race; } $race = gpc('r'); $template->assign('raceAff', $race); if (isset($_GET['t']) && is_numeric($_GET['t']) && !empty($LANG[$race]["technologies"]["noms_sing"][$_GET['b']][$_GET['t']])) { $template->assign('type', 'technologies'); $b = intval(gpc('b')); $t = intval(gpc('t')); $template->assign('branche', $b); $template->assign('id', $t); // calcul du niveau de la techno pour le joueur $niveau = dTechnologies::niveau_du_joueur($b, $t, $planete); $niveau_max = dTechnologies::niveau_max($b, $t, $planete, $LANG); // On n'affiche plus que les infos du niveau qu'on as actuellement if ($niveau != 0) { $t += ($niveau - 1); } $object = array(); $object[0] = $b; $object[1] = $t; $template->assign('ressourcesNext', array(dTechnologies::credits($b, $t, $planete), dTechnologies::temps($b, $t, $planete))); $template->assign('niveau', $niveau); $template->assign('niveau_max', $niveau_max); $template->assign('etat', dTechnologies::needed($object, $planete, $race)); } elseif (isset($_GET['b']) && is_numeric($_GET['b']) && !empty($LANG[$race]["batiments"]["noms_sing"][$_GET['b']])) { $template->assign('type', 'batiments'); $t = intval(gpc('b')); $template->assign('id', $t); $template->assign('image', dBatiments::image($t, $planete)); $template->assign('tableau_prod', tableauProd($t, $planete->batiments[$t])); $n = $planete->batiments[$t] + 1; $template->assign('ressourcesNext', array(dBatiments::metal($t, $n, $planete), dBatiments::cristal($t, $n, $planete), dBatiments::hydrogene($t, $n, $planete), dBatiments::temps($t, $n, $planete))); $template->assign('etat', dBatiments::needed($t, $planete, true)); } elseif (isset($_GET['v']) && is_numeric($_GET['v']) && !empty($LANG[$race]["vaisseaux"]["noms_sing"][$_GET['v']])) { $template->assign('type', 'vaisseaux'); $t = intval(gpc('v')); $template->assign('id', $t); $template->assign('image', dSpatial::image($t, $planete)); $template->assign('ressourcesNext', array(dSpatial::metal($t, 1, $planete), dSpatial::cristal($t, 1, $planete), dSpatial::hydrogene($t, 1, $planete), dSpatial::temps($t, 1, $planete))); $template->assign('etat', dSpatial::needed($t, $planete, $race)); $template->assign('caract', array($nomvais_at[$t], $nomvais_bc[$t], $nomvais_pv[$t], $nomvais_rs[$t])); } elseif (isset($_GET['d']) && is_numeric($_GET['d']) && !empty($LANG[$race]["terrestre"]["noms_sing"][$_GET['d']])) { $template->assign('type', 'terrestre'); $t = gpc('d'); $template->assign('id', $t); $template->assign('image', dTerrestre::image($t, $planete)); $template->assign('ressourcesNext', array(dTerrestre::metal($t, 1, $planete), dTerrestre::cristal($t, 1, $planete), dTerrestre::hydrogene($t, 1, $planete), dTerrestre::temps($t, 1, $planete))); $template->assign('etat', dTerrestre::needed($t, $planete, true)); if ($t-8 >= 0) { $t -= 8; $template->assign('caract', array($defense_at[$t], $defense_bc[$t], $defense_pv[$t])); } } elseif (isset($_GET['c']) && is_numeric($_GET['c']) && !empty($LANG[$race]["caserne"]["noms_sing"][$_GET['c']])) { $template->assign('type', 'caserne'); $t = gpc('c'); $template->assign('id', $t); $template->assign('image', dCaserne::image($t, $planete)); $template->assign('ressourcesNext', array(dCaserne::metal($t, 1, $planete), dCaserne::cristal($t, 1, $planete), dCaserne::hydrogene($t, 1, $planete), dCaserne::temps($t, 1, $planete))); $template->assign('etat', dCaserne::needed($t, $planete, true)); $template->assign('caract', array('!!', '!!', '!!')); } else { redirection('?p=accueil'); } unset($t, $race);