#include //exit() #include //signal() #include #include "GUI_Paint.h" #include "GUI_BMPfile.h" #include "ImageData.h" #include "EPD_2in13d.h" void Handler(int signo) { //System Exit printf("\r\nHandler:Goto Sleep mode\r\n"); EPD_Sleep(); DEV_ModuleExit(); exit(0); } int main(void) { printf("2.13inch e-Paper D demo\r\n"); DEV_ModuleInit(); // Exception handling:ctrl + c signal(SIGINT, Handler); if(EPD_Init() != 0) { printf("e-Paper init failed\r\n"); } EPD_Clear(); DEV_Delay_ms(500); //Create a new image cache UBYTE *BlackImage; UWORD Imagesize = ((EPD_WIDTH % 8 == 0)? (EPD_WIDTH / 8 ): (EPD_WIDTH / 8 + 1)) * EPD_HEIGHT; if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for black memory...\r\n"); exit(0); } printf("size = %d\r\n", EPD_WIDTH / 8 * EPD_HEIGHT); printf("Paint_NewImage\r\n"); Paint_NewImage(BlackImage, EPD_WIDTH, EPD_HEIGHT, 270, WHITE); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); #if 1 // show bmp printf("show bmp\r\n"); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); GUI_ReadBmp("./pic/100x100.bmp", 10, 0); EPD_Display(BlackImage); DEV_Delay_ms(500); Paint_Clear(WHITE); GUI_ReadBmp("./pic/2in13d.bmp", 0, 0); EPD_Display(BlackImage); DEV_Delay_ms(2000); #endif #if 1 //show image for array printf("show image for array\r\n"); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); Paint_DrawBitMap(gImage_2in13d); EPD_Display(BlackImage); DEV_Delay_ms(2000); #endif #if 1 // Drawing on the image //1.Select Image Paint_SelectImage(BlackImage); Paint_Clear(WHITE); // 2.Drawing on the image Paint_DrawString_EN(5, 5, "waveshare", &Font16, BLACK, WHITE); Paint_DrawNum(5, 25, 123456789, &Font16, BLACK, WHITE); Paint_DrawString_CN(5, 45,"ÄãºÃabcÊ÷Ý®ÅÉ", &Font12CN, BLACK, WHITE); Paint_DrawString_CN(5, 65,"΢ѩµç×Ó", &Font24CN, WHITE, BLACK); EPD_Display(BlackImage); DEV_Delay_ms(1000); Paint_Clear(WHITE); Paint_DrawPoint(5, 10, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT); Paint_DrawPoint(5, 25, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT); Paint_DrawPoint(5, 40, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT); Paint_DrawPoint(5, 55, BLACK, DOT_PIXEL_4X4, DOT_STYLE_DFT); Paint_DrawLine(20, 10, 70, 60, BLACK, LINE_STYLE_SOLID, DOT_PIXEL_1X1); Paint_DrawLine(70, 10, 20, 60, BLACK, LINE_STYLE_SOLID, DOT_PIXEL_1X1); Paint_DrawLine(170, 15, 170, 55, BLACK, LINE_STYLE_DOTTED, DOT_PIXEL_1X1); Paint_DrawLine(150, 35, 190, 35, BLACK, LINE_STYLE_DOTTED, DOT_PIXEL_1X1); Paint_DrawRectangle(20, 10, 70, 60, BLACK, DRAW_FILL_EMPTY, DOT_PIXEL_1X1); Paint_DrawRectangle(85, 10, 130, 60, BLACK, DRAW_FILL_FULL, DOT_PIXEL_1X1); Paint_DrawCircle(170, 35, 20, BLACK, DRAW_FILL_EMPTY, DOT_PIXEL_1X1); Paint_DrawCircle(170, 80, 20, BLACK, DRAW_FILL_FULL, DOT_PIXEL_1X1); EPD_Display(BlackImage); DEV_Delay_ms(1000); #endif #if 1 //Partial refresh, example shows time Paint_SelectImage(BlackImage); PAINT_TIME sPaint_time; struct tm *t; time_t tt; for (;;) { time(&tt); t = localtime(&tt); sPaint_time.Hour = t->tm_hour; sPaint_time.Min = t->tm_min; sPaint_time.Sec = t->tm_sec; Paint_ClearWindows(15, 80, 15 + Font20.Width * 7, 80 + Font20.Height, WHITE); Paint_DrawTime(15, 80, &sPaint_time, &Font20, WHITE, BLACK); EPD_DisplayPartial(BlackImage); } #endif printf("Goto Sleep mode...\r\n"); EPD_Sleep(); free(BlackImage); BlackImage = NULL; return 0; }