#include //exit() #include //signal() #include #include "GUI_Paint.h" #include "GUI_BMPfile.h" #include "ImageData.h" #include "EPD_2in7b.h" void Handler(int signo) { //System Exit printf("\r\nHandler:Goto Sleep mode\r\n"); EPD_Sleep(); DEV_ModuleExit(); exit(0); } int main(void) { printf("2.7inch e-Paper B(C) demo\r\n"); DEV_ModuleInit(); // Exception handling:ctrl + c signal(SIGINT, Handler); if(EPD_Init() != 0) { printf("e-Paper init failed\r\n"); } printf("clear...\r\n"); EPD_Clear(); DEV_Delay_ms(500); //Create a new image cache named IMAGE_BW and fill it with white UBYTE *BlackImage, *RedImage; UWORD Imagesize = ((EPD_WIDTH % 8 == 0)? (EPD_WIDTH / 8 ): (EPD_WIDTH / 8 + 1)) * EPD_HEIGHT; if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for black memory...\r\n"); exit(0); } if((RedImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for red memory...\r\n"); exit(0); } printf("NewImage:BlackImage and RedImage\r\n"); Paint_NewImage(BlackImage, EPD_WIDTH, EPD_HEIGHT, 270, WHITE); Paint_NewImage(RedImage, EPD_WIDTH, EPD_HEIGHT, 270, WHITE); //Select Image Paint_SelectImage(BlackImage); Paint_Clear(WHITE); Paint_SelectImage(RedImage); Paint_Clear(WHITE); #if 1 // show bmp printf("show windows------------------------\r\n"); printf("read black bmp\r\n"); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); GUI_ReadBmp("./pic/100x100.bmp", 50, 10); printf("read red bmp\r\n"); Paint_SelectImage(RedImage); Paint_Clear(WHITE); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); printf("show bmp------------------------\r\n"); printf("read black bmp\r\n"); Paint_SelectImage(BlackImage); GUI_ReadBmp("./pic/2in7b-b.bmp", 0, 0); printf("read red bmp\r\n"); Paint_SelectImage(RedImage); GUI_ReadBmp("./pic/2in7b-r.bmp", 0, 0); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); #endif #if 1 // show image for array printf("show image for array\r\n"); Paint_SelectImage(BlackImage); Paint_DrawBitMap(gImage_2in7b_b); Paint_SelectImage(RedImage); Paint_DrawBitMap(gImage_2in7b_r); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); #endif #if 1 // Drawing on the image /*Horizontal screen*/ //1.Draw black image Paint_SelectImage(BlackImage); Paint_Clear(WHITE); Paint_DrawPoint(10, 80, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT); Paint_DrawPoint(10, 90, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT); Paint_DrawPoint(10, 100, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT); Paint_DrawPoint(10, 110, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT); Paint_DrawLine(20, 70, 70, 120, BLACK, LINE_STYLE_SOLID, DOT_PIXEL_1X1); Paint_DrawLine(70, 70, 20, 120, BLACK, LINE_STYLE_SOLID, DOT_PIXEL_1X1); Paint_DrawRectangle(20, 70, 70, 120, BLACK, DRAW_FILL_EMPTY, DOT_PIXEL_1X1); Paint_DrawRectangle(80, 70, 130, 120, BLACK, DRAW_FILL_FULL, DOT_PIXEL_1X1); Paint_DrawString_EN(10, 0, "waveshare", &Font16, BLACK, WHITE); Paint_DrawString_CN(130, 20, "΢ѩµç×Ó", &Font24CN, WHITE, BLACK); Paint_DrawNum(10, 50, 987654321, &Font16, WHITE, BLACK); //2.Draw red image Paint_SelectImage(RedImage); Paint_Clear(WHITE); Paint_DrawCircle(160, 95, 20, BLACK, DRAW_FILL_EMPTY, DOT_PIXEL_1X1); Paint_DrawCircle(210, 95, 20, BLACK, DRAW_FILL_FULL, DOT_PIXEL_1X1); Paint_DrawLine(85, 95, 125, 95, BLACK, LINE_STYLE_DOTTED, DOT_PIXEL_1X1); Paint_DrawLine(105, 75, 105, 115, BLACK, LINE_STYLE_DOTTED, DOT_PIXEL_1X1); Paint_DrawString_CN(130, 0,"ÄãºÃabcÊ÷Ý®ÅÉ", &Font12CN, BLACK, WHITE); Paint_DrawString_EN(10, 20, "hello world", &Font12, WHITE, BLACK); Paint_DrawNum(10, 33, 123456789, &Font12, BLACK, WHITE); printf("EPD_Display\r\n"); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); #endif printf("Goto Sleep mode...\r\n"); EPD_Sleep(); free(BlackImage); BlackImage = NULL; free(RedImage); RedImage = NULL; return 0; }