package main import ( "net/http" "path" "time" ) var enableResetProgression = false func ResetProgressHandler(w http.ResponseWriter, r *http.Request, team string, sURL []string) { if !enableResetProgression { http.Error(w, "{\"errmsg\":\"Le challenge est terminé, trop tard !\"}", http.StatusForbidden) return } if challengeEnd != nil && time.Now().After(*challengeEnd) { http.Error(w, "{\"errmsg\":\"Le challenge est terminé, trop tard !\"}", http.StatusGone) return } // Enqueue file for backend treatment if saveTeamFile(path.Join(team, "reset_progress"), w, r) { http.Error(w, "{\"errmsg\":\"Demande acceptée...\"}", http.StatusAccepted) } }