package attributes import ( "fmt" "github.com/yuin/goldmark/ast" "github.com/yuin/goldmark/renderer" "github.com/yuin/goldmark/renderer/html" "github.com/yuin/goldmark/util" ) type attributesRenderer struct{} func (r *attributesRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) { reg.Register(Kind, r.Render) } func (r *attributesRenderer) Render(w util.BufWriter, _ []byte, node ast.Node, entering bool) (ast.WalkStatus, error) { n, ok := node.(*Node) if !ok { return ast.WalkStop, fmt.Errorf("unexpected node %T, expected *Node", node) } if entering { if err := r.enter(w, n); err != nil { return ast.WalkStop, err } } else { r.exit(w, n) } return ast.WalkContinue, nil } func (r *attributesRenderer) enter(w util.BufWriter, n *Node) error { w.WriteString(``) return nil } func (r *attributesRenderer) exit(w util.BufWriter, n *Node) { w.WriteString("") }