capture}
{if $files && $smarty.capture.expFile}
{$smarty.capture.expFile}
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{else}
<li>Aucun b&acirc;timent dans la file d'attente</li>
{/if}
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</ul>
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<h3><a href="{$menu.arbre}&amp;q=batiments">Arbre des technologies</a></h3><br />
<h2>B&acirc;timents</h2>
<div id="constructions">
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{foreach from=$batiments item=batiment}
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<dl>
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<dt>{$LANG[$race].batiments.noms_sing[$batiment.id]|ucfirst}{if $batiment.niveau > 0} (Niveau {$batiment.niveau}){/if}</dt>
<dd class="description"><a href="?p=description&amp;b={$batiment.id}#body"><img src="{$url_images}images/batiments/{$batiment.image}" alt="{$LANG[$race].batiments.noms_sing[$batiment.id]}" /></a><p>{$LANG[$race].batiments.descriptions[$batiment.id]}</p></dd>
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<dd>
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{if $batiment.niveau > 0}Niveau actuel : <em>{$batiment.niveau}</em><br /><br />{/if}
{if $batiment.nec_metal > 0}Coût {$LANG[$race].ressources.noms.metal} : <em{if $batiment.nec_metal > $planete->metal} class="lack"{/if}>{$batiment.nec_metal|separerNombres}</em><br />{/if}
{if $batiment.nec_cristal > 0}Coût {$LANG[$race].ressources.noms.cristal} : <em{if $batiment.nec_cristal > $planete->cristal} class="lack"{/if}>{$batiment.nec_cristal|separerNombres}</em><br />{/if}
{if $batiment.nec_hydrogene > 0}Coût {$LANG[$race].ressources.noms.hydrogene} : <em{if $batiment.nec_hydrogene > $planete->hydrogene} class="lack"{/if}>{$batiment.nec_hydrogene|separerNombres}</em><br />{/if}
Temps de construction : <em>{$batiment.temps}</em><br />
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<br />
{if $batiment.nec_hydrogene > $planete->hydrogene || $batiment.nec_cristal > $planete->cristal || $batiment.nec_metal > $planete->metal}<span class="lack" title="Rassemblez les ressources manquantes avant de lancer la construction de ce batiment">Ressources insuffisantes</span>
{else}{if $planete->casesRest >= 1}<a href="{$menu.batiments}&amp;c={$batiment.id}">Construire</a>{/if}{/if}
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{if $batiment.enfile !== false}<a href="{$menu.batiments}&amp;a={$batiment.enfile.0}&amp;b={$batiment.enfile.1}">Arrêter</a>{/if}
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{if $batiment.niveau > 0} <a href="{$menu.batiments}&amp;d={$batiment.id}">Démolir un niveau</a>{/if}
</dd>
</dl>
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{/foreach}
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</div>
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{include file='game/footer.tpl'}