array(array('modifier', 'escape', 'game/bugs.tpl', 6, false),)), $this); ?> _tpl_vars; $this->_smarty_include(array('smarty_include_tpl_file' => 'game/header.tpl', 'smarty_include_vars' => array())); $this->_tpl_vars = $_smarty_tpl_vars; unset($_smarty_tpl_vars); ?>

Rapports de bug

_tpl_vars['bugs']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['bug']): ?>
_tpl_vars['bug']['0']; ?> , le _tpl_vars['bug']['1']; ?> sur _tpl_vars['bug']['2'])) ? $this->_run_mod_handler('escape', true, $_tmp) : smarty_modifier_escape($_tmp)); ?>
_tpl_vars['bug']['3']; ?> _tpl_vars['auth_level'] > 2): ?>
Supprimer

Ajouter un bug

Attention : bien lire les bugs deja proposé,
l'utilisation abusive ou des bugs ayant non lieus seront sanctionnés.




_tpl_vars; $this->_smarty_include(array('smarty_include_tpl_file' => 'game/footer.tpl', 'smarty_include_vars' => array())); $this->_tpl_vars = $_smarty_tpl_vars; unset($_smarty_tpl_vars); ?>