#include //signal() #include //exit() #include "ImageData.h" #include "GUI_Paint.h" #include "GUI_BMPfile.h" #include "EPD_1in54b.h" void Handler(int signo) { //System Exit printf("\r\nHandler:exit...\r\n"); // EPD_Sleep(); DEV_ModuleExit(); exit(0); } int main(void) { printf("1.54inch e-Paper B demo\r\n"); DEV_ModuleInit(); // Exception handling:ctrl + c signal(SIGINT, Handler); printf("epd init and clear------------------------\r\n"); if(EPD_Init()) { printf("e-Paper init failed\r\n"); } EPD_Clear(); DEV_Delay_ms(200); //Create a new image cache named IMAGE_BW and fill it with white UBYTE *BlackImage, *RedImage; UWORD Imagesize = ((EPD_WIDTH % 8 == 0)? (EPD_WIDTH / 8 ): (EPD_WIDTH / 8 + 1)) * EPD_HEIGHT; if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for black memory...\r\n"); exit(0); } if((RedImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for red memory...\r\n"); exit(0); } printf("NewImage:BlackImage and RedImage\r\n"); Paint_NewImage(BlackImage, EPD_WIDTH, EPD_HEIGHT, 270, WHITE); Paint_NewImage(RedImage, EPD_WIDTH, EPD_HEIGHT, 270, WHITE); //Select Image Paint_SelectImage(BlackImage); Paint_Clear(WHITE); Paint_SelectImage(RedImage); Paint_Clear(WHITE); #if 1 // show bmp printf("show windows------------------------\r\n"); printf("read black bmp\r\n"); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); GUI_ReadBmp("./pic/100x100.bmp", 50, 50); printf("read red bmp\r\n"); Paint_SelectImage(RedImage); Paint_Clear(WHITE); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); printf("show bmp------------------------\r\n"); printf("read black bmp\r\n"); Paint_SelectImage(BlackImage); GUI_ReadBmp("./pic/1in54b-b.bmp", 0, 0); printf("read red bmp\r\n"); Paint_SelectImage(RedImage); GUI_ReadBmp("./pic/1in54b-r.bmp", 0, 0); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); #endif #if 1 //show image for array printf("show image for array------------------------\r\n"); Paint_SelectImage(BlackImage); Paint_DrawBitMap(IMAGE_BLACK); Paint_SelectImage(RedImage); Paint_DrawBitMap(IMAGE_RED); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); #endif #if 1 //Drawing printf("Drawing------------------------\r\n"); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); Paint_DrawPoint(5, 10, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT); Paint_DrawPoint(5, 25, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT); Paint_DrawLine(20, 10, 70, 60, BLACK, LINE_STYLE_SOLID, DOT_PIXEL_1X1); Paint_DrawLine(70, 10, 20, 60, BLACK, LINE_STYLE_SOLID, DOT_PIXEL_1X1); Paint_DrawRectangle(20, 10, 70, 60, BLACK, DRAW_FILL_EMPTY, DOT_PIXEL_1X1); Paint_DrawCircle(170, 85, 20, BLACK, DRAW_FILL_FULL, DOT_PIXEL_1X1); Paint_DrawString_EN(5, 70, "hello world", &Font16, WHITE, BLACK); Paint_DrawString_CN(5, 160,"΢ѩµç×Ó", &Font24CN, WHITE, BLACK); Paint_SelectImage(RedImage); Paint_Clear(WHITE); Paint_DrawPoint(5, 40, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT); Paint_DrawPoint(5, 55, BLACK, DOT_PIXEL_4X4, DOT_STYLE_DFT); Paint_DrawLine(170, 15, 170, 55, BLACK, LINE_STYLE_DOTTED, DOT_PIXEL_1X1); Paint_DrawLine(150, 35, 190, 35, BLACK, LINE_STYLE_DOTTED, DOT_PIXEL_1X1); Paint_DrawRectangle(85, 10, 130, 60, BLACK, DRAW_FILL_FULL, DOT_PIXEL_1X1); Paint_DrawCircle(170, 35, 20, BLACK, DRAW_FILL_EMPTY, DOT_PIXEL_1X1); Paint_DrawString_EN(5, 90, "waveshare", &Font20, BLACK, WHITE); Paint_DrawNum(5, 120, 123456789, &Font20, BLACK, WHITE); Paint_DrawString_CN(5, 135,"ÄãºÃabcÊ÷Ý®ÅÉ", &Font12CN, BLACK, WHITE); EPD_Display(BlackImage, RedImage); DEV_Delay_ms(2000); #endif printf("Goto Sleep mode...\r\n"); EPD_Sleep(); free(BlackImage); free(RedImage); BlackImage = NULL; RedImage = NULL; return 0; }