Working on the abstract

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nemunaire 2014-08-23 12:11:42 +02:00
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# Abstract
%%define fimage($path , $ratio , $caption)
return "\\begin{figure}[h]\n" .
"\\begin{center}\n" .
"\\includegraphics[width=$ratio\\textwidth]{$path}\n" .
"\\caption{$caption}\n" .
"\\label{fig:$path}" .
"\\end{center}\n" .
"\\end{figure}"
=end
content here
## The Company: Novaquark
Novaquark is a video games studio created in January 2014 by Jean-Christophe
Baillie. He already launch the robotic company Gostai, bought by Aldebaran
in 2012.
\vspace{1em}
Novaquark team focus on the development of a massively multiplayer online game,
called \Dual.
\vspace{1em}
%%fimage(../report/img/dual-dark.png, 0.4, "The game's logo")
\vspace{1em}
The studio stays in start-ups incubator Agoranov. When I started my internship,
4 persons composed the team:
* Jean-Christophe Baillie: founder and CEO;
* Étienne Robin-Champigneul: COO;
* Jérome Jouvie: 3D developer;
* David Bernard: server developer.
Since my arrival, the team has grown and now we count 10 persons: a community
manager, a lead artist, a client developer, a server developer and four other
interns.
\vspace{1em}
I started to work as DevOps in the server team with Mr Bernard. After his
departure, I continue to work with Mr Baillie.
## The Internship
My internship goal was to establish the basis of the server's deployment
recipes needed to allow the automatic scalability of the game server
architecture.
## Existing state of affairs
## General appreciation
## Engineering skills acquired
## Conclusion